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|
#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright (C) 2024 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
# Originally licensed under the Apache License, Version 2.0:
# <http://www.apache.org/licenses/LICENSE-2.0>.
#
# [This file includes modifications made by New Vector Limited]
#
#
import logging
from itertools import chain
from typing import TYPE_CHECKING, Any, Dict, Final, List, Mapping, Optional, Set, Tuple
import attr
from immutabledict import immutabledict
from synapse.api.constants import AccountDataTypes, Direction, EventTypes, Membership
from synapse.events import EventBase
from synapse.events.utils import strip_event
from synapse.handlers.relations import BundledAggregations
from synapse.storage.databases.main.roommember import extract_heroes_from_room_summary
from synapse.storage.databases.main.stream import CurrentStateDeltaMembership
from synapse.storage.roommember import MemberSummary
from synapse.types import (
JsonDict,
PersistedEventPosition,
Requester,
RoomStreamToken,
StateMap,
StreamKeyType,
StreamToken,
UserID,
)
from synapse.types.handlers import OperationType, SlidingSyncConfig, SlidingSyncResult
from synapse.types.state import StateFilter
from synapse.visibility import filter_events_for_client
if TYPE_CHECKING:
from synapse.server import HomeServer
logger = logging.getLogger(__name__)
# The event types that clients should consider as new activity.
DEFAULT_BUMP_EVENT_TYPES = {
EventTypes.Create,
EventTypes.Message,
EventTypes.Encrypted,
EventTypes.Sticker,
EventTypes.CallInvite,
EventTypes.PollStart,
EventTypes.LiveLocationShareStart,
}
@attr.s(slots=True, frozen=True, auto_attribs=True)
class _RoomMembershipForUser:
"""
Attributes:
room_id: The room ID of the membership event
event_id: The event ID of the membership event
event_pos: The stream position of the membership event
membership: The membership state of the user in the room
sender: The person who sent the membership event
newly_joined: Whether the user newly joined the room during the given token
range and is still joined to the room at the end of this range.
newly_left: Whether the user newly left (or kicked) the room during the given
token range and is still "leave" at the end of this range.
is_dm: Whether this user considers this room as a direct-message (DM) room
"""
room_id: str
# Optional because state resets can affect room membership without a corresponding event.
event_id: Optional[str]
# Even during a state reset which removes the user from the room, we expect this to
# be set because `current_state_delta_stream` will note the position that the reset
# happened.
event_pos: PersistedEventPosition
# Even during a state reset which removes the user from the room, we expect this to
# be set to `LEAVE` because we can make that assumption based on the situaton (see
# `get_current_state_delta_membership_changes_for_user(...)`)
membership: str
# Optional because state resets can affect room membership without a corresponding event.
sender: Optional[str]
newly_joined: bool
newly_left: bool
is_dm: bool
def copy_and_replace(self, **kwds: Any) -> "_RoomMembershipForUser":
return attr.evolve(self, **kwds)
def filter_membership_for_sync(
*, user_id: str, room_membership_for_user: _RoomMembershipForUser
) -> bool:
"""
Returns True if the membership event should be included in the sync response,
otherwise False.
Attributes:
user_id: The user ID that the membership applies to
room_membership_for_user: Membership information for the user in the room
"""
membership = room_membership_for_user.membership
sender = room_membership_for_user.sender
newly_left = room_membership_for_user.newly_left
# We want to allow everything except rooms the user has left unless `newly_left`
# because we want everything that's *still* relevant to the user. We include
# `newly_left` rooms because the last event that the user should see is their own
# leave event.
#
# A leave != kick. This logic includes kicks (leave events where the sender is not
# the same user).
#
# When `sender=None`, it means that a state reset happened that removed the user
# from the room without a corresponding leave event. We can just remove the rooms
# since they are no longer relevant to the user but will still appear if they are
# `newly_left`.
return (
# Anything except leave events
membership != Membership.LEAVE
# Unless...
or newly_left
# Allow kicks
or (membership == Membership.LEAVE and sender not in (user_id, None))
)
# We can't freeze this class because we want to update it in place with the
# de-duplicated data.
@attr.s(slots=True, auto_attribs=True)
class RoomSyncConfig:
"""
Holds the config for what data we should fetch for a room in the sync response.
Attributes:
timeline_limit: The maximum number of events to return in the timeline.
required_state_map: Map from state event type to state_keys requested for the
room. The values are close to `StateKey` but actually use a syntax where you
can provide `*` wildcard and `$LAZY` for lazy-loading room members.
"""
timeline_limit: int
required_state_map: Dict[str, Set[str]]
@classmethod
def from_room_config(
cls,
room_params: SlidingSyncConfig.CommonRoomParameters,
) -> "RoomSyncConfig":
"""
Create a `RoomSyncConfig` from a `SlidingSyncList`/`RoomSubscription` config.
Args:
room_params: `SlidingSyncConfig.SlidingSyncList` or `SlidingSyncConfig.RoomSubscription`
"""
required_state_map: Dict[str, Set[str]] = {}
for (
state_type,
state_key,
) in room_params.required_state:
# If we already have a wildcard for this specific `state_key`, we don't need
# to add it since the wildcard already covers it.
if state_key in required_state_map.get(StateValues.WILDCARD, set()):
continue
# If we already have a wildcard `state_key` for this `state_type`, we don't need
# to add anything else
if StateValues.WILDCARD in required_state_map.get(state_type, set()):
continue
# If we're getting wildcards for the `state_type` and `state_key`, that's
# all that matters so get rid of any other entries
if state_type == StateValues.WILDCARD and state_key == StateValues.WILDCARD:
required_state_map = {StateValues.WILDCARD: {StateValues.WILDCARD}}
# We can break, since we don't need to add anything else
break
# If we're getting a wildcard for the `state_type`, get rid of any other
# entries with the same `state_key`, since the wildcard will cover it already.
elif state_type == StateValues.WILDCARD:
# Get rid of any entries that match the `state_key`
#
# Make a copy so we don't run into an error: `dictionary changed size
# during iteration`, when we remove items
for (
existing_state_type,
existing_state_key_set,
) in list(required_state_map.items()):
# Make a copy so we don't run into an error: `Set changed size during
# iteration`, when we filter out and remove items
for existing_state_key in existing_state_key_set.copy():
if existing_state_key == state_key:
existing_state_key_set.remove(state_key)
# If we've the left the `set()` empty, remove it from the map
if existing_state_key_set == set():
required_state_map.pop(existing_state_type, None)
# If we're getting a wildcard `state_key`, get rid of any other state_keys
# for this `state_type` since the wildcard will cover it already.
if state_key == StateValues.WILDCARD:
required_state_map[state_type] = {state_key}
# Otherwise, just add it to the set
else:
if required_state_map.get(state_type) is None:
required_state_map[state_type] = {state_key}
else:
required_state_map[state_type].add(state_key)
return cls(
timeline_limit=room_params.timeline_limit,
required_state_map=required_state_map,
)
def deep_copy(self) -> "RoomSyncConfig":
required_state_map: Dict[str, Set[str]] = {
state_type: state_key_set.copy()
for state_type, state_key_set in self.required_state_map.items()
}
return RoomSyncConfig(
timeline_limit=self.timeline_limit,
required_state_map=required_state_map,
)
def combine_room_sync_config(
self, other_room_sync_config: "RoomSyncConfig"
) -> None:
"""
Combine this `RoomSyncConfig` with another `RoomSyncConfig` and take the
superset union of the two.
"""
# Take the highest timeline limit
if self.timeline_limit < other_room_sync_config.timeline_limit:
self.timeline_limit = other_room_sync_config.timeline_limit
# Union the required state
for (
state_type,
state_key_set,
) in other_room_sync_config.required_state_map.items():
# If we already have a wildcard for everything, we don't need to add
# anything else
if StateValues.WILDCARD in self.required_state_map.get(
StateValues.WILDCARD, set()
):
break
# If we already have a wildcard `state_key` for this `state_type`, we don't need
# to add anything else
if StateValues.WILDCARD in self.required_state_map.get(state_type, set()):
continue
# If we're getting wildcards for the `state_type` and `state_key`, that's
# all that matters so get rid of any other entries
if (
state_type == StateValues.WILDCARD
and StateValues.WILDCARD in state_key_set
):
self.required_state_map = {state_type: {StateValues.WILDCARD}}
# We can break, since we don't need to add anything else
break
for state_key in state_key_set:
# If we already have a wildcard for this specific `state_key`, we don't need
# to add it since the wildcard already covers it.
if state_key in self.required_state_map.get(
StateValues.WILDCARD, set()
):
continue
# If we're getting a wildcard for the `state_type`, get rid of any other
# entries with the same `state_key`, since the wildcard will cover it already.
if state_type == StateValues.WILDCARD:
# Get rid of any entries that match the `state_key`
#
# Make a copy so we don't run into an error: `dictionary changed size
# during iteration`, when we remove items
for existing_state_type, existing_state_key_set in list(
self.required_state_map.items()
):
# Make a copy so we don't run into an error: `Set changed size during
# iteration`, when we filter out and remove items
for existing_state_key in existing_state_key_set.copy():
if existing_state_key == state_key:
existing_state_key_set.remove(state_key)
# If we've the left the `set()` empty, remove it from the map
if existing_state_key_set == set():
self.required_state_map.pop(existing_state_type, None)
# If we're getting a wildcard `state_key`, get rid of any other state_keys
# for this `state_type` since the wildcard will cover it already.
if state_key == StateValues.WILDCARD:
self.required_state_map[state_type] = {state_key}
break
# Otherwise, just add it to the set
else:
if self.required_state_map.get(state_type) is None:
self.required_state_map[state_type] = {state_key}
else:
self.required_state_map[state_type].add(state_key)
class StateValues:
"""
Understood values of the (type, state_key) tuple in `required_state`.
"""
# Include all state events of the given type
WILDCARD: Final = "*"
# Lazy-load room membership events (include room membership events for any event
# `sender` in the timeline). We only give special meaning to this value when it's a
# `state_key`.
LAZY: Final = "$LAZY"
class SlidingSyncHandler:
def __init__(self, hs: "HomeServer"):
self.clock = hs.get_clock()
self.store = hs.get_datastores().main
self.storage_controllers = hs.get_storage_controllers()
self.auth_blocking = hs.get_auth_blocking()
self.notifier = hs.get_notifier()
self.event_sources = hs.get_event_sources()
self.relations_handler = hs.get_relations_handler()
self.rooms_to_exclude_globally = hs.config.server.rooms_to_exclude_from_sync
async def wait_for_sync_for_user(
self,
requester: Requester,
sync_config: SlidingSyncConfig,
from_token: Optional[StreamToken] = None,
timeout_ms: int = 0,
) -> SlidingSyncResult:
"""
Get the sync for a client if we have new data for it now. Otherwise
wait for new data to arrive on the server. If the timeout expires, then
return an empty sync result.
Args:
requester: The user making the request
sync_config: Sync configuration
from_token: The point in the stream to sync from. Token of the end of the
previous batch. May be `None` if this is the initial sync request.
timeout_ms: The time in milliseconds to wait for new data to arrive. If 0,
we will immediately but there might not be any new data so we just return an
empty response.
"""
# If the user is not part of the mau group, then check that limits have
# not been exceeded (if not part of the group by this point, almost certain
# auth_blocking will occur)
await self.auth_blocking.check_auth_blocking(requester=requester)
# TODO: If the To-Device extension is enabled and we have a `from_token`, delete
# any to-device messages before that token (since we now know that the device
# has received them). (see sync v2 for how to do this)
# If we're working with a user-provided token, we need to make sure to wait for
# this worker to catch up with the token so we don't skip past any incoming
# events or future events if the user is nefariously, manually modifying the
# token.
if from_token is not None:
# We need to make sure this worker has caught up with the token. If
# this returns false, it means we timed out waiting, and we should
# just return an empty response.
before_wait_ts = self.clock.time_msec()
if not await self.notifier.wait_for_stream_token(from_token):
logger.warning(
"Timed out waiting for worker to catch up. Returning empty response"
)
return SlidingSyncResult.empty(from_token)
# If we've spent significant time waiting to catch up, take it off
# the timeout.
after_wait_ts = self.clock.time_msec()
if after_wait_ts - before_wait_ts > 1_000:
timeout_ms -= after_wait_ts - before_wait_ts
timeout_ms = max(timeout_ms, 0)
# We're going to respond immediately if the timeout is 0 or if this is an
# initial sync (without a `from_token`) so we can avoid calling
# `notifier.wait_for_events()`.
if timeout_ms == 0 or from_token is None:
now_token = self.event_sources.get_current_token()
result = await self.current_sync_for_user(
sync_config,
from_token=from_token,
to_token=now_token,
)
else:
# Otherwise, we wait for something to happen and report it to the user.
async def current_sync_callback(
before_token: StreamToken, after_token: StreamToken
) -> SlidingSyncResult:
return await self.current_sync_for_user(
sync_config,
from_token=from_token,
to_token=after_token,
)
result = await self.notifier.wait_for_events(
sync_config.user.to_string(),
timeout_ms,
current_sync_callback,
from_token=from_token,
)
return result
async def current_sync_for_user(
self,
sync_config: SlidingSyncConfig,
to_token: StreamToken,
from_token: Optional[StreamToken] = None,
) -> SlidingSyncResult:
"""
Generates the response body of a Sliding Sync result, represented as a
`SlidingSyncResult`.
We fetch data according to the token range (> `from_token` and <= `to_token`).
Args:
sync_config: Sync configuration
to_token: The point in the stream to sync up to.
from_token: The point in the stream to sync from. Token of the end of the
previous batch. May be `None` if this is the initial sync request.
"""
user_id = sync_config.user.to_string()
app_service = self.store.get_app_service_by_user_id(user_id)
if app_service:
# We no longer support AS users using /sync directly.
# See https://github.com/matrix-org/matrix-doc/issues/1144
raise NotImplementedError()
# Get all of the room IDs that the user should be able to see in the sync
# response
has_lists = sync_config.lists is not None and len(sync_config.lists) > 0
has_room_subscriptions = (
sync_config.room_subscriptions is not None
and len(sync_config.room_subscriptions) > 0
)
if has_lists or has_room_subscriptions:
room_membership_for_user_map = (
await self.get_room_membership_for_user_at_to_token(
user=sync_config.user,
to_token=to_token,
from_token=from_token,
)
)
# Assemble sliding window lists
lists: Dict[str, SlidingSyncResult.SlidingWindowList] = {}
# Keep track of the rooms that we're going to display and need to fetch more
# info about
relevant_room_map: Dict[str, RoomSyncConfig] = {}
if has_lists and sync_config.lists is not None:
sync_room_map = await self.filter_rooms_relevant_for_sync(
user=sync_config.user,
room_membership_for_user_map=room_membership_for_user_map,
)
for list_key, list_config in sync_config.lists.items():
# Apply filters
filtered_sync_room_map = sync_room_map
if list_config.filters is not None:
filtered_sync_room_map = await self.filter_rooms(
sync_config.user, sync_room_map, list_config.filters, to_token
)
# Sort the list
sorted_room_info = await self.sort_rooms(
filtered_sync_room_map, to_token
)
# Find which rooms are partially stated and may need to be filtered out
# depending on the `required_state` requested (see below).
partial_state_room_map = await self.store.is_partial_state_room_batched(
filtered_sync_room_map.keys()
)
# Since creating the `RoomSyncConfig` takes some work, let's just do it
# once and make a copy whenever we need it.
room_sync_config = RoomSyncConfig.from_room_config(list_config)
membership_state_keys = room_sync_config.required_state_map.get(
EventTypes.Member
)
# Also see `StateFilter.must_await_full_state(...)` for comparison
lazy_loading = (
membership_state_keys is not None
and len(membership_state_keys) == 1
and StateValues.LAZY in membership_state_keys
)
ops: List[SlidingSyncResult.SlidingWindowList.Operation] = []
if list_config.ranges:
for range in list_config.ranges:
room_ids_in_list: List[str] = []
# We're going to loop through the sorted list of rooms starting
# at the range start index and keep adding rooms until we fill
# up the range or run out of rooms.
#
# Both sides of range are inclusive so we `+ 1`
max_num_rooms = range[1] - range[0] + 1
for room_membership in sorted_room_info[range[0] :]:
room_id = room_membership.room_id
if len(room_ids_in_list) >= max_num_rooms:
break
# Exclude partially-stated rooms unless the `required_state`
# only has `["m.room.member", "$LAZY"]` for membership
# (lazy-loading room members).
if partial_state_room_map.get(room_id) and not lazy_loading:
continue
# Take the superset of the `RoomSyncConfig` for each room.
#
# Update our `relevant_room_map` with the room we're going
# to display and need to fetch more info about.
existing_room_sync_config = relevant_room_map.get(room_id)
if existing_room_sync_config is not None:
existing_room_sync_config.combine_room_sync_config(
room_sync_config
)
else:
# Make a copy so if we modify it later, it doesn't
# affect all references.
relevant_room_map[room_id] = (
room_sync_config.deep_copy()
)
room_ids_in_list.append(room_id)
ops.append(
SlidingSyncResult.SlidingWindowList.Operation(
op=OperationType.SYNC,
range=range,
room_ids=room_ids_in_list,
)
)
lists[list_key] = SlidingSyncResult.SlidingWindowList(
count=len(sorted_room_info),
ops=ops,
)
# Handle room subscriptions
if has_room_subscriptions and sync_config.room_subscriptions is not None:
for room_id, room_subscription in sync_config.room_subscriptions.items():
room_membership_for_user_at_to_token = (
await self.check_room_subscription_allowed_for_user(
room_id=room_id,
room_membership_for_user_map=room_membership_for_user_map,
to_token=to_token,
)
)
# Skip this room if the user isn't allowed to see it
if not room_membership_for_user_at_to_token:
continue
room_membership_for_user_map[room_id] = (
room_membership_for_user_at_to_token
)
# Take the superset of the `RoomSyncConfig` for each room.
#
# Update our `relevant_room_map` with the room we're going to display
# and need to fetch more info about.
room_sync_config = RoomSyncConfig.from_room_config(room_subscription)
existing_room_sync_config = relevant_room_map.get(room_id)
if existing_room_sync_config is not None:
existing_room_sync_config.combine_room_sync_config(room_sync_config)
else:
relevant_room_map[room_id] = room_sync_config
# Fetch room data
rooms: Dict[str, SlidingSyncResult.RoomResult] = {}
for room_id, room_sync_config in relevant_room_map.items():
room_sync_result = await self.get_room_sync_data(
user=sync_config.user,
room_id=room_id,
room_sync_config=room_sync_config,
room_membership_for_user_at_to_token=room_membership_for_user_map[
room_id
],
from_token=from_token,
to_token=to_token,
)
rooms[room_id] = room_sync_result
extensions = await self.get_extensions_response(
sync_config=sync_config, to_token=to_token
)
return SlidingSyncResult(
next_pos=to_token,
lists=lists,
rooms=rooms,
extensions=extensions,
)
async def get_room_membership_for_user_at_to_token(
self,
user: UserID,
to_token: StreamToken,
from_token: Optional[StreamToken],
) -> Dict[str, _RoomMembershipForUser]:
"""
Fetch room IDs that the user has had membership in (the full room list including
long-lost left rooms that will be filtered, sorted, and sliced).
We're looking for rooms where the user has had any sort of membership in the
token range (> `from_token` and <= `to_token`)
In order for bans/kicks to not show up, you need to `/forget` those rooms. This
doesn't modify the event itself though and only adds the `forgotten` flag to the
`room_memberships` table in Synapse. There isn't a way to tell when a room was
forgotten at the moment so we can't factor it into the token range.
Args:
user: User to fetch rooms for
to_token: The token to fetch rooms up to.
from_token: The point in the stream to sync from.
Returns:
A dictionary of room IDs that the user has had membership in along with
membership information in that room at the time of `to_token`.
"""
user_id = user.to_string()
# First grab a current snapshot rooms for the user
# (also handles forgotten rooms)
room_for_user_list = await self.store.get_rooms_for_local_user_where_membership_is(
user_id=user_id,
# We want to fetch any kind of membership (joined and left rooms) in order
# to get the `event_pos` of the latest room membership event for the
# user.
membership_list=Membership.LIST,
excluded_rooms=self.rooms_to_exclude_globally,
)
# If the user has never joined any rooms before, we can just return an empty list
if not room_for_user_list:
return {}
# Our working list of rooms that can show up in the sync response
sync_room_id_set = {
# Note: The `room_for_user` we're assigning here will need to be fixed up
# (below) because they are potentially from the current snapshot time
# instead from the time of the `to_token`.
room_for_user.room_id: _RoomMembershipForUser(
room_id=room_for_user.room_id,
event_id=room_for_user.event_id,
event_pos=room_for_user.event_pos,
membership=room_for_user.membership,
sender=room_for_user.sender,
# We will update these fields below to be accurate
newly_joined=False,
newly_left=False,
is_dm=False,
)
for room_for_user in room_for_user_list
}
# Get the `RoomStreamToken` that represents the spot we queried up to when we got
# our membership snapshot from `get_rooms_for_local_user_where_membership_is()`.
#
# First, we need to get the max stream_ordering of each event persister instance
# that we queried events from.
instance_to_max_stream_ordering_map: Dict[str, int] = {}
for room_for_user in room_for_user_list:
instance_name = room_for_user.event_pos.instance_name
stream_ordering = room_for_user.event_pos.stream
current_instance_max_stream_ordering = (
instance_to_max_stream_ordering_map.get(instance_name)
)
if (
current_instance_max_stream_ordering is None
or stream_ordering > current_instance_max_stream_ordering
):
instance_to_max_stream_ordering_map[instance_name] = stream_ordering
# Then assemble the `RoomStreamToken`
min_stream_pos = min(instance_to_max_stream_ordering_map.values())
membership_snapshot_token = RoomStreamToken(
# Minimum position in the `instance_map`
stream=min_stream_pos,
instance_map=immutabledict(
{
instance_name: stream_pos
for instance_name, stream_pos in instance_to_max_stream_ordering_map.items()
if stream_pos > min_stream_pos
}
),
)
# Since we fetched the users room list at some point in time after the from/to
# tokens, we need to revert/rewind some membership changes to match the point in
# time of the `to_token`. In particular, we need to make these fixups:
#
# - 1a) Remove rooms that the user joined after the `to_token`
# - 1b) Add back rooms that the user left after the `to_token`
# - 1c) Update room membership events to the point in time of the `to_token`
# - 2) Figure out which rooms are `newly_left` rooms (> `from_token` and <= `to_token`)
# - 3) Figure out which rooms are `newly_joined` (> `from_token` and <= `to_token`)
# - 4) Figure out which rooms are DM's
# 1) Fetch membership changes that fall in the range from `to_token` up to
# `membership_snapshot_token`
#
# If our `to_token` is already the same or ahead of the latest room membership
# for the user, we don't need to do any "2)" fix-ups and can just straight-up
# use the room list from the snapshot as a base (nothing has changed)
current_state_delta_membership_changes_after_to_token = []
if not membership_snapshot_token.is_before_or_eq(to_token.room_key):
current_state_delta_membership_changes_after_to_token = (
await self.store.get_current_state_delta_membership_changes_for_user(
user_id,
from_key=to_token.room_key,
to_key=membership_snapshot_token,
excluded_room_ids=self.rooms_to_exclude_globally,
)
)
# 1) Assemble a list of the first membership event after the `to_token` so we can
# step backward to the previous membership that would apply to the from/to
# range.
first_membership_change_by_room_id_after_to_token: Dict[
str, CurrentStateDeltaMembership
] = {}
for membership_change in current_state_delta_membership_changes_after_to_token:
# Only set if we haven't already set it
first_membership_change_by_room_id_after_to_token.setdefault(
membership_change.room_id, membership_change
)
# 1) Fixup
#
# Since we fetched a snapshot of the users room list at some point in time after
# the from/to tokens, we need to revert/rewind some membership changes to match
# the point in time of the `to_token`.
for (
room_id,
first_membership_change_after_to_token,
) in first_membership_change_by_room_id_after_to_token.items():
# 1a) Remove rooms that the user joined after the `to_token`
if first_membership_change_after_to_token.prev_event_id is None:
sync_room_id_set.pop(room_id, None)
# 1b) 1c) From the first membership event after the `to_token`, step backward to the
# previous membership that would apply to the from/to range.
else:
# We don't expect these fields to be `None` if we have a `prev_event_id`
# but we're being defensive since it's possible that the prev event was
# culled from the database.
if (
first_membership_change_after_to_token.prev_event_pos is not None
and first_membership_change_after_to_token.prev_membership
is not None
):
sync_room_id_set[room_id] = _RoomMembershipForUser(
room_id=room_id,
event_id=first_membership_change_after_to_token.prev_event_id,
event_pos=first_membership_change_after_to_token.prev_event_pos,
membership=first_membership_change_after_to_token.prev_membership,
sender=first_membership_change_after_to_token.prev_sender,
# We will update these fields below to be accurate
newly_joined=False,
newly_left=False,
is_dm=False,
)
else:
# If we can't find the previous membership event, we shouldn't
# include the room in the sync response since we can't determine the
# exact membership state and shouldn't rely on the current snapshot.
sync_room_id_set.pop(room_id, None)
# 2) Fetch membership changes that fall in the range from `from_token` up to `to_token`
current_state_delta_membership_changes_in_from_to_range = []
if from_token:
current_state_delta_membership_changes_in_from_to_range = (
await self.store.get_current_state_delta_membership_changes_for_user(
user_id,
from_key=from_token.room_key,
to_key=to_token.room_key,
excluded_room_ids=self.rooms_to_exclude_globally,
)
)
# 2) Assemble a list of the last membership events in some given ranges. Someone
# could have left and joined multiple times during the given range but we only
# care about end-result so we grab the last one.
last_membership_change_by_room_id_in_from_to_range: Dict[
str, CurrentStateDeltaMembership
] = {}
# We also want to assemble a list of the first membership events during the token
# range so we can step backward to the previous membership that would apply to
# before the token range to see if we have `newly_joined` the room.
first_membership_change_by_room_id_in_from_to_range: Dict[
str, CurrentStateDeltaMembership
] = {}
# Keep track if the room has a non-join event in the token range so we can later
# tell if it was a `newly_joined` room. If the last membership event in the
# token range is a join and there is also some non-join in the range, we know
# they `newly_joined`.
has_non_join_event_by_room_id_in_from_to_range: Dict[str, bool] = {}
for (
membership_change
) in current_state_delta_membership_changes_in_from_to_range:
room_id = membership_change.room_id
last_membership_change_by_room_id_in_from_to_range[room_id] = (
membership_change
)
# Only set if we haven't already set it
first_membership_change_by_room_id_in_from_to_range.setdefault(
room_id, membership_change
)
if membership_change.membership != Membership.JOIN:
has_non_join_event_by_room_id_in_from_to_range[room_id] = True
# 2) Fixup
#
# 3) We also want to assemble a list of possibly newly joined rooms. Someone
# could have left and joined multiple times during the given range but we only
# care about whether they are joined at the end of the token range so we are
# working with the last membership even in the token range.
possibly_newly_joined_room_ids = set()
for (
last_membership_change_in_from_to_range
) in last_membership_change_by_room_id_in_from_to_range.values():
room_id = last_membership_change_in_from_to_range.room_id
# 3)
if last_membership_change_in_from_to_range.membership == Membership.JOIN:
possibly_newly_joined_room_ids.add(room_id)
# 2) Figure out newly_left rooms (> `from_token` and <= `to_token`).
if last_membership_change_in_from_to_range.membership == Membership.LEAVE:
# 2) Mark this room as `newly_left`
# If we're seeing a membership change here, we should expect to already
# have it in our snapshot but if a state reset happens, it wouldn't have
# shown up in our snapshot but appear as a change here.
existing_sync_entry = sync_room_id_set.get(room_id)
if existing_sync_entry is not None:
# Normal expected case
sync_room_id_set[room_id] = existing_sync_entry.copy_and_replace(
newly_left=True
)
else:
# State reset!
logger.warn(
"State reset detected for room_id %s with %s who is no longer in the room",
room_id,
user_id,
)
# Even though a state reset happened which removed the person from
# the room, we still add it the list so the user knows they left the
# room. Downstream code can check for a state reset by looking for
# `event_id=None and membership is not None`.
sync_room_id_set[room_id] = _RoomMembershipForUser(
room_id=room_id,
event_id=last_membership_change_in_from_to_range.event_id,
event_pos=last_membership_change_in_from_to_range.event_pos,
membership=last_membership_change_in_from_to_range.membership,
sender=last_membership_change_in_from_to_range.sender,
newly_joined=False,
newly_left=True,
is_dm=False,
)
# 3) Figure out `newly_joined`
for room_id in possibly_newly_joined_room_ids:
has_non_join_in_from_to_range = (
has_non_join_event_by_room_id_in_from_to_range.get(room_id, False)
)
# If the last membership event in the token range is a join and there is
# also some non-join in the range, we know they `newly_joined`.
if has_non_join_in_from_to_range:
# We found a `newly_joined` room (we left and joined within the token range)
sync_room_id_set[room_id] = sync_room_id_set[room_id].copy_and_replace(
newly_joined=True
)
else:
prev_event_id = first_membership_change_by_room_id_in_from_to_range[
room_id
].prev_event_id
prev_membership = first_membership_change_by_room_id_in_from_to_range[
room_id
].prev_membership
if prev_event_id is None:
# We found a `newly_joined` room (we are joining the room for the
# first time within the token range)
sync_room_id_set[room_id] = sync_room_id_set[
room_id
].copy_and_replace(newly_joined=True)
# Last resort, we need to step back to the previous membership event
# just before the token range to see if we're joined then or not.
elif prev_membership != Membership.JOIN:
# We found a `newly_joined` room (we left before the token range
# and joined within the token range)
sync_room_id_set[room_id] = sync_room_id_set[
room_id
].copy_and_replace(newly_joined=True)
# 4) Figure out which rooms the user considers to be direct-message (DM) rooms
#
# We're using global account data (`m.direct`) instead of checking for
# `is_direct` on membership events because that property only appears for
# the invitee membership event (doesn't show up for the inviter).
#
# We're unable to take `to_token` into account for global account data since
# we only keep track of the latest account data for the user.
dm_map = await self.store.get_global_account_data_by_type_for_user(
user_id, AccountDataTypes.DIRECT
)
# Flatten out the map. Account data is set by the client so it needs to be
# scrutinized.
dm_room_id_set = set()
if isinstance(dm_map, dict):
for room_ids in dm_map.values():
# Account data should be a list of room IDs. Ignore anything else
if isinstance(room_ids, list):
for room_id in room_ids:
if isinstance(room_id, str):
dm_room_id_set.add(room_id)
# 4) Fixup
for room_id in sync_room_id_set:
sync_room_id_set[room_id] = sync_room_id_set[room_id].copy_and_replace(
is_dm=room_id in dm_room_id_set
)
return sync_room_id_set
async def filter_rooms_relevant_for_sync(
self,
user: UserID,
room_membership_for_user_map: Dict[str, _RoomMembershipForUser],
) -> Dict[str, _RoomMembershipForUser]:
"""
Filter room IDs that should/can be listed for this user in the sync response (the
full room list that will be further filtered, sorted, and sliced).
We're looking for rooms where the user has the following state in the token
range (> `from_token` and <= `to_token`):
- `invite`, `join`, `knock`, `ban` membership events
- Kicks (`leave` membership events where `sender` is different from the
`user_id`/`state_key`)
- `newly_left` (rooms that were left during the given token range)
- In order for bans/kicks to not show up in sync, you need to `/forget` those
rooms. This doesn't modify the event itself though and only adds the
`forgotten` flag to the `room_memberships` table in Synapse. There isn't a way
to tell when a room was forgotten at the moment so we can't factor it into the
from/to range.
Args:
user: User that is syncing
room_membership_for_user_map: Room membership for the user
Returns:
A dictionary of room IDs that should be listed in the sync response along
with membership information in that room at the time of `to_token`.
"""
user_id = user.to_string()
# Filter rooms to only what we're interested to sync with
filtered_sync_room_map = {
room_id: room_membership_for_user
for room_id, room_membership_for_user in room_membership_for_user_map.items()
if filter_membership_for_sync(
user_id=user_id,
room_membership_for_user=room_membership_for_user,
)
}
return filtered_sync_room_map
async def check_room_subscription_allowed_for_user(
self,
room_id: str,
room_membership_for_user_map: Dict[str, _RoomMembershipForUser],
to_token: StreamToken,
) -> Optional[_RoomMembershipForUser]:
"""
Check whether the user is allowed to see the room based on whether they have
ever had membership in the room or if the room is `world_readable`.
Similar to `check_user_in_room_or_world_readable(...)`
Args:
room_id: Room to check
room_membership_for_user_map: Room membership for the user at the time of
the `to_token` (<= `to_token`).
to_token: The token to fetch rooms up to.
Returns:
The room membership for the user if they are allowed to subscribe to the
room else `None`.
"""
# We can first check if they are already allowed to see the room based
# on our previous work to assemble the `room_membership_for_user_map`.
#
# If they have had any membership in the room over time (up to the `to_token`),
# let them subscribe and see what they can.
existing_membership_for_user = room_membership_for_user_map.get(room_id)
if existing_membership_for_user is not None:
return existing_membership_for_user
# TODO: Handle `world_readable` rooms
return None
# If the room is `world_readable`, it doesn't matter whether they can join,
# everyone can see the room.
# not_in_room_membership_for_user = _RoomMembershipForUser(
# room_id=room_id,
# event_id=None,
# event_pos=None,
# membership=None,
# sender=None,
# newly_joined=False,
# newly_left=False,
# is_dm=False,
# )
# room_state = await self.get_current_state_at(
# room_id=room_id,
# room_membership_for_user_at_to_token=not_in_room_membership_for_user,
# state_filter=StateFilter.from_types(
# [(EventTypes.RoomHistoryVisibility, "")]
# ),
# to_token=to_token,
# )
# visibility_event = room_state.get((EventTypes.RoomHistoryVisibility, ""))
# if (
# visibility_event is not None
# and visibility_event.content.get("history_visibility")
# == HistoryVisibility.WORLD_READABLE
# ):
# return not_in_room_membership_for_user
# return None
async def filter_rooms(
self,
user: UserID,
sync_room_map: Dict[str, _RoomMembershipForUser],
filters: SlidingSyncConfig.SlidingSyncList.Filters,
to_token: StreamToken,
) -> Dict[str, _RoomMembershipForUser]:
"""
Filter rooms based on the sync request.
Args:
user: User to filter rooms for
sync_room_map: Dictionary of room IDs to sort along with membership
information in the room at the time of `to_token`.
filters: Filters to apply
to_token: We filter based on the state of the room at this token
Returns:
A filtered dictionary of room IDs along with membership information in the
room at the time of `to_token`.
"""
filtered_room_id_set = set(sync_room_map.keys())
# Filter for Direct-Message (DM) rooms
if filters.is_dm is not None:
if filters.is_dm:
# Only DM rooms please
filtered_room_id_set = {
room_id
for room_id in filtered_room_id_set
if sync_room_map[room_id].is_dm
}
else:
# Only non-DM rooms please
filtered_room_id_set = {
room_id
for room_id in filtered_room_id_set
if not sync_room_map[room_id].is_dm
}
if filters.spaces:
raise NotImplementedError()
# Filter for encrypted rooms
if filters.is_encrypted is not None:
# Make a copy so we don't run into an error: `Set changed size during
# iteration`, when we filter out and remove items
for room_id in filtered_room_id_set.copy():
state_at_to_token = await self.storage_controllers.state.get_state_at(
room_id,
to_token,
state_filter=StateFilter.from_types(
[(EventTypes.RoomEncryption, "")]
),
# Partially-stated rooms should have all state events except for the
# membership events so we don't need to wait because we only care
# about retrieving the `EventTypes.RoomEncryption` state event here.
# Plus we don't want to block the whole sync waiting for this one
# room.
await_full_state=False,
)
is_encrypted = state_at_to_token.get((EventTypes.RoomEncryption, ""))
# If we're looking for encrypted rooms, filter out rooms that are not
# encrypted and vice versa
if (filters.is_encrypted and not is_encrypted) or (
not filters.is_encrypted and is_encrypted
):
filtered_room_id_set.remove(room_id)
# Filter for rooms that the user has been invited to
if filters.is_invite is not None:
# Make a copy so we don't run into an error: `Set changed size during
# iteration`, when we filter out and remove items
for room_id in filtered_room_id_set.copy():
room_for_user = sync_room_map[room_id]
# If we're looking for invite rooms, filter out rooms that the user is
# not invited to and vice versa
if (
filters.is_invite and room_for_user.membership != Membership.INVITE
) or (
not filters.is_invite
and room_for_user.membership == Membership.INVITE
):
filtered_room_id_set.remove(room_id)
# Filter by room type (space vs room, etc). A room must match one of the types
# provided in the list. `None` is a valid type for rooms which do not have a
# room type.
if filters.room_types is not None or filters.not_room_types is not None:
room_to_type = await self.store.bulk_get_room_type(
{
room_id
for room_id in filtered_room_id_set
# We only know the room types for joined rooms
if sync_room_map[room_id].membership == Membership.JOIN
}
)
for room_id, room_type in room_to_type.items():
if (
filters.room_types is not None
and room_type not in filters.room_types
):
filtered_room_id_set.remove(room_id)
if (
filters.not_room_types is not None
and room_type in filters.not_room_types
):
filtered_room_id_set.remove(room_id)
if filters.room_name_like:
raise NotImplementedError()
if filters.tags:
raise NotImplementedError()
if filters.not_tags:
raise NotImplementedError()
# Assemble a new sync room map but only with the `filtered_room_id_set`
return {room_id: sync_room_map[room_id] for room_id in filtered_room_id_set}
async def sort_rooms(
self,
sync_room_map: Dict[str, _RoomMembershipForUser],
to_token: StreamToken,
) -> List[_RoomMembershipForUser]:
"""
Sort by `stream_ordering` of the last event that the user should see in the
room. `stream_ordering` is unique so we get a stable sort.
Args:
sync_room_map: Dictionary of room IDs to sort along with membership
information in the room at the time of `to_token`.
to_token: We sort based on the events in the room at this token (<= `to_token`)
Returns:
A sorted list of room IDs by `stream_ordering` along with membership information.
"""
# Assemble a map of room ID to the `stream_ordering` of the last activity that the
# user should see in the room (<= `to_token`)
last_activity_in_room_map: Dict[str, int] = {}
for room_id, room_for_user in sync_room_map.items():
# If they are fully-joined to the room, let's find the latest activity
# at/before the `to_token`.
if room_for_user.membership == Membership.JOIN:
last_event_result = (
await self.store.get_last_event_pos_in_room_before_stream_ordering(
room_id, to_token.room_key
)
)
# If the room has no events at/before the `to_token`, this is probably a
# mistake in the code that generates the `sync_room_map` since that should
# only give us rooms that the user had membership in during the token range.
assert last_event_result is not None
_, event_pos = last_event_result
last_activity_in_room_map[room_id] = event_pos.stream
else:
# Otherwise, if the user has left/been invited/knocked/been banned from
# a room, they shouldn't see anything past that point.
#
# FIXME: It's possible that people should see beyond this point in
# invited/knocked cases if for example the room has
# `invite`/`world_readable` history visibility, see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
last_activity_in_room_map[room_id] = room_for_user.event_pos.stream
return sorted(
sync_room_map.values(),
# Sort by the last activity (stream_ordering) in the room
key=lambda room_info: last_activity_in_room_map[room_info.room_id],
# We want descending order
reverse=True,
)
async def get_current_state_ids_at(
self,
room_id: str,
room_membership_for_user_at_to_token: _RoomMembershipForUser,
state_filter: StateFilter,
to_token: StreamToken,
) -> StateMap[str]:
"""
Get current state IDs for the user in the room according to their membership. This
will be the current state at the time of their LEAVE/BAN, otherwise will be the
current state <= to_token.
Args:
room_id: The room ID to fetch data for
room_membership_for_user_at_token: Membership information for the user
in the room at the time of `to_token`.
to_token: The point in the stream to sync up to.
"""
room_state_ids: StateMap[str]
# People shouldn't see past their leave/ban event
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
# TODO: `get_state_ids_at(...)` doesn't take into account the "current state"
room_state_ids = await self.storage_controllers.state.get_state_ids_at(
room_id,
stream_position=to_token.copy_and_replace(
StreamKeyType.ROOM,
room_membership_for_user_at_to_token.event_pos.to_room_stream_token(),
),
state_filter=state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
)
# Otherwise, we can get the latest current state in the room
else:
room_state_ids = await self.storage_controllers.state.get_current_state_ids(
room_id,
state_filter,
# Partially-stated rooms should have all state events except for
# remote membership events. Since we've already excluded
# partially-stated rooms unless `required_state` only has
# `["m.room.member", "$LAZY"]` for membership, we should be able to
# retrieve everything requested. When we're lazy-loading, if there
# are some remote senders in the timeline, we should also have their
# membership event because we had to auth that timeline event. Plus
# we don't want to block the whole sync waiting for this one room.
await_full_state=False,
)
# TODO: Query `current_state_delta_stream` and reverse/rewind back to the `to_token`
return room_state_ids
async def get_current_state_at(
self,
room_id: str,
room_membership_for_user_at_to_token: _RoomMembershipForUser,
state_filter: StateFilter,
to_token: StreamToken,
) -> StateMap[EventBase]:
"""
Get current state for the user in the room according to their membership. This
will be the current state at the time of their LEAVE/BAN, otherwise will be the
current state <= to_token.
Args:
room_id: The room ID to fetch data for
room_membership_for_user_at_token: Membership information for the user
in the room at the time of `to_token`.
to_token: The point in the stream to sync up to.
"""
room_state_ids = await self.get_current_state_ids_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=state_filter,
to_token=to_token,
)
event_map = await self.store.get_events(list(room_state_ids.values()))
state_map = {}
for key, event_id in room_state_ids.items():
event = event_map.get(event_id)
if event:
state_map[key] = event
return state_map
async def get_room_sync_data(
self,
user: UserID,
room_id: str,
room_sync_config: RoomSyncConfig,
room_membership_for_user_at_to_token: _RoomMembershipForUser,
from_token: Optional[StreamToken],
to_token: StreamToken,
) -> SlidingSyncResult.RoomResult:
"""
Fetch room data for the sync response.
We fetch data according to the token range (> `from_token` and <= `to_token`).
Args:
user: User to fetch data for
room_id: The room ID to fetch data for
room_sync_config: Config for what data we should fetch for a room in the
sync response.
room_membership_for_user_at_to_token: Membership information for the user
in the room at the time of `to_token`.
from_token: The point in the stream to sync from.
to_token: The point in the stream to sync up to.
"""
# Assemble the list of timeline events
#
# FIXME: It would be nice to make the `rooms` response more uniform regardless of
# membership. Currently, we have to make all of these optional because
# `invite`/`knock` rooms only have `stripped_state`. See
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
timeline_events: List[EventBase] = []
bundled_aggregations: Optional[Dict[str, BundledAggregations]] = None
limited: Optional[bool] = None
prev_batch_token: Optional[StreamToken] = None
num_live: Optional[int] = None
if (
room_sync_config.timeline_limit > 0
# No timeline for invite/knock rooms (just `stripped_state`)
and room_membership_for_user_at_to_token.membership
not in (Membership.INVITE, Membership.KNOCK)
):
limited = False
# We want to start off using the `to_token` (vs `from_token`) because we look
# backwards from the `to_token` up to the `timeline_limit` and we might not
# reach the `from_token` before we hit the limit. We will update the room stream
# position once we've fetched the events to point to the earliest event fetched.
prev_batch_token = to_token
# We're going to paginate backwards from the `to_token`
from_bound = to_token.room_key
# People shouldn't see past their leave/ban event
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
from_bound = (
room_membership_for_user_at_to_token.event_pos.to_room_stream_token()
)
# Determine whether we should limit the timeline to the token range.
#
# We should return historical messages (before token range) in the
# following cases because we want clients to be able to show a basic
# screen of information:
# - Initial sync (because no `from_token` to limit us anyway)
# - When users `newly_joined`
# - TODO: For an incremental sync where we haven't sent it down this
# connection before
to_bound = (
from_token.room_key
if from_token is not None
and not room_membership_for_user_at_to_token.newly_joined
else None
)
timeline_events, new_room_key = await self.store.paginate_room_events(
room_id=room_id,
from_key=from_bound,
to_key=to_bound,
direction=Direction.BACKWARDS,
# We add one so we can determine if there are enough events to saturate
# the limit or not (see `limited`)
limit=room_sync_config.timeline_limit + 1,
event_filter=None,
)
# We want to return the events in ascending order (the last event is the
# most recent).
timeline_events.reverse()
# Determine our `limited` status based on the timeline. We do this before
# filtering the events so we can accurately determine if there is more to
# paginate even if we filter out some/all events.
if len(timeline_events) > room_sync_config.timeline_limit:
limited = True
# Get rid of that extra "+ 1" event because we only used it to determine
# if we hit the limit or not
timeline_events = timeline_events[-room_sync_config.timeline_limit :]
assert timeline_events[0].internal_metadata.stream_ordering
new_room_key = RoomStreamToken(
stream=timeline_events[0].internal_metadata.stream_ordering - 1
)
# Make sure we don't expose any events that the client shouldn't see
timeline_events = await filter_events_for_client(
self.storage_controllers,
user.to_string(),
timeline_events,
is_peeking=room_membership_for_user_at_to_token.membership
!= Membership.JOIN,
filter_send_to_client=True,
)
# TODO: Filter out `EventTypes.CallInvite` in public rooms,
# see https://github.com/element-hq/synapse/issues/17359
# TODO: Handle timeline gaps (`get_timeline_gaps()`)
# Determine how many "live" events we have (events within the given token range).
#
# This is mostly useful to determine whether a given @mention event should
# make a noise or not. Clients cannot rely solely on the absence of
# `initial: true` to determine live events because if a room not in the
# sliding window bumps into the window because of an @mention it will have
# `initial: true` yet contain a single live event (with potentially other
# old events in the timeline)
num_live = 0
if from_token is not None:
for timeline_event in reversed(timeline_events):
# This fields should be present for all persisted events
assert timeline_event.internal_metadata.stream_ordering is not None
assert timeline_event.internal_metadata.instance_name is not None
persisted_position = PersistedEventPosition(
instance_name=timeline_event.internal_metadata.instance_name,
stream=timeline_event.internal_metadata.stream_ordering,
)
if persisted_position.persisted_after(from_token.room_key):
num_live += 1
else:
# Since we're iterating over the timeline events in
# reverse-chronological order, we can break once we hit an event
# that's not live. In the future, we could potentially optimize
# this more with a binary search (bisect).
break
# If the timeline is `limited=True`, the client does not have all events
# necessary to calculate aggregations themselves.
if limited:
bundled_aggregations = (
await self.relations_handler.get_bundled_aggregations(
timeline_events, user.to_string()
)
)
# Update the `prev_batch_token` to point to the position that allows us to
# keep paginating backwards from the oldest event we return in the timeline.
prev_batch_token = prev_batch_token.copy_and_replace(
StreamKeyType.ROOM, new_room_key
)
# Figure out any stripped state events for invite/knocks. This allows the
# potential joiner to identify the room.
stripped_state: List[JsonDict] = []
if room_membership_for_user_at_to_token.membership in (
Membership.INVITE,
Membership.KNOCK,
):
# This should never happen. If someone is invited/knocked on room, then
# there should be an event for it.
assert room_membership_for_user_at_to_token.event_id is not None
invite_or_knock_event = await self.store.get_event(
room_membership_for_user_at_to_token.event_id
)
stripped_state = []
if invite_or_knock_event.membership == Membership.INVITE:
stripped_state.extend(
invite_or_knock_event.unsigned.get("invite_room_state", [])
)
elif invite_or_knock_event.membership == Membership.KNOCK:
stripped_state.extend(
invite_or_knock_event.unsigned.get("knock_room_state", [])
)
stripped_state.append(strip_event(invite_or_knock_event))
# TODO: Handle state resets. For example, if we see
# `room_membership_for_user_at_to_token.event_id=None and
# room_membership_for_user_at_to_token.membership is not None`, we should
# indicate to the client that a state reset happened. Perhaps we should indicate
# this by setting `initial: True` and empty `required_state`.
# TODO: Since we can't determine whether we've already sent a room down this
# Sliding Sync connection before (we plan to add this optimization in the
# future), we're always returning the requested room state instead of
# updates.
initial = True
# Check whether the room has a name set
name_state_ids = await self.get_current_state_ids_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=StateFilter.from_types([(EventTypes.Name, "")]),
to_token=to_token,
)
name_event_id = name_state_ids.get((EventTypes.Name, ""))
room_membership_summary: Mapping[str, MemberSummary]
empty_membership_summary = MemberSummary([], 0)
if room_membership_for_user_at_to_token.membership in (
Membership.LEAVE,
Membership.BAN,
):
# TODO: Figure out how to get the membership summary for left/banned rooms
room_membership_summary = {}
else:
room_membership_summary = await self.store.get_room_summary(room_id)
# TODO: Reverse/rewind back to the `to_token`
# `heroes` are required if the room name is not set.
#
# Note: When you're the first one on your server to be invited to a new room
# over federation, we only have access to some stripped state in
# `event.unsigned.invite_room_state` which currently doesn't include `heroes`,
# see https://github.com/matrix-org/matrix-spec/issues/380. This means that
# clients won't be able to calculate the room name when necessary and just a
# pitfall we have to deal with until that spec issue is resolved.
hero_user_ids: List[str] = []
# TODO: Should we also check for `EventTypes.CanonicalAlias`
# (`m.room.canonical_alias`) as a fallback for the room name? see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
if name_event_id is None:
hero_user_ids = extract_heroes_from_room_summary(
room_membership_summary, me=user.to_string()
)
# Fetch the `required_state` for the room
#
# No `required_state` for invite/knock rooms (just `stripped_state`)
#
# FIXME: It would be nice to make the `rooms` response more uniform regardless
# of membership. Currently, we have to make this optional because
# `invite`/`knock` rooms only have `stripped_state`. See
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1653045932
#
# Calculate the `StateFilter` based on the `required_state` for the room
required_state_filter = StateFilter.none()
if room_membership_for_user_at_to_token.membership not in (
Membership.INVITE,
Membership.KNOCK,
):
# If we have a double wildcard ("*", "*") in the `required_state`, we need
# to fetch all state for the room
#
# Note: MSC3575 describes different behavior to how we're handling things
# here but since it's not wrong to return more state than requested
# (`required_state` is just the minimum requested), it doesn't matter if we
# include more than client wanted. This complexity is also under scrutiny,
# see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1185109050
#
# > One unique exception is when you request all state events via ["*", "*"]. When used,
# > all state events are returned by default, and additional entries FILTER OUT the returned set
# > of state events. These additional entries cannot use '*' themselves.
# > For example, ["*", "*"], ["m.room.member", "@alice:example.com"] will _exclude_ every m.room.member
# > event _except_ for @alice:example.com, and include every other state event.
# > In addition, ["*", "*"], ["m.space.child", "*"] is an error, the m.space.child filter is not
# > required as it would have been returned anyway.
# >
# > -- MSC3575 (https://github.com/matrix-org/matrix-spec-proposals/pull/3575)
if StateValues.WILDCARD in room_sync_config.required_state_map.get(
StateValues.WILDCARD, set()
):
required_state_filter = StateFilter.all()
# TODO: `StateFilter` currently doesn't support wildcard event types. We're
# currently working around this by returning all state to the client but it
# would be nice to fetch less from the database and return just what the
# client wanted.
elif (
room_sync_config.required_state_map.get(StateValues.WILDCARD)
is not None
):
required_state_filter = StateFilter.all()
else:
required_state_types: List[Tuple[str, Optional[str]]] = []
for (
state_type,
state_key_set,
) in room_sync_config.required_state_map.items():
for state_key in state_key_set:
if state_key == StateValues.WILDCARD:
# `None` is a wildcard in the `StateFilter`
required_state_types.append((state_type, None))
# We need to fetch all relevant people when we're lazy-loading membership
elif (
state_type == EventTypes.Member
and state_key == StateValues.LAZY
):
# Everyone in the timeline is relevant
timeline_membership: Set[str] = set()
if timeline_events is not None:
for timeline_event in timeline_events:
timeline_membership.add(timeline_event.sender)
for user_id in timeline_membership:
required_state_types.append(
(EventTypes.Member, user_id)
)
# FIXME: We probably also care about invite, ban, kick, targets, etc
# but the spec only mentions "senders".
else:
required_state_types.append((state_type, state_key))
required_state_filter = StateFilter.from_types(required_state_types)
# We need this base set of info for the response so let's just fetch it along
# with the `required_state` for the room
meta_room_state = [(EventTypes.Name, ""), (EventTypes.RoomAvatar, "")] + [
(EventTypes.Member, hero_user_id) for hero_user_id in hero_user_ids
]
state_filter = StateFilter.all()
if required_state_filter != StateFilter.all():
state_filter = StateFilter(
types=StateFilter.from_types(
chain(meta_room_state, required_state_filter.to_types())
).types,
include_others=required_state_filter.include_others,
)
# We can return all of the state that was requested if this was the first
# time we've sent the room down this connection.
room_state: StateMap[EventBase] = {}
if initial:
room_state = await self.get_current_state_at(
room_id=room_id,
room_membership_for_user_at_to_token=room_membership_for_user_at_to_token,
state_filter=state_filter,
to_token=to_token,
)
else:
# TODO: Once we can figure out if we've sent a room down this connection before,
# we can return updates instead of the full required state.
raise NotImplementedError()
required_room_state: StateMap[EventBase] = {}
if required_state_filter != StateFilter.none():
required_room_state = required_state_filter.filter_state(room_state)
# Find the room name and avatar from the state
room_name: Optional[str] = None
# TODO: Should we also check for `EventTypes.CanonicalAlias`
# (`m.room.canonical_alias`) as a fallback for the room name? see
# https://github.com/matrix-org/matrix-spec-proposals/pull/3575#discussion_r1671260153
name_event = room_state.get((EventTypes.Name, ""))
if name_event is not None:
room_name = name_event.content.get("name")
room_avatar: Optional[str] = None
avatar_event = room_state.get((EventTypes.RoomAvatar, ""))
if avatar_event is not None:
room_avatar = avatar_event.content.get("url")
# Assemble heroes: extract the info from the state we just fetched
heroes: List[SlidingSyncResult.RoomResult.StrippedHero] = []
for hero_user_id in hero_user_ids:
member_event = room_state.get((EventTypes.Member, hero_user_id))
if member_event is not None:
heroes.append(
SlidingSyncResult.RoomResult.StrippedHero(
user_id=hero_user_id,
display_name=member_event.content.get("displayname"),
avatar_url=member_event.content.get("avatar_url"),
)
)
# Figure out the last bump event in the room
last_bump_event_result = (
await self.store.get_last_event_pos_in_room_before_stream_ordering(
room_id, to_token.room_key, event_types=DEFAULT_BUMP_EVENT_TYPES
)
)
# By default, just choose the membership event position
bump_stamp = room_membership_for_user_at_to_token.event_pos.stream
# But if we found a bump event, use that instead
if last_bump_event_result is not None:
_, bump_event_pos = last_bump_event_result
bump_stamp = bump_event_pos.stream
return SlidingSyncResult.RoomResult(
name=room_name,
avatar=room_avatar,
heroes=heroes,
is_dm=room_membership_for_user_at_to_token.is_dm,
initial=initial,
required_state=list(required_room_state.values()),
timeline_events=timeline_events,
bundled_aggregations=bundled_aggregations,
stripped_state=stripped_state,
prev_batch=prev_batch_token,
limited=limited,
num_live=num_live,
bump_stamp=bump_stamp,
joined_count=room_membership_summary.get(
Membership.JOIN, empty_membership_summary
).count,
invited_count=room_membership_summary.get(
Membership.INVITE, empty_membership_summary
).count,
# TODO: These are just dummy values. We could potentially just remove these
# since notifications can only really be done correctly on the client anyway
# (encrypted rooms).
notification_count=0,
highlight_count=0,
)
async def get_extensions_response(
self,
sync_config: SlidingSyncConfig,
to_token: StreamToken,
) -> SlidingSyncResult.Extensions:
"""Handle extension requests.
Args:
sync_config: Sync configuration
to_token: The point in the stream to sync up to.
"""
if sync_config.extensions is None:
return SlidingSyncResult.Extensions()
to_device_response = None
if sync_config.extensions.to_device:
to_device_response = await self.get_to_device_extensions_response(
sync_config=sync_config,
to_device_request=sync_config.extensions.to_device,
to_token=to_token,
)
return SlidingSyncResult.Extensions(to_device=to_device_response)
async def get_to_device_extensions_response(
self,
sync_config: SlidingSyncConfig,
to_device_request: SlidingSyncConfig.Extensions.ToDeviceExtension,
to_token: StreamToken,
) -> SlidingSyncResult.Extensions.ToDeviceExtension:
"""Handle to-device extension (MSC3885)
Args:
sync_config: Sync configuration
to_device_request: The to-device extension from the request
to_token: The point in the stream to sync up to.
"""
user_id = sync_config.user.to_string()
device_id = sync_config.device_id
# Check that this request has a valid device ID (not all requests have
# to belong to a device, and so device_id is None), and that the
# extension is enabled.
if device_id is None or not to_device_request.enabled:
return SlidingSyncResult.Extensions.ToDeviceExtension(
next_batch=f"{to_token.to_device_key}",
events=[],
)
since_stream_id = 0
if to_device_request.since is not None:
# We've already validated this is an int.
since_stream_id = int(to_device_request.since)
if to_token.to_device_key < since_stream_id:
# The since token is ahead of our current token, so we return an
# empty response.
logger.warning(
"Got to-device.since from the future. since token: %r is ahead of our current to_device stream position: %r",
since_stream_id,
to_token.to_device_key,
)
return SlidingSyncResult.Extensions.ToDeviceExtension(
next_batch=to_device_request.since,
events=[],
)
# Delete everything before the given since token, as we know the
# device must have received them.
deleted = await self.store.delete_messages_for_device(
user_id=user_id,
device_id=device_id,
up_to_stream_id=since_stream_id,
)
logger.debug(
"Deleted %d to-device messages up to %d for %s",
deleted,
since_stream_id,
user_id,
)
messages, stream_id = await self.store.get_messages_for_device(
user_id=user_id,
device_id=device_id,
from_stream_id=since_stream_id,
to_stream_id=to_token.to_device_key,
limit=min(to_device_request.limit, 100), # Limit to at most 100 events
)
return SlidingSyncResult.Extensions.ToDeviceExtension(
next_batch=f"{stream_id}",
events=messages,
)
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