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author | Peter Dettman <peter.dettman@bouncycastle.org> | 2014-02-07 18:12:46 +0700 |
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committer | Peter Dettman <peter.dettman@bouncycastle.org> | 2014-02-07 18:12:46 +0700 |
commit | 9017a139c6caf9ba5efbe00419d1fdc2d6d8253d (patch) | |
tree | 7ceefb0e06181cd133d3d5a4452b2e1cdc3fd489 /crypto | |
parent | Fix casts to satisfy .NET 1.1 (diff) | |
download | BouncyCastle.NET-ed25519-9017a139c6caf9ba5efbe00419d1fdc2d6d8253d.tar.xz |
Update encoders from Java version, including catching invalid data instead of ignoring it
Diffstat (limited to 'crypto')
-rw-r--r-- | crypto/src/util/encoders/Base64Encoder.cs | 557 | ||||
-rw-r--r-- | crypto/src/util/encoders/HexEncoder.cs | 309 |
2 files changed, 448 insertions, 418 deletions
diff --git a/crypto/src/util/encoders/Base64Encoder.cs b/crypto/src/util/encoders/Base64Encoder.cs index c94ce9d3c..7b53df25a 100644 --- a/crypto/src/util/encoders/Base64Encoder.cs +++ b/crypto/src/util/encoders/Base64Encoder.cs @@ -3,305 +3,322 @@ using System.IO; namespace Org.BouncyCastle.Utilities.Encoders { - public class Base64Encoder - : IEncoder - { - protected readonly byte[] encodingTable = - { - (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', - (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', - (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', - (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', - (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', - (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', - (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', - (byte)'v', - (byte)'w', (byte)'x', (byte)'y', (byte)'z', - (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', - (byte)'7', (byte)'8', (byte)'9', - (byte)'+', (byte)'/' - }; - - protected byte padding = (byte)'='; - - /* - * set up the decoding table. - */ - protected readonly byte[] decodingTable = new byte[128]; - - protected void InitialiseDecodingTable() - { - for (int i = 0; i < encodingTable.Length; i++) - { - decodingTable[encodingTable[i]] = (byte)i; - } - } - - public Base64Encoder() - { - InitialiseDecodingTable(); - } - - /** - * encode the input data producing a base 64 output stream. - * - * @return the number of bytes produced. - */ - public int Encode( - byte[] data, - int off, - int length, - Stream outStream) - { - int modulus = length % 3; - int dataLength = (length - modulus); - int a1, a2, a3; - - for (int i = off; i < off + dataLength; i += 3) - { - a1 = data[i] & 0xff; - a2 = data[i + 1] & 0xff; - a3 = data[i + 2] & 0xff; - - outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]); - outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]); - outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]); - outStream.WriteByte(encodingTable[a3 & 0x3f]); - } - - /* - * process the tail end. - */ - int b1, b2, b3; - int d1, d2; - - switch (modulus) - { - case 0: /* nothing left to do */ - break; - case 1: - d1 = data[off + dataLength] & 0xff; - b1 = (d1 >> 2) & 0x3f; - b2 = (d1 << 4) & 0x3f; - - outStream.WriteByte(encodingTable[b1]); - outStream.WriteByte(encodingTable[b2]); - outStream.WriteByte(padding); - outStream.WriteByte(padding); - break; - case 2: - d1 = data[off + dataLength] & 0xff; - d2 = data[off + dataLength + 1] & 0xff; - - b1 = (d1 >> 2) & 0x3f; - b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f; - b3 = (d2 << 2) & 0x3f; - - outStream.WriteByte(encodingTable[b1]); - outStream.WriteByte(encodingTable[b2]); - outStream.WriteByte(encodingTable[b3]); - outStream.WriteByte(padding); - break; - } - - return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4); - } - - private bool ignore( - char c) - { - return (c == '\n' || c =='\r' || c == '\t' || c == ' '); - } - - /** - * decode the base 64 encoded byte data writing it to the given output stream, - * whitespace characters will be ignored. - * - * @return the number of bytes produced. - */ - public int Decode( - byte[] data, - int off, - int length, - Stream outStream) - { - byte b1, b2, b3, b4; - int outLen = 0; - - int end = off + length; - - while (end > off) - { - if (!ignore((char)data[end - 1])) - { - break; - } - - end--; - } - - int i = off; - int finish = end - 4; - - i = nextI(data, i, finish); - - while (i < finish) - { - b1 = decodingTable[data[i++]]; - - i = nextI(data, i, finish); - - b2 = decodingTable[data[i++]]; - - i = nextI(data, i, finish); - - b3 = decodingTable[data[i++]]; - - i = nextI(data, i, finish); - - b4 = decodingTable[data[i++]]; - - outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); - outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); - outStream.WriteByte((byte)((b3 << 6) | b4)); - - outLen += 3; - - i = nextI(data, i, finish); - } - - outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]); - - return outLen; - } - - private int nextI( - byte[] data, - int i, - int finish) - { - while ((i < finish) && ignore((char)data[i])) - { - i++; - } - return i; - } - - /** - * decode the base 64 encoded string data writing it to the given output stream, - * whitespace characters will be ignored. - * - * @return the number of bytes produced. - */ - public int DecodeString( - string data, - Stream outStream) - { - // Platform Implementation + public class Base64Encoder + : IEncoder + { + protected readonly byte[] encodingTable = + { + (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', + (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', + (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', + (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', + (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', + (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', + (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', + (byte)'v', + (byte)'w', (byte)'x', (byte)'y', (byte)'z', + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', + (byte)'7', (byte)'8', (byte)'9', + (byte)'+', (byte)'/' + }; + + protected byte padding = (byte)'='; + + /* + * set up the decoding table. + */ + protected readonly byte[] decodingTable = new byte[128]; + + protected void InitialiseDecodingTable() + { + Arrays.Fill(decodingTable, (byte)0xff); + + for (int i = 0; i < encodingTable.Length; i++) + { + decodingTable[encodingTable[i]] = (byte)i; + } + } + + public Base64Encoder() + { + InitialiseDecodingTable(); + } + + /** + * encode the input data producing a base 64 output stream. + * + * @return the number of bytes produced. + */ + public int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + int modulus = length % 3; + int dataLength = (length - modulus); + int a1, a2, a3; + + for (int i = off; i < off + dataLength; i += 3) + { + a1 = data[i] & 0xff; + a2 = data[i + 1] & 0xff; + a3 = data[i + 2] & 0xff; + + outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]); + outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]); + outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]); + outStream.WriteByte(encodingTable[a3 & 0x3f]); + } + + /* + * process the tail end. + */ + int b1, b2, b3; + int d1, d2; + + switch (modulus) + { + case 0: /* nothing left to do */ + break; + case 1: + d1 = data[off + dataLength] & 0xff; + b1 = (d1 >> 2) & 0x3f; + b2 = (d1 << 4) & 0x3f; + + outStream.WriteByte(encodingTable[b1]); + outStream.WriteByte(encodingTable[b2]); + outStream.WriteByte(padding); + outStream.WriteByte(padding); + break; + case 2: + d1 = data[off + dataLength] & 0xff; + d2 = data[off + dataLength + 1] & 0xff; + + b1 = (d1 >> 2) & 0x3f; + b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f; + b3 = (d2 << 2) & 0x3f; + + outStream.WriteByte(encodingTable[b1]); + outStream.WriteByte(encodingTable[b2]); + outStream.WriteByte(encodingTable[b3]); + outStream.WriteByte(padding); + break; + } + + return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4); + } + + private bool ignore( + char c) + { + return (c == '\n' || c =='\r' || c == '\t' || c == ' '); + } + + /** + * decode the base 64 encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int Decode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte b1, b2, b3, b4; + int outLen = 0; + + int end = off + length; + + while (end > off) + { + if (!ignore((char)data[end - 1])) + { + break; + } + + end--; + } + + int i = off; + int finish = end - 4; + + i = nextI(data, i, finish); + + while (i < finish) + { + b1 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b2 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b3 = decodingTable[data[i++]]; + + i = nextI(data, i, finish); + + b4 = decodingTable[data[i++]]; + + if ((b1 | b2 | b3 | b4) >= 0x80) + throw new IOException("invalid characters encountered in base64 data"); + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); + + outLen += 3; + + i = nextI(data, i, finish); + } + + outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]); + + return outLen; + } + + private int nextI( + byte[] data, + int i, + int finish) + { + while ((i < finish) && ignore((char)data[i])) + { + i++; + } + return i; + } + + /** + * decode the base 64 encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int DecodeString( + string data, + Stream outStream) + { + // Platform Implementation // byte[] bytes = Convert.FromBase64String(data); // outStream.Write(bytes, 0, bytes.Length); // return bytes.Length; - byte b1, b2, b3, b4; - int length = 0; + byte b1, b2, b3, b4; + int length = 0; - int end = data.Length; + int end = data.Length; - while (end > 0) - { - if (!ignore(data[end - 1])) - { - break; - } + while (end > 0) + { + if (!ignore(data[end - 1])) + { + break; + } - end--; - } + end--; + } - int i = 0; - int finish = end - 4; + int i = 0; + int finish = end - 4; - i = nextI(data, i, finish); + i = nextI(data, i, finish); - while (i < finish) - { - b1 = decodingTable[data[i++]]; + while (i < finish) + { + b1 = decodingTable[data[i++]]; - i = nextI(data, i, finish); + i = nextI(data, i, finish); - b2 = decodingTable[data[i++]]; + b2 = decodingTable[data[i++]]; - i = nextI(data, i, finish); + i = nextI(data, i, finish); - b3 = decodingTable[data[i++]]; + b3 = decodingTable[data[i++]]; - i = nextI(data, i, finish); + i = nextI(data, i, finish); - b4 = decodingTable[data[i++]]; + b4 = decodingTable[data[i++]]; - outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); - outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); - outStream.WriteByte((byte)((b3 << 6) | b4)); + if ((b1 | b2 | b3 | b4) >= 0x80) + throw new IOException("invalid characters encountered in base64 data"); - length += 3; + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); - i = nextI(data, i, finish); - } + length += 3; - length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]); + i = nextI(data, i, finish); + } - return length; - } + length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]); - private int decodeLastBlock( - Stream outStream, - char c1, - char c2, - char c3, - char c4) - { - if (c3 == padding) - { - byte b1 = decodingTable[c1]; - byte b2 = decodingTable[c2]; + return length; + } - outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + private int decodeLastBlock( + Stream outStream, + char c1, + char c2, + char c3, + char c4) + { + if (c3 == padding) + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; - return 1; - } + if ((b1 | b2) >= 0x80) + throw new IOException("invalid characters encountered at end of base64 data"); - if (c4 == padding) - { - byte b1 = decodingTable[c1]; - byte b2 = decodingTable[c2]; - byte b3 = decodingTable[c3]; + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); - outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); - outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + return 1; + } - return 2; - } + if (c4 == padding) + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; + byte b3 = decodingTable[c3]; - { - byte b1 = decodingTable[c1]; - byte b2 = decodingTable[c2]; - byte b3 = decodingTable[c3]; - byte b4 = decodingTable[c4]; + if ((b1 | b2 | b3) >= 0x80) + throw new IOException("invalid characters encountered at end of base64 data"); - outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); - outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); - outStream.WriteByte((byte)((b3 << 6) | b4)); + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); - return 3; - } - } + return 2; + } - private int nextI(string data, int i, int finish) - { - while ((i < finish) && ignore(data[i])) - { - i++; - } - return i; - } - } + { + byte b1 = decodingTable[c1]; + byte b2 = decodingTable[c2]; + byte b3 = decodingTable[c3]; + byte b4 = decodingTable[c4]; + + if ((b1 | b2 | b3 | b4) >= 0x80) + throw new IOException("invalid characters encountered at end of base64 data"); + + outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4))); + outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2))); + outStream.WriteByte((byte)((b3 << 6) | b4)); + + return 3; + } + } + + private int nextI(string data, int i, int finish) + { + while ((i < finish) && ignore(data[i])) + { + i++; + } + return i; + } + } } diff --git a/crypto/src/util/encoders/HexEncoder.cs b/crypto/src/util/encoders/HexEncoder.cs index e69a78b0b..af526e0da 100644 --- a/crypto/src/util/encoders/HexEncoder.cs +++ b/crypto/src/util/encoders/HexEncoder.cs @@ -3,56 +3,63 @@ using System.IO; namespace Org.BouncyCastle.Utilities.Encoders { - public class HexEncoder - : IEncoder - { - private static readonly byte[] encodingTable = - { - (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', - (byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f' - }; - - private static readonly byte[] decodingTable = ConstructDecodingTable(encodingTable); - - private static byte[] ConstructDecodingTable(byte[] et) - { - byte[] dt = new byte[128]; - for (int i = 0; i < et.Length; i++) - { - dt[et[i]] = (byte)i; - } - - dt['A'] = dt['a']; - dt['B'] = dt['b']; - dt['C'] = dt['c']; - dt['D'] = dt['d']; - dt['E'] = dt['e']; - dt['F'] = dt['f']; - - return dt; - } + public class HexEncoder + : IEncoder + { + protected readonly byte[] encodingTable = + { + (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', + (byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f' + }; + + /* + * set up the decoding table. + */ + protected readonly byte[] decodingTable = new byte[128]; + + protected void InitialiseDecodingTable() + { + Arrays.Fill(decodingTable, (byte)0xff); + + for (int i = 0; i < encodingTable.Length; i++) + { + decodingTable[encodingTable[i]] = (byte)i; + } + + decodingTable['A'] = decodingTable['a']; + decodingTable['B'] = decodingTable['b']; + decodingTable['C'] = decodingTable['c']; + decodingTable['D'] = decodingTable['d']; + decodingTable['E'] = decodingTable['e']; + decodingTable['F'] = decodingTable['f']; + } + + public HexEncoder() + { + InitialiseDecodingTable(); + } /** - * encode the input data producing a Hex output stream. - * - * @return the number of bytes produced. - */ - public int Encode( - byte[] data, - int off, - int length, - Stream outStream) - { - for (int i = off; i < (off + length); i++) - { - int v = data[i]; - - outStream.WriteByte(encodingTable[v >> 4]); - outStream.WriteByte(encodingTable[v & 0xf]); - } - - return length * 2; - } + * encode the input data producing a Hex output stream. + * + * @return the number of bytes produced. + */ + public int Encode( + byte[] data, + int off, + int length, + Stream outStream) + { + for (int i = off; i < (off + length); i++) + { + int v = data[i]; + + outStream.WriteByte(encodingTable[v >> 4]); + outStream.WriteByte(encodingTable[v & 0xf]); + } + + return length * 2; + } private static bool Ignore(char c) { @@ -60,104 +67,110 @@ namespace Org.BouncyCastle.Utilities.Encoders } /** - * decode the Hex encoded byte data writing it to the given output stream, - * whitespace characters will be ignored. - * - * @return the number of bytes produced. - */ - public int Decode( - byte[] data, - int off, - int length, - Stream outStream) - { - byte b1, b2; - int outLen = 0; - int end = off + length; - - while (end > off) - { - if (!Ignore((char)data[end - 1])) - { - break; - } - - end--; - } - - int i = off; - while (i < end) - { - while (i < end && Ignore((char)data[i])) - { - i++; - } - - b1 = decodingTable[data[i++]]; - - while (i < end && Ignore((char)data[i])) - { - i++; - } - - b2 = decodingTable[data[i++]]; - - outStream.WriteByte((byte)((b1 << 4) | b2)); - - outLen++; - } - - return outLen; - } - - /** - * decode the Hex encoded string data writing it to the given output stream, - * whitespace characters will be ignored. - * - * @return the number of bytes produced. - */ - public int DecodeString( - string data, - Stream outStream) - { - byte b1, b2; - int length = 0; - - int end = data.Length; - - while (end > 0) - { - if (!Ignore(data[end - 1])) - { - break; - } - - end--; - } - - int i = 0; - while (i < end) - { - while (i < end && Ignore(data[i])) - { - i++; - } - - b1 = decodingTable[data[i++]]; - - while (i < end && Ignore(data[i])) - { - i++; - } - - b2 = decodingTable[data[i++]]; - - outStream.WriteByte((byte)((b1 << 4) | b2)); - - length++; - } - - return length; - } - } + * decode the Hex encoded byte data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int Decode( + byte[] data, + int off, + int length, + Stream outStream) + { + byte b1, b2; + int outLen = 0; + int end = off + length; + + while (end > off) + { + if (!Ignore((char)data[end - 1])) + { + break; + } + + end--; + } + + int i = off; + while (i < end) + { + while (i < end && Ignore((char)data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && Ignore((char)data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + if ((b1 | b2) >= 0x80) + throw new IOException("invalid characters encountered in Hex data"); + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + outLen++; + } + + return outLen; + } + + /** + * decode the Hex encoded string data writing it to the given output stream, + * whitespace characters will be ignored. + * + * @return the number of bytes produced. + */ + public int DecodeString( + string data, + Stream outStream) + { + byte b1, b2; + int length = 0; + + int end = data.Length; + + while (end > 0) + { + if (!Ignore(data[end - 1])) + { + break; + } + + end--; + } + + int i = 0; + while (i < end) + { + while (i < end && Ignore(data[i])) + { + i++; + } + + b1 = decodingTable[data[i++]]; + + while (i < end && Ignore(data[i])) + { + i++; + } + + b2 = decodingTable[data[i++]]; + + if ((b1 | b2) >= 0x80) + throw new IOException("invalid characters encountered in Hex data"); + + outStream.WriteByte((byte)((b1 << 4) | b2)); + + length++; + } + + return length; + } + } } |