/* Spacebar: A FOSS re-implementation and extension of the Discord.com backend. Copyright (C) 2023 Spacebar and Spacebar Contributors This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ import { WebSocket, Payload } from "@spacebar/gateway"; import { emitEvent, InternalStatusOrder, PresenceUpdateEvent, PrivateStatus, PublicStatus, PublicStatusOrder, Session, User } from "@spacebar/util"; import { check } from "./instanceOf"; import { ActivitySchema } from "@spacebar/schemas"; export async function onPresenceUpdate(this: WebSocket, { d }: Payload) { const startTime = Date.now(); check.call(this, ActivitySchema, d); const presence = d as ActivitySchema; if (d.status === "unknown") { const sessions = await Session.find({ where: { user_id: this.user_id } }); d.status = sessions.sort((a, b) => InternalStatusOrder[a.status] - InternalStatusOrder[b.status])[0].getPublicStatus(); } await Session.update({ session_id: this.session_id }, { status: presence.status as PrivateStatus, activities: presence.activities }); const session = await Session.findOneOrFail({ select: { client_status: true }, where: { session_id: this.session_id }, }); await emitEvent({ event: "PRESENCE_UPDATE", user_id: this.user_id, data: { user: await User.getPublicUser(this.user_id), status: session.getPublicStatus(), activities: presence.activities ?? [], client_status: session.client_status, }, } satisfies PresenceUpdateEvent); console.log(`Presence update for user ${this.user_id} processed in ${Date.now() - startTime}ms`); }