summary refs log tree commit diff
path: root/synapse/handlers/federation.py
blob: 5187bcb5bb6d20f75c2b3040736a9a7588cd60aa (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
# -*- coding: utf-8 -*-
# Copyright 2014 OpenMarket Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

"""Contains handlers for federation events."""

from ._base import BaseHandler

from synapse.api.events.room import InviteJoinEvent, RoomMemberEvent
from synapse.api.constants import Membership
from synapse.util.logutils import log_function
from synapse.federation.pdu_codec import PduCodec
from synapse.api.errors import SynapseError

from twisted.internet import defer, reactor

import logging


logger = logging.getLogger(__name__)


class FederationHandler(BaseHandler):
    """Handles events that originated from federation.
        Responsible for:
        a) handling received Pdus before handing them on as Events to the rest
        of the home server (including auth and state conflict resoultion)
        b) converting events that were produced by local clients that may need
        to be sent to remote home servers.
    """

    def __init__(self, hs):
        super(FederationHandler, self).__init__(hs)

        self.distributor.observe(
            "user_joined_room",
            self._on_user_joined
        )

        self.waiting_for_join_list = {}

        self.store = hs.get_datastore()
        self.replication_layer = hs.get_replication_layer()
        self.state_handler = hs.get_state_handler()
        # self.auth_handler = gs.get_auth_handler()
        self.server_name = hs.hostname

        self.lock_manager = hs.get_room_lock_manager()

        self.replication_layer.set_handler(self)

        self.pdu_codec = PduCodec(hs)

    @log_function
    @defer.inlineCallbacks
    def handle_new_event(self, event, snapshot):
        """ Takes in an event from the client to server side, that has already
        been authed and handled by the state module, and sends it to any
        remote home servers that may be interested.

        Args:
            event
            snapshot (.storage.Snapshot): THe snapshot the event happened after

        Returns:
            Deferred: Resolved when it has successfully been queued for
            processing.
        """

        pdu = self.pdu_codec.pdu_from_event(event)

        if not hasattr(pdu, "destinations") or not pdu.destinations:
            pdu.destinations = []

        yield self.replication_layer.send_pdu(pdu)

    @log_function
    @defer.inlineCallbacks
    def on_receive_pdu(self, pdu, backfilled):
        """ Called by the ReplicationLayer when we have a new pdu. We need to
        do auth checks and put it throught the StateHandler.
        """
        event = self.pdu_codec.event_from_pdu(pdu)

        logger.debug("Got event: %s", event.event_id)

        with (yield self.lock_manager.lock(pdu.context)):
            if event.is_state and not backfilled:
                is_new_state = yield self.state_handler.handle_new_state(
                    pdu
                )
                if not is_new_state:
                    return
            else:
                is_new_state = False
        # TODO: Implement something in federation that allows us to
        # respond to PDU.

        if hasattr(event, "state_key") and not is_new_state:
            logger.debug("Ignoring old state: %s", event.event_id)
            return

        target_is_mine = False
        if hasattr(event, "target_host"):
            target_is_mine = event.target_host == self.hs.hostname

        if event.type == InviteJoinEvent.TYPE:
            if not target_is_mine:
                logger.debug("Ignoring invite/join event %s", event)
                return

            # If we receive an invite/join event then we need to join the
            # sender to the given room.
            # TODO: We should probably auth this or some such
            content = event.content
            content.update({"membership": Membership.JOIN})
            new_event = self.event_factory.create_event(
                etype=RoomMemberEvent.TYPE,
                state_key=event.user_id,
                room_id=event.room_id,
                user_id=event.user_id,
                membership=Membership.JOIN,
                content=content
            )

            yield self.hs.get_handlers().room_member_handler.change_membership(
                new_event,
                do_auth=False,
            )

        else:
            with (yield self.room_lock.lock(event.room_id)):
                yield self.store.persist_event(event, backfilled)

            room = yield self.store.get_room(event.room_id)

            if not room:
                # Huh, let's try and get the current state
                try:
                    yield self.replication_layer.get_state_for_context(
                        event.origin, event.room_id
                    )

                    hosts = yield self.store.get_joined_hosts_for_room(
                        event.room_id
                    )
                    if self.hs.hostname in hosts:
                        try:
                            yield self.store.store_room(
                                room_id=event.room_id,
                                room_creator_user_id="",
                                is_public=False,
                            )
                        except:
                            pass
                except:
                    logger.exception(
                        "Failed to get current state for room %s",
                        event.room_id
                    )

            if not backfilled:
                yield self.notifier.on_new_room_event(event)

        if event.type == RoomMemberEvent.TYPE:
            if event.membership == Membership.JOIN:
                user = self.hs.parse_userid(event.state_key)
                self.distributor.fire(
                    "user_joined_room", user=user, room_id=event.room_id
                )

    @log_function
    @defer.inlineCallbacks
    def backfill(self, dest, room_id, limit):
        pdus = yield self.replication_layer.backfill(dest, room_id, limit)

        events = []

        for pdu in pdus:
            event = self.pdu_codec.event_from_pdu(pdu)
            events.append(event)
            yield self.store.persist_event(event, backfilled=True)

        defer.returnValue(events)

    @log_function
    @defer.inlineCallbacks
    def do_invite_join(self, target_host, room_id, joinee, content, snapshot):

        hosts = yield self.store.get_joined_hosts_for_room(room_id)
        if self.hs.hostname in hosts:
            # We are already in the room.
            logger.debug("We're already in the room apparently")
            defer.returnValue(False)

        # First get current state to see if we are already joined.
        try:
            yield self.replication_layer.get_state_for_context(
                target_host, room_id
            )

            hosts = yield self.store.get_joined_hosts_for_room(room_id)
            if self.hs.hostname in hosts:
                # Oh, we were actually in the room already.
                logger.debug("We're already in the room apparently")
                defer.returnValue(False)
        except Exception:
            logger.exception("Failed to get current state")

        new_event = self.event_factory.create_event(
            etype=InviteJoinEvent.TYPE,
            target_host=target_host,
            room_id=room_id,
            user_id=joinee,
            content=content
        )

        new_event.destinations = [target_host]

        snapshot.fill_out_prev_events(new_event)
        yield self.handle_new_event(new_event, snapshot)

        # TODO (erikj): Time out here.
        d = defer.Deferred()
        self.waiting_for_join_list.setdefault((joinee, room_id), []).append(d)
        reactor.callLater(10, d.cancel)

        try:
            yield d
        except defer.CancelledError:
            raise SynapseError(500, "Unable to join remote room")

        try:
            yield self.store.store_room(
                room_id=room_id,
                room_creator_user_id="",
                is_public=False
            )
        except:
            pass


        defer.returnValue(True)


    @log_function
    def _on_user_joined(self, user, room_id):
        waiters = self.waiting_for_join_list.get((user.to_string(), room_id), [])
        while waiters:
            waiters.pop().callback(None)