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+                        <h1 id="third-party-rules-callbacks"><a class="header" href="#third-party-rules-callbacks">Third party rules callbacks</a></h1>
+<p>Third party rules callbacks allow module developers to add extra checks to verify the
+validity of incoming events. Third party event rules callbacks can be registered using
+the module API's <code>register_third_party_rules_callbacks</code> method.</p>
+<h2 id="callbacks"><a class="header" href="#callbacks">Callbacks</a></h2>
+<p>The available third party rules callbacks are:</p>
+<h3 id="check_event_allowed"><a class="header" href="#check_event_allowed"><code>check_event_allowed</code></a></h3>
+<p><em>First introduced in Synapse v1.39.0</em></p>
+<pre><code class="language-python">async def check_event_allowed(
+    event: &quot;synapse.events.EventBase&quot;,
+    state_events: &quot;synapse.types.StateMap&quot;,
+) -&gt; Tuple[bool, Optional[dict]]
+</code></pre>
+<p><strong><span style="color:red">
+This callback is very experimental and can and will break without notice. Module developers
+are encouraged to implement <code>check_event_for_spam</code> from the spam checker category instead.
+</span></strong></p>
+<p>Called when processing any incoming event, with the event and a <code>StateMap</code>
+representing the current state of the room the event is being sent into. A <code>StateMap</code> is
+a dictionary that maps tuples containing an event type and a state key to the
+corresponding state event. For example retrieving the room's <code>m.room.create</code> event from
+the <code>state_events</code> argument would look like this: <code>state_events.get((&quot;m.room.create&quot;, &quot;&quot;))</code>.
+The module must return a boolean indicating whether the event can be allowed.</p>
+<p>Note that this callback function processes incoming events coming via federation
+traffic (on top of client traffic). This means denying an event might cause the local
+copy of the room's history to diverge from that of remote servers. This may cause
+federation issues in the room. It is strongly recommended to only deny events using this
+callback function if the sender is a local user, or in a private federation in which all
+servers are using the same module, with the same configuration.</p>
+<p>If the boolean returned by the module is <code>True</code>, it may also tell Synapse to replace the
+event with new data by returning the new event's data as a dictionary. In order to do
+that, it is recommended the module calls <code>event.get_dict()</code> to get the current event as a
+dictionary, and modify the returned dictionary accordingly.</p>
+<p>If <code>check_event_allowed</code> raises an exception, the module is assumed to have failed.
+The event will not be accepted but is not treated as explicitly rejected, either.
+An HTTP request causing the module check will likely result in a 500 Internal
+Server Error.</p>
+<p>When the boolean returned by the module is <code>False</code>, the event is rejected.
+(Module developers should not use exceptions for rejection.)</p>
+<p>Note that replacing the event only works for events sent by local users, not for events
+received over federation.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns <code>True</code>, Synapse falls through to the next one. The value of the first
+callback that does not return <code>True</code> will be used. If this happens, Synapse will not call
+any of the subsequent implementations of this callback.</p>
+<h3 id="on_create_room"><a class="header" href="#on_create_room"><code>on_create_room</code></a></h3>
+<p><em>First introduced in Synapse v1.39.0</em></p>
+<pre><code class="language-python">async def on_create_room(
+    requester: &quot;synapse.types.Requester&quot;,
+    request_content: dict,
+    is_requester_admin: bool,
+) -&gt; None
+</code></pre>
+<p>Called when processing a room creation request, with the <code>Requester</code> object for the user
+performing the request, a dictionary representing the room creation request's JSON body
+(see <a href="https://matrix.org/docs/spec/client_server/latest#post-matrix-client-r0-createroom">the spec</a>
+for a list of possible parameters), and a boolean indicating whether the user performing
+the request is a server admin.</p>
+<p>Modules can modify the <code>request_content</code> (by e.g. adding events to its <code>initial_state</code>),
+or deny the room's creation by raising a <code>module_api.errors.SynapseError</code>.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns without raising an exception, Synapse falls through to the next one. The
+room creation will be forbidden as soon as one of the callbacks raises an exception. If
+this happens, Synapse will not call any of the subsequent implementations of this
+callback.</p>
+<h3 id="check_threepid_can_be_invited"><a class="header" href="#check_threepid_can_be_invited"><code>check_threepid_can_be_invited</code></a></h3>
+<p><em>First introduced in Synapse v1.39.0</em></p>
+<pre><code class="language-python">async def check_threepid_can_be_invited(
+    medium: str,
+    address: str,
+    state_events: &quot;synapse.types.StateMap&quot;,
+) -&gt; bool:
+</code></pre>
+<p>Called when processing an invite via a third-party identifier (i.e. email or phone number).
+The module must return a boolean indicating whether the invite can go through.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns <code>True</code>, Synapse falls through to the next one. The value of the first
+callback that does not return <code>True</code> will be used. If this happens, Synapse will not call
+any of the subsequent implementations of this callback.</p>
+<h3 id="check_visibility_can_be_modified"><a class="header" href="#check_visibility_can_be_modified"><code>check_visibility_can_be_modified</code></a></h3>
+<p><em>First introduced in Synapse v1.39.0</em></p>
+<pre><code class="language-python">async def check_visibility_can_be_modified(
+    room_id: str,
+    state_events: &quot;synapse.types.StateMap&quot;,
+    new_visibility: str,
+) -&gt; bool:
+</code></pre>
+<p>Called when changing the visibility of a room in the local public room directory. The
+visibility is a string that's either &quot;public&quot; or &quot;private&quot;. The module must return a
+boolean indicating whether the change can go through.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns <code>True</code>, Synapse falls through to the next one. The value of the first
+callback that does not return <code>True</code> will be used. If this happens, Synapse will not call
+any of the subsequent implementations of this callback.</p>
+<h3 id="on_new_event"><a class="header" href="#on_new_event"><code>on_new_event</code></a></h3>
+<p><em>First introduced in Synapse v1.47.0</em></p>
+<pre><code class="language-python">async def on_new_event(
+    event: &quot;synapse.events.EventBase&quot;,
+    state_events: &quot;synapse.types.StateMap&quot;,
+) -&gt; None:
+</code></pre>
+<p>Called after sending an event into a room. The module is passed the event, as well
+as the state of the room <em>after</em> the event. This means that if the event is a state event,
+it will be included in this state.</p>
+<p>Note that this callback is called when the event has already been processed and stored
+into the room, which means this callback cannot be used to deny persisting the event. To
+deny an incoming event, see <a href="spam_checker_callbacks.html#check_event_for_spam"><code>check_event_for_spam</code></a> instead.</p>
+<p>If multiple modules implement this callback, Synapse runs them all in order.</p>
+<h3 id="check_can_shutdown_room"><a class="header" href="#check_can_shutdown_room"><code>check_can_shutdown_room</code></a></h3>
+<p><em>First introduced in Synapse v1.55.0</em></p>
+<pre><code class="language-python">async def check_can_shutdown_room(
+    user_id: str, room_id: str,
+) -&gt; bool:
+</code></pre>
+<p>Called when an admin user requests the shutdown of a room. The module must return a
+boolean indicating whether the shutdown can go through. If the callback returns <code>False</code>,
+the shutdown will not proceed and the caller will see a <code>M_FORBIDDEN</code> error.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns <code>True</code>, Synapse falls through to the next one. The value of the first
+callback that does not return <code>True</code> will be used. If this happens, Synapse will not call
+any of the subsequent implementations of this callback.</p>
+<h3 id="check_can_deactivate_user"><a class="header" href="#check_can_deactivate_user"><code>check_can_deactivate_user</code></a></h3>
+<p><em>First introduced in Synapse v1.55.0</em></p>
+<pre><code class="language-python">async def check_can_deactivate_user(
+    user_id: str, by_admin: bool,
+) -&gt; bool:
+</code></pre>
+<p>Called when the deactivation of a user is requested. User deactivation can be
+performed by an admin or the user themselves, so developers are encouraged to check the
+requester when implementing this callback. The module must return a
+boolean indicating whether the deactivation can go through. If the callback returns <code>False</code>,
+the deactivation will not proceed and the caller will see a <code>M_FORBIDDEN</code> error.</p>
+<p>The module is passed two parameters, <code>user_id</code> which is the ID of the user being deactivated, and <code>by_admin</code> which is <code>True</code> if the request is made by a serve admin, and <code>False</code> otherwise.</p>
+<p>If multiple modules implement this callback, they will be considered in order. If a
+callback returns <code>True</code>, Synapse falls through to the next one. The value of the first
+callback that does not return <code>True</code> will be used. If this happens, Synapse will not call
+any of the subsequent implementations of this callback.</p>
+<h3 id="on_profile_update"><a class="header" href="#on_profile_update"><code>on_profile_update</code></a></h3>
+<p><em>First introduced in Synapse v1.54.0</em></p>
+<pre><code class="language-python">async def on_profile_update(
+    user_id: str,
+    new_profile: &quot;synapse.module_api.ProfileInfo&quot;,
+    by_admin: bool,
+    deactivation: bool,
+) -&gt; None:
+</code></pre>
+<p>Called after updating a local user's profile. The update can be triggered either by the
+user themselves or a server admin. The update can also be triggered by a user being
+deactivated (in which case their display name is set to an empty string (<code>&quot;&quot;</code>) and the
+avatar URL is set to <code>None</code>). The module is passed the Matrix ID of the user whose profile
+has been updated, their new profile, as well as a <code>by_admin</code> boolean that is <code>True</code> if the
+update was triggered by a server admin (and <code>False</code> otherwise), and a <code>deactivated</code>
+boolean that is <code>True</code> if the update is a result of the user being deactivated.</p>
+<p>Note that the <code>by_admin</code> boolean is also <code>True</code> if the profile change happens as a result
+of the user logging in through Single Sign-On, or if a server admin updates their own
+profile.</p>
+<p>Per-room profile changes do not trigger this callback to be called. Synapse administrators
+wishing this callback to be called on every profile change are encouraged to disable
+per-room profiles globally using the <code>allow_per_room_profiles</code> configuration setting in
+Synapse's configuration file.
+This callback is not called when registering a user, even when setting it through the
+<a href="https://matrix-org.github.io/synapse/latest/modules/password_auth_provider_callbacks.html#get_displayname_for_registration"><code>get_displayname_for_registration</code></a>
+module callback.</p>
+<p>If multiple modules implement this callback, Synapse runs them all in order.</p>
+<h3 id="on_user_deactivation_status_changed"><a class="header" href="#on_user_deactivation_status_changed"><code>on_user_deactivation_status_changed</code></a></h3>
+<p><em>First introduced in Synapse v1.54.0</em></p>
+<pre><code class="language-python">async def on_user_deactivation_status_changed(
+    user_id: str, deactivated: bool, by_admin: bool
+) -&gt; None:
+</code></pre>
+<p>Called after deactivating a local user, or reactivating them through the admin API. The
+deactivation can be triggered either by the user themselves or a server admin. The module
+is passed the Matrix ID of the user whose status is changed, as well as a <code>deactivated</code>
+boolean that is <code>True</code> if the user is being deactivated and <code>False</code> if they're being
+reactivated, and a <code>by_admin</code> boolean that is <code>True</code> if the deactivation was triggered by
+a server admin (and <code>False</code> otherwise). This latter <code>by_admin</code> boolean is always <code>True</code>
+if the user is being reactivated, as this operation can only be performed through the
+admin API.</p>
+<p>If multiple modules implement this callback, Synapse runs them all in order.</p>
+<h3 id="on_threepid_bind"><a class="header" href="#on_threepid_bind"><code>on_threepid_bind</code></a></h3>
+<p><em>First introduced in Synapse v1.56.0</em></p>
+<pre><code class="language-python">async def on_threepid_bind(user_id: str, medium: str, address: str) -&gt; None:
+</code></pre>
+<p>Called after creating an association between a local user and a third-party identifier
+(email address, phone number). The module is given the Matrix ID of the user the
+association is for, as well as the medium (<code>email</code> or <code>msisdn</code>) and address of the
+third-party identifier.</p>
+<p>Note that this callback is <em>not</em> called after a successful association on an <em>identity
+server</em>.</p>
+<p>If multiple modules implement this callback, Synapse runs them all in order.</p>
+<h2 id="example"><a class="header" href="#example">Example</a></h2>
+<p>The example below is a module that implements the third-party rules callback
+<code>check_event_allowed</code> to censor incoming messages as dictated by a third-party service.</p>
+<pre><code class="language-python">from typing import Optional, Tuple
+
+from synapse.module_api import ModuleApi
+
+_DEFAULT_CENSOR_ENDPOINT = &quot;https://my-internal-service.local/censor-event&quot;
+
+class EventCensorer:
+    def __init__(self, config: dict, api: ModuleApi):
+        self.api = api
+        self._endpoint = config.get(&quot;endpoint&quot;, _DEFAULT_CENSOR_ENDPOINT)
+
+        self.api.register_third_party_rules_callbacks(
+            check_event_allowed=self.check_event_allowed,
+        )
+
+    async def check_event_allowed(
+        self,
+        event: &quot;synapse.events.EventBase&quot;,
+        state_events: &quot;synapse.types.StateMap&quot;,
+    ) -&gt; Tuple[bool, Optional[dict]]:
+        event_dict = event.get_dict()
+        new_event_content = await self.api.http_client.post_json_get_json(
+            uri=self._endpoint, post_json=event_dict,
+        )
+        event_dict[&quot;content&quot;] = new_event_content
+        return event_dict
+</code></pre>
+
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