// $$$$$$\ $$\ // $$ __$$\ $$ | // $$ / \__|$$$$$$\ $$$$$$$\ $$$$$$$\ $$$$$$$\ $$$$$$\ $$$$$$\ $$$$$$$ | // $$$$\ $$ __$$\ $$ _____|$$ _____|$$ _____|$$ __$$\ $$ __$$\ $$ __$$ | // $$ _| $$ / $$ |\$$$$$$\ \$$$$$$\ $$ / $$ / $$ |$$ | \__|$$ / $$ | // $$ | $$ | $$ | \____$$\ \____$$\ $$ | $$ | $$ |$$ | $$ | $$ | // $$ | \$$$$$$ |$$$$$$$ |$$$$$$$ |\$$$$$$$\ \$$$$$$ |$$ | \$$$$$$$ | // \__| \______/ \_______/ \_______/ \_______| \______/ \__| \_______| // // // // $$\ $$$$$$\ // \__| $$ __$$\ // $$\ $$\ $$$$$$\ $$\ $$$$$$$\ $$$$$$\ $$ / \__| $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$\ $$$$$$\ // \$$\ $$ |$$ __$$\ $$ |$$ _____|$$ __$$\ \$$$$$$\ $$ __$$\ $$ __$$\\$$\ $$ |$$ __$$\ $$ __$$\ // \$$\$$ / $$ / $$ |$$ |$$ / $$$$$$$$ | \____$$\ $$$$$$$$ |$$ | \__|\$$\$$ / $$$$$$$$ |$$ | \__| // \$$$ / $$ | $$ |$$ |$$ | $$ ____|$$\ $$ |$$ ____|$$ | \$$$ / $$ ____|$$ | // \$ / \$$$$$$ |$$ |\$$$$$$$\ \$$$$$$$\ \$$$$$$ |\$$$$$$$\ $$ | \$ / \$$$$$$$\ $$ | // \_/ \______/ \__| \_______| \_______| \______/ \_______|\__| \_/ \_______|\__| // // // #include "rtcPeerHandler.hpp" //HAndle peer connection requests #include "rpcStub.hpp" //Handle gRPC communications between the different fosscord elements int main (int argc, char** argv){ auto handler = std::make_shared(); auto rpcHandler = std::unique_ptr(); std::cout << "Server created" <