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using System;
namespace Org.BouncyCastle.Utilities.Collections
{
/// <summary>Interface for matching objects in an <see cref="IStore{T}"/>.</summary>
/// <typeparam name="T">The contravariant type of selectable objects.</typeparam>
public interface ISelector<in T>
: ICloneable
{
/// <summary>Match the passed in object, returning true if it would be selected by this selector, false
/// otherwise.</summary>
/// <param name="candidate">The object to be matched.</param>
/// <returns><code>true</code> if the objects is matched by this selector, false otherwise.</returns>
bool Match(T candidate);
}
}
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