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import { CLOSECODES, Payload, OPCODES } from "../util/Constants";
import WebSocket from "../util/WebSocket";
import {
ChannelModel,
checkToken,
GuildModel,
Intents,
MemberDocument,
MemberModel,
ReadyEventData,
UserModel,
toObject,
EVENTEnum,
Config,
} from "@fosscord/server-util";
import { setupListener } from "../listener/listener";
import { IdentifySchema } from "../schema/Identify";
import { Send } from "../util/Send";
// import experiments from "./experiments.json";
const experiments: any = [];
import { check } from "./instanceOf";
// TODO: bot sharding
// TODO: check priviliged intents
// TODO: check if already identified
export async function onIdentify(this: WebSocket, data: Payload) {
clearTimeout(this.readyTimeout);
check.call(this, IdentifySchema, data.d);
const identify: IdentifySchema = data.d;
try {
const { jwtSecret } = Config.get().security;
var { decoded } = await checkToken(identify.token, jwtSecret); // will throw an error if invalid
} catch (error) {
console.error("invalid token", error);
return this.close(CLOSECODES.Authentication_failed);
}
this.user_id = decoded.id;
if (!identify.intents) identify.intents = 0b11111111111111n;
this.intents = new Intents(identify.intents);
if (identify.shard) {
this.shard_id = identify.shard[0];
this.shard_count = identify.shard[1];
if (
!this.shard_count ||
!this.shard_id ||
this.shard_id >= this.shard_count ||
this.shard_id < 0 ||
this.shard_count <= 0
) {
return this.close(CLOSECODES.Invalid_shard);
}
}
const members = toObject(await MemberModel.find({ id: this.user_id }).exec());
const merged_members = members.map((x: any) => {
const y = { ...x, user_id: x.id };
delete y.settings;
delete y.id;
return [y];
}) as MemberDocument[][];
const user_guild_settings_entries = members.map((x) => x.settings);
const channels = await ChannelModel.find({ recipient_ids: this.user_id }).exec();
const user = await UserModel.findOne({ id: this.user_id }).exec();
if (!user) return this.close(CLOSECODES.Authentication_failed);
const public_user = {
username: user.username,
discriminator: user.discriminator,
id: user.id,
public_flags: user.public_flags,
avatar: user.avatar,
bot: user.bot,
};
const guilds = await GuildModel.find({ id: { $in: user.guilds } })
.populate({ path: "joined_at", match: { id: this.user_id } })
.exec();
const privateUser = {
avatar: user.avatar,
mobile: user.mobile,
desktop: user.desktop,
discriminator: user.discriminator,
email: user.email,
flags: user.flags,
id: user.id,
mfa_enabled: user.mfa_enabled,
nsfw_allowed: user.nsfw_allowed,
phone: user.phone,
premium: user.premium,
premium_type: user.premium_type,
public_flags: user.public_flags,
username: user.username,
verified: user.verified,
bot: user.bot,
accent_color: user.accent_color || 0,
banner: user.banner,
};
const d: ReadyEventData = {
v: 8,
user: privateUser,
user_settings: user.user_settings,
// @ts-ignore
guilds: toObject(guilds).map((x) => {
// @ts-ignore
x.guild_hashes = {
channels: { omitted: false, hash: "y4PV2fZ0gmo" },
metadata: { omitted: false, hash: "bs1/ckvud3Y" },
roles: { omitted: false, hash: "SxA+c5CaYpo" },
version: 1,
};
return x;
}),
guild_experiments: [], // TODO
geo_ordered_rtc_regions: [], // TODO
relationships: user.user_data.relationships,
read_state: {
// TODO
entries: [],
partial: false,
version: 304128,
},
user_guild_settings: {
entries: user_guild_settings_entries,
partial: false, // TODO partial
version: 642,
},
// @ts-ignore
private_channels: toObject(channels).map((x: ChannelDocument) => {
x.recipient_ids = x.recipients.map((y: any) => y.id);
delete x.recipients;
return x;
}),
session_id: "", // TODO
analytics_token: "", // TODO
connected_accounts: [], // TODO
consents: {
personalization: {
consented: false, // TODO
},
},
country_code: user.user_settings.locale,
friend_suggestion_count: 0, // TODO
// @ts-ignore
experiments: experiments, // TODO
guild_join_requests: [], // TODO what is this?
users: [
public_user,
...toObject(channels)
.map((x: any) => x.recipients)
.flat(),
].unique(), // TODO
merged_members: merged_members,
// shard // TODO: only for bots sharding
// application // TODO for applications
};
console.log("Send ready");
// TODO: send real proper data structure
await Send(this, {
op: OPCODES.Dispatch,
t: EVENTEnum.Ready,
s: this.sequence++,
d,
});
await setupListener.call(this);
}
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