Add projects logic, start of issues
1 files changed, 12 insertions, 4 deletions
diff --git a/BugMine.Sdk/BugMineProject.cs b/BugMine.Sdk/BugMineProject.cs
index c90ba6e..babb680 100644
--- a/BugMine.Sdk/BugMineProject.cs
+++ b/BugMine.Sdk/BugMineProject.cs
@@ -1,4 +1,5 @@
using System.Text.Json.Nodes;
+using LibMatrix.EventTypes.Spec.State;
using LibMatrix.Homeservers;
using LibMatrix.RoomTypes;
@@ -13,27 +14,34 @@ public class BugMineProject(GenericRoom room) {
public async Task<BugMineProject> InitializeAsync() {
Info = (await Room.GetStateAsync<ProjectInfo>(ProjectInfo.EventId))!;
var alias = await room.GetCanonicalAliasAsync();
-
+
if (alias != null)
ProjectSlug = alias.Alias?[1..] ?? room.RoomId;
else ProjectSlug = room.RoomId;
-
+
return this;
}
public async Task<BugMineIssue> CreateIssue(BugMineIssueData issue) {
// add relation to room creation event
issue.RelatesTo = new() {
- EventId = (await Room.GetStateEventAsync("m.room.create")).EventId,
+ EventId = await room.GetStateEventIdAsync(RoomCreateEventContent.EventId),
RelationType = "gay.rory.bugmine.issue"
};
var eventId = await Room.SendTimelineEventAsync(BugMineIssueData.EventId, issue);
-
+
// return new BugMineIssueAccessor(Room, await Room.GetEventAsync<>(eventId));
var evt = await room.GetEventAsync(eventId.EventId);
Console.WriteLine(evt);
return new BugMineIssue(Room, evt);
}
+
+ public async IAsyncEnumerable<BugMineIssue> GetIssues() {
+ var creationEventId = await room.GetStateEventIdAsync(RoomCreateEventContent.EventId);
+ await foreach (var evt in room.GetRelatedEventsAsync(creationEventId, "gay.rory.bugmine.issue", BugMineIssueData.EventId)) {
+ yield return new BugMineIssue(Room, evt);
+ }
+ }
}
public static class ProjectRoomExtensions {
|