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import { Channel } from "@fosscord/util";
import { Length } from "../util/instanceOf";
import { ChannelModifySchema } from "./Channel";
export const GuildCreateSchema = {
name: new Length(String, 2, 100),
$region: String, // auto complete voice region of the user
$icon: String,
$channels: [ChannelModifySchema],
$guild_template_code: String,
$system_channel_id: String,
$rules_channel_id: String
};
export interface GuildCreateSchema {
name: string;
region?: string;
icon?: string;
channels?: ChannelModifySchema[];
guild_template_code?: string;
system_channel_id?: string;
rules_channel_id?: string;
}
export const GuildUpdateSchema = {
...GuildCreateSchema,
name: undefined,
$name: new Length(String, 2, 100),
$banner: String,
$splash: String,
$description: String,
$features: [String],
$icon: String,
$verification_level: Number,
$default_message_notifications: Number,
$system_channel_flags: String,
$system_channel_id: String,
$explicit_content_filter: Number,
$public_updates_channel_id: String,
$afk_timeout: Number,
$afk_channel_id: String,
$preferred_locale: String
};
// @ts-ignore
delete GuildUpdateSchema.$channels;
export interface GuildUpdateSchema extends Omit<GuildCreateSchema, "channels"> {
banner?: string;
splash?: string;
description?: string;
features?: [string];
verification_level?: number;
default_message_notifications?: number;
system_channel_flags?: number;
explicit_content_filter?: number;
public_updates_channel_id?: string;
afk_timeout?: number;
afk_channel_id?: string;
preferred_locale?: string;
}
export const GuildTemplateCreateSchema = {
name: String,
$avatar: String
};
export interface GuildTemplateCreateSchema {
name: string;
avatar?: string;
}
export const GuildUpdateWelcomeScreenSchema = {
$welcome_channels: [
{
channel_id: String,
description: String,
$emoji_id: String,
emoji_name: String
}
],
$enabled: Boolean,
$description: new Length(String, 0, 140)
};
export interface GuildUpdateWelcomeScreenSchema {
welcome_channels?: {
channel_id: string;
description: string;
emoji_id?: string;
emoji_name: string;
}[];
enabled?: boolean;
description?: string;
}
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