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// SPDX-FileCopyrightText: Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QObject>
#include <QQmlEngine>
#include <mtxclient/http/client.hpp>
#include "FallbackAuth.h"
#include "ReCaptcha.h"
class UIA final : public QObject
{
Q_OBJECT
QML_ELEMENT
QML_SINGLETON
Q_PROPERTY(QString title READ title NOTIFY titleChanged)
public:
static UIA *instance();
static UIA *create(QQmlEngine *qmlEngine, QJSEngine *)
{
// The instance has to exist before it is used. We cannot replace it.
Q_ASSERT(instance());
// The engine has to have the same thread affinity as the singleton.
Q_ASSERT(qmlEngine->thread() == instance()->thread());
// There can only be one engine accessing the singleton.
static QJSEngine *s_engine = nullptr;
if (s_engine)
Q_ASSERT(qmlEngine == s_engine);
else
s_engine = qmlEngine;
QJSEngine::setObjectOwnership(instance(), QJSEngine::CppOwnership);
return instance();
}
UIA(QObject *parent)
: QObject(parent)
{
}
mtx::http::UIAHandler genericHandler(QString context);
QString title() const { return title_; }
public slots:
void continuePassword(const QString &password);
void continueEmail(const QString &email);
void continuePhoneNumber(const QString &countryCode, const QString &phoneNumber);
void submit3pidToken(const QString &token);
void continue3pidReceived();
signals:
void password();
void email();
void phoneNumber();
void reCaptcha(ReCaptcha *recaptcha);
void fallbackAuth(FallbackAuth *fallback);
void confirm3pidToken();
void prompt3pidToken();
void tokenAccepted();
void titleChanged();
void error(QString msg);
private:
std::optional<mtx::http::UIAHandler> currentHandler;
mtx::user_interactive::Unauthorized currentStatus;
QString title_;
// for 3pids like email and phone number
std::string client_secret;
std::string sid;
std::string submit_url;
bool email_ = true;
};
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