1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
|
# Copyright 2021 Matrix.org Foundation C.I.C.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
from types import TracebackType
from typing import TYPE_CHECKING, Dict, Optional, Tuple, Type
from twisted.internet.interfaces import IReactorCore
from synapse.metrics.background_process_metrics import wrap_as_background_process
from synapse.storage._base import SQLBaseStore
from synapse.storage.database import DatabasePool, LoggingTransaction
from synapse.storage.types import Connection
from synapse.util import Clock
from synapse.util.stringutils import random_string
if TYPE_CHECKING:
from synapse.server import HomeServer
logger = logging.getLogger(__name__)
# How often to renew an acquired lock by updating the `last_renewed_ts` time in
# the lock table.
_RENEWAL_INTERVAL_MS = 30 * 1000
# How long before an acquired lock times out.
_LOCK_TIMEOUT_MS = 2 * 60 * 1000
class LockStore(SQLBaseStore):
"""Provides a best effort distributed lock between worker instances.
Locks are identified by a name and key. A lock is acquired by inserting into
the `worker_locks` table if a) there is no existing row for the name/key or
b) the existing row has a `last_renewed_ts` older than `_LOCK_TIMEOUT_MS`.
When a lock is taken out the instance inserts a random `token`, the instance
that holds that token holds the lock until it drops (or times out).
The instance that holds the lock should regularly update the
`last_renewed_ts` column with the current time.
"""
def __init__(self, database: DatabasePool, db_conn: Connection, hs: "HomeServer"):
super().__init__(database, db_conn, hs)
self._reactor = hs.get_reactor()
self._instance_name = hs.get_instance_id()
# A map from `(lock_name, lock_key)` to the token of any locks that we
# think we currently hold.
self._live_tokens: Dict[Tuple[str, str], str] = {}
# When we shut down we want to remove the locks. Technically this can
# lead to a race, as we may drop the lock while we are still processing.
# However, a) it should be a small window, b) the lock is best effort
# anyway and c) we want to really avoid leaking locks when we restart.
hs.get_reactor().addSystemEventTrigger(
"before",
"shutdown",
self._on_shutdown,
)
@wrap_as_background_process("LockStore._on_shutdown")
async def _on_shutdown(self) -> None:
"""Called when the server is shutting down"""
logger.info("Dropping held locks due to shutdown")
# We need to take a copy of the tokens dict as dropping the locks will
# cause the dictionary to change.
tokens = dict(self._live_tokens)
for (lock_name, lock_key), token in tokens.items():
await self._drop_lock(lock_name, lock_key, token)
logger.info("Dropped locks due to shutdown")
async def try_acquire_lock(self, lock_name: str, lock_key: str) -> Optional["Lock"]:
"""Try to acquire a lock for the given name/key. Will return an async
context manager if the lock is successfully acquired, which *must* be
used (otherwise the lock will leak).
"""
now = self._clock.time_msec()
token = random_string(6)
if self.db_pool.engine.can_native_upsert:
def _try_acquire_lock_txn(txn: LoggingTransaction) -> bool:
# We take out the lock if either a) there is no row for the lock
# already or b) the existing row has timed out.
sql = """
INSERT INTO worker_locks (lock_name, lock_key, instance_name, token, last_renewed_ts)
VALUES (?, ?, ?, ?, ?)
ON CONFLICT (lock_name, lock_key)
DO UPDATE
SET
token = EXCLUDED.token,
instance_name = EXCLUDED.instance_name,
last_renewed_ts = EXCLUDED.last_renewed_ts
WHERE
worker_locks.last_renewed_ts < ?
"""
txn.execute(
sql,
(
lock_name,
lock_key,
self._instance_name,
token,
now,
now - _LOCK_TIMEOUT_MS,
),
)
# We only acquired the lock if we inserted or updated the table.
return bool(txn.rowcount)
did_lock = await self.db_pool.runInteraction(
"try_acquire_lock",
_try_acquire_lock_txn,
# We can autocommit here as we're executing a single query, this
# will avoid serialization errors.
db_autocommit=True,
)
if not did_lock:
return None
else:
# If we're on an old SQLite we emulate the above logic by first
# clearing out any existing stale locks and then upserting.
def _try_acquire_lock_emulated_txn(txn: LoggingTransaction) -> bool:
sql = """
DELETE FROM worker_locks
WHERE
lock_name = ?
AND lock_key = ?
AND last_renewed_ts < ?
"""
txn.execute(
sql,
(lock_name, lock_key, now - _LOCK_TIMEOUT_MS),
)
inserted = self.db_pool.simple_upsert_txn_emulated(
txn,
table="worker_locks",
keyvalues={
"lock_name": lock_name,
"lock_key": lock_key,
},
values={},
insertion_values={
"token": token,
"last_renewed_ts": self._clock.time_msec(),
"instance_name": self._instance_name,
},
)
return inserted
did_lock = await self.db_pool.runInteraction(
"try_acquire_lock_emulated", _try_acquire_lock_emulated_txn
)
if not did_lock:
return None
self._live_tokens[(lock_name, lock_key)] = token
return Lock(
self._reactor,
self._clock,
self,
lock_name=lock_name,
lock_key=lock_key,
token=token,
)
async def _is_lock_still_valid(
self, lock_name: str, lock_key: str, token: str
) -> bool:
"""Checks whether this instance still holds the lock."""
last_renewed_ts = await self.db_pool.simple_select_one_onecol(
table="worker_locks",
keyvalues={
"lock_name": lock_name,
"lock_key": lock_key,
"token": token,
},
retcol="last_renewed_ts",
allow_none=True,
desc="is_lock_still_valid",
)
return (
last_renewed_ts is not None
and self._clock.time_msec() - _LOCK_TIMEOUT_MS < last_renewed_ts
)
async def _renew_lock(self, lock_name: str, lock_key: str, token: str) -> None:
"""Attempt to renew the lock if we still hold it."""
await self.db_pool.simple_update(
table="worker_locks",
keyvalues={
"lock_name": lock_name,
"lock_key": lock_key,
"token": token,
},
updatevalues={"last_renewed_ts": self._clock.time_msec()},
desc="renew_lock",
)
async def _drop_lock(self, lock_name: str, lock_key: str, token: str) -> None:
"""Attempt to drop the lock, if we still hold it"""
await self.db_pool.simple_delete(
table="worker_locks",
keyvalues={
"lock_name": lock_name,
"lock_key": lock_key,
"token": token,
},
desc="drop_lock",
)
self._live_tokens.pop((lock_name, lock_key), None)
class Lock:
"""An async context manager that manages an acquired lock, ensuring it is
regularly renewed and dropping it when the context manager exits.
The lock object has an `is_still_valid` method which can be used to
double-check the lock is still valid, if e.g. processing work in a loop.
For example:
lock = await self.store.try_acquire_lock(...)
if not lock:
return
async with lock:
for item in work:
await process(item)
if not await lock.is_still_valid():
break
"""
def __init__(
self,
reactor: IReactorCore,
clock: Clock,
store: LockStore,
lock_name: str,
lock_key: str,
token: str,
) -> None:
self._reactor = reactor
self._clock = clock
self._store = store
self._lock_name = lock_name
self._lock_key = lock_key
self._token = token
self._looping_call = clock.looping_call(
self._renew, _RENEWAL_INTERVAL_MS, store, lock_name, lock_key, token
)
self._dropped = False
@staticmethod
@wrap_as_background_process("Lock._renew")
async def _renew(
store: LockStore,
lock_name: str,
lock_key: str,
token: str,
) -> None:
"""Renew the lock.
Note: this is a static method, rather than using self.*, so that we
don't end up with a reference to `self` in the reactor, which would stop
this from being cleaned up if we dropped the context manager.
"""
await store._renew_lock(lock_name, lock_key, token)
async def is_still_valid(self) -> bool:
"""Check if the lock is still held by us"""
return await self._store._is_lock_still_valid(
self._lock_name, self._lock_key, self._token
)
async def __aenter__(self) -> None:
if self._dropped:
raise Exception("Cannot reuse a Lock object")
async def __aexit__(
self,
_exctype: Optional[Type[BaseException]],
_excinst: Optional[BaseException],
_exctb: Optional[TracebackType],
) -> bool:
await self.release()
return False
async def release(self) -> None:
"""Release the lock.
This is automatically called when using the lock as a context manager.
"""
if self._dropped:
return
if self._looping_call.running:
self._looping_call.stop()
await self._store._drop_lock(self._lock_name, self._lock_key, self._token)
self._dropped = True
def __del__(self) -> None:
if not self._dropped:
# We should not be dropped without the lock being released (unless
# we're shutting down), but if we are then let's at least stop
# renewing the lock.
if self._looping_call.running:
self._looping_call.stop()
if self._reactor.running:
logger.error(
"Lock for (%s, %s) dropped without being released",
self._lock_name,
self._lock_key,
)
|