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using System.Text.Json.Serialization;
using Spacebar.Models.Generic.Constants;
namespace Spacebar.Models.Generic;
public class Role {
[JsonPropertyName("id"), JsonNumberHandling(JsonNumberHandling.AllowReadingFromString | JsonNumberHandling.WriteAsString)]
public required long Id { get; set; }
[JsonPropertyName("color"), Obsolete("See Colors instead")]
public int Color { get; set; }
[JsonPropertyName("colors")]
public RoleColors Colors { get; set; }
[JsonPropertyName("flags")]
public int Flags { get; set; }
[JsonPropertyName("guild_id"), JsonNumberHandling(JsonNumberHandling.AllowReadingFromString | JsonNumberHandling.WriteAsString)]
public required long GuildId { get; set; }
[JsonPropertyName("hoist")]
public bool Hoist { get; set; }
[JsonPropertyName("icon")]
public string Icon { get; set; }
[JsonPropertyName("managed")]
public bool Managed { get; set; }
[JsonPropertyName("mentionable")]
public bool Mentionable { get; set; }
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("permissions"), JsonNumberHandling(JsonNumberHandling.AllowReadingFromString | JsonNumberHandling.WriteAsString)]
public required ulong RawPermissions { get; set; }
[JsonIgnore]
public Permissions Permissions {
get => (Permissions)RawPermissions;
set => RawPermissions = (ulong)value;
}
[JsonPropertyName("position")]
public int Position { get; set; }
[JsonPropertyName("unicode_emoji")]
public string UnicodeEmoji { get; set; }
public class RoleColors {
[JsonPropertyName("primary_color")]
public required int PrimaryColor { get; set; }
[JsonPropertyName("secondary_color")]
public int? SecondaryColor { get; set; }
[JsonPropertyName("tertiary_color")]
public int? TertiaryColor { get; set; }
}
}
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