diff --git a/src/dialogs/RoomSettingsOld.cpp b/src/dialogs/RoomSettingsOld.cpp
index 7eb34c20..bc34715e 100644
--- a/src/dialogs/RoomSettingsOld.cpp
+++ b/src/dialogs/RoomSettingsOld.cpp
@@ -143,10 +143,10 @@ EditModal::applyClicked()
}
using namespace mtx::events;
- auto proxy = std::make_shared<ThreadProxy>();
- connect(proxy.get(), &ThreadProxy::topicEventSent, this, &EditModal::topicEventSent);
- connect(proxy.get(), &ThreadProxy::nameEventSent, this, &EditModal::nameEventSent);
- connect(proxy.get(), &ThreadProxy::error, this, &EditModal::error);
+ auto proxy = std::make_shared<ThreadProxya>();
+ connect(proxy.get(), &ThreadProxya::topicEventSent, this, &EditModal::topicEventSent);
+ connect(proxy.get(), &ThreadProxya::nameEventSent, this, &EditModal::nameEventSent);
+ connect(proxy.get(), &ThreadProxya::error, this, &EditModal::error);
if (newName != initialName_ && !newName.isEmpty()) {
state::Name body;
@@ -810,9 +810,9 @@ RoomSettingsOld::updateAvatar()
// Events emitted from the http callbacks (different threads) will
// be queued back into the UI thread through this proxy object.
- auto proxy = std::make_shared<ThreadProxy>();
- connect(proxy.get(), &ThreadProxy::error, this, &RoomSettingsOld::displayErrorMessage);
- connect(proxy.get(), &ThreadProxy::avatarChanged, this, &RoomSettingsOld::setAvatar);
+ auto proxy = std::make_shared<ThreadProxya>();
+ connect(proxy.get(), &ThreadProxya::error, this, &RoomSettingsOld::displayErrorMessage);
+ connect(proxy.get(), &ThreadProxya::avatarChanged, this, &RoomSettingsOld::setAvatar);
const auto bin = file.peek(file.size());
const auto payload = std::string(bin.data(), bin.size());
diff --git a/src/dialogs/RoomSettingsOld.h b/src/dialogs/RoomSettingsOld.h
index e517676a..ad8dd5bd 100644
--- a/src/dialogs/RoomSettingsOld.h
+++ b/src/dialogs/RoomSettingsOld.h
@@ -40,7 +40,7 @@ protected:
/// Convenience class which connects events emmited from threads
/// outside of main with the UI code.
-class ThreadProxy : public QObject
+class ThreadProxya : public QObject
{
Q_OBJECT
|