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using System;
using Org.BouncyCastle.Crypto.Utilities;
namespace Org.BouncyCastle.Tls
{
public class DefaultTlsHeartbeat
: TlsHeartbeat
{
private readonly int idleMillis, timeoutMillis;
private uint counter = 0U;
public DefaultTlsHeartbeat(int idleMillis, int timeoutMillis)
{
if (idleMillis <= 0)
throw new ArgumentException("must be > 0", "idleMillis");
if (timeoutMillis <= 0)
throw new ArgumentException("must be > 0", "timeoutMillis");
this.idleMillis = idleMillis;
this.timeoutMillis = timeoutMillis;
}
public virtual byte[] GeneratePayload()
{
lock (this)
{
// NOTE: The counter naturally wraps back to 0
return Pack.UInt32_To_BE(++counter);
}
}
public virtual int IdleMillis
{
get { return idleMillis; }
}
public virtual int TimeoutMillis
{
get { return timeoutMillis; }
}
}
}
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