diff --git a/api/src/routes/guilds/#guild_id/widget.png.ts b/api/src/routes/guilds/#guild_id/widget.png.ts
deleted file mode 100644
index 4c82b740..00000000
--- a/api/src/routes/guilds/#guild_id/widget.png.ts
+++ /dev/null
@@ -1,111 +0,0 @@
-import { Request, Response, Router } from "express";
-import { Guild } from "@fosscord/util";
-import { HTTPError } from "lambert-server";
-import { route } from "@fosscord/api";
-import fs from "fs";
-import path from "path";
-
-const router: Router = Router();
-
-// TODO: use svg templates instead of node-canvas for improved performance and to change it easily
-
-// https://discord.com/developers/docs/resources/guild#get-guild-widget-image
-// TODO: Cache the response
-router.get("/", route({}), async (req: Request, res: Response) => {
- const { guild_id } = req.params;
-
- const guild = await Guild.findOneOrFail({ id: guild_id });
- if (!guild.widget_enabled) throw new HTTPError("Unknown Guild", 404);
-
- // Fetch guild information
- const icon = guild.icon;
- const name = guild.name;
- const presence = guild.presence_count + " ONLINE";
-
- // Fetch parameter
- const style = req.query.style?.toString() || "shield";
- if (!["shield", "banner1", "banner2", "banner3", "banner4"].includes(style)) {
- throw new HTTPError("Value must be one of ('shield', 'banner1', 'banner2', 'banner3', 'banner4').", 400);
- }
-
- // Setup canvas
- const { createCanvas } = require("canvas");
- const { loadImage } = require("canvas");
- const sizeOf = require("image-size");
-
- // TODO: Widget style templates need Fosscord branding
- const source = path.join(__dirname, "..", "..", "..", "..", "assets", "widget", `${style}.png`);
- if (!fs.existsSync(source)) {
- throw new HTTPError("Widget template does not exist.", 400);
- }
-
- // Create base template image for parameter
- const { width, height } = await sizeOf(source);
- const canvas = createCanvas(width, height);
- const ctx = canvas.getContext("2d");
- const template = await loadImage(source);
- ctx.drawImage(template, 0, 0);
-
- // Add the guild specific information to the template asset image
- switch (style) {
- case "shield":
- ctx.textAlign = "center";
- await drawText(ctx, 73, 13, "#FFFFFF", "thin 10px Verdana", presence);
- break;
- case "banner1":
- if (icon) await drawIcon(ctx, 20, 27, 50, icon);
- await drawText(ctx, 83, 51, "#FFFFFF", "12px Verdana", name, 22);
- await drawText(ctx, 83, 66, "#C9D2F0FF", "thin 11px Verdana", presence);
- break;
- case "banner2":
- if (icon) await drawIcon(ctx, 13, 19, 36, icon);
- await drawText(ctx, 62, 34, "#FFFFFF", "12px Verdana", name, 15);
- await drawText(ctx, 62, 49, "#C9D2F0FF", "thin 11px Verdana", presence);
- break;
- case "banner3":
- if (icon) await drawIcon(ctx, 20, 20, 50, icon);
- await drawText(ctx, 83, 44, "#FFFFFF", "12px Verdana", name, 27);
- await drawText(ctx, 83, 58, "#C9D2F0FF", "thin 11px Verdana", presence);
- break;
- case "banner4":
- if (icon) await drawIcon(ctx, 21, 136, 50, icon);
- await drawText(ctx, 84, 156, "#FFFFFF", "13px Verdana", name, 27);
- await drawText(ctx, 84, 171, "#C9D2F0FF", "thin 12px Verdana", presence);
- break;
- default:
- throw new HTTPError("Value must be one of ('shield', 'banner1', 'banner2', 'banner3', 'banner4').", 400);
- }
-
- // Return final image
- const buffer = canvas.toBuffer("image/png");
- res.set("Content-Type", "image/png");
- res.set("Cache-Control", "public, max-age=3600");
- return res.send(buffer);
-});
-
-async function drawIcon(canvas: any, x: number, y: number, scale: number, icon: string) {
- // @ts-ignore
- const img = new require("canvas").Image();
- img.src = icon;
-
- // Do some canvas clipping magic!
- canvas.save();
- canvas.beginPath();
-
- const r = scale / 2; // use scale to determine radius
- canvas.arc(x + r, y + r, r, 0, 2 * Math.PI, false); // start circle at x, and y coords + radius to find center
-
- canvas.clip();
- canvas.drawImage(img, x, y, scale, scale);
-
- canvas.restore();
-}
-
-async function drawText(canvas: any, x: number, y: number, color: string, font: string, text: string, maxcharacters?: number) {
- canvas.fillStyle = color;
- canvas.font = font;
- if (text.length > (maxcharacters || 0) && maxcharacters) text = text.slice(0, maxcharacters) + "...";
- canvas.fillText(text, x, y);
-}
-
-export default router;
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