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// SPDX-FileCopyrightText: Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QAudioOutput>
#include <QBuffer>
#include <QMediaPlayer>
#include <QObject>
#include <QPointer>
#include <QQuickItem>
#include <QString>
#include <QUrl>
#include <QVideoSink>
class TimelineModel;
// I failed to get my own buffer into the MediaPlayer in qml, so just make our own. For that we just
// need the videoSurface property, so that part is really easy!
class MxcMediaProxy : public QMediaPlayer
{
Q_OBJECT
QML_NAMED_ELEMENT(MxcMedia)
Q_PROPERTY(TimelineModel *roomm READ room WRITE setRoom NOTIFY roomChanged REQUIRED)
Q_PROPERTY(QString eventId READ eventId WRITE setEventId NOTIFY eventIdChanged)
Q_PROPERTY(bool loaded READ loaded NOTIFY loadedChanged)
Q_PROPERTY(int orientation READ orientation NOTIFY orientationChanged)
Q_PROPERTY(float volume READ volume WRITE setVolume NOTIFY volumeChanged)
Q_PROPERTY(bool muted READ muted WRITE setMuted NOTIFY mutedChanged)
public:
MxcMediaProxy(QObject *parent = nullptr);
~MxcMediaProxy()
{
stop();
this->setSourceDevice(nullptr);
}
bool loaded() const { return buffer.size() > 0; }
QString eventId() const { return eventId_; }
TimelineModel *room() const { return room_; }
void setEventId(QString newEventId)
{
eventId_ = newEventId;
emit eventIdChanged();
}
void setRoom(TimelineModel *room)
{
room_ = room;
emit roomChanged();
}
int orientation() const;
float volume() const { return volume_; }
bool muted() const { return muted_; }
void setVolume(float val)
{
volume_ = val;
if (auto output = audioOutput()) {
output->setVolume(val);
}
emit volumeChanged();
}
void setMuted(bool val)
{
muted_ = val;
if (auto output = audioOutput()) {
output->setMuted(val);
}
emit mutedChanged();
}
signals:
void roomChanged();
void eventIdChanged();
void loadedChanged();
void newBuffer(QUrl, QIODevice *buf);
void orientationChanged();
void volumeChanged();
void mutedChanged();
public slots:
void startDownload(bool onlyCached = false);
private:
TimelineModel *room_ = nullptr;
QString eventId_;
QString filename_;
QBuffer buffer;
QObject *m_surface = nullptr;
float volume_ = 1.f;
bool muted_ = false;
};
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