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using System;
namespace Org.BouncyCastle.Utilities
{
public abstract class Integers
{
public static int RotateLeft(int i, int distance)
{
return (i << distance) ^ (int)((uint)i >> -distance);
}
[CLSCompliantAttribute(false)]
public static uint RotateLeft(uint i, int distance)
{
return (i << distance) ^ (i >> -distance);
}
public static int RotateRight(int i, int distance)
{
return (int)((uint)i >> distance) ^ (i << -distance);
}
[CLSCompliantAttribute(false)]
public static uint RotateRight(uint i, int distance)
{
return (i >> distance) ^ (i << -distance);
}
}
}
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