1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
|
@page "/HSAdmin/Synapse/ResyncState"
@using ArcaneLibs.Extensions
@using LibMatrix
@using LibMatrix.EventTypes.Spec.State.RoomInfo
@using LibMatrix.Homeservers.ImplementationDetails.Synapse.Models.Requests
<h3>Resync room state with other server</h3>
<hr/>
@if (!Executing) {
<p>WARNING: Will likely not work on invite-only/knock rooms! May also mess with history visibility!</p>
<p>If the room is using mjolnir/draupnir, it's probably recommended to set the "via" to the server it's hosted on.</p>
<span>Room ID: </span>
<InputText @bind-Value="@RoomId"></InputText>
<br/>
<span>Via: </span>
<InputText @bind-Value="@Via"></InputText>
<br/>
<LinkButton OnClick="@Execute">Execute</LinkButton>
}
@if (Executing) {
<p>Execution in progress. DO NOT CLOSE THIS PAGE!</p>
}
@* stage 1 *@
@if (Stage >= 1) {
@if (Members is null) {
<p>Loading members...</p>
}
else {
<p>Got @Members.Count local members</p>
}
}
@* stage 2 *@
@if (Stage == 2) {
<p>Purging room, please wait...</p>
<pre>@DeleteStatus.ToJson(ignoreNull: true)</pre>
}
@* stage 3 *@
@if (Stage == 3) {
<p>Rejoining room, please wait...</p>
<p>Members left to restore: </p>
string members = "";
foreach (var member in Members) {
members += $"{member.StateKey} ({member.ContentAs<RoomMemberEventContent>()?.ToJson(indent: false, ignoreNull: true)})\n";
}
<pre>
@members
</pre>
}
@if (Stage == 4) {
<p>Execution finished. You may now close the page :)</p>
}
@if (Error is not null) {
<p style="color: red">Error: @Error.Message</p>
<pre>
@Error.ToString()
</pre>
}
@code {
[Parameter]
[SupplyParameterFromQuery]
public string? RoomId { get; set; }
[Parameter]
[SupplyParameterFromQuery(Name = "via")]
public string? Via { get; set; }
private AuthenticatedHomeserverSynapse? Homeserver { get; set; }
// Execution flow
private int Stage { get; set; }
private bool Executing { get; set; }
private Exception? Error { get; set; }
// Stage 1
private List<StateEventResponse>? Members { get; set; }
// Stage 2
private SynapseAdminRoomDeleteStatus? DeleteStatus { get; set; }
protected override async Task OnInitializedAsync() {
if (await sessionStore.GetCurrentHomeserver(navigateOnFailure: true) is not AuthenticatedHomeserverSynapse hs) return;
Homeserver = hs;
StateHasChanged();
}
private Task Execute() => Execute(0);
private async Task Execute(int startStage) {
if (string.IsNullOrWhiteSpace(RoomId)) return;
if (string.IsNullOrWhiteSpace(Via)) return;
Executing = true;
StateHasChanged();
await ExecuteStages(startStage);
StateHasChanged();
}
private async Task ExecuteStages(int startStage) {
if (startStage <= 1)
if (!await TryGetRoomMembers())
return;
if (startStage <= 2)
if (!await TryPurgeRoom())
return;
if (startStage <= 3)
if (!await TryRestoreRoom())
return;
Stage = 4;
Executing = false;
StateHasChanged();
}
private async Task<bool> TryGetRoomMembers() {
Stage = 1;
try {
Members = (await Homeserver.Admin.GetRoomStateAsync(RoomId, type: RoomMemberEventContent.EventId))
.Events.Where(m => (m.StateKey?.EndsWith(':' + Homeserver.ServerName) ?? false) && m.ContentAs<RoomMemberEventContent>()!.Membership == "join")
.ToList();
Console.WriteLine(Members.ToJson(ignoreNull: true));
StateHasChanged();
return true;
}
catch (Exception e) {
Error = e;
return Executing = false;
}
}
private async Task<bool> TryPurgeRoom() {
Stage = 2;
try {
var resp = await Homeserver.Admin.DeleteRoom(RoomId, new SynapseAdminRoomDeleteRequest {
Block = true,
Purge = true,
// ForcePurge = true // This causes synapse to early return and not actually purge stuff...
}, waitForCompletion: false);
while (true) {
// we dont want API failure to break this step
try {
DeleteStatus = await Homeserver.Admin.GetRoomDeleteStatus(resp.DeleteId);
StateHasChanged();
if (DeleteStatus.Status == SynapseAdminRoomDeleteStatus.Complete) {
return true;
}
if (DeleteStatus.Status == SynapseAdminRoomDeleteStatus.Failed) {
Error = new Exception("Failed to delete room: " + DeleteStatus.ToJson());
return Executing = false;
}
await Task.Delay(1000);
}
catch { }
}
StateHasChanged();
return true;
}
catch (Exception e) {
Error = e;
return Executing = false;
}
}
private async Task<bool> TryRestoreRoom() {
Stage = 3;
try {
await Homeserver.Admin.BlockRoom(RoomId, block: false);
Members = Random.Shared.GetItems(Members.ToArray(), Members.Count).ToList();
StateHasChanged();
foreach (var member in Members) {
while (true) {
try {
var hs = member.StateKey == Homeserver.WhoAmI.UserId
? Homeserver
: await Homeserver.Admin.GetHomeserverForUserAsync(member.StateKey!, TimeSpan.FromMinutes(120));
await hs.GetRoom(RoomId).JoinAsync([Via], reason: "Reconciling state with " + Via, false);
await hs.GetRoom(RoomId).SendStateEventAsync(RoomMemberEventContent.EventId, member.StateKey, member.RawContent);
Members = Members.Skip(1).ToList();
StateHasChanged();
break;
}
catch (Exception e) {
Error = new Exception($"{DateTime.Now:u} Failed to join room: {member.StateKey}, retrying\n", e);
}
}
}
return true;
}
catch (Exception e) {
Error = e;
return Executing = false;
}
}
}
|