1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
|
# Copyright 2014-2016 OpenMarket Ltd
# Copyright 2018 New Vector Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import heapq
import logging
from collections import ChainMap, defaultdict
from typing import (
TYPE_CHECKING,
Any,
Awaitable,
Callable,
Collection,
DefaultDict,
Dict,
FrozenSet,
List,
Mapping,
Optional,
Sequence,
Set,
Tuple,
)
import attr
from immutabledict import immutabledict
from prometheus_client import Counter, Histogram
from synapse.api.constants import EventTypes
from synapse.api.room_versions import KNOWN_ROOM_VERSIONS, StateResolutionVersions
from synapse.events import EventBase
from synapse.events.snapshot import (
EventContext,
UnpersistedEventContext,
UnpersistedEventContextBase,
)
from synapse.logging.context import ContextResourceUsage
from synapse.logging.opentracing import tag_args, trace
from synapse.replication.http.state import ReplicationUpdateCurrentStateRestServlet
from synapse.state import v1, v2
from synapse.storage.databases.main.events_worker import EventRedactBehaviour
from synapse.types import StateMap
from synapse.types.state import StateFilter
from synapse.util.async_helpers import Linearizer
from synapse.util.caches.expiringcache import ExpiringCache
from synapse.util.metrics import Measure, measure_func
if TYPE_CHECKING:
from synapse.server import HomeServer
from synapse.storage.controllers import StateStorageController
from synapse.storage.databases.main import DataStore
logger = logging.getLogger(__name__)
metrics_logger = logging.getLogger("synapse.state.metrics")
# Metrics for number of state groups involved in a resolution.
state_groups_histogram = Histogram(
"synapse_state_number_state_groups_in_resolution",
"Number of state groups used when performing a state resolution",
buckets=(1, 2, 3, 5, 7, 10, 15, 20, 50, 100, 200, 500, "+Inf"),
)
EVICTION_TIMEOUT_SECONDS = 60 * 60
_NEXT_STATE_ID = 1
POWER_KEY = (EventTypes.PowerLevels, "")
def _gen_state_id() -> str:
global _NEXT_STATE_ID
s = "X%d" % (_NEXT_STATE_ID,)
_NEXT_STATE_ID += 1
return s
class _StateCacheEntry:
__slots__ = ["_state", "state_group", "prev_group", "delta_ids"]
def __init__(
self,
state: Optional[StateMap[str]],
state_group: Optional[int],
prev_group: Optional[int] = None,
delta_ids: Optional[StateMap[str]] = None,
):
if state is None and state_group is None and prev_group is None:
raise Exception("One of state, state_group or prev_group must be not None")
if prev_group is not None and delta_ids is None:
raise Exception("If prev_group is set so must delta_ids")
# A map from (type, state_key) to event_id.
#
# This can be None if we have a `state_group` (as then we can fetch the
# state from the DB.)
self._state: Optional[StateMap[str]] = (
immutabledict(state) if state is not None else None
)
# the ID of a state group if one and only one is involved.
# otherwise, None otherwise?
self.state_group = state_group
self.prev_group = prev_group
self.delta_ids: Optional[StateMap[str]] = (
immutabledict(delta_ids) if delta_ids is not None else None
)
async def get_state(
self,
state_storage: "StateStorageController",
state_filter: Optional["StateFilter"] = None,
) -> StateMap[str]:
"""Get the state map for this entry, either from the in-memory state or
looking up the state group in the DB.
"""
if self._state is not None:
return self._state
if self.state_group is not None:
return await state_storage.get_state_ids_for_group(
self.state_group, state_filter
)
assert self.prev_group is not None and self.delta_ids is not None
prev_state = await state_storage.get_state_ids_for_group(
self.prev_group, state_filter
)
# ChainMap expects MutableMapping, but since we're using it immutably
# its safe to give it immutable maps.
return ChainMap(self.delta_ids, prev_state) # type: ignore[arg-type]
def set_state_group(self, state_group: int) -> None:
"""Update the state group assigned to this state (e.g. after we've
persisted it).
Note: this will cause the cache entry to drop any stored state.
"""
self.state_group = state_group
# We clear out the state as we know longer need to explicitly keep it in
# the `state_cache` (as the store state group cache will do that).
self._state = None
def __len__(self) -> int:
# The len should be used to estimate how large this cache entry is, for
# cache eviction purposes. This is why it's fine to return 1 if we're
# not storing any state.
length = 0
if self._state:
length += len(self._state)
if self.delta_ids:
length += len(self.delta_ids)
return length or 1 # Make sure its not 0.
class StateHandler:
"""Fetches bits of state from the stores, and does state resolution
where necessary
"""
def __init__(self, hs: "HomeServer"):
self.clock = hs.get_clock()
self.store = hs.get_datastores().main
self._state_storage_controller = hs.get_storage_controllers().state
self.hs = hs
self._state_resolution_handler = hs.get_state_resolution_handler()
self._storage_controllers = hs.get_storage_controllers()
self._events_shard_config = hs.config.worker.events_shard_config
self._instance_name = hs.get_instance_name()
self._update_current_state_client = (
ReplicationUpdateCurrentStateRestServlet.make_client(hs)
)
async def compute_state_after_events(
self,
room_id: str,
event_ids: Collection[str],
state_filter: Optional[StateFilter] = None,
await_full_state: bool = True,
) -> StateMap[str]:
"""Fetch the state after each of the given event IDs. Resolve them and return.
This is typically used where `event_ids` is a collection of forward extremities
in a room, intended to become the `prev_events` of a new event E. If so, the
return value of this function represents the state before E.
Args:
room_id: the room_id containing the given events.
event_ids: the events whose state should be fetched and resolved.
await_full_state: if `True`, will block if we do not yet have complete state
at these events and `state_filter` is not satisfied by partial state.
Defaults to `True`.
Returns:
the state dict (a mapping from (event_type, state_key) -> event_id) which
holds the resolution of the states after the given event IDs.
"""
logger.debug("calling resolve_state_groups from compute_state_after_events")
if (
await_full_state
and state_filter
and not state_filter.must_await_full_state(self.hs.is_mine_id)
):
await_full_state = False
ret = await self.resolve_state_groups_for_events(
room_id, event_ids, await_full_state
)
return await ret.get_state(self._state_storage_controller, state_filter)
async def get_current_user_ids_in_room(
self, room_id: str, latest_event_ids: Collection[str]
) -> Set[str]:
"""
Get the users IDs who are currently in a room.
Note: This is much slower than using the equivalent method
`DataStore.get_users_in_room` or `DataStore.get_users_in_room_with_profiles`,
so this should only be used when wanting the users at a particular point
in the room.
Args:
room_id: The ID of the room.
latest_event_ids: Precomputed list of latest event IDs. Will be computed if None.
Returns:
Set of user IDs in the room.
"""
assert latest_event_ids is not None
logger.debug("calling resolve_state_groups from get_current_user_ids_in_room")
entry = await self.resolve_state_groups_for_events(room_id, latest_event_ids)
state = await entry.get_state(self._state_storage_controller, StateFilter.all())
return await self.store.get_joined_user_ids_from_state(room_id, state)
async def get_hosts_in_room_at_events(
self, room_id: str, event_ids: Collection[str]
) -> FrozenSet[str]:
"""Get the hosts that were in a room at the given event ids
Args:
room_id:
event_ids:
Returns:
The hosts in the room at the given events
"""
entry = await self.resolve_state_groups_for_events(room_id, event_ids)
state = await entry.get_state(self._state_storage_controller, StateFilter.all())
return await self.store.get_joined_hosts(room_id, state, entry)
@trace
@tag_args
async def calculate_context_info(
self,
event: EventBase,
state_ids_before_event: Optional[StateMap[str]] = None,
partial_state: Optional[bool] = None,
state_group_before_event: Optional[int] = None,
) -> UnpersistedEventContextBase:
"""
Calulates the contents of an unpersisted event context, other than the current
state group (which is either provided or calculated when the event context is persisted)
state_ids_before_event:
The event ids of the full state before the event if
it can't be calculated from existing events. This is normally
only specified when receiving an event from federation where we
don't have the prev events, e.g. when backfilling or when the event
is being created for batch persisting.
partial_state:
`True` if `state_ids_before_event` is partial and omits non-critical
membership events.
`False` if `state_ids_before_event` is the full state.
`None` when `state_ids_before_event` is not provided. In this case, the
flag will be calculated based on `event`'s prev events.
state_group_before_event:
the current state group at the time of event, if known
Returns:
The event context.
Raises:
RuntimeError if `state_ids_before_event` is not provided and one or more
prev events are missing or outliers.
"""
assert not event.internal_metadata.is_outlier()
#
# first of all, figure out the state before the event, unless we
# already have it.
#
if state_ids_before_event:
# if we're given the state before the event, then we use that
state_group_before_event_prev_group = None
deltas_to_state_group_before_event = None
# the partial_state flag must be provided
assert partial_state is not None
else:
# otherwise, we'll need to resolve the state across the prev_events.
# partial_state should not be set explicitly in this case:
# we work it out dynamically
assert partial_state is None
# if any of the prev-events have partial state, so do we.
# (This is slightly racy - the prev-events might get fixed up before we use
# their states - but I don't think that really matters; it just means we
# might redundantly recalculate the state for this event later.)
prev_event_ids = event.prev_event_ids()
incomplete_prev_events = await self.store.get_partial_state_events(
prev_event_ids
)
partial_state = any(incomplete_prev_events.values())
if partial_state:
logger.debug(
"New/incoming event %s refers to prev_events %s with partial state",
event.event_id,
[k for (k, v) in incomplete_prev_events.items() if v],
)
logger.debug("calling resolve_state_groups from compute_event_context")
# we've already taken into account partial state, so no need to wait for
# complete state here.
entry = await self.resolve_state_groups_for_events(
event.room_id,
event.prev_event_ids(),
await_full_state=False,
)
state_group_before_event_prev_group = entry.prev_group
deltas_to_state_group_before_event = entry.delta_ids
state_ids_before_event = None
# We make sure that we have a state group assigned to the state.
if entry.state_group is None:
# store_state_group requires us to have either a previous state group
# (with deltas) or the complete state map. So, if we don't have a
# previous state group, load the complete state map now.
if state_group_before_event_prev_group is None:
state_ids_before_event = await entry.get_state(
self._state_storage_controller, StateFilter.all()
)
state_group_before_event = (
await self._state_storage_controller.store_state_group(
event.event_id,
event.room_id,
prev_group=state_group_before_event_prev_group,
delta_ids=deltas_to_state_group_before_event,
current_state_ids=state_ids_before_event,
)
)
entry.set_state_group(state_group_before_event)
else:
state_group_before_event = entry.state_group
#
# now if it's not a state event, we're done
#
if not event.is_state():
return UnpersistedEventContext(
storage=self._storage_controllers,
state_group_before_event=state_group_before_event,
state_group_after_event=state_group_before_event,
state_delta_due_to_event={},
prev_group_for_state_group_before_event=state_group_before_event_prev_group,
delta_ids_to_state_group_before_event=deltas_to_state_group_before_event,
partial_state=partial_state,
state_map_before_event=state_ids_before_event,
)
#
# otherwise, we'll need to set up creating a new state group for after the event
#
key = (event.type, event.state_key)
if state_ids_before_event is not None:
replaces = state_ids_before_event.get(key)
else:
replaces_state_map = await entry.get_state(
self._state_storage_controller, StateFilter.from_types([key])
)
replaces = replaces_state_map.get(key)
if replaces and replaces != event.event_id:
event.unsigned["replaces_state"] = replaces
delta_ids = {key: event.event_id}
return UnpersistedEventContext(
storage=self._storage_controllers,
state_group_before_event=state_group_before_event,
state_group_after_event=None,
state_delta_due_to_event=delta_ids,
prev_group_for_state_group_before_event=state_group_before_event_prev_group,
delta_ids_to_state_group_before_event=deltas_to_state_group_before_event,
partial_state=partial_state,
state_map_before_event=state_ids_before_event,
)
async def compute_event_context(
self,
event: EventBase,
state_ids_before_event: Optional[StateMap[str]] = None,
partial_state: Optional[bool] = None,
) -> EventContext:
"""Build an EventContext structure for a non-outlier event.
(for an outlier, call EventContext.for_outlier directly)
This works out what the current state should be for the event, and
generates a new state group if necessary.
Args:
event:
state_ids_before_event: The event ids of the state before the event if
it can't be calculated from existing events. This is normally
only specified when receiving an event from federation where we
don't have the prev events, e.g. when backfilling.
partial_state:
`True` if `state_ids_before_event` is partial and omits non-critical
membership events.
`False` if `state_ids_before_event` is the full state.
`None` when `state_ids_before_event` is not provided. In this case, the
flag will be calculated based on `event`'s prev events.
entry:
A state cache entry for the resolved state across the prev events. We may
have already calculated this, so if it's available pass it in
Returns:
The event context.
Raises:
RuntimeError if `state_ids_before_event` is not provided and one or more
prev events are missing or outliers.
"""
unpersisted_context = await self.calculate_context_info(
event=event,
state_ids_before_event=state_ids_before_event,
partial_state=partial_state,
)
return await unpersisted_context.persist(event)
@trace
@measure_func()
async def resolve_state_groups_for_events(
self, room_id: str, event_ids: Collection[str], await_full_state: bool = True
) -> _StateCacheEntry:
"""Given a list of event_ids this method fetches the state at each
event, resolves conflicts between them and returns them.
Args:
room_id
event_ids
await_full_state: if true, will block if we do not yet have complete
state at these events.
Returns:
The resolved state
Raises:
RuntimeError if we don't have a state group for one or more of the events
(ie. they are outliers or unknown)
"""
logger.debug("resolve_state_groups event_ids %s", event_ids)
state_groups = await self._state_storage_controller.get_state_group_for_events(
event_ids, await_full_state=await_full_state
)
state_group_ids = state_groups.values()
# check if each event has same state group id, if so there's no state to resolve
state_group_ids_set = set(state_group_ids)
if len(state_group_ids_set) == 1:
(state_group_id,) = state_group_ids_set
(
prev_group,
delta_ids,
) = await self._state_storage_controller.get_state_group_delta(
state_group_id
)
return _StateCacheEntry(
state=None,
state_group=state_group_id,
prev_group=prev_group,
delta_ids=delta_ids,
)
elif len(state_group_ids_set) == 0:
return _StateCacheEntry(state={}, state_group=None)
room_version = await self.store.get_room_version_id(room_id)
state_to_resolve = await self._state_storage_controller.get_state_for_groups(
state_group_ids_set
)
result = await self._state_resolution_handler.resolve_state_groups(
room_id,
room_version,
state_to_resolve,
None,
state_res_store=StateResolutionStore(self.store),
)
return result
async def update_current_state(self, room_id: str) -> None:
"""Recalculates the current state for a room, and persists it.
Raises:
SynapseError(502): if all attempts to connect to the event persister worker
fail
"""
writer_instance = self._events_shard_config.get_instance(room_id)
if writer_instance != self._instance_name:
await self._update_current_state_client(
instance_name=writer_instance,
room_id=room_id,
)
return
assert self._storage_controllers.persistence is not None
await self._storage_controllers.persistence.update_current_state(room_id)
@attr.s(slots=True, auto_attribs=True)
class _StateResMetrics:
"""Keeps track of some usage metrics about state res."""
# System and User CPU time, in seconds
cpu_time: float = 0.0
# time spent on database transactions (excluding scheduling time). This roughly
# corresponds to the amount of work done on the db server, excluding event fetches.
db_time: float = 0.0
# number of events fetched from the db.
db_events: int = 0
_biggest_room_by_cpu_counter = Counter(
"synapse_state_res_cpu_for_biggest_room_seconds",
"CPU time spent performing state resolution for the single most expensive "
"room for state resolution",
)
_biggest_room_by_db_counter = Counter(
"synapse_state_res_db_for_biggest_room_seconds",
"Database time spent performing state resolution for the single most "
"expensive room for state resolution",
)
_cpu_times = Histogram(
"synapse_state_res_cpu_for_all_rooms_seconds",
"CPU time (utime+stime) spent computing a single state resolution",
)
_db_times = Histogram(
"synapse_state_res_db_for_all_rooms_seconds",
"Database time spent computing a single state resolution",
)
class StateResolutionHandler:
"""Responsible for doing state conflict resolution.
Note that the storage layer depends on this handler, so all functions must
be storage-independent.
"""
def __init__(self, hs: "HomeServer"):
self.clock = hs.get_clock()
self.resolve_linearizer = Linearizer(name="state_resolve_lock")
# dict of set of event_ids -> _StateCacheEntry.
self._state_cache: ExpiringCache[
FrozenSet[int], _StateCacheEntry
] = ExpiringCache(
cache_name="state_cache",
clock=self.clock,
max_len=100000,
expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
iterable=True,
reset_expiry_on_get=True,
)
#
# stuff for tracking time spent on state-res by room
#
# tracks the amount of work done on state res per room
self._state_res_metrics: DefaultDict[str, _StateResMetrics] = defaultdict(
_StateResMetrics
)
self.clock.looping_call(self._report_metrics, 120 * 1000)
async def resolve_state_groups(
self,
room_id: str,
room_version: str,
state_groups_ids: Mapping[int, StateMap[str]],
event_map: Optional[Dict[str, EventBase]],
state_res_store: "StateResolutionStore",
) -> _StateCacheEntry:
"""Resolves conflicts between a set of state groups
Always generates a new state group (unless we hit the cache), so should
not be called for a single state group
Args:
room_id: room we are resolving for (used for logging and sanity checks)
room_version: version of the room
state_groups_ids:
A map from state group id to the state in that state group
(where 'state' is a map from state key to event id)
event_map:
a dict from event_id to event, for any events that we happen to
have in flight (eg, those currently being persisted). This will be
used as a starting point for finding the state we need; any missing
events will be requested via state_res_store.
If None, all events will be fetched via state_res_store.
state_res_store
Returns:
The resolved state
"""
group_names = frozenset(state_groups_ids.keys())
async with self.resolve_linearizer.queue(group_names):
cache = self._state_cache.get(group_names, None)
if cache:
return cache
logger.info(
"Resolving state for %s with groups %s",
room_id,
list(group_names),
)
state_groups_histogram.observe(len(state_groups_ids))
new_state = await self.resolve_events_with_store(
room_id,
room_version,
list(state_groups_ids.values()),
event_map=event_map,
state_res_store=state_res_store,
)
# if the new state matches any of the input state groups, we can
# use that state group again. Otherwise we will generate a state_id
# which will be used as a cache key for future resolutions, but
# not get persisted.
with Measure(self.clock, "state.create_group_ids"):
cache = _make_state_cache_entry(new_state, state_groups_ids)
self._state_cache[group_names] = cache
return cache
async def resolve_events_with_store(
self,
room_id: str,
room_version: str,
state_sets: Sequence[StateMap[str]],
event_map: Optional[Dict[str, EventBase]],
state_res_store: "StateResolutionStore",
) -> StateMap[str]:
"""
Args:
room_id: the room we are working in
room_version: Version of the room
state_sets: List of dicts of (type, state_key) -> event_id,
which are the different state groups to resolve.
event_map:
a dict from event_id to event, for any events that we happen to
have in flight (eg, those currently being persisted). This will be
used as a starting point for finding the state we need; any missing
events will be requested via state_map_factory.
If None, all events will be fetched via state_res_store.
state_res_store: a place to fetch events from
Returns:
a map from (type, state_key) to event_id.
"""
try:
with Measure(self.clock, "state._resolve_events") as m:
room_version_obj = KNOWN_ROOM_VERSIONS[room_version]
if room_version_obj.state_res == StateResolutionVersions.V1:
return await v1.resolve_events_with_store(
room_id,
room_version_obj,
state_sets,
event_map,
state_res_store.get_events,
)
else:
return await v2.resolve_events_with_store(
self.clock,
room_id,
room_version_obj,
state_sets,
event_map,
state_res_store,
)
finally:
self._record_state_res_metrics(room_id, m.get_resource_usage())
def _record_state_res_metrics(
self, room_id: str, rusage: ContextResourceUsage
) -> None:
room_metrics = self._state_res_metrics[room_id]
room_metrics.cpu_time += rusage.ru_utime + rusage.ru_stime
room_metrics.db_time += rusage.db_txn_duration_sec
room_metrics.db_events += rusage.evt_db_fetch_count
_cpu_times.observe(rusage.ru_utime + rusage.ru_stime)
_db_times.observe(rusage.db_txn_duration_sec)
def _report_metrics(self) -> None:
if not self._state_res_metrics:
# no state res has happened since the last iteration: don't bother logging.
return
self._report_biggest(
lambda i: i.cpu_time,
"CPU time",
_biggest_room_by_cpu_counter,
)
self._report_biggest(
lambda i: i.db_time,
"DB time",
_biggest_room_by_db_counter,
)
self._state_res_metrics.clear()
def _report_biggest(
self,
extract_key: Callable[[_StateResMetrics], Any],
metric_name: str,
prometheus_counter_metric: Counter,
) -> None:
"""Report metrics on the biggest rooms for state res
Args:
extract_key: a callable which, given a _StateResMetrics, extracts a single
metric to sort by.
metric_name: the name of the metric we have extracted, for the log line
prometheus_counter_metric: a prometheus metric recording the sum of the
the extracted metric
"""
n_to_log = 10
if not metrics_logger.isEnabledFor(logging.DEBUG):
# only need the most expensive if we don't have debug logging, which
# allows nlargest() to degrade to max()
n_to_log = 1
items = self._state_res_metrics.items()
# log the N biggest rooms
biggest: List[Tuple[str, _StateResMetrics]] = heapq.nlargest(
n_to_log, items, key=lambda i: extract_key(i[1])
)
metrics_logger.debug(
"%i biggest rooms for state-res by %s: %s",
len(biggest),
metric_name,
["%s (%gs)" % (r, extract_key(m)) for (r, m) in biggest],
)
# report info on the single biggest to prometheus
_, biggest_metrics = biggest[0]
prometheus_counter_metric.inc(extract_key(biggest_metrics))
def _make_state_cache_entry(
new_state: StateMap[str], state_groups_ids: Mapping[int, StateMap[str]]
) -> _StateCacheEntry:
"""Given a resolved state, and a set of input state groups, pick one to base
a new state group on (if any), and return an appropriately-constructed
_StateCacheEntry.
Args:
new_state: resolved state map (mapping from (type, state_key) to event_id)
state_groups_ids:
map from state group id to the state in that state group (where
'state' is a map from state key to event id)
Returns:
The cache entry.
"""
# if the new state matches any of the input state groups, we can
# use that state group again. Otherwise we will generate a state_id
# which will be used as a cache key for future resolutions, but
# not get persisted.
# first look for exact matches
new_state_event_ids = set(new_state.values())
for sg, state in state_groups_ids.items():
if len(new_state_event_ids) != len(state):
continue
old_state_event_ids = set(state.values())
if new_state_event_ids == old_state_event_ids:
# got an exact match.
return _StateCacheEntry(state=None, state_group=sg)
# TODO: We want to create a state group for this set of events, to
# increase cache hits, but we need to make sure that it doesn't
# end up as a prev_group without being added to the database
# failing that, look for the closest match.
prev_group = None
delta_ids: Optional[StateMap[str]] = None
for old_group, old_state in state_groups_ids.items():
if old_state.keys() - new_state.keys():
# Currently we don't support deltas that remove keys from the state
# map, so we have to ignore this group as a candidate to base the
# new group on.
continue
n_delta_ids = {k: v for k, v in new_state.items() if old_state.get(k) != v}
if not delta_ids or len(n_delta_ids) < len(delta_ids):
prev_group = old_group
delta_ids = n_delta_ids
if prev_group is not None:
# If we have a prev group and deltas then we can drop the new state from
# the cache (to reduce memory usage).
return _StateCacheEntry(
state=None, state_group=None, prev_group=prev_group, delta_ids=delta_ids
)
else:
return _StateCacheEntry(state=new_state, state_group=None)
@attr.s(slots=True, auto_attribs=True)
class StateResolutionStore:
"""Interface that allows state resolution algorithms to access the database
in well defined way.
"""
store: "DataStore"
def get_events(
self, event_ids: Collection[str], allow_rejected: bool = False
) -> Awaitable[Dict[str, EventBase]]:
"""Get events from the database
Args:
event_ids: The event_ids of the events to fetch
allow_rejected: If True return rejected events.
Returns:
An awaitable which resolves to a dict from event_id to event.
"""
return self.store.get_events(
event_ids,
redact_behaviour=EventRedactBehaviour.as_is,
get_prev_content=False,
allow_rejected=allow_rejected,
)
def get_auth_chain_difference(
self, room_id: str, state_sets: List[Set[str]]
) -> Awaitable[Set[str]]:
"""Given sets of state events figure out the auth chain difference (as
per state res v2 algorithm).
This equivalent to fetching the full auth chain for each set of state
and returning the events that don't appear in each and every auth
chain.
Returns:
An awaitable that resolves to a set of event IDs.
"""
return self.store.get_auth_chain_difference(room_id, state_sets)
|