diff --git a/src/Schema/Activity.ts b/src/Schema/Activity.ts
new file mode 100644
index 00000000..e502cebd
--- /dev/null
+++ b/src/Schema/Activity.ts
@@ -0,0 +1,41 @@
+import { EmojiSchema } from "./Emoji";
+
+export const ActivitySchema = {
+ afk: Boolean,
+ status: String,
+ $activities: [
+ {
+ name: String, // the activity's name
+ type: Number, // activity type // TODO: check if its between range 0-5
+ $url: String, // stream url, is validated when type is 1
+ $created_at: Number, // unix timestamp of when the activity was added to the user's session
+ $timestamps: {
+ // unix timestamps for start and/or end of the game
+ start: Number,
+ end: Number,
+ },
+ $application_id: BigInt, // application id for the game
+ $details: String,
+ $State: String,
+ $emoji: EmojiSchema,
+ $party: {
+ $id: String,
+ $size: [Number], // used to show the party's current and maximum size // TODO: array length 2
+ },
+ $assets: {
+ $large_image: String, // the id for a large asset of the activity, usually a snowflake
+ $large_text: String, // text displayed when hovering over the large image of the activity
+ $small_image: String, // the id for a small asset of the activity, usually a snowflake
+ $small_text: String, // text displayed when hovering over the small image of the activity
+ },
+ $secrets: {
+ $join: String, // the secret for joining a party
+ $spectate: String, // the secret for spectating a game
+ $match: String, // the secret for a specific instanced match
+ },
+ $instance: Boolean,
+ flags: BigInt, // activity flags OR d together, describes what the payload includes
+ },
+ ],
+ $since: Number, // unix time (in milliseconds) of when the client went idle, or null if the client is not idle
+};
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