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#pragma once
#include <QGraphicsDropShadowEffect>
#include <QState>
#include <QStateMachine>
#include "FlatButton.h"
class RaisedButton : public FlatButton
{
Q_OBJECT
public:
explicit RaisedButton(QWidget *parent = nullptr);
explicit RaisedButton(const QString &text, QWidget *parent = nullptr);
~RaisedButton() override;
protected:
bool event(QEvent *event) override;
private:
void init();
QStateMachine *shadow_state_machine_;
QState *normal_state_;
QState *pressed_state_;
QGraphicsDropShadowEffect *effect_;
};
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