1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
|
# -*- coding: utf-8 -*-
# Copyright 2019 New Vector Ltd
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
from six import itervalues
from prometheus_client import Counter
from twisted.internet import defer
import synapse.metrics
from synapse.federation.sender.per_destination_queue import PerDestinationQueue
from synapse.federation.sender.transaction_manager import TransactionManager
from synapse.federation.units import Edu
from synapse.handlers.presence import get_interested_remotes
from synapse.metrics import (
LaterGauge,
event_processing_loop_counter,
event_processing_loop_room_count,
events_processed_counter,
)
from synapse.metrics.background_process_metrics import run_as_background_process
from synapse.util import logcontext
from synapse.util.metrics import measure_func
logger = logging.getLogger(__name__)
sent_pdus_destination_dist_count = Counter(
"synapse_federation_client_sent_pdu_destinations:count",
"Number of PDUs queued for sending to one or more destinations",
)
sent_pdus_destination_dist_total = Counter(
"synapse_federation_client_sent_pdu_destinations:total", ""
"Total number of PDUs queued for sending across all destinations",
)
class FederationSender(object):
def __init__(self, hs):
self.hs = hs
self.server_name = hs.hostname
self.store = hs.get_datastore()
self.state = hs.get_state_handler()
self.clock = hs.get_clock()
self.is_mine_id = hs.is_mine_id
self._transaction_manager = TransactionManager(hs)
# map from destination to PerDestinationQueue
self._per_destination_queues = {} # type: dict[str, PerDestinationQueue]
LaterGauge(
"synapse_federation_transaction_queue_pending_destinations",
"",
[],
lambda: sum(
1 for d in self._per_destination_queues.values()
if d.transmission_loop_running
),
)
# Map of user_id -> UserPresenceState for all the pending presence
# to be sent out by user_id. Entries here get processed and put in
# pending_presence_by_dest
self.pending_presence = {}
LaterGauge(
"synapse_federation_transaction_queue_pending_pdus",
"",
[],
lambda: sum(
d.pending_pdu_count() for d in self._per_destination_queues.values()
),
)
LaterGauge(
"synapse_federation_transaction_queue_pending_edus",
"",
[],
lambda: sum(
d.pending_edu_count() for d in self._per_destination_queues.values()
),
)
self._order = 1
self._is_processing = False
self._last_poked_id = -1
self._processing_pending_presence = False
def _get_per_destination_queue(self, destination):
queue = self._per_destination_queues.get(destination)
if not queue:
queue = PerDestinationQueue(self.hs, self._transaction_manager, destination)
self._per_destination_queues[destination] = queue
return queue
def notify_new_events(self, current_id):
"""This gets called when we have some new events we might want to
send out to other servers.
"""
self._last_poked_id = max(current_id, self._last_poked_id)
if self._is_processing:
return
# fire off a processing loop in the background
run_as_background_process(
"process_event_queue_for_federation",
self._process_event_queue_loop,
)
@defer.inlineCallbacks
def _process_event_queue_loop(self):
try:
self._is_processing = True
while True:
last_token = yield self.store.get_federation_out_pos("events")
next_token, events = yield self.store.get_all_new_events_stream(
last_token, self._last_poked_id, limit=100,
)
logger.debug("Handling %s -> %s", last_token, next_token)
if not events and next_token >= self._last_poked_id:
break
@defer.inlineCallbacks
def handle_event(event):
# Only send events for this server.
send_on_behalf_of = event.internal_metadata.get_send_on_behalf_of()
is_mine = self.is_mine_id(event.sender)
if not is_mine and send_on_behalf_of is None:
return
try:
# Get the state from before the event.
# We need to make sure that this is the state from before
# the event and not from after it.
# Otherwise if the last member on a server in a room is
# banned then it won't receive the event because it won't
# be in the room after the ban.
destinations = yield self.state.get_current_hosts_in_room(
event.room_id, latest_event_ids=event.prev_event_ids(),
)
except Exception:
logger.exception(
"Failed to calculate hosts in room for event: %s",
event.event_id,
)
return
destinations = set(destinations)
if send_on_behalf_of is not None:
# If we are sending the event on behalf of another server
# then it already has the event and there is no reason to
# send the event to it.
destinations.discard(send_on_behalf_of)
logger.debug("Sending %s to %r", event, destinations)
self._send_pdu(event, destinations)
@defer.inlineCallbacks
def handle_room_events(events):
for event in events:
yield handle_event(event)
events_by_room = {}
for event in events:
events_by_room.setdefault(event.room_id, []).append(event)
yield logcontext.make_deferred_yieldable(defer.gatherResults(
[
logcontext.run_in_background(handle_room_events, evs)
for evs in itervalues(events_by_room)
],
consumeErrors=True
))
yield self.store.update_federation_out_pos(
"events", next_token
)
if events:
now = self.clock.time_msec()
ts = yield self.store.get_received_ts(events[-1].event_id)
synapse.metrics.event_processing_lag.labels(
"federation_sender").set(now - ts)
synapse.metrics.event_processing_last_ts.labels(
"federation_sender").set(ts)
events_processed_counter.inc(len(events))
event_processing_loop_room_count.labels(
"federation_sender"
).inc(len(events_by_room))
event_processing_loop_counter.labels("federation_sender").inc()
synapse.metrics.event_processing_positions.labels(
"federation_sender").set(next_token)
finally:
self._is_processing = False
def _send_pdu(self, pdu, destinations):
# We loop through all destinations to see whether we already have
# a transaction in progress. If we do, stick it in the pending_pdus
# table and we'll get back to it later.
order = self._order
self._order += 1
destinations = set(destinations)
destinations.discard(self.server_name)
logger.debug("Sending to: %s", str(destinations))
if not destinations:
return
sent_pdus_destination_dist_total.inc(len(destinations))
sent_pdus_destination_dist_count.inc()
for destination in destinations:
self._get_per_destination_queue(destination).send_pdu(pdu, order)
@defer.inlineCallbacks
def send_read_receipt(self, receipt):
"""Send a RR to any other servers in the room
Args:
receipt (synapse.types.ReadReceipt): receipt to be sent
"""
# Work out which remote servers should be poked and poke them.
domains = yield self.state.get_current_hosts_in_room(receipt.room_id)
domains = [d for d in domains if d != self.server_name]
if not domains:
return
logger.debug("Sending receipt to: %r", domains)
content = {
receipt.room_id: {
receipt.receipt_type: {
receipt.user_id: {
"event_ids": receipt.event_ids,
"data": receipt.data,
},
},
},
}
key = (receipt.room_id, receipt.receipt_type, receipt.user_id)
for domain in domains:
self.build_and_send_edu(
destination=domain,
edu_type="m.receipt",
content=content,
key=key,
)
@logcontext.preserve_fn # the caller should not yield on this
@defer.inlineCallbacks
def send_presence(self, states):
"""Send the new presence states to the appropriate destinations.
This actually queues up the presence states ready for sending and
triggers a background task to process them and send out the transactions.
Args:
states (list(UserPresenceState))
"""
if not self.hs.config.use_presence:
# No-op if presence is disabled.
return
# First we queue up the new presence by user ID, so multiple presence
# updates in quick successtion are correctly handled
# We only want to send presence for our own users, so lets always just
# filter here just in case.
self.pending_presence.update({
state.user_id: state for state in states
if self.is_mine_id(state.user_id)
})
# We then handle the new pending presence in batches, first figuring
# out the destinations we need to send each state to and then poking it
# to attempt a new transaction. We linearize this so that we don't
# accidentally mess up the ordering and send multiple presence updates
# in the wrong order
if self._processing_pending_presence:
return
self._processing_pending_presence = True
try:
while True:
states_map = self.pending_presence
self.pending_presence = {}
if not states_map:
break
yield self._process_presence_inner(list(states_map.values()))
except Exception:
logger.exception("Error sending presence states to servers")
finally:
self._processing_pending_presence = False
@measure_func("txnqueue._process_presence")
@defer.inlineCallbacks
def _process_presence_inner(self, states):
"""Given a list of states populate self.pending_presence_by_dest and
poke to send a new transaction to each destination
Args:
states (list(UserPresenceState))
"""
hosts_and_states = yield get_interested_remotes(self.store, states, self.state)
for destinations, states in hosts_and_states:
for destination in destinations:
if destination == self.server_name:
continue
self._get_per_destination_queue(destination).send_presence(states)
def build_and_send_edu(self, destination, edu_type, content, key=None):
"""Construct an Edu object, and queue it for sending
Args:
destination (str): name of server to send to
edu_type (str): type of EDU to send
content (dict): content of EDU
key (Any|None): clobbering key for this edu
"""
if destination == self.server_name:
logger.info("Not sending EDU to ourselves")
return
edu = Edu(
origin=self.server_name,
destination=destination,
edu_type=edu_type,
content=content,
)
self.send_edu(edu, key)
def send_edu(self, edu, key):
"""Queue an EDU for sending
Args:
edu (Edu): edu to send
key (Any|None): clobbering key for this edu
"""
queue = self._get_per_destination_queue(edu.destination)
if key:
queue.send_keyed_edu(edu, key)
else:
queue.send_edu(edu)
def send_device_messages(self, destination):
if destination == self.server_name:
logger.info("Not sending device update to ourselves")
return
self._get_per_destination_queue(destination).attempt_new_transaction()
def get_current_token(self):
return 0
|