Migrated the iOS project to the Xamarin.iOS Unified API (for 64-bit support)
1 files changed, 5 insertions, 3 deletions
diff --git a/crypto/BouncyCastle.iOS.csproj b/crypto/BouncyCastle.iOS.csproj
index 0dcb9c9af..e57417cdc 100644
--- a/crypto/BouncyCastle.iOS.csproj
+++ b/crypto/BouncyCastle.iOS.csproj
@@ -6,11 +6,13 @@
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0249241C-205E-4AC0-828B-90F822359B9E}</ProjectGuid>
- <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>Org.BouncyCastle</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>BouncyCastle</AssemblyName>
+ <TargetFrameworkIdentifier>Xamarin.iOS</TargetFrameworkIdentifier>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -36,7 +38,7 @@
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
- <Reference Include="monotouch" />
+ <Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<Compile Include="bzip2\src\BZip2Constants.cs" />
@@ -1357,5 +1359,5 @@
<Folder Include="bzip2\" />
<Folder Include="src\" />
</ItemGroup>
- <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.MonoTouch.CSharp.targets" />
+ <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>
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