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using LibMatrix;
using LibMatrix.Interfaces;
using LibMatrix.Responses;
using LibMatrix.RoomTypes;
namespace MatrixRoomUtils.Desktop;
public class RoomInfo {
public RoomInfo() { }
public RoomInfo(GenericRoom room) {
Room = room;
}
public GenericRoom Room { get; set; }
public List<StateEventResponse?> StateEvents { get; init; } = new();
public async Task<StateEventResponse?> GetStateEvent(string type, string stateKey = "") {
var @event = StateEvents.FirstOrDefault(x => x.Type == type && x.StateKey == stateKey);
if (@event is not null) return @event;
@event = new StateEventResponse {
RoomId = Room.RoomId,
Type = type,
StateKey = stateKey
};
try {
@event.TypedContent = await Room.GetStateAsync<EventContent>(type, stateKey);
}
catch (MatrixException e) {
if (e is { ErrorCode: "M_NOT_FOUND" }) @event.TypedContent = default!;
else throw;
}
StateEvents.Add(@event);
return @event;
}
}
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