diff --git a/src/connections/Xbox/XboxSettings.ts b/src/connections/Xbox/XboxSettings.ts
new file mode 100644
index 00000000..c1a41056
--- /dev/null
+++ b/src/connections/Xbox/XboxSettings.ts
@@ -0,0 +1,5 @@
+export class XboxSettings {
+ enabled: boolean = false;
+ clientId: string | null = null;
+ clientSecret: string | null = null;
+}
diff --git a/src/connections/Xbox/index.ts b/src/connections/Xbox/index.ts
new file mode 100644
index 00000000..eb0e2496
--- /dev/null
+++ b/src/connections/Xbox/index.ts
@@ -0,0 +1,224 @@
+import {
+ ApiError,
+ Config,
+ ConnectedAccount,
+ ConnectedAccountCommonOAuthTokenResponse,
+ ConnectionCallbackSchema,
+ ConnectionLoader,
+ DiscordApiErrors,
+} from "@fosscord/util";
+import fetch from "node-fetch";
+import Connection from "../../util/connections/Connection";
+import { XboxSettings } from "./XboxSettings";
+
+interface XboxUserResponse {
+ IssueInstant: string;
+ NotAfter: string;
+ Token: string;
+ DisplayClaims: {
+ xui: {
+ gtg: string;
+ xid: string;
+ uhs: string;
+ agg: string;
+ usr: string;
+ utr: string;
+ prv: string;
+ }[];
+ };
+}
+
+interface XboxErrorResponse {
+ error: string;
+ error_description: string;
+}
+
+export default class XboxConnection extends Connection {
+ public readonly id = "xbox";
+ public readonly authorizeUrl =
+ "https://login.live.com/oauth20_authorize.srf";
+ public readonly tokenUrl = "https://login.live.com/oauth20_token.srf";
+ public readonly userInfoUrl =
+ "https://xsts.auth.xboxlive.com/xsts/authorize";
+ public readonly userAuthUrl =
+ "https://user.auth.xboxlive.com/user/authenticate";
+ public readonly scopes = ["Xboxlive.signin", "Xboxlive.offline_access"];
+ settings: XboxSettings = new XboxSettings();
+
+ init(): void {
+ this.settings = ConnectionLoader.getConnectionConfig(
+ this.id,
+ this.settings,
+ ) as XboxSettings;
+ }
+
+ getAuthorizationUrl(userId: string): string {
+ const state = this.createState(userId);
+ const url = new URL(this.authorizeUrl);
+
+ url.searchParams.append("client_id", this.settings.clientId!);
+ // TODO: probably shouldn't rely on cdn as this could be different from what we actually want. we should have an api endpoint setting.
+ url.searchParams.append(
+ "redirect_uri",
+ `${
+ Config.get().cdn.endpointPrivate || "http://localhost:3001"
+ }/connections/${this.id}/callback`,
+ );
+ url.searchParams.append("response_type", "code");
+ url.searchParams.append("scope", this.scopes.join(" "));
+ url.searchParams.append("state", state);
+ url.searchParams.append("approval_prompt", "auto");
+ return url.toString();
+ }
+
+ getTokenUrl(): string {
+ return this.tokenUrl;
+ }
+
+ async getUserToken(token: string): Promise<string> {
+ return fetch(this.userAuthUrl, {
+ method: "POST",
+ headers: {
+ "x-xbl-contract-version": "3",
+ "Content-Type": "application/json",
+ Accept: "application/json",
+ },
+ body: JSON.stringify({
+ RelyingParty: "http://auth.xboxlive.com",
+ TokenType: "JWT",
+ Properties: {
+ AuthMethod: "RPS",
+ SiteName: "user.auth.xboxlive.com",
+ RpsTicket: `d=${token}`,
+ },
+ }),
+ })
+ .then((res) => {
+ if (!res.ok) {
+ throw new ApiError("Failed to get user token", 0, 400);
+ }
+
+ return res.json();
+ })
+ .then((res) => res.Token)
+ .catch((e) => {
+ console.error(
+ `Error getting user token for ${this.id} connection: ${e}`,
+ );
+ throw DiscordApiErrors.INVALID_OAUTH_TOKEN;
+ });
+ }
+
+ async exchangeCode(
+ state: string,
+ code: string,
+ ): Promise<ConnectedAccountCommonOAuthTokenResponse> {
+ this.validateState(state);
+
+ const url = this.getTokenUrl();
+
+ return fetch(url.toString(), {
+ method: "POST",
+ headers: {
+ Accept: "application/json",
+ "Content-Type": "application/x-www-form-urlencoded",
+ Authorization: `Basic ${Buffer.from(
+ `${this.settings.clientId!}:${this.settings.clientSecret!}`,
+ ).toString("base64")}`,
+ },
+ body: new URLSearchParams({
+ grant_type: "authorization_code",
+ code: code,
+ client_id: this.settings.clientId!,
+ redirect_uri: `${
+ Config.get().cdn.endpointPrivate || "http://localhost:3001"
+ }/connections/${this.id}/callback`,
+ scope: this.scopes.join(" "),
+ }),
+ })
+ .then((res) => {
+ if (!res.ok) {
+ throw new ApiError("Failed to exchange code", 0, 400);
+ }
+
+ return res.json();
+ })
+ .then(
+ (
+ res: ConnectedAccountCommonOAuthTokenResponse &
+ XboxErrorResponse,
+ ) => {
+ if (res.error) throw new Error(res.error_description);
+ return res;
+ },
+ )
+ .catch((e) => {
+ console.error(
+ `Error exchanging code for ${this.id} connection: ${e}`,
+ );
+ throw DiscordApiErrors.GENERAL_ERROR;
+ });
+ }
+
+ async getUser(token: string): Promise<XboxUserResponse> {
+ const url = new URL(this.userInfoUrl);
+ return fetch(url.toString(), {
+ method: "POST",
+ headers: {
+ "x-xbl-contract-version": "3",
+ "Content-Type": "application/json",
+ Accept: "application/json",
+ },
+ body: JSON.stringify({
+ RelyingParty: "http://xboxlive.com",
+ TokenType: "JWT",
+ Properties: {
+ UserTokens: [token],
+ SandboxId: "RETAIL",
+ },
+ }),
+ })
+ .then((res) => {
+ if (!res.ok) {
+ throw new ApiError("Failed to fetch user", 0, 400);
+ }
+
+ return res.json();
+ })
+ .then((res: XboxUserResponse & XboxErrorResponse) => {
+ if (res.error) throw new Error(res.error_description);
+ return res;
+ })
+ .catch((e) => {
+ console.error(
+ `Error fetching user for ${this.id} connection: ${e}`,
+ );
+ throw DiscordApiErrors.GENERAL_ERROR;
+ });
+ }
+
+ async handleCallback(
+ params: ConnectionCallbackSchema,
+ ): Promise<ConnectedAccount | null> {
+ const userId = this.getUserId(params.state);
+ const tokenData = await this.exchangeCode(params.state, params.code!);
+ const userToken = await this.getUserToken(tokenData.access_token);
+ const userInfo = await this.getUser(userToken);
+
+ const exists = await this.hasConnection(
+ userId,
+ userInfo.DisplayClaims.xui[0].xid,
+ );
+
+ if (exists) return null;
+
+ return await this.createConnection({
+ token_data: { ...tokenData, fetched_at: Date.now() },
+ user_id: userId,
+ external_id: userInfo.DisplayClaims.xui[0].xid,
+ friend_sync: params.friend_sync,
+ name: userInfo.DisplayClaims.xui[0].gtg,
+ type: this.id,
+ });
+ }
+}
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