# -*- coding: utf-8 -*- # Copyright 2017 Vector Creations Ltd # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import logging from twisted.internet import defer from synapse.api.constants import EventTypes, JoinRules, Membership from synapse.storage.roommember import ProfileInfo from synapse.util.metrics import Measure from synapse.util.async import sleep logger = logging.getLogger(__name__) class UserDirectoyHandler(object): """Handles querying of and keeping updated the user_directory. N.B.: ASSUMES IT IS THE ONLY THING THAT MODIFIES THE USER DIRECTORY The user directory is filled with users who this server can see are joined to a world_readable or publically joinable room. We keep a database table up to date by streaming changes of the current state and recalculating whether users should be in the directory or not when necessary. For each user in the directory we also store a room_id which is public and that the user is joined to. This allows us to ignore history_visibility and join_rules changes for that user in all other public rooms, as we know they'll still be in at least one public room. """ INITIAL_SLEEP_MS = 50 def __init__(self, hs): self.store = hs.get_datastore() self.state = hs.get_state_handler() self.server_name = hs.hostname self.clock = hs.get_clock() self.notifier = hs.get_notifier() self.is_mine_id = hs.is_mine_id self.notifier.add_replication_callback(self.notify_new_event) # When start up for the first time we need to populate the user_directory. # This is a set of user_id's we've inserted already self.initially_handled_users = set() self.initially_handled_users_in_public = set() self.initially_handled_users_share = set() self.initially_handled_users_share_private_room = set() # The current position in the current_state_delta stream self.pos = None # Guard to ensure we only process deltas one at a time self._is_processing = False # We kick this off so that we don't have to wait for a change before # we start populating the user directory self.clock.call_later(0, self.notify_new_event) def search_users(self, search_term, limit): """Searches for users in directory Returns: dict of the form:: { "limited": , # whether there were more results or not "results": [ # Ordered by best match first { "user_id": , "display_name": , "avatar_url": } ] } """ return self.store.search_user_dir(search_term, limit) @defer.inlineCallbacks def notify_new_event(self): """Called when there may be more deltas to process """ if self._is_processing: return self._is_processing = True try: yield self._unsafe_process() finally: self._is_processing = False @defer.inlineCallbacks def _unsafe_process(self): # If self.pos is None then means we haven't fetched it from DB if self.pos is None: self.pos = yield self.store.get_user_directory_stream_pos() # If still None then we need to do the initial fill of directory if self.pos is None: yield self._do_initial_spam() self.pos = yield self.store.get_user_directory_stream_pos() # Loop round handling deltas until we're up to date while True: with Measure(self.clock, "user_dir_delta"): deltas = yield self.store.get_current_state_deltas(self.pos) if not deltas: return yield self._handle_deltas(deltas) self.pos = deltas[-1]["stream_id"] yield self.store.update_user_directory_stream_pos(self.pos) @defer.inlineCallbacks def _do_initial_spam(self): """Populates the user_directory from the current state of the DB, used when synapse first starts with user_directory support """ new_pos = yield self.store.get_max_stream_id_in_current_state_deltas() # Delete any existing entries just in case there are any yield self.store.delete_all_from_user_dir() # We process by going through each existing room at a time. room_ids = yield self.store.get_all_rooms() logger.info("Doing initial update of user directory. %d rooms", len(room_ids)) num_processed_rooms = 1 for room_id in room_ids: logger.info("Handling room %d/%d", num_processed_rooms, len(room_ids)) yield self._handle_intial_room(room_id) num_processed_rooms += 1 yield sleep(self.INITIAL_SLEEP_MS / 1000.) logger.info("Processed all rooms.") self.initially_handled_users = None self.initially_handled_users_in_public = None self.initially_handled_users_share = None self.initially_handled_users_share_private_room = None yield self.store.update_user_directory_stream_pos(new_pos) @defer.inlineCallbacks def _handle_intial_room(self, room_id): """Called when we initially fill out user_directory one room at a time """ is_in_room = yield self.store.is_host_joined(room_id, self.server_name) if not is_in_room: return is_public = yield self.store.is_room_world_readable_or_publicly_joinable(room_id) users_with_profile = yield self.state.get_current_user_in_room(room_id) user_ids = set(users_with_profile) unhandled_users = user_ids - self.initially_handled_users yield self.store.add_profiles_to_user_dir( room_id, { user_id: users_with_profile[user_id] for user_id in unhandled_users } ) self.initially_handled_users |= unhandled_users if is_public: yield self.store.add_users_to_public_room( room_id, user_ids=unhandled_users - self.initially_handled_users_in_public ) self.initially_handled_users_in_public != unhandled_users # We now go and figure out the new users who share rooms with user entries # We sleep aggressively here as otherwise it can starve resources. # We also batch up inserts/updates, but try to avoid too many at once. to_insert = set() to_update = set() count = 0 for user_id in user_ids: if count % 100 == 0: yield sleep(self.INITIAL_SLEEP_MS / 1000.) if not self.is_mine_id(user_id): count += 1 continue for other_user_id in user_ids: if user_id == other_user_id: continue if count % 100 == 0: yield sleep(self.INITIAL_SLEEP_MS / 1000.) count += 1 user_set = (user_id, other_user_id) if user_set in self.initially_handled_users_share_private_room: continue if user_set in self.initially_handled_users_share: if is_public: continue to_update.add(user_set) else: to_insert.add(user_set) if is_public: self.initially_handled_users_share.add(user_set) else: self.initially_handled_users_share_private_room.add(user_set) if len(to_insert) > 100: yield self.store.add_users_who_share_room( room_id, not is_public, to_insert, ) to_insert.clear() if len(to_update) > 100: yield self.store.update_users_who_share_room( room_id, not is_public, to_update, ) to_update.clear() if to_insert: yield self.store.add_users_who_share_room( room_id, not is_public, to_insert, ) to_insert.clear() if to_update: yield self.store.update_users_who_share_room( room_id, not is_public, to_update, ) to_update.clear() @defer.inlineCallbacks def _handle_deltas(self, deltas): """Called with the state deltas to process """ for delta in deltas: typ = delta["type"] state_key = delta["state_key"] room_id = delta["room_id"] event_id = delta["event_id"] prev_event_id = delta["prev_event_id"] logger.debug("Handling: %r %r, %s", typ, state_key, event_id) # For join rule and visibility changes we need to check if the room # may have become public or not and add/remove the users in said room if typ in (EventTypes.RoomHistoryVisibility, EventTypes.JoinRules): yield self._handle_room_publicity_change( room_id, prev_event_id, event_id, typ, ) elif typ == EventTypes.Member: change = yield self._get_key_change( prev_event_id, event_id, key_name="membership", public_value=Membership.JOIN, ) if change is None: # Handle any profile changes yield self._handle_profile_change( state_key, room_id, prev_event_id, event_id, ) continue if not change: # Need to check if the server left the room entirely, if so # we might need to remove all the users in that room is_in_room = yield self.store.is_host_joined( room_id, self.server_name, ) if not is_in_room: logger.debug("Server left room: %r", room_id) # Fetch all the users that we marked as being in user # directory due to being in the room and then check if # need to remove those users or not user_ids = yield self.store.get_users_in_dir_due_to_room(room_id) for user_id in user_ids: yield self._handle_remove_user(room_id, user_id) return else: logger.debug("Server is still in room: %r", room_id) if change: # The user joined event = yield self.store.get_event(event_id, allow_none=True) profile = ProfileInfo( avatar_url=event.content.get("avatar_url"), display_name=event.content.get("displayname"), ) yield self._handle_new_user(room_id, state_key, profile) else: # The user left yield self._handle_remove_user(room_id, state_key) else: logger.debug("Ignoring irrelevant type: %r", typ) @defer.inlineCallbacks def _handle_room_publicity_change(self, room_id, prev_event_id, event_id, typ): """Handle a room having potentially changed from/to world_readable/publically joinable. Args: room_id (str) prev_event_id (str|None): The previous event before the state change event_id (str|None): The new event after the state change typ (str): Type of the event """ logger.debug("Handling change for %s", typ) if typ == EventTypes.RoomHistoryVisibility: change = yield self._get_key_change( prev_event_id, event_id, key_name="history_visibility", public_value="world_readable", ) elif typ == EventTypes.JoinRules: change = yield self._get_key_change( prev_event_id, event_id, key_name="join_rule", public_value=JoinRules.PUBLIC, ) else: raise Exception("Invalid event type") # If change is None, no change. True => become world_readable/public, # False => was world_readable/public if change is None: logger.debug("No change") return # There's been a change to or from being world readable. is_public = yield self.store.is_room_world_readable_or_publicly_joinable( room_id ) logger.debug("Change: %r, is_public: %r", change, is_public) if change and not is_public: # If we became world readable but room isn't currently public then # we ignore the change return elif not change and is_public: # If we stopped being world readable but are still public, # ignore the change return if change: users_with_profile = yield self.state.get_current_user_in_room(room_id) for user_id, profile in users_with_profile.iteritems(): yield self._handle_new_user(room_id, user_id, profile) else: users = yield self.store.get_users_in_public_due_to_room(room_id) for user_id in users: yield self._handle_remove_user(room_id, user_id) @defer.inlineCallbacks def _handle_new_user(self, room_id, user_id, profile): """Called when we might need to add user to directory Args: room_id (str): room_id that user joined or started being public that user_id (str) """ logger.debug("Adding user to dir, %r", user_id) row = yield self.store.get_user_in_directory(user_id) if not row: yield self.store.add_profiles_to_user_dir(room_id, {user_id: profile}) is_public = yield self.store.is_room_world_readable_or_publicly_joinable( room_id ) if not is_public: return row = yield self.store.get_user_in_public_room(user_id) if not row: yield self.store.add_users_to_public_room(room_id, [user_id]) @defer.inlineCallbacks def _handle_remove_user(self, room_id, user_id): """Called when we might need to remove user to directory Args: room_id (str): room_id that user left or stopped being public that user_id (str) """ logger.debug("Maybe removing user %r", user_id) row = yield self.store.get_user_in_directory(user_id) update_user_dir = row and row["room_id"] == room_id row = yield self.store.get_user_in_public_room(user_id) update_user_in_public = row and row["room_id"] == room_id if not update_user_in_public and not update_user_dir: return # XXX: Make this faster? rooms = yield self.store.get_rooms_for_user(user_id) for j_room_id in rooms: if not update_user_in_public and not update_user_dir: break is_in_room = yield self.store.is_host_joined( j_room_id, self.server_name, ) if not is_in_room: continue if update_user_dir: update_user_dir = False yield self.store.update_user_in_user_dir(user_id, j_room_id) if update_user_in_public: is_public = yield self.store.is_room_world_readable_or_publicly_joinable( j_room_id ) if is_public: yield self.store.update_user_in_public_user_list(user_id, j_room_id) update_user_in_public = False if update_user_dir: yield self.store.remove_from_user_dir(user_id) elif update_user_in_public: yield self.store.remove_from_user_in_public_room(user_id) @defer.inlineCallbacks def _handle_profile_change(self, user_id, room_id, prev_event_id, event_id): """Check member event changes for any profile changes and update the database if there are. """ if not prev_event_id or not event_id: return prev_event = yield self.store.get_event(prev_event_id, allow_none=True) event = yield self.store.get_event(event_id, allow_none=True) if not prev_event or not event: return if event.membership != Membership.JOIN: return prev_name = prev_event.content.get("displayname") new_name = event.content.get("displayname") prev_avatar = prev_event.content.get("avatar_url") new_avatar = event.content.get("avatar_url") if prev_name != new_name or prev_avatar != new_avatar: yield self.store.update_profile_in_user_dir( user_id, new_name, new_avatar, room_id, ) @defer.inlineCallbacks def _get_key_change(self, prev_event_id, event_id, key_name, public_value): """Given two events check if the `key_name` field in content changed from not matching `public_value` to doing so. For example, check if `history_visibility` (`key_name`) changed from `shared` to `world_readable` (`public_value`). Returns: None if the field in the events either both match `public_value` or if neither do, i.e. there has been no change. True if it didnt match `public_value` but now does False if it did match `public_value` but now doesn't """ prev_event = None event = None if prev_event_id: prev_event = yield self.store.get_event(prev_event_id, allow_none=True) if event_id: event = yield self.store.get_event(event_id, allow_none=True) if not event and not prev_event: logger.debug("Neither event exists: %r %r", prev_event_id, event_id) defer.returnValue(None) prev_value = None value = None if prev_event: prev_value = prev_event.content.get(key_name) if event: value = event.content.get(key_name) logger.debug("prev_value: %r -> value: %r", prev_value, value) if value == public_value and prev_value != public_value: defer.returnValue(True) elif value != public_value and prev_value == public_value: defer.returnValue(False) else: defer.returnValue(None)