using System.Collections.ObjectModel; using System.Text.Json.Nodes; using ArcaneLibs; using LibMatrix; using LibMatrix.EventTypes.Spec.State; using LibMatrix.EventTypes.Spec.State.RoomInfo; using LibMatrix.Interfaces; using LibMatrix.RoomTypes; namespace MatrixRoomUtils.Web.Classes; public class RoomInfo : NotifyPropertyChanged { public required GenericRoom Room { get; set; } public ObservableCollection StateEvents { get; } = new(); public async Task GetStateEvent(string type, string stateKey = "") { var @event = StateEvents.FirstOrDefault(x => x.Type == type && x.StateKey == stateKey); if (@event is not null) return @event; @event = new StateEventResponse { RoomId = Room.RoomId, Type = type, StateKey = stateKey, Sender = null, //TODO implement EventId = null }; // if (Room is null) return null; try { @event.RawContent = await Room.GetStateAsync(type, stateKey); } catch (MatrixException e) { if (e is { ErrorCode: "M_NOT_FOUND" }) { if (type == "m.room.name") @event = new() { Type = type, StateKey = stateKey, TypedContent = new RoomNameEventContent() { Name = await Room.GetNameOrFallbackAsync() }, //TODO implement RoomId = null, Sender = null, EventId = null }; else @event.RawContent = default!; } else throw; } StateEvents.Add(@event); return @event; } public string? RoomIcon { get => _roomIcon ?? "https://api.dicebear.com/6.x/identicon/svg?seed=" + Room.RoomId; set => SetField(ref _roomIcon, value); } public string? RoomName { get => _roomName ?? DefaultRoomName ?? Room.RoomId; set => SetField(ref _roomName, value); } public RoomCreateEventContent? CreationEventContent { get => _creationEventContent; set => SetField(ref _creationEventContent, value); } public string? RoomCreator { get => _roomCreator; set => SetField(ref _roomCreator, value); } // public string? GetRoomIcon() => (StateEvents.FirstOrDefault(x => x?.Type == RoomAvatarEventContent.EventId)?.TypedContent as RoomAvatarEventContent)?.Url ?? // "mxc://rory.gay/dgP0YPjJEWaBwzhnbyLLwGGv"; private string? _roomIcon; private string? _roomName; private RoomCreateEventContent? _creationEventContent; private string? _roomCreator; public string? DefaultRoomName { get; set; } public RoomInfo() { StateEvents.CollectionChanged += (_, args) => { if (args.NewItems is { Count: > 0 }) foreach (StateEventResponse newState in args.NewItems) { if (newState.GetType == typeof(RoomNameEventContent) && newState.TypedContent is RoomNameEventContent roomNameContent) RoomName = roomNameContent.Name; else if (newState.GetType == typeof(RoomAvatarEventContent) && newState.TypedContent is RoomAvatarEventContent roomAvatarContent) RoomIcon = roomAvatarContent.Url; else if (newState.GetType == typeof(RoomCreateEventContent) && newState.TypedContent is RoomCreateEventContent roomCreateContent) { CreationEventContent = roomCreateContent; RoomCreator = newState.Sender; } } }; } }