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path: root/include/RoomState.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Remove dead codeKonstantinos Sideris2018-04-211-121/+0
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* Update room name & avatar on new roomsKonstantinos Sideris2018-03-121-2/+2
| | | | fixes #253
* Remove dead code & small refactorings using the std libraryKonstantinos Sideris2018-03-031-1/+1
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* Load the initial cache data without blocking the UIKonstantinos Sideris2018-01-211-0/+2
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* Migrate to matrix-structs for event and response parsingKonstantinos Sideris2017-12-041-32/+64
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* Save the changes between syncs in cacheKonstantinos Sideris2017-10-281-1/+5
| | | | | | - Fixes high cpu issues caused by the serialization of the whole in-memory state. - Display name changes are now visible in the timeline.
* Remove extra inline keywordsKonstantinos Sideris2017-10-221-21/+3
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* Remove extra clang-format optionsKonstantinos Sideris2017-10-011-3/+4
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* Update the cache state at once to avoid being in an invalid stateKonstantinos Sideris2017-08-261-37/+38
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* Small style changeKonstantinos Sideris2017-08-201-3/+6
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* Initial support for state cacheKonstantinos Sideris2017-07-301-0/+4
| | | | - Adds detection for duplicate events
* Resolve name and avatar on 1-on-1 roomsKonstantinos Sideris2017-05-261-4/+36
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* Replace include guards with #pragma onceKonstantinos Sideris2017-05-161-4/+1
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* Use timeline to retrieve state eventsKonstantinos Sideris2017-05-071-0/+63
- Rooms without any history will be shown. - Room's state will be kept in sync and any updates will be visible.