diff --git a/src/connections/BattleNet/index.ts b/src/connections/BattleNet/index.ts
index 4fdfccb1..446e0deb 100644
--- a/src/connections/BattleNet/index.ts
+++ b/src/connections/BattleNet/index.ts
@@ -47,11 +47,7 @@ export default class BattleNetConnection extends Connection {
settings: BattleNetSettings = new BattleNetSettings();
init(): void {
- const settings =
- ConnectionLoader.getConnectionConfig<BattleNetSettings>(
- this.id,
- this.settings,
- );
+ const settings = ConnectionLoader.getConnectionConfig<BattleNetSettings>(this.id, this.settings);
if (settings.enabled && (!settings.clientId || !settings.clientSecret))
throw new Error(`Invalid settings for connection ${this.id}`);
@@ -73,10 +69,7 @@ export default class BattleNetConnection extends Connection {
return this.tokenUrl;
}
- async exchangeCode(
- state: string,
- code: string,
- ): Promise<ConnectedAccountCommonOAuthTokenResponse> {
+ async exchangeCode(state: string, code: string): Promise<ConnectedAccountCommonOAuthTokenResponse> {
this.validateState(state);
const url = this.getTokenUrl();
@@ -92,7 +85,7 @@ export default class BattleNetConnection extends Connection {
client_id: this.settings.clientId as string,
client_secret: this.settings.clientSecret as string,
redirect_uri: this.getRedirectUri(),
- }),
+ })
)
.post()
.json<ConnectedAccountCommonOAuthTokenResponse>()
@@ -116,9 +109,7 @@ export default class BattleNetConnection extends Connection {
});
}
- async handleCallback(
- params: ConnectionCallbackSchema,
- ): Promise<ConnectedAccount | null> {
+ async handleCallback(params: ConnectionCallbackSchema): Promise<ConnectedAccount | null> {
const { state, code } = params;
if (!code) throw new Error("No code provided");
|