From fa31e7f8db61efe085f7d8a317e6a8640ebb3f46 Mon Sep 17 00:00:00 2001 From: Flam3rboy <34555296+Flam3rboy@users.noreply.github.com> Date: Thu, 12 Aug 2021 20:18:05 +0200 Subject: :sparkles: gateway --- gateway/src/schema/Activity.ts | 49 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 gateway/src/schema/Activity.ts (limited to 'gateway/src/schema/Activity.ts') diff --git a/gateway/src/schema/Activity.ts b/gateway/src/schema/Activity.ts new file mode 100644 index 00000000..62cf7ad6 --- /dev/null +++ b/gateway/src/schema/Activity.ts @@ -0,0 +1,49 @@ +import { ActivityBodySchema } from "@fosscord/server-util"; +import { EmojiSchema } from "./Emoji"; + +export const ActivitySchema = { + afk: Boolean, + status: String, + $activities: [ActivityBodySchema], + $since: Number, // unix time (in milliseconds) of when the client went idle, or null if the client is not idle +}; + +export interface ActivitySchema { + afk: boolean; + status: string; + activities?: [ + { + name: string; // the activity's name + type: number; // activity type // TODO: check if its between range 0-5 + url?: string; // stream url, is validated when type is 1 + created_at?: number; // unix timestamp of when the activity was added to the user's session + timestamps?: { + // unix timestamps for start and/or end of the game + start: number; + end: number; + }; + application_id?: string; // application id for the game + details?: string; + state?: string; + emoji?: EmojiSchema; + party?: { + id?: string; + size?: [number]; // used to show the party's current and maximum size // TODO: array length 2 + }; + assets?: { + large_image?: string; // the id for a large asset of the activity, usually a snowflake + large_text?: string; // text displayed when hovering over the large image of the activity + small_image?: string; // the id for a small asset of the activity, usually a snowflake + small_text?: string; // text displayed when hovering over the small image of the activity + }; + secrets?: { + join?: string; // the secret for joining a party + spectate?: string; // the secret for spectating a game + match?: string; // the secret for a specific instanced match + }; + instance?: boolean; + flags: bigint; // activity flags OR d together, describes what the payload includes + } + ]; + since?: number; // unix time (in milliseconds) of when the client went idle, or null if the client is not idle +} -- cgit 1.5.1