diff --git a/src/schema/Activity.ts b/src/schema/Activity.ts
index 00772743..45bd6fef 100644
--- a/src/schema/Activity.ts
+++ b/src/schema/Activity.ts
@@ -1,42 +1,10 @@
+import { Activity } from "fosscord-server-util";
import { EmojiSchema } from "./Emoji";
export const ActivitySchema = {
afk: Boolean,
status: String,
- $activities: [
- {
- name: String, // the activity's name
- type: Number, // activity type // TODO: check if its between range 0-5
- $url: String, // stream url, is validated when type is 1
- $created_at: Number, // unix timestamp of when the activity was added to the user's session
- $timestamps: {
- // unix timestamps for start and/or end of the game
- start: Number,
- end: Number,
- },
- $application_id: BigInt, // application id for the game
- $details: String,
- $State: String,
- $emoji: EmojiSchema,
- $party: {
- $id: String,
- $size: [Number], // used to show the party's current and maximum size // TODO: array length 2
- },
- $assets: {
- $large_image: String, // the id for a large asset of the activity, usually a snowflake
- $large_text: String, // text displayed when hovering over the large image of the activity
- $small_image: String, // the id for a small asset of the activity, usually a snowflake
- $small_text: String, // text displayed when hovering over the small image of the activity
- },
- $secrets: {
- $join: String, // the secret for joining a party
- $spectate: String, // the secret for spectating a game
- $match: String, // the secret for a specific instanced match
- },
- $instance: Boolean,
- flags: BigInt, // activity flags OR d together, describes what the payload includes
- },
- ],
+ $activities: [Activity],
$since: Number, // unix time (in milliseconds) of when the client went idle, or null if the client is not idle
};
@@ -56,7 +24,7 @@ export interface ActivitySchema {
};
application_id?: bigint; // application id for the game
details?: string;
- State?: string;
+ state?: string;
emoji?: EmojiSchema;
party?: {
id?: string;
|