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path: root/synapse/federation/federation_client.py
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# Copyright 2015-2021 The Matrix.org Foundation C.I.C.
# Copyright 2020 Sorunome
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.


import copy
import itertools
import logging
from typing import (
    TYPE_CHECKING,
    Awaitable,
    Callable,
    Collection,
    Container,
    Dict,
    Iterable,
    List,
    Mapping,
    Optional,
    Sequence,
    Tuple,
    TypeVar,
    Union,
)

import attr
from prometheus_client import Counter

from synapse.api.constants import EventTypes, Membership
from synapse.api.errors import (
    CodeMessageException,
    Codes,
    FederationDeniedError,
    HttpResponseException,
    SynapseError,
    UnsupportedRoomVersionError,
)
from synapse.api.room_versions import (
    KNOWN_ROOM_VERSIONS,
    EventFormatVersions,
    RoomVersion,
    RoomVersions,
)
from synapse.events import EventBase, builder
from synapse.federation.federation_base import FederationBase, event_from_pdu_json
from synapse.federation.transport.client import SendJoinResponse
from synapse.logging.utils import log_function
from synapse.types import JsonDict, get_domain_from_id
from synapse.util.async_helpers import concurrently_execute
from synapse.util.caches.expiringcache import ExpiringCache
from synapse.util.retryutils import NotRetryingDestination

if TYPE_CHECKING:
    from synapse.server import HomeServer

logger = logging.getLogger(__name__)

sent_queries_counter = Counter("synapse_federation_client_sent_queries", "", ["type"])


PDU_RETRY_TIME_MS = 1 * 60 * 1000

T = TypeVar("T")


class InvalidResponseError(RuntimeError):
    """Helper for _try_destination_list: indicates that the server returned a response
    we couldn't parse
    """


@attr.s(slots=True, frozen=True, auto_attribs=True)
class SendJoinResult:
    # The event to persist.
    event: EventBase
    # A string giving the server the event was sent to.
    origin: str
    state: List[EventBase]
    auth_chain: List[EventBase]


class FederationClient(FederationBase):
    def __init__(self, hs: "HomeServer"):
        super().__init__(hs)

        self.pdu_destination_tried: Dict[str, Dict[str, int]] = {}
        self._clock.looping_call(self._clear_tried_cache, 60 * 1000)
        self.state = hs.get_state_handler()
        self.transport_layer = hs.get_federation_transport_client()

        self.hostname = hs.hostname
        self.signing_key = hs.signing_key

        self._get_pdu_cache: ExpiringCache[str, EventBase] = ExpiringCache(
            cache_name="get_pdu_cache",
            clock=self._clock,
            max_len=1000,
            expiry_ms=120 * 1000,
            reset_expiry_on_get=False,
        )

    def _clear_tried_cache(self):
        """Clear pdu_destination_tried cache"""
        now = self._clock.time_msec()

        old_dict = self.pdu_destination_tried
        self.pdu_destination_tried = {}

        for event_id, destination_dict in old_dict.items():
            destination_dict = {
                dest: time
                for dest, time in destination_dict.items()
                if time + PDU_RETRY_TIME_MS > now
            }
            if destination_dict:
                self.pdu_destination_tried[event_id] = destination_dict

    @log_function
    async def make_query(
        self,
        destination: str,
        query_type: str,
        args: dict,
        retry_on_dns_fail: bool = False,
        ignore_backoff: bool = False,
    ) -> JsonDict:
        """Sends a federation Query to a remote homeserver of the given type
        and arguments.

        Args:
            destination: Domain name of the remote homeserver
            query_type: Category of the query type; should match the
                handler name used in register_query_handler().
            args: Mapping of strings to strings containing the details
                of the query request.
            ignore_backoff: true to ignore the historical backoff data
                and try the request anyway.

        Returns:
            The JSON object from the response
        """
        sent_queries_counter.labels(query_type).inc()

        return await self.transport_layer.make_query(
            destination,
            query_type,
            args,
            retry_on_dns_fail=retry_on_dns_fail,
            ignore_backoff=ignore_backoff,
        )

    @log_function
    async def query_client_keys(
        self, destination: str, content: JsonDict, timeout: int
    ) -> JsonDict:
        """Query device keys for a device hosted on a remote server.

        Args:
            destination: Domain name of the remote homeserver
            content: The query content.

        Returns:
            The JSON object from the response
        """
        sent_queries_counter.labels("client_device_keys").inc()
        return await self.transport_layer.query_client_keys(
            destination, content, timeout
        )

    @log_function
    async def query_user_devices(
        self, destination: str, user_id: str, timeout: int = 30000
    ) -> JsonDict:
        """Query the device keys for a list of user ids hosted on a remote
        server.
        """
        sent_queries_counter.labels("user_devices").inc()
        return await self.transport_layer.query_user_devices(
            destination, user_id, timeout
        )

    @log_function
    async def claim_client_keys(
        self, destination: str, content: JsonDict, timeout: int
    ) -> JsonDict:
        """Claims one-time keys for a device hosted on a remote server.

        Args:
            destination: Domain name of the remote homeserver
            content: The query content.

        Returns:
            The JSON object from the response
        """
        sent_queries_counter.labels("client_one_time_keys").inc()
        return await self.transport_layer.claim_client_keys(
            destination, content, timeout
        )

    async def backfill(
        self, dest: str, room_id: str, limit: int, extremities: Iterable[str]
    ) -> Optional[List[EventBase]]:
        """Requests some more historic PDUs for the given room from the
        given destination server.

        Args:
            dest: The remote homeserver to ask.
            room_id: The room_id to backfill.
            limit: The maximum number of events to return.
            extremities: our current backwards extremities, to backfill from
        """
        logger.debug("backfill extrem=%s", extremities)

        # If there are no extremities then we've (probably) reached the start.
        if not extremities:
            return None

        transaction_data = await self.transport_layer.backfill(
            dest, room_id, extremities, limit
        )

        logger.debug("backfill transaction_data=%r", transaction_data)

        room_version = await self.store.get_room_version(room_id)

        pdus = [
            event_from_pdu_json(p, room_version, outlier=False)
            for p in transaction_data["pdus"]
        ]

        # Check signatures and hash of pdus, removing any from the list that fail checks
        pdus[:] = await self._check_sigs_and_hash_and_fetch(
            dest, pdus, outlier=True, room_version=room_version
        )

        return pdus

    async def get_pdu(
        self,
        destinations: Iterable[str],
        event_id: str,
        room_version: RoomVersion,
        outlier: bool = False,
        timeout: Optional[int] = None,
    ) -> Optional[EventBase]:
        """Requests the PDU with given origin and ID from the remote home
        servers.

        Will attempt to get the PDU from each destination in the list until
        one succeeds.

        Args:
            destinations: Which homeservers to query
            event_id: event to fetch
            room_version: version of the room
            outlier: Indicates whether the PDU is an `outlier`, i.e. if
                it's from an arbitrary point in the context as opposed to part
                of the current block of PDUs. Defaults to `False`
            timeout: How long to try (in ms) each destination for before
                moving to the next destination. None indicates no timeout.

        Returns:
            The requested PDU, or None if we were unable to find it.
        """

        # TODO: Rate limit the number of times we try and get the same event.

        ev = self._get_pdu_cache.get(event_id)
        if ev:
            return ev

        pdu_attempts = self.pdu_destination_tried.setdefault(event_id, {})

        signed_pdu = None
        for destination in destinations:
            now = self._clock.time_msec()
            last_attempt = pdu_attempts.get(destination, 0)
            if last_attempt + PDU_RETRY_TIME_MS > now:
                continue

            try:
                transaction_data = await self.transport_layer.get_event(
                    destination, event_id, timeout=timeout
                )

                logger.debug(
                    "retrieved event id %s from %s: %r",
                    event_id,
                    destination,
                    transaction_data,
                )

                pdu_list: List[EventBase] = [
                    event_from_pdu_json(p, room_version, outlier=outlier)
                    for p in transaction_data["pdus"]
                ]

                if pdu_list and pdu_list[0]:
                    pdu = pdu_list[0]

                    # Check signatures are correct.
                    signed_pdu = await self._check_sigs_and_hash(room_version, pdu)

                    break

                pdu_attempts[destination] = now

            except SynapseError as e:
                logger.info(
                    "Failed to get PDU %s from %s because %s", event_id, destination, e
                )
                continue
            except NotRetryingDestination as e:
                logger.info(str(e))
                continue
            except FederationDeniedError as e:
                logger.info(str(e))
                continue
            except Exception as e:
                pdu_attempts[destination] = now

                logger.info(
                    "Failed to get PDU %s from %s because %s", event_id, destination, e
                )
                continue

        if signed_pdu:
            self._get_pdu_cache[event_id] = signed_pdu

        return signed_pdu

    async def get_room_state_ids(
        self, destination: str, room_id: str, event_id: str
    ) -> Tuple[List[str], List[str]]:
        """Calls the /state_ids endpoint to fetch the state at a particular point
        in the room, and the auth events for the given event

        Returns:
            a tuple of (state event_ids, auth event_ids)
        """
        result = await self.transport_layer.get_room_state_ids(
            destination, room_id, event_id=event_id
        )

        state_event_ids = result["pdu_ids"]
        auth_event_ids = result.get("auth_chain_ids", [])

        if not isinstance(state_event_ids, list) or not isinstance(
            auth_event_ids, list
        ):
            raise Exception("invalid response from /state_ids")

        return state_event_ids, auth_event_ids

    async def _check_sigs_and_hash_and_fetch(
        self,
        origin: str,
        pdus: Collection[EventBase],
        room_version: RoomVersion,
        outlier: bool = False,
    ) -> List[EventBase]:
        """Takes a list of PDUs and checks the signatures and hashes of each
        one. If a PDU fails its signature check then we check if we have it in
        the database and if not then request if from the originating server of
        that PDU.

        If a PDU fails its content hash check then it is redacted.

        The given list of PDUs are not modified, instead the function returns
        a new list.

        Args:
            origin
            pdu
            room_version
            outlier: Whether the events are outliers or not

        Returns:
            A list of PDUs that have valid signatures and hashes.
        """

        # We limit how many PDUs we check at once, as if we try to do hundreds
        # of thousands of PDUs at once we see large memory spikes.

        valid_pdus = []

        async def _execute(pdu: EventBase) -> None:
            valid_pdu = await self._check_sigs_and_hash_and_fetch_one(
                pdu=pdu,
                origin=origin,
                outlier=outlier,
                room_version=room_version,
            )

            if valid_pdu:
                valid_pdus.append(valid_pdu)

        await concurrently_execute(_execute, pdus, 10000)

        return valid_pdus

    async def _check_sigs_and_hash_and_fetch_one(
        self,
        pdu: EventBase,
        origin: str,
        room_version: RoomVersion,
        outlier: bool = False,
    ) -> Optional[EventBase]:
        """Takes a PDU and checks its signatures and hashes. If the PDU fails
        its signature check then we check if we have it in the database and if
        not then request if from the originating server of that PDU.

        If then PDU fails its content hash check then it is redacted.

        Args:
            origin
            pdu
            room_version
            outlier: Whether the events are outliers or not
            include_none: Whether to include None in the returned list
                for events that have failed their checks

        Returns:
            The PDU (possibly redacted) if it has valid signatures and hashes.
        """

        res = None
        try:
            res = await self._check_sigs_and_hash(room_version, pdu)
        except SynapseError:
            pass

        if not res:
            # Check local db.
            res = await self.store.get_event(
                pdu.event_id, allow_rejected=True, allow_none=True
            )

        pdu_origin = get_domain_from_id(pdu.sender)
        if not res and pdu_origin != origin:
            try:
                res = await self.get_pdu(
                    destinations=[pdu_origin],
                    event_id=pdu.event_id,
                    room_version=room_version,
                    outlier=outlier,
                    timeout=10000,
                )
            except SynapseError:
                pass

        if not res:
            logger.warning(
                "Failed to find copy of %s with valid signature", pdu.event_id
            )

        return res

    async def get_event_auth(
        self, destination: str, room_id: str, event_id: str
    ) -> List[EventBase]:
        res = await self.transport_layer.get_event_auth(destination, room_id, event_id)

        room_version = await self.store.get_room_version(room_id)

        auth_chain = [
            event_from_pdu_json(p, room_version, outlier=True)
            for p in res["auth_chain"]
        ]

        signed_auth = await self._check_sigs_and_hash_and_fetch(
            destination, auth_chain, outlier=True, room_version=room_version
        )

        signed_auth.sort(key=lambda e: e.depth)

        return signed_auth

    def _is_unknown_endpoint(
        self, e: HttpResponseException, synapse_error: Optional[SynapseError] = None
    ) -> bool:
        """
        Returns true if the response was due to an endpoint being unimplemented.

        Args:
            e: The error response received from the remote server.
            synapse_error: The above error converted to a SynapseError. This is
                automatically generated if not provided.

        """
        if synapse_error is None:
            synapse_error = e.to_synapse_error()
        # There is no good way to detect an "unknown" endpoint.
        #
        # Dendrite returns a 404 (with no body); synapse returns a 400
        # with M_UNRECOGNISED.
        return e.code == 404 or (
            e.code == 400 and synapse_error.errcode == Codes.UNRECOGNIZED
        )

    async def _try_destination_list(
        self,
        description: str,
        destinations: Iterable[str],
        callback: Callable[[str], Awaitable[T]],
        failover_errcodes: Optional[Container[str]] = None,
        failover_on_unknown_endpoint: bool = False,
    ) -> T:
        """Try an operation on a series of servers, until it succeeds

        Args:
            description: description of the operation we're doing, for logging

            destinations: list of server_names to try

            callback:  Function to run for each server. Passed a single
                argument: the server_name to try.

                If the callback raises a CodeMessageException with a 300/400 code or
                an UnsupportedRoomVersionError, attempts to perform the operation
                stop immediately and the exception is reraised.

                Otherwise, if the callback raises an Exception the error is logged and the
                next server tried. Normally the stacktrace is logged but this is
                suppressed if the exception is an InvalidResponseError.

            failover_errcodes: Error codes (specific to this endpoint) which should
                cause a failover when received as part of an HTTP 400 error.

            failover_on_unknown_endpoint: if True, we will try other servers if it looks
                like a server doesn't support the endpoint. This is typically useful
                if the endpoint in question is new or experimental.

        Returns:
            The result of callback, if it succeeds

        Raises:
            SynapseError if the chosen remote server returns a 300/400 code, or
            no servers were reachable.
        """
        if failover_errcodes is None:
            failover_errcodes = ()

        for destination in destinations:
            if destination == self.server_name:
                continue

            try:
                return await callback(destination)
            except InvalidResponseError as e:
                logger.warning("Failed to %s via %s: %s", description, destination, e)
            except UnsupportedRoomVersionError:
                raise
            except HttpResponseException as e:
                synapse_error = e.to_synapse_error()
                failover = False

                # Failover should occur:
                #
                # * On internal server errors.
                # * If the destination responds that it cannot complete the request.
                # * If the destination doesn't implemented the endpoint for some reason.
                if 500 <= e.code < 600:
                    failover = True

                elif e.code == 400 and synapse_error.errcode in failover_errcodes:
                    failover = True

                elif failover_on_unknown_endpoint and self._is_unknown_endpoint(
                    e, synapse_error
                ):
                    failover = True

                if not failover:
                    raise synapse_error from e

                logger.warning(
                    "Failed to %s via %s: %i %s",
                    description,
                    destination,
                    e.code,
                    e.args[0],
                )
            except Exception:
                logger.warning(
                    "Failed to %s via %s", description, destination, exc_info=True
                )

        raise SynapseError(502, "Failed to %s via any server" % (description,))

    async def make_membership_event(
        self,
        destinations: Iterable[str],
        room_id: str,
        user_id: str,
        membership: str,
        content: dict,
        params: Optional[Mapping[str, Union[str, Iterable[str]]]],
    ) -> Tuple[str, EventBase, RoomVersion]:
        """
        Creates an m.room.member event, with context, without participating in the room.

        Does so by asking one of the already participating servers to create an
        event with proper context.

        Returns a fully signed and hashed event.

        Note that this does not append any events to any graphs.

        Args:
            destinations: Candidate homeservers which are probably
                participating in the room.
            room_id: The room in which the event will happen.
            user_id: The user whose membership is being evented.
            membership: The "membership" property of the event. Must be one of
                "join" or "leave".
            content: Any additional data to put into the content field of the
                event.
            params: Query parameters to include in the request.

        Returns:
            `(origin, event, room_version)` where origin is the remote
            homeserver which generated the event, and room_version is the
            version of the room.

        Raises:
            UnsupportedRoomVersionError: if remote responds with
                a room version we don't understand.

            SynapseError: if the chosen remote server returns a 300/400 code, or
                no servers successfully handle the request.
        """
        valid_memberships = {Membership.JOIN, Membership.LEAVE, Membership.KNOCK}

        if membership not in valid_memberships:
            raise RuntimeError(
                "make_membership_event called with membership='%s', must be one of %s"
                % (membership, ",".join(valid_memberships))
            )

        async def send_request(destination: str) -> Tuple[str, EventBase, RoomVersion]:
            ret = await self.transport_layer.make_membership_event(
                destination, room_id, user_id, membership, params
            )

            # Note: If not supplied, the room version may be either v1 or v2,
            # however either way the event format version will be v1.
            room_version_id = ret.get("room_version", RoomVersions.V1.identifier)
            room_version = KNOWN_ROOM_VERSIONS.get(room_version_id)
            if not room_version:
                raise UnsupportedRoomVersionError()

            if not room_version.msc2403_knocking and membership == Membership.KNOCK:
                raise SynapseError(
                    400,
                    "This room version does not support knocking",
                    errcode=Codes.FORBIDDEN,
                )

            pdu_dict = ret.get("event", None)
            if not isinstance(pdu_dict, dict):
                raise InvalidResponseError("Bad 'event' field in response")

            logger.debug("Got response to make_%s: %s", membership, pdu_dict)

            pdu_dict["content"].update(content)

            # The protoevent received over the JSON wire may not have all
            # the required fields. Lets just gloss over that because
            # there's some we never care about
            if "prev_state" not in pdu_dict:
                pdu_dict["prev_state"] = []

            ev = builder.create_local_event_from_event_dict(
                self._clock,
                self.hostname,
                self.signing_key,
                room_version=room_version,
                event_dict=pdu_dict,
            )

            return destination, ev, room_version

        # MSC3083 defines additional error codes for room joins. Unfortunately
        # we do not yet know the room version, assume these will only be returned
        # by valid room versions.
        failover_errcodes = (
            (Codes.UNABLE_AUTHORISE_JOIN, Codes.UNABLE_TO_GRANT_JOIN)
            if membership == Membership.JOIN
            else None
        )

        return await self._try_destination_list(
            "make_" + membership,
            destinations,
            send_request,
            failover_errcodes=failover_errcodes,
        )

    async def send_join(
        self, destinations: Iterable[str], pdu: EventBase, room_version: RoomVersion
    ) -> SendJoinResult:
        """Sends a join event to one of a list of homeservers.

        Doing so will cause the remote server to add the event to the graph,
        and send the event out to the rest of the federation.

        Args:
            destinations: Candidate homeservers which are probably
                participating in the room.
            pdu: event to be sent
            room_version: the version of the room (according to the server that
                did the make_join)

        Returns:
            The result of the send join request.

        Raises:
            SynapseError: if the chosen remote server returns a 300/400 code, or
                no servers successfully handle the request.
        """

        async def send_request(destination) -> SendJoinResult:
            response = await self._do_send_join(room_version, destination, pdu)

            # If an event was returned (and expected to be returned):
            #
            # * Ensure it has the same event ID (note that the event ID is a hash
            #   of the event fields for versions which support MSC3083).
            # * Ensure the signatures are good.
            #
            # Otherwise, fallback to the provided event.
            if room_version.msc3083_join_rules and response.event:
                event = response.event

                valid_pdu = await self._check_sigs_and_hash_and_fetch_one(
                    pdu=event,
                    origin=destination,
                    outlier=True,
                    room_version=room_version,
                )

                if valid_pdu is None or event.event_id != pdu.event_id:
                    raise InvalidResponseError("Returned an invalid join event")
            else:
                event = pdu

            state = response.state
            auth_chain = response.auth_events

            create_event = None
            for e in state:
                if (e.type, e.state_key) == (EventTypes.Create, ""):
                    create_event = e
                    break

            if create_event is None:
                # If the state doesn't have a create event then the room is
                # invalid, and it would fail auth checks anyway.
                raise InvalidResponseError("No create event in state")

            # the room version should be sane.
            create_room_version = create_event.content.get(
                "room_version", RoomVersions.V1.identifier
            )
            if create_room_version != room_version.identifier:
                # either the server that fulfilled the make_join, or the server that is
                # handling the send_join, is lying.
                raise InvalidResponseError(
                    "Unexpected room version %s in create event"
                    % (create_room_version,)
                )

            logger.info(
                "Processing from send_join %d events", len(state) + len(auth_chain)
            )

            # We now go and check the signatures and hashes for the event. Note
            # that we limit how many events we process at a time to keep the
            # memory overhead from exploding.
            valid_pdus_map: Dict[str, EventBase] = {}

            async def _execute(pdu: EventBase) -> None:
                valid_pdu = await self._check_sigs_and_hash_and_fetch_one(
                    pdu=pdu,
                    origin=destination,
                    outlier=True,
                    room_version=room_version,
                )

                if valid_pdu:
                    valid_pdus_map[valid_pdu.event_id] = valid_pdu

            await concurrently_execute(
                _execute, itertools.chain(state, auth_chain), 10000
            )

            # NB: We *need* to copy to ensure that we don't have multiple
            # references being passed on, as that causes... issues.
            signed_state = [
                copy.copy(valid_pdus_map[p.event_id])
                for p in state
                if p.event_id in valid_pdus_map
            ]

            signed_auth = [
                valid_pdus_map[p.event_id]
                for p in auth_chain
                if p.event_id in valid_pdus_map
            ]

            # NB: We *need* to copy to ensure that we don't have multiple
            # references being passed on, as that causes... issues.
            for s in signed_state:
                s.internal_metadata = copy.deepcopy(s.internal_metadata)

            # double-check that the same create event has ended up in the auth chain
            auth_chain_create_events = [
                e.event_id
                for e in signed_auth
                if (e.type, e.state_key) == (EventTypes.Create, "")
            ]
            if auth_chain_create_events != [create_event.event_id]:
                raise InvalidResponseError(
                    "Unexpected create event(s) in auth chain: %s"
                    % (auth_chain_create_events,)
                )

            return SendJoinResult(
                event=event,
                state=signed_state,
                auth_chain=signed_auth,
                origin=destination,
            )

        # MSC3083 defines additional error codes for room joins.
        failover_errcodes = None
        if room_version.msc3083_join_rules:
            failover_errcodes = (
                Codes.UNABLE_AUTHORISE_JOIN,
                Codes.UNABLE_TO_GRANT_JOIN,
            )

            # If the join is being authorised via allow rules, we need to send
            # the /send_join back to the same server that was originally used
            # with /make_join.
            if "join_authorised_via_users_server" in pdu.content:
                destinations = [
                    get_domain_from_id(pdu.content["join_authorised_via_users_server"])
                ]

        return await self._try_destination_list(
            "send_join", destinations, send_request, failover_errcodes=failover_errcodes
        )

    async def _do_send_join(
        self, room_version: RoomVersion, destination: str, pdu: EventBase
    ) -> SendJoinResponse:
        time_now = self._clock.time_msec()

        try:
            return await self.transport_layer.send_join_v2(
                room_version=room_version,
                destination=destination,
                room_id=pdu.room_id,
                event_id=pdu.event_id,
                content=pdu.get_pdu_json(time_now),
            )
        except HttpResponseException as e:
            # If an error is received that is due to an unrecognised endpoint,
            # fallback to the v1 endpoint. Otherwise consider it a legitmate error
            # and raise.
            if not self._is_unknown_endpoint(e):
                raise

        logger.debug("Couldn't send_join with the v2 API, falling back to the v1 API")

        return await self.transport_layer.send_join_v1(
            room_version=room_version,
            destination=destination,
            room_id=pdu.room_id,
            event_id=pdu.event_id,
            content=pdu.get_pdu_json(time_now),
        )

    async def send_invite(
        self,
        destination: str,
        room_id: str,
        event_id: str,
        pdu: EventBase,
    ) -> EventBase:
        room_version = await self.store.get_room_version(room_id)

        content = await self._do_send_invite(destination, pdu, room_version)

        pdu_dict = content["event"]

        logger.debug("Got response to send_invite: %s", pdu_dict)

        pdu = event_from_pdu_json(pdu_dict, room_version)

        # Check signatures are correct.
        pdu = await self._check_sigs_and_hash(room_version, pdu)

        # FIXME: We should handle signature failures more gracefully.

        return pdu

    async def _do_send_invite(
        self, destination: str, pdu: EventBase, room_version: RoomVersion
    ) -> JsonDict:
        """Actually sends the invite, first trying v2 API and falling back to
        v1 API if necessary.

        Returns:
            The event as a dict as returned by the remote server

        Raises:
            SynapseError: if the remote server returns an error or if the server
                only supports the v1 endpoint and a room version other than "1"
                or "2" is requested.
        """
        time_now = self._clock.time_msec()

        try:
            return await self.transport_layer.send_invite_v2(
                destination=destination,
                room_id=pdu.room_id,
                event_id=pdu.event_id,
                content={
                    "event": pdu.get_pdu_json(time_now),
                    "room_version": room_version.identifier,
                    "invite_room_state": pdu.unsigned.get("invite_room_state", []),
                },
            )
        except HttpResponseException as e:
            # If an error is received that is due to an unrecognised endpoint,
            # fallback to the v1 endpoint if the room uses old-style event IDs.
            # Otherwise consider it a legitmate error and raise.
            err = e.to_synapse_error()
            if self._is_unknown_endpoint(e, err):
                if room_version.event_format != EventFormatVersions.V1:
                    raise SynapseError(
                        400,
                        "User's homeserver does not support this room version",
                        Codes.UNSUPPORTED_ROOM_VERSION,
                    )
            else:
                raise err

        # Didn't work, try v1 API.
        # Note the v1 API returns a tuple of `(200, content)`

        _, content = await self.transport_layer.send_invite_v1(
            destination=destination,
            room_id=pdu.room_id,
            event_id=pdu.event_id,
            content=pdu.get_pdu_json(time_now),
        )
        return content

    async def send_leave(self, destinations: Iterable[str], pdu: EventBase) -> None:
        """Sends a leave event to one of a list of homeservers.

        Doing so will cause the remote server to add the event to the graph,
        and send the event out to the rest of the federation.

        This is mostly useful to reject received invites.

        Args:
            destinations: Candidate homeservers which are probably
                participating in the room.
            pdu: event to be sent

        Raises:
            SynapseError: if the chosen remote server returns a 300/400 code, or
                no servers successfully handle the request.
        """

        async def send_request(destination: str) -> None:
            content = await self._do_send_leave(destination, pdu)
            logger.debug("Got content: %s", content)

        return await self._try_destination_list(
            "send_leave", destinations, send_request
        )

    async def _do_send_leave(self, destination: str, pdu: EventBase) -> JsonDict:
        time_now = self._clock.time_msec()

        try:
            return await self.transport_layer.send_leave_v2(
                destination=destination,
                room_id=pdu.room_id,
                event_id=pdu.event_id,
                content=pdu.get_pdu_json(time_now),
            )
        except HttpResponseException as e:
            # If an error is received that is due to an unrecognised endpoint,
            # fallback to the v1 endpoint. Otherwise consider it a legitmate error
            # and raise.
            if not self._is_unknown_endpoint(e):
                raise

        logger.debug("Couldn't send_leave with the v2 API, falling back to the v1 API")

        resp = await self.transport_layer.send_leave_v1(
            destination=destination,
            room_id=pdu.room_id,
            event_id=pdu.event_id,
            content=pdu.get_pdu_json(time_now),
        )

        # We expect the v1 API to respond with [200, content], so we only return the
        # content.
        return resp[1]

    async def send_knock(self, destinations: List[str], pdu: EventBase) -> JsonDict:
        """Attempts to send a knock event to given a list of servers. Iterates
        through the list until one attempt succeeds.

        Doing so will cause the remote server to add the event to the graph,
        and send the event out to the rest of the federation.

        Args:
            destinations: A list of candidate homeservers which are likely to be
                participating in the room.
            pdu: The event to be sent.

        Returns:
            The remote homeserver return some state from the room. The response
            dictionary is in the form:

            {"knock_state_events": [<state event dict>, ...]}

            The list of state events may be empty.

        Raises:
            SynapseError: If the chosen remote server returns a 3xx/4xx code.
            RuntimeError: If no servers were reachable.
        """

        async def send_request(destination: str) -> JsonDict:
            return await self._do_send_knock(destination, pdu)

        return await self._try_destination_list(
            "send_knock", destinations, send_request
        )

    async def _do_send_knock(self, destination: str, pdu: EventBase) -> JsonDict:
        """Send a knock event to a remote homeserver.

        Args:
            destination: The homeserver to send to.
            pdu: The event to send.

        Returns:
            The remote homeserver can optionally return some state from the room. The response
            dictionary is in the form:

            {"knock_state_events": [<state event dict>, ...]}

            The list of state events may be empty.
        """
        time_now = self._clock.time_msec()

        return await self.transport_layer.send_knock_v1(
            destination=destination,
            room_id=pdu.room_id,
            event_id=pdu.event_id,
            content=pdu.get_pdu_json(time_now),
        )

    async def get_public_rooms(
        self,
        remote_server: str,
        limit: Optional[int] = None,
        since_token: Optional[str] = None,
        search_filter: Optional[Dict] = None,
        include_all_networks: bool = False,
        third_party_instance_id: Optional[str] = None,
    ) -> JsonDict:
        """Get the list of public rooms from a remote homeserver

        Args:
            remote_server: The name of the remote server
            limit: Maximum amount of rooms to return
            since_token: Used for result pagination
            search_filter: A filter dictionary to send the remote homeserver
                and filter the result set
            include_all_networks: Whether to include results from all third party instances
            third_party_instance_id: Whether to only include results from a specific third
                party instance

        Returns:
            The response from the remote server.

        Raises:
            HttpResponseException / RequestSendFailed: There was an exception
                returned from the remote server
            SynapseException: M_FORBIDDEN when the remote server has disallowed publicRoom
                requests over federation

        """
        return await self.transport_layer.get_public_rooms(
            remote_server,
            limit,
            since_token,
            search_filter,
            include_all_networks=include_all_networks,
            third_party_instance_id=third_party_instance_id,
        )

    async def get_missing_events(
        self,
        destination: str,
        room_id: str,
        earliest_events_ids: Iterable[str],
        latest_events: Iterable[EventBase],
        limit: int,
        min_depth: int,
        timeout: int,
    ) -> List[EventBase]:
        """Tries to fetch events we are missing. This is called when we receive
        an event without having received all of its ancestors.

        Args:
            destination
            room_id
            earliest_events_ids: List of event ids. Effectively the
                events we expected to receive, but haven't. `get_missing_events`
                should only return events that didn't happen before these.
            latest_events: List of events we have received that we don't
                have all previous events for.
            limit: Maximum number of events to return.
            min_depth: Minimum depth of events to return.
            timeout: Max time to wait in ms
        """
        try:
            content = await self.transport_layer.get_missing_events(
                destination=destination,
                room_id=room_id,
                earliest_events=earliest_events_ids,
                latest_events=[e.event_id for e in latest_events],
                limit=limit,
                min_depth=min_depth,
                timeout=timeout,
            )

            room_version = await self.store.get_room_version(room_id)

            events = [
                event_from_pdu_json(e, room_version) for e in content.get("events", [])
            ]

            signed_events = await self._check_sigs_and_hash_and_fetch(
                destination, events, outlier=False, room_version=room_version
            )
        except HttpResponseException as e:
            if not e.code == 400:
                raise

            # We are probably hitting an old server that doesn't support
            # get_missing_events
            signed_events = []

        return signed_events

    async def forward_third_party_invite(
        self, destinations: Iterable[str], room_id: str, event_dict: JsonDict
    ) -> None:
        for destination in destinations:
            if destination == self.server_name:
                continue

            try:
                await self.transport_layer.exchange_third_party_invite(
                    destination=destination, room_id=room_id, event_dict=event_dict
                )
                return
            except CodeMessageException:
                raise
            except Exception as e:
                logger.exception(
                    "Failed to send_third_party_invite via %s: %s", destination, str(e)
                )

        raise RuntimeError("Failed to send to any server.")

    async def get_room_complexity(
        self, destination: str, room_id: str
    ) -> Optional[JsonDict]:
        """
        Fetch the complexity of a remote room from another server.

        Args:
            destination: The remote server
            room_id: The room ID to ask about.

        Returns:
            Dict contains the complexity metric versions, while None means we
            could not fetch the complexity.
        """
        try:
            return await self.transport_layer.get_room_complexity(
                destination=destination, room_id=room_id
            )
        except CodeMessageException as e:
            # We didn't manage to get it -- probably a 404. We are okay if other
            # servers don't give it to us.
            logger.debug(
                "Failed to fetch room complexity via %s for %s, got a %d",
                destination,
                room_id,
                e.code,
            )
        except Exception:
            logger.exception(
                "Failed to fetch room complexity via %s for %s", destination, room_id
            )

        # If we don't manage to find it, return None. It's not an error if a
        # server doesn't give it to us.
        return None

    async def get_space_summary(
        self,
        destinations: Iterable[str],
        room_id: str,
        suggested_only: bool,
        max_rooms_per_space: Optional[int],
        exclude_rooms: List[str],
    ) -> "FederationSpaceSummaryResult":
        """
        Call other servers to get a summary of the given space


        Args:
            destinations: The remote servers. We will try them in turn, omitting any
                that have been blacklisted.

            room_id: ID of the space to be queried

            suggested_only:  If true, ask the remote server to only return children
                with the "suggested" flag set

            max_rooms_per_space: A limit on the number of children to return for each
                space

            exclude_rooms: A list of room IDs to tell the remote server to skip

        Returns:
            a parsed FederationSpaceSummaryResult

        Raises:
            SynapseError if we were unable to get a valid summary from any of the
               remote servers
        """

        async def send_request(destination: str) -> FederationSpaceSummaryResult:
            res = await self.transport_layer.get_space_summary(
                destination=destination,
                room_id=room_id,
                suggested_only=suggested_only,
                max_rooms_per_space=max_rooms_per_space,
                exclude_rooms=exclude_rooms,
            )

            try:
                return FederationSpaceSummaryResult.from_json_dict(res)
            except ValueError as e:
                raise InvalidResponseError(str(e))

        return await self._try_destination_list(
            "fetch space summary",
            destinations,
            send_request,
            failover_on_unknown_endpoint=True,
        )

    async def get_room_hierarchy(
        self,
        destinations: Iterable[str],
        room_id: str,
        suggested_only: bool,
    ) -> Tuple[JsonDict, Sequence[JsonDict], Sequence[str]]:
        """
        Call other servers to get a hierarchy of the given room.

        Performs simple data validates and parsing of the response.

        Args:
            destinations: The remote servers. We will try them in turn, omitting any
                that have been blacklisted.
            room_id: ID of the space to be queried
            suggested_only:  If true, ask the remote server to only return children
                with the "suggested" flag set

        Returns:
            A tuple of:
                The room as a JSON dictionary.
                A list of children rooms, as JSON dictionaries.
                A list of inaccessible children room IDs.

        Raises:
            SynapseError if we were unable to get a valid summary from any of the
               remote servers
        """

        async def send_request(
            destination: str,
        ) -> Tuple[JsonDict, Sequence[JsonDict], Sequence[str]]:
            res = await self.transport_layer.get_room_hierarchy(
                destination=destination,
                room_id=room_id,
                suggested_only=suggested_only,
            )

            room = res.get("room")
            if not isinstance(room, dict):
                raise InvalidResponseError("'room' must be a dict")

            # Validate children_state of the room.
            children_state = room.get("children_state", [])
            if not isinstance(children_state, Sequence):
                raise InvalidResponseError("'room.children_state' must be a list")
            if any(not isinstance(e, dict) for e in children_state):
                raise InvalidResponseError("Invalid event in 'children_state' list")
            try:
                [
                    FederationSpaceSummaryEventResult.from_json_dict(e)
                    for e in children_state
                ]
            except ValueError as e:
                raise InvalidResponseError(str(e))

            # Validate the children rooms.
            children = res.get("children", [])
            if not isinstance(children, Sequence):
                raise InvalidResponseError("'children' must be a list")
            if any(not isinstance(r, dict) for r in children):
                raise InvalidResponseError("Invalid room in 'children' list")

            # Validate the inaccessible children.
            inaccessible_children = res.get("inaccessible_children", [])
            if not isinstance(inaccessible_children, Sequence):
                raise InvalidResponseError("'inaccessible_children' must be a list")
            if any(not isinstance(r, str) for r in inaccessible_children):
                raise InvalidResponseError(
                    "Invalid room ID in 'inaccessible_children' list"
                )

            return room, children, inaccessible_children

        try:
            return await self._try_destination_list(
                "fetch room hierarchy",
                destinations,
                send_request,
                failover_on_unknown_endpoint=True,
            )
        except SynapseError as e:
            # Fallback to the old federation API and translate the results if
            # no servers implement the new API.
            #
            # The algorithm below is a bit inefficient as it only attempts to
            # get information for the requested room, but the legacy API may
            # return additional layers.
            if e.code == 502:
                legacy_result = await self.get_space_summary(
                    destinations,
                    room_id,
                    suggested_only,
                    max_rooms_per_space=None,
                    exclude_rooms=[],
                )

                # Find the requested room in the response (and remove it).
                for _i, room in enumerate(legacy_result.rooms):
                    if room.get("room_id") == room_id:
                        break
                else:
                    # The requested room was not returned, nothing we can do.
                    raise
                requested_room = legacy_result.rooms.pop(_i)

                # Find any children events of the requested room.
                children_events = []
                children_room_ids = set()
                for event in legacy_result.events:
                    if event.room_id == room_id:
                        children_events.append(event.data)
                        children_room_ids.add(event.state_key)
                # And add them under the requested room.
                requested_room["children_state"] = children_events

                # Find the children rooms.
                children = []
                for room in legacy_result.rooms:
                    if room.get("room_id") in children_room_ids:
                        children.append(room)

                # It isn't clear from the response whether some of the rooms are
                # not accessible.
                return requested_room, children, ()

            raise


@attr.s(frozen=True, slots=True, auto_attribs=True)
class FederationSpaceSummaryEventResult:
    """Represents a single event in the result of a successful get_space_summary call.

    It's essentially just a serialised event object, but we do a bit of parsing and
    validation in `from_json_dict` and store some of the validated properties in
    object attributes.
    """

    event_type: str
    room_id: str
    state_key: str
    via: Sequence[str]

    # the raw data, including the above keys
    data: JsonDict

    @classmethod
    def from_json_dict(cls, d: JsonDict) -> "FederationSpaceSummaryEventResult":
        """Parse an event within the result of a /spaces/ request

        Args:
            d: json object to be parsed

        Raises:
            ValueError if d is not a valid event
        """

        event_type = d.get("type")
        if not isinstance(event_type, str):
            raise ValueError("Invalid event: 'event_type' must be a str")

        room_id = d.get("room_id")
        if not isinstance(room_id, str):
            raise ValueError("Invalid event: 'room_id' must be a str")

        state_key = d.get("state_key")
        if not isinstance(state_key, str):
            raise ValueError("Invalid event: 'state_key' must be a str")

        content = d.get("content")
        if not isinstance(content, dict):
            raise ValueError("Invalid event: 'content' must be a dict")

        via = content.get("via")
        if not isinstance(via, Sequence):
            raise ValueError("Invalid event: 'via' must be a list")
        if any(not isinstance(v, str) for v in via):
            raise ValueError("Invalid event: 'via' must be a list of strings")

        return cls(event_type, room_id, state_key, via, d)


@attr.s(frozen=True, slots=True, auto_attribs=True)
class FederationSpaceSummaryResult:
    """Represents the data returned by a successful get_space_summary call."""

    rooms: List[JsonDict]
    events: Sequence[FederationSpaceSummaryEventResult]

    @classmethod
    def from_json_dict(cls, d: JsonDict) -> "FederationSpaceSummaryResult":
        """Parse the result of a /spaces/ request

        Args:
            d: json object to be parsed

        Raises:
            ValueError if d is not a valid /spaces/ response
        """
        rooms = d.get("rooms")
        if not isinstance(rooms, List):
            raise ValueError("'rooms' must be a list")
        if any(not isinstance(r, dict) for r in rooms):
            raise ValueError("Invalid room in 'rooms' list")

        events = d.get("events")
        if not isinstance(events, Sequence):
            raise ValueError("'events' must be a list")
        if any(not isinstance(e, dict) for e in events):
            raise ValueError("Invalid event in 'events' list")
        parsed_events = [
            FederationSpaceSummaryEventResult.from_json_dict(e) for e in events
        ]

        return cls(rooms, parsed_events)