# -*- coding: utf-8 -*- # Copyright 2014 OpenMarket Ltd # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """Contains handlers for federation events.""" from ._base import BaseHandler from synapse.api.events.room import InviteJoinEvent, RoomMemberEvent from synapse.api.constants import Membership from synapse.util.logutils import log_function from synapse.federation.pdu_codec import PduCodec, encode_event_id from synapse.api.errors import SynapseError from twisted.internet import defer, reactor import logging logger = logging.getLogger(__name__) class FederationHandler(BaseHandler): """Handles events that originated from federation. Responsible for: a) handling received Pdus before handing them on as Events to the rest of the home server (including auth and state conflict resoultion) b) converting events that were produced by local clients that may need to be sent to remote home servers. """ def __init__(self, hs): super(FederationHandler, self).__init__(hs) self.distributor.observe( "user_joined_room", self._on_user_joined ) self.waiting_for_join_list = {} self.store = hs.get_datastore() self.replication_layer = hs.get_replication_layer() self.state_handler = hs.get_state_handler() # self.auth_handler = gs.get_auth_handler() self.server_name = hs.hostname self.lock_manager = hs.get_room_lock_manager() self.replication_layer.set_handler(self) self.pdu_codec = PduCodec(hs) # When joining a room we need to queue any events for that room up self.room_queues = {} @log_function @defer.inlineCallbacks def handle_new_event(self, event, snapshot): """ Takes in an event from the client to server side, that has already been authed and handled by the state module, and sends it to any remote home servers that may be interested. Args: event snapshot (.storage.Snapshot): THe snapshot the event happened after Returns: Deferred: Resolved when it has successfully been queued for processing. """ pdu = self.pdu_codec.pdu_from_event(event) if not hasattr(pdu, "destinations") or not pdu.destinations: pdu.destinations = [] yield self.replication_layer.send_pdu(pdu) @log_function @defer.inlineCallbacks def on_receive_pdu(self, pdu, backfilled, state=None): """ Called by the ReplicationLayer when we have a new pdu. We need to do auth checks and put it through the StateHandler. """ event = self.pdu_codec.event_from_pdu(pdu) logger.debug("Got event: %s", event.event_id) if event.room_id in self.room_queues: self.room_queues[event.room_id].append(pdu) return if state: state = [self.pdu_codec.event_from_pdu(p) for p in state] state = {(e.type, e.state_key): e for e in state} is_new_state = yield self.state_handler.annotate_state_groups( event, state=state ) logger.debug("Event: %s", event) if not backfilled: yield self.auth.check(event, None, raises=True) is_new_state = is_new_state and not backfilled # TODO: Implement something in federation that allows us to # respond to PDU. with (yield self.room_lock.lock(event.room_id)): yield self.store.persist_event( event, backfilled, is_new_state=is_new_state ) room = yield self.store.get_room(event.room_id) if not room: # Huh, let's try and get the current state try: yield self.replication_layer.get_state_for_context( event.origin, event.room_id, pdu.pdu_id, pdu.origin, ) hosts = yield self.store.get_joined_hosts_for_room( event.room_id ) if self.hs.hostname in hosts: try: yield self.store.store_room( room_id=event.room_id, room_creator_user_id="", is_public=False, ) except: pass except: logger.exception( "Failed to get current state for room %s", event.room_id ) if not backfilled: extra_users = [] if event.type == RoomMemberEvent.TYPE: target_user_id = event.state_key target_user = self.hs.parse_userid(target_user_id) extra_users.append(target_user) yield self.notifier.on_new_room_event( event, extra_users=extra_users ) if event.type == RoomMemberEvent.TYPE: if event.membership == Membership.JOIN: user = self.hs.parse_userid(event.state_key) self.distributor.fire( "user_joined_room", user=user, room_id=event.room_id ) @log_function @defer.inlineCallbacks def backfill(self, dest, room_id, limit): pdus = yield self.replication_layer.backfill(dest, room_id, limit) events = [] for pdu in pdus: event = self.pdu_codec.event_from_pdu(pdu) # FIXME (erikj): Not sure this actually works :/ yield self.state_handler.annotate_state_groups(event) events.append(event) yield self.store.persist_event(event, backfilled=True) defer.returnValue(events) @log_function @defer.inlineCallbacks def do_invite_join(self, target_host, room_id, joinee, content, snapshot): hosts = yield self.store.get_joined_hosts_for_room(room_id) if self.hs.hostname in hosts: # We are already in the room. logger.debug("We're already in the room apparently") defer.returnValue(False) pdu = yield self.replication_layer.make_join( target_host, room_id, joinee ) logger.debug("Got response to make_join: %s", pdu) event = self.pdu_codec.event_from_pdu(pdu) # We should assert some things. assert(event.type == RoomMemberEvent.TYPE) assert(event.user_id == joinee) assert(event.state_key == joinee) assert(event.room_id == room_id) self.room_queues[room_id] = [] event.event_id = self.event_factory.create_event_id() event.content = content state = yield self.replication_layer.send_join( target_host, self.pdu_codec.pdu_from_event(event) ) state = [self.pdu_codec.event_from_pdu(p) for p in state] logger.debug("do_invite_join state: %s", state) is_new_state = yield self.state_handler.annotate_state_groups( event, state=state ) try: yield self.store.store_room( room_id=room_id, room_creator_user_id="", is_public=False ) except: # FIXME pass for e in state: # FIXME: Auth these. is_new_state = yield self.state_handler.annotate_state_groups( e, state=state ) yield self.store.persist_event( e, backfilled=False, is_new_state=False ) yield self.store.persist_event( event, backfilled=False, is_new_state=is_new_state ) room_queue = self.room_queues[room_id] del self.room_queues[room_id] for p in room_queue: yield self.on_receive_pdu(p, backfilled=False) defer.returnValue(True) @defer.inlineCallbacks @log_function def on_make_join_request(self, context, user_id): event = self.event_factory.create_event( etype=RoomMemberEvent.TYPE, content={"membership": Membership.JOIN}, room_id=context, user_id=user_id, state_key=user_id, ) snapshot = yield self.store.snapshot_room( event.room_id, event.user_id, ) snapshot.fill_out_prev_events(event) yield self.state_handler.annotate_state_groups(event) yield self.auth.check(event, None, raises=True) pdu = self.pdu_codec.pdu_from_event(event) defer.returnValue(pdu) @defer.inlineCallbacks @log_function def on_send_join_request(self, origin, pdu): event = self.pdu_codec.event_from_pdu(pdu) event.outlier = False is_new_state = yield self.state_handler.annotate_state_groups(event) yield self.auth.check(event, None, raises=True) # FIXME (erikj): All this is duplicated above :( yield self.store.persist_event( event, backfilled=False, is_new_state=is_new_state ) extra_users = [] if event.type == RoomMemberEvent.TYPE: target_user_id = event.state_key target_user = self.hs.parse_userid(target_user_id) extra_users.append(target_user) yield self.notifier.on_new_room_event( event, extra_users=extra_users ) if event.type == RoomMemberEvent.TYPE: if event.membership == Membership.JOIN: user = self.hs.parse_userid(event.state_key) self.distributor.fire( "user_joined_room", user=user, room_id=event.room_id ) new_pdu = self.pdu_codec.pdu_from_event(event); new_pdu.destinations = yield self.store.get_joined_hosts_for_room( event.room_id ) yield self.replication_layer.send_pdu(new_pdu) defer.returnValue([ self.pdu_codec.pdu_from_event(e) for e in event.state_events.values() ]) @defer.inlineCallbacks def get_state_for_pdu(self, pdu_id, pdu_origin): state_groups = yield self.store.get_state_groups( [encode_event_id(pdu_id, pdu_origin)] ) if state_groups: defer.returnValue( [ self.pdu_codec.pdu_from_event(s) for s in state_groups[0].state ] ) else: defer.returnValue([]) @log_function def _on_user_joined(self, user, room_id): waiters = self.waiting_for_join_list.get((user.to_string(), room_id), []) while waiters: waiters.pop().callback(None)