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import { WebSocket } from "@fosscord/gateway";
import MediaServer, {
IncomingStream,
OutgoingStream,
Transport,
} from "medooze-media-server";
import SemanticSDP from "semantic-sdp";
MediaServer.enableLog(true);
export const PublicIP = process.env.PUBLIC_IP || "127.0.0.1";
try {
const range = process.env.WEBRTC_PORT_RANGE || "4000";
var ports = range.split("-");
const min = Number(ports[0]);
const max = Number(ports[1]);
MediaServer.setPortRange(min, max);
} catch (error) {
console.error(
"Invalid env var: WEBRTC_PORT_RANGE",
process.env.WEBRTC_PORT_RANGE,
error,
);
process.exit(1);
}
export const endpoint = MediaServer.createEndpoint(PublicIP);
export const channels = new Map<string, Set<Client>>();
export interface Client {
transport?: Transport;
websocket: WebSocket;
out: {
stream?: OutgoingStream;
tracks: Map<
string,
{
audio_ssrc: number;
video_ssrc: number;
rtx_ssrc: number;
}
>;
};
in: {
stream?: IncomingStream;
audio_ssrc: number;
video_ssrc: number;
rtx_ssrc: number;
};
sdp: SemanticSDP.SDPInfo;
channel_id: string;
}
export function getClients(channel_id: string) {
if (!channels.has(channel_id)) channels.set(channel_id, new Set());
return channels.get(channel_id)!;
}
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