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|
# -*- coding: utf-8 -*-
# Copyright 2014-2016 OpenMarket Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import datetime
from twisted.internet import defer
from .persistence import TransactionActions
from .units import Transaction, Edu
from synapse.api.errors import HttpResponseException, FederationDeniedError
from synapse.util import logcontext, PreserveLoggingContext
from synapse.util.async import run_on_reactor
from synapse.util.retryutils import NotRetryingDestination, get_retry_limiter
from synapse.util.metrics import measure_func
from synapse.handlers.presence import format_user_presence_state, get_interested_remotes
import synapse.metrics
from synapse.metrics import LaterGauge
from synapse.metrics import (
sent_edus_counter, sent_transactions_counter, events_processed_counter)
from prometheus_client import Counter
import logging
logger = logging.getLogger(__name__)
sent_pdus_destination_dist = Counter("synapse_federation_client_sent_pdu_destinations", "")
class TransactionQueue(object):
"""This class makes sure we only have one transaction in flight at
a time for a given destination.
It batches pending PDUs into single transactions.
"""
def __init__(self, hs):
self.server_name = hs.hostname
self.store = hs.get_datastore()
self.state = hs.get_state_handler()
self.transaction_actions = TransactionActions(self.store)
self.transport_layer = hs.get_federation_transport_client()
self.clock = hs.get_clock()
self.is_mine_id = hs.is_mine_id
# Is a mapping from destinations -> deferreds. Used to keep track
# of which destinations have transactions in flight and when they are
# done
self.pending_transactions = {}
LaterGauge("synapse_federation_client_pending_destinations", "", [],
lambda: len(self.pending_transactions),
)
# Is a mapping from destination -> list of
# tuple(pending pdus, deferred, order)
self.pending_pdus_by_dest = pdus = {}
# destination -> list of tuple(edu, deferred)
self.pending_edus_by_dest = edus = {}
# Map of user_id -> UserPresenceState for all the pending presence
# to be sent out by user_id. Entries here get processed and put in
# pending_presence_by_dest
self.pending_presence = {}
# Map of destination -> user_id -> UserPresenceState of pending presence
# to be sent to each destinations
self.pending_presence_by_dest = presence = {}
# Pending EDUs by their "key". Keyed EDUs are EDUs that get clobbered
# based on their key (e.g. typing events by room_id)
# Map of destination -> (edu_type, key) -> Edu
self.pending_edus_keyed_by_dest = edus_keyed = {}
LaterGauge(
"synapse_federation_client_pending_pdus", "", [],
lambda: sum(map(len, pdus.values())),
)
LaterGauge(
"synapse_federation_client_pending_edus", "", [],
lambda: (
sum(map(len, edus.values()))
+ sum(map(len, presence.values()))
+ sum(map(len, edus_keyed.values()))
),
)
# destination -> list of tuple(failure, deferred)
self.pending_failures_by_dest = {}
# destination -> stream_id of last successfully sent to-device message.
# NB: may be a long or an int.
self.last_device_stream_id_by_dest = {}
# destination -> stream_id of last successfully sent device list
# update.
self.last_device_list_stream_id_by_dest = {}
# HACK to get unique tx id
self._next_txn_id = int(self.clock.time_msec())
self._order = 1
self._is_processing = False
self._last_poked_id = -1
self._processing_pending_presence = False
def can_send_to(self, destination):
"""Can we send messages to the given server?
We can't send messages to ourselves. If we are running on localhost
then we can only federation with other servers running on localhost.
Otherwise we only federate with servers on a public domain.
Args:
destination(str): The server we are possibly trying to send to.
Returns:
bool: True if we can send to the server.
"""
if destination == self.server_name:
return False
if self.server_name.startswith("localhost"):
return destination.startswith("localhost")
else:
return not destination.startswith("localhost")
def notify_new_events(self, current_id):
"""This gets called when we have some new events we might want to
send out to other servers.
"""
self._last_poked_id = max(current_id, self._last_poked_id)
if self._is_processing:
return
# fire off a processing loop in the background. It's likely it will
# outlast the current request, so run it in the sentinel logcontext.
with PreserveLoggingContext():
self._process_event_queue_loop()
@defer.inlineCallbacks
def _process_event_queue_loop(self):
try:
self._is_processing = True
while True:
last_token = yield self.store.get_federation_out_pos("events")
next_token, events = yield self.store.get_all_new_events_stream(
last_token, self._last_poked_id, limit=100,
)
logger.debug("Handling %s -> %s", last_token, next_token)
if not events and next_token >= self._last_poked_id:
break
@defer.inlineCallbacks
def handle_event(event):
# Only send events for this server.
send_on_behalf_of = event.internal_metadata.get_send_on_behalf_of()
is_mine = self.is_mine_id(event.event_id)
if not is_mine and send_on_behalf_of is None:
return
try:
# Get the state from before the event.
# We need to make sure that this is the state from before
# the event and not from after it.
# Otherwise if the last member on a server in a room is
# banned then it won't receive the event because it won't
# be in the room after the ban.
destinations = yield self.state.get_current_hosts_in_room(
event.room_id, latest_event_ids=[
prev_id for prev_id, _ in event.prev_events
],
)
except Exception:
logger.exception(
"Failed to calculate hosts in room for event: %s",
event.event_id,
)
return
destinations = set(destinations)
if send_on_behalf_of is not None:
# If we are sending the event on behalf of another server
# then it already has the event and there is no reason to
# send the event to it.
destinations.discard(send_on_behalf_of)
logger.debug("Sending %s to %r", event, destinations)
self._send_pdu(event, destinations)
@defer.inlineCallbacks
def handle_room_events(events):
for event in events:
yield handle_event(event)
events_by_room = {}
for event in events:
events_by_room.setdefault(event.room_id, []).append(event)
yield logcontext.make_deferred_yieldable(defer.gatherResults(
[
logcontext.run_in_background(handle_room_events, evs)
for evs in events_by_room.itervalues()
],
consumeErrors=True
))
yield self.store.update_federation_out_pos(
"events", next_token
)
if events:
now = self.clock.time_msec()
ts = yield self.store.get_received_ts(events[-1].event_id)
synapse.metrics.event_processing_lag.labels(
"federation_sender").set(now - ts)
synapse.metrics.event_processing_last_ts.labels(
"federation_sender").set(ts)
events_processed_counter.inc(len(events))
synapse.metrics.event_processing_positions.labels(
"federation_sender").set(next_token)
finally:
self._is_processing = False
def _send_pdu(self, pdu, destinations):
# We loop through all destinations to see whether we already have
# a transaction in progress. If we do, stick it in the pending_pdus
# table and we'll get back to it later.
order = self._order
self._order += 1
destinations = set(destinations)
destinations = set(
dest for dest in destinations if self.can_send_to(dest)
)
logger.debug("Sending to: %s", str(destinations))
if not destinations:
return
sent_pdus_destination_dist.inc(len(destinations))
for destination in destinations:
self.pending_pdus_by_dest.setdefault(destination, []).append(
(pdu, order)
)
self._attempt_new_transaction(destination)
@logcontext.preserve_fn # the caller should not yield on this
@defer.inlineCallbacks
def send_presence(self, states):
"""Send the new presence states to the appropriate destinations.
This actually queues up the presence states ready for sending and
triggers a background task to process them and send out the transactions.
Args:
states (list(UserPresenceState))
"""
# First we queue up the new presence by user ID, so multiple presence
# updates in quick successtion are correctly handled
# We only want to send presence for our own users, so lets always just
# filter here just in case.
self.pending_presence.update({
state.user_id: state for state in states
if self.is_mine_id(state.user_id)
})
# We then handle the new pending presence in batches, first figuring
# out the destinations we need to send each state to and then poking it
# to attempt a new transaction. We linearize this so that we don't
# accidentally mess up the ordering and send multiple presence updates
# in the wrong order
if self._processing_pending_presence:
return
self._processing_pending_presence = True
try:
while True:
states_map = self.pending_presence
self.pending_presence = {}
if not states_map:
break
yield self._process_presence_inner(states_map.values())
except Exception:
logger.exception("Error sending presence states to servers")
finally:
self._processing_pending_presence = False
@measure_func("txnqueue._process_presence")
@defer.inlineCallbacks
def _process_presence_inner(self, states):
"""Given a list of states populate self.pending_presence_by_dest and
poke to send a new transaction to each destination
Args:
states (list(UserPresenceState))
"""
hosts_and_states = yield get_interested_remotes(self.store, states, self.state)
for destinations, states in hosts_and_states:
for destination in destinations:
if not self.can_send_to(destination):
continue
self.pending_presence_by_dest.setdefault(
destination, {}
).update({
state.user_id: state for state in states
})
self._attempt_new_transaction(destination)
def send_edu(self, destination, edu_type, content, key=None):
edu = Edu(
origin=self.server_name,
destination=destination,
edu_type=edu_type,
content=content,
)
if not self.can_send_to(destination):
return
sent_edus_counter.inc()
if key:
self.pending_edus_keyed_by_dest.setdefault(
destination, {}
)[(edu.edu_type, key)] = edu
else:
self.pending_edus_by_dest.setdefault(destination, []).append(edu)
self._attempt_new_transaction(destination)
def send_failure(self, failure, destination):
if destination == self.server_name or destination == "localhost":
return
if not self.can_send_to(destination):
return
self.pending_failures_by_dest.setdefault(
destination, []
).append(failure)
self._attempt_new_transaction(destination)
def send_device_messages(self, destination):
if destination == self.server_name or destination == "localhost":
return
if not self.can_send_to(destination):
return
self._attempt_new_transaction(destination)
def get_current_token(self):
return 0
def _attempt_new_transaction(self, destination):
"""Try to start a new transaction to this destination
If there is already a transaction in progress to this destination,
returns immediately. Otherwise kicks off the process of sending a
transaction in the background.
Args:
destination (str):
Returns:
None
"""
# list of (pending_pdu, deferred, order)
if destination in self.pending_transactions:
# XXX: pending_transactions can get stuck on by a never-ending
# request at which point pending_pdus_by_dest just keeps growing.
# we need application-layer timeouts of some flavour of these
# requests
logger.debug(
"TX [%s] Transaction already in progress",
destination
)
return
logger.debug("TX [%s] Starting transaction loop", destination)
# Drop the logcontext before starting the transaction. It doesn't
# really make sense to log all the outbound transactions against
# whatever path led us to this point: that's pretty arbitrary really.
#
# (this also means we can fire off _perform_transaction without
# yielding)
with logcontext.PreserveLoggingContext():
self._transaction_transmission_loop(destination)
@defer.inlineCallbacks
def _transaction_transmission_loop(self, destination):
pending_pdus = []
try:
self.pending_transactions[destination] = 1
# This will throw if we wouldn't retry. We do this here so we fail
# quickly, but we will later check this again in the http client,
# hence why we throw the result away.
yield get_retry_limiter(destination, self.clock, self.store)
# XXX: what's this for?
yield run_on_reactor()
pending_pdus = []
while True:
device_message_edus, device_stream_id, dev_list_id = (
yield self._get_new_device_messages(destination)
)
# BEGIN CRITICAL SECTION
#
# In order to avoid a race condition, we need to make sure that
# the following code (from popping the queues up to the point
# where we decide if we actually have any pending messages) is
# atomic - otherwise new PDUs or EDUs might arrive in the
# meantime, but not get sent because we hold the
# pending_transactions flag.
pending_pdus = self.pending_pdus_by_dest.pop(destination, [])
pending_edus = self.pending_edus_by_dest.pop(destination, [])
pending_presence = self.pending_presence_by_dest.pop(destination, {})
pending_failures = self.pending_failures_by_dest.pop(destination, [])
pending_edus.extend(
self.pending_edus_keyed_by_dest.pop(destination, {}).values()
)
pending_edus.extend(device_message_edus)
if pending_presence:
pending_edus.append(
Edu(
origin=self.server_name,
destination=destination,
edu_type="m.presence",
content={
"push": [
format_user_presence_state(
presence, self.clock.time_msec()
)
for presence in pending_presence.values()
]
},
)
)
if pending_pdus:
logger.debug("TX [%s] len(pending_pdus_by_dest[dest]) = %d",
destination, len(pending_pdus))
if not pending_pdus and not pending_edus and not pending_failures:
logger.debug("TX [%s] Nothing to send", destination)
self.last_device_stream_id_by_dest[destination] = (
device_stream_id
)
return
# END CRITICAL SECTION
success = yield self._send_new_transaction(
destination, pending_pdus, pending_edus, pending_failures,
)
if success:
sent_transactions_counter.inc()
# Remove the acknowledged device messages from the database
# Only bother if we actually sent some device messages
if device_message_edus:
yield self.store.delete_device_msgs_for_remote(
destination, device_stream_id
)
logger.info("Marking as sent %r %r", destination, dev_list_id)
yield self.store.mark_as_sent_devices_by_remote(
destination, dev_list_id
)
self.last_device_stream_id_by_dest[destination] = device_stream_id
self.last_device_list_stream_id_by_dest[destination] = dev_list_id
else:
break
except NotRetryingDestination as e:
logger.debug(
"TX [%s] not ready for retry yet (next retry at %s) - "
"dropping transaction for now",
destination,
datetime.datetime.fromtimestamp(
(e.retry_last_ts + e.retry_interval) / 1000.0
),
)
except FederationDeniedError as e:
logger.info(e)
except Exception as e:
logger.warn(
"TX [%s] Failed to send transaction: %s",
destination,
e,
)
for p, _ in pending_pdus:
logger.info("Failed to send event %s to %s", p.event_id,
destination)
finally:
# We want to be *very* sure we delete this after we stop processing
self.pending_transactions.pop(destination, None)
@defer.inlineCallbacks
def _get_new_device_messages(self, destination):
last_device_stream_id = self.last_device_stream_id_by_dest.get(destination, 0)
to_device_stream_id = self.store.get_to_device_stream_token()
contents, stream_id = yield self.store.get_new_device_msgs_for_remote(
destination, last_device_stream_id, to_device_stream_id
)
edus = [
Edu(
origin=self.server_name,
destination=destination,
edu_type="m.direct_to_device",
content=content,
)
for content in contents
]
last_device_list = self.last_device_list_stream_id_by_dest.get(destination, 0)
now_stream_id, results = yield self.store.get_devices_by_remote(
destination, last_device_list
)
edus.extend(
Edu(
origin=self.server_name,
destination=destination,
edu_type="m.device_list_update",
content=content,
)
for content in results
)
defer.returnValue((edus, stream_id, now_stream_id))
@measure_func("_send_new_transaction")
@defer.inlineCallbacks
def _send_new_transaction(self, destination, pending_pdus, pending_edus,
pending_failures):
# Sort based on the order field
pending_pdus.sort(key=lambda t: t[1])
pdus = [x[0] for x in pending_pdus]
edus = pending_edus
failures = [x.get_dict() for x in pending_failures]
success = True
logger.debug("TX [%s] _attempt_new_transaction", destination)
txn_id = str(self._next_txn_id)
logger.debug(
"TX [%s] {%s} Attempting new transaction"
" (pdus: %d, edus: %d, failures: %d)",
destination, txn_id,
len(pdus),
len(edus),
len(failures)
)
logger.debug("TX [%s] Persisting transaction...", destination)
transaction = Transaction.create_new(
origin_server_ts=int(self.clock.time_msec()),
transaction_id=txn_id,
origin=self.server_name,
destination=destination,
pdus=pdus,
edus=edus,
pdu_failures=failures,
)
self._next_txn_id += 1
yield self.transaction_actions.prepare_to_send(transaction)
logger.debug("TX [%s] Persisted transaction", destination)
logger.info(
"TX [%s] {%s} Sending transaction [%s],"
" (PDUs: %d, EDUs: %d, failures: %d)",
destination, txn_id,
transaction.transaction_id,
len(pdus),
len(edus),
len(failures),
)
# Actually send the transaction
# FIXME (erikj): This is a bit of a hack to make the Pdu age
# keys work
def json_data_cb():
data = transaction.get_dict()
now = int(self.clock.time_msec())
if "pdus" in data:
for p in data["pdus"]:
if "age_ts" in p:
unsigned = p.setdefault("unsigned", {})
unsigned["age"] = now - int(p["age_ts"])
del p["age_ts"]
return data
try:
response = yield self.transport_layer.send_transaction(
transaction, json_data_cb
)
code = 200
if response:
for e_id, r in response.get("pdus", {}).items():
if "error" in r:
logger.warn(
"Transaction returned error for %s: %s",
e_id, r,
)
except HttpResponseException as e:
code = e.code
response = e.response
if e.code in (401, 404, 429) or 500 <= e.code:
logger.info(
"TX [%s] {%s} got %d response",
destination, txn_id, code
)
raise e
logger.info(
"TX [%s] {%s} got %d response",
destination, txn_id, code
)
logger.debug("TX [%s] Sent transaction", destination)
logger.debug("TX [%s] Marking as delivered...", destination)
yield self.transaction_actions.delivered(
transaction, code, response
)
logger.debug("TX [%s] Marked as delivered", destination)
if code != 200:
for p in pdus:
logger.info(
"Failed to send event %s to %s", p.event_id, destination
)
success = False
defer.returnValue(success)
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