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# Copyright 2021 The Matrix.org Foundation C.I.C.
#
# Licensed under the Apache License, Version 2.0 (the 'License');
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an 'AS IS' BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import json
from twisted.test.proto_helpers import MemoryReactor
from synapse.api.constants import RoomTypes
from synapse.rest import admin
from synapse.rest.client import login, room
from synapse.server import HomeServer
from synapse.storage.databases.main.room import _BackgroundUpdates
from synapse.util import Clock
from tests.unittest import HomeserverTestCase
class RoomBackgroundUpdateStoreTestCase(HomeserverTestCase):
servlets = [
admin.register_servlets,
room.register_servlets,
login.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.user_id = self.register_user("foo", "pass")
self.token = self.login("foo", "pass")
def _generate_room(self) -> str:
"""Create a room and return the room ID."""
return self.helper.create_room_as(self.user_id, tok=self.token)
def run_background_updates(self, update_name: str) -> None:
"""Insert and run the background update."""
self.get_success(
self.store.db_pool.simple_insert(
"background_updates",
{"update_name": update_name, "progress_json": "{}"},
)
)
# ... and tell the DataStore that it hasn't finished all updates yet
self.store.db_pool.updates._all_done = False
# Now let's actually drive the updates to completion
self.wait_for_background_updates()
def test_background_populate_rooms_creator_column(self) -> None:
"""Test that the background update to populate the rooms creator column
works properly.
"""
# Insert a room without the creator
room_id = self._generate_room()
self.get_success(
self.store.db_pool.simple_update(
table="rooms",
keyvalues={"room_id": room_id},
updatevalues={"creator": None},
desc="test",
)
)
# Make sure the test is starting out with a room without a creator
room_creator_before = self.get_success(
self.store.db_pool.simple_select_one_onecol(
table="rooms",
keyvalues={"room_id": room_id},
retcol="creator",
allow_none=True,
)
)
self.assertEqual(room_creator_before, None)
self.run_background_updates(_BackgroundUpdates.POPULATE_ROOMS_CREATOR_COLUMN)
# Make sure the background update filled in the room creator
room_creator_after = self.get_success(
self.store.db_pool.simple_select_one_onecol(
table="rooms",
keyvalues={"room_id": room_id},
retcol="creator",
allow_none=True,
)
)
self.assertEqual(room_creator_after, self.user_id)
def test_background_add_room_type_column(self) -> None:
"""Test that the background update to populate the `room_type` column in
`room_stats_state` works properly.
"""
# Create a room without a type
room_id = self._generate_room()
# Get event_id of the m.room.create event
event_id = self.get_success(
self.store.db_pool.simple_select_one_onecol(
table="current_state_events",
keyvalues={
"room_id": room_id,
"type": "m.room.create",
},
retcol="event_id",
)
)
# Fake a room creation event with a room type
event = {
"content": {
"creator": "@user:server.org",
"room_version": "9",
"type": RoomTypes.SPACE,
},
"type": "m.room.create",
}
self.get_success(
self.store.db_pool.simple_update(
table="event_json",
keyvalues={"event_id": event_id},
updatevalues={"json": json.dumps(event)},
desc="test",
)
)
self.run_background_updates(_BackgroundUpdates.ADD_ROOM_TYPE_COLUMN)
# Make sure the background update filled in the room type
room_type_after = self.get_success(
self.store.db_pool.simple_select_one_onecol(
table="room_stats_state",
keyvalues={"room_id": room_id},
retcol="room_type",
allow_none=True,
)
)
self.assertEqual(room_type_after, RoomTypes.SPACE)
def test_populate_stats_broken_rooms(self) -> None:
"""Ensure that re-populating room stats skips broken rooms."""
# Create a good room.
good_room_id = self._generate_room()
# Create a room and then break it by having no room version.
room_id = self._generate_room()
self.get_success(
self.store.db_pool.simple_update(
table="rooms",
keyvalues={"room_id": room_id},
updatevalues={"room_version": None},
desc="test",
)
)
# Nuke any current stats in the database.
self.get_success(
self.store.db_pool.simple_delete(
table="room_stats_state", keyvalues={"1": 1}, desc="test"
)
)
self.run_background_updates("populate_stats_process_rooms")
# Only the good room appears in the stats tables.
results = self.get_success(
self.store.db_pool.simple_select_onecol(
table="room_stats_state",
keyvalues={},
retcol="room_id",
)
)
self.assertEqual(results, [good_room_id])
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