diff --git a/gateway/src/schema/Activity.ts b/gateway/src/schema/Activity.ts
index f1665efd..b1ac5638 100644
--- a/gateway/src/schema/Activity.ts
+++ b/gateway/src/schema/Activity.ts
@@ -1,4 +1,4 @@
-import { EmojiSchema } from "./Emoji";
+import { Activity, Status } from "@fosscord/util";
export const ActivitySchema = {
afk: Boolean,
@@ -21,7 +21,7 @@ export const ActivitySchema = {
$emoji: {
$name: String,
$id: String,
- $amimated: Boolean,
+ $animated: Boolean,
},
$party: {
$id: String,
@@ -47,40 +47,7 @@ export const ActivitySchema = {
export interface ActivitySchema {
afk: boolean;
- status: string;
- activities?: [
- {
- name: string; // the activity's name
- type: number; // activity type // TODO: check if its between range 0-5
- url?: string; // stream url, is validated when type is 1
- created_at?: number; // unix timestamp of when the activity was added to the user's session
- timestamps?: {
- // unix timestamps for start and/or end of the game
- start: number;
- end: number;
- };
- application_id?: string; // application id for the game
- details?: string;
- state?: string;
- emoji?: EmojiSchema;
- party?: {
- id?: string;
- size?: [number]; // used to show the party's current and maximum size // TODO: array length 2
- };
- assets?: {
- large_image?: string; // the id for a large asset of the activity, usually a snowflake
- large_text?: string; // text displayed when hovering over the large image of the activity
- small_image?: string; // the id for a small asset of the activity, usually a snowflake
- small_text?: string; // text displayed when hovering over the small image of the activity
- };
- secrets?: {
- join?: string; // the secret for joining a party
- spectate?: string; // the secret for spectating a game
- match?: string; // the secret for a specific instanced match
- };
- instance?: boolean;
- flags: string; // activity flags OR d together, describes what the payload includes
- }
- ];
+ status: Status;
+ activities?: Activity[];
since?: number; // unix time (in milliseconds) of when the client went idle, or null if the client is not idle
}
|