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authorFlam3rboy <34555296+Flam3rboy@users.noreply.github.com>2022-08-13 02:00:50 +0200
committerTheArcaneBrony <myrainbowdash949@gmail.com>2022-08-13 22:00:55 +0200
commit5e86d7ab9c5200d794c3adb2b422d20a2aefd2ce (patch)
tree0a4b23ee96862077b21dea20cf71205709e15f7c /src/gateway/opcodes/VoiceStateUpdate.ts
parenttry to update build script (diff)
downloadserver-5e86d7ab9c5200d794c3adb2b422d20a2aefd2ce.tar.xz
restructure to single project
Diffstat (limited to '')
-rw-r--r--src/gateway/opcodes/VoiceStateUpdate.ts (renamed from gateway/src/opcodes/VoiceStateUpdate.ts)2
1 files changed, 1 insertions, 1 deletions
diff --git a/gateway/src/opcodes/VoiceStateUpdate.ts b/src/gateway/opcodes/VoiceStateUpdate.ts

index 73f73565..c4297a68 100644 --- a/gateway/src/opcodes/VoiceStateUpdate.ts +++ b/src/gateway/opcodes/VoiceStateUpdate.ts
@@ -12,7 +12,7 @@ import { VoiceStateUpdateSchema, } from "@fosscord/util"; import { OrmUtils } from "@fosscord/util"; -import { Region } from "@fosscord/util/src/config"; +import { Region } from "@fosscord/util"; // TODO: check if a voice server is setup // Notice: Bot users respect the voice channel's user limit, if set. When the voice channel is full, you will not receive the Voice State Update or Voice Server Update events in response to your own Voice State Update. Having MANAGE_CHANNELS permission bypasses this limit and allows you to join regardless of the channel being full or not.