@page "/SpaceDebug"
@using LibMatrix.RoomTypes
@using LibMatrix.Filters
SpaceDebug
@Status
Has parent:
@foreach (var (roomId, parents) in SpaceParents) {
@roomId's parents
@foreach (var parent in parents) {
- @parent
}
}
Space children:
@foreach (var (roomId, children) in SpaceChildren) {
@roomId's children
@foreach (var child in children) {
- @child
}
}
@code {
private string _status = "Loading...";
public string Status {
get => _status;
set {
_status = value;
StateHasChanged();
}
}
public Dictionary> SpaceChildren { get; set; } = new();
public Dictionary> SpaceParents { get; set; } = new();
protected override async Task OnInitializedAsync() {
Status = "Getting homeserver...";
var hs = await MRUStorage.GetCurrentSessionOrNavigate();
if (hs is null) return;
Status = "Syncing...";
string nextBatch = null;
while (nextBatch != "end") {
var sync = await hs.SyncHelper.Sync(since: nextBatch, filter: new SyncFilter() {
Presence = new(0),
Room = new() {
AccountData = new(limit: 0),
Ephemeral = new(limit: 0),
State = new(limit: 1000, types: new() { "m.space.child", "m.space.parent" }),
Timeline = new(limit: 0)
},
AccountData = new(limit: 0)
});
if (sync is null) {
Status = "Sync failed";
continue;
}
if (sync.Rooms is null) {
Status = "No rooms in sync...";
nextBatch = "end";
continue;
}
if (sync.Rooms.Join is null) {
Status = "No joined rooms in sync...";
nextBatch = "end";
continue;
}
if (sync.Rooms.Join.Count == 0) {
Status = "Joined rooms list was empty...";
nextBatch = "end";
continue;
}
nextBatch = sync.NextBatch;
foreach (var (roomId, data) in sync.Rooms!.Join!) {
data.State?.Events?.ForEach(e => {
if (e.Type == "m.space.child") {
if (!SpaceChildren.ContainsKey(roomId)) SpaceChildren[roomId] = new();
if (e.RawContent is null) e.StateKey += " (null)";
else if (e.RawContent.Count == 0) e.StateKey += " (empty)";
SpaceChildren[roomId].Add(e.StateKey);
}
if (e.Type == "m.space.parent") {
if (!SpaceParents.ContainsKey(roomId)) SpaceParents[roomId] = new();
if (e.RawContent is null) e.StateKey += " (null)";
else if (e.RawContent.Count == 0) e.StateKey += " (empty)";
SpaceParents[roomId].Add(e.StateKey);
}
});
}
Status = $"Synced {sync.Rooms.Join.Count} rooms, found {SpaceChildren.Count} spaces, {SpaceParents.Count} parents";
}
Status = $"Synced: found {SpaceChildren.Count}->{SpaceChildren.Sum(x => x.Value.Count)} spaces, {SpaceParents.Count}->{SpaceParents.Sum(x => x.Value.Count)} parents!";
await base.OnInitializedAsync();
}
}