# -*- coding: utf-8 -*- # Copyright 2014-2016 OpenMarket Ltd # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """Contains handlers for federation events.""" import synapse.util.logcontext from signedjson.key import decode_verify_key_bytes from signedjson.sign import verify_signed_json from unpaddedbase64 import decode_base64 from ._base import BaseHandler from synapse.api.errors import ( AuthError, FederationError, StoreError, CodeMessageException, SynapseError, ) from synapse.api.constants import EventTypes, Membership, RejectedReason from synapse.events.validator import EventValidator from synapse.util import unwrapFirstError from synapse.util.logcontext import ( PreserveLoggingContext, preserve_fn, preserve_context_over_deferred ) from synapse.util.metrics import measure_func from synapse.util.logutils import log_function from synapse.util.async import run_on_reactor, Linearizer from synapse.util.frozenutils import unfreeze from synapse.crypto.event_signing import ( compute_event_signature, add_hashes_and_signatures, ) from synapse.types import UserID, get_domain_from_id from synapse.events.utils import prune_event from synapse.util.retryutils import NotRetryingDestination from synapse.push.action_generator import ActionGenerator from synapse.util.distributor import user_joined_room from twisted.internet import defer import itertools import logging logger = logging.getLogger(__name__) class FederationHandler(BaseHandler): """Handles events that originated from federation. Responsible for: a) handling received Pdus before handing them on as Events to the rest of the home server (including auth and state conflict resoultion) b) converting events that were produced by local clients that may need to be sent to remote home servers. c) doing the necessary dances to invite remote users and join remote rooms. """ def __init__(self, hs): super(FederationHandler, self).__init__(hs) self.hs = hs self.store = hs.get_datastore() self.replication_layer = hs.get_replication_layer() self.state_handler = hs.get_state_handler() self.server_name = hs.hostname self.keyring = hs.get_keyring() self.replication_layer.set_handler(self) # When joining a room we need to queue any events for that room up self.room_queues = {} self._room_pdu_linearizer = Linearizer("fed_room_pdu") @defer.inlineCallbacks @log_function def on_receive_pdu(self, origin, pdu, get_missing=True): """ Process a PDU received via a federation /send/ transaction, or via backfill of missing prev_events Args: origin (str): server which initiated the /send/ transaction. Will be used to fetch missing events or state. pdu (FrozenEvent): received PDU get_missing (bool): True if we should fetch missing prev_events Returns (Deferred): completes with None """ # We reprocess pdus when we have seen them only as outliers existing = yield self.get_persisted_pdu( origin, pdu.event_id, do_auth=False ) # FIXME: Currently we fetch an event again when we already have it # if it has been marked as an outlier. already_seen = ( existing and ( not existing.internal_metadata.is_outlier() or pdu.internal_metadata.is_outlier() ) ) if already_seen: logger.debug("Already seen pdu %s", pdu.event_id) return # If we are currently in the process of joining this room, then we # queue up events for later processing. if pdu.room_id in self.room_queues: logger.info("Ignoring PDU %s for room %s from %s for now; join " "in progress", pdu.event_id, pdu.room_id, origin) self.room_queues[pdu.room_id].append((pdu, origin)) return state = None auth_chain = [] have_seen = yield self.store.have_events( [ev for ev, _ in pdu.prev_events] ) fetch_state = False # Get missing pdus if necessary. if not pdu.internal_metadata.is_outlier(): # We only backfill backwards to the min depth. min_depth = yield self.get_min_depth_for_context( pdu.room_id ) logger.debug( "_handle_new_pdu min_depth for %s: %d", pdu.room_id, min_depth ) prevs = {e_id for e_id, _ in pdu.prev_events} seen = set(have_seen.keys()) if min_depth and pdu.depth < min_depth: # This is so that we don't notify the user about this # message, to work around the fact that some events will # reference really really old events we really don't want to # send to the clients. pdu.internal_metadata.outlier = True elif min_depth and pdu.depth > min_depth: if get_missing and prevs - seen: # If we're missing stuff, ensure we only fetch stuff one # at a time. logger.info( "Acquiring lock for room %r to fetch %d missing events: %r...", pdu.room_id, len(prevs - seen), list(prevs - seen)[:5], ) with (yield self._room_pdu_linearizer.queue(pdu.room_id)): logger.info( "Acquired lock for room %r to fetch %d missing events", pdu.room_id, len(prevs - seen), ) yield self._get_missing_events_for_pdu( origin, pdu, prevs, min_depth ) prevs = {e_id for e_id, _ in pdu.prev_events} seen = set(have_seen.keys()) if prevs - seen: logger.info( "Still missing %d events for room %r: %r...", len(prevs - seen), pdu.room_id, list(prevs - seen)[:5] ) fetch_state = True if fetch_state: # We need to get the state at this event, since we haven't # processed all the prev events. logger.debug( "_handle_new_pdu getting state for %s", pdu.room_id ) try: state, auth_chain = yield self.replication_layer.get_state_for_room( origin, pdu.room_id, pdu.event_id, ) except: logger.exception("Failed to get state for event: %s", pdu.event_id) yield self._process_received_pdu( origin, pdu, state=state, auth_chain=auth_chain, ) @defer.inlineCallbacks def _get_missing_events_for_pdu(self, origin, pdu, prevs, min_depth): """ Args: origin (str): Origin of the pdu. Will be called to get the missing events pdu: received pdu prevs (str[]): List of event ids which we are missing min_depth (int): Minimum depth of events to return. Returns: Deferred<dict(str, str?)>: updated have_seen dictionary """ # We recalculate seen, since it may have changed. have_seen = yield self.store.have_events(prevs) seen = set(have_seen.keys()) if not prevs - seen: # nothing left to do defer.returnValue(have_seen) latest = yield self.store.get_latest_event_ids_in_room( pdu.room_id ) # We add the prev events that we have seen to the latest # list to ensure the remote server doesn't give them to us latest = set(latest) latest |= seen logger.info( "Missing %d events for room %r: %r...", len(prevs - seen), pdu.room_id, list(prevs - seen)[:5] ) # XXX: we set timeout to 10s to help workaround # https://github.com/matrix-org/synapse/issues/1733. # The reason is to avoid holding the linearizer lock # whilst processing inbound /send transactions, causing # FDs to stack up and block other inbound transactions # which empirically can currently take up to 30 minutes. # # N.B. this explicitly disables retry attempts. # # N.B. this also increases our chances of falling back to # fetching fresh state for the room if the missing event # can't be found, which slightly reduces our security. # it may also increase our DAG extremity count for the room, # causing additional state resolution? See #1760. # However, fetching state doesn't hold the linearizer lock # apparently. # # see https://github.com/matrix-org/synapse/pull/1744 missing_events = yield self.replication_layer.get_missing_events( origin, pdu.room_id, earliest_events_ids=list(latest), latest_events=[pdu], limit=10, min_depth=min_depth, timeout=10000, ) # We want to sort these by depth so we process them and # tell clients about them in order. missing_events.sort(key=lambda x: x.depth) for e in missing_events: yield self.on_receive_pdu( origin, e, get_missing=False ) have_seen = yield self.store.have_events( [ev for ev, _ in pdu.prev_events] ) defer.returnValue(have_seen) @log_function @defer.inlineCallbacks def _process_received_pdu(self, origin, pdu, state, auth_chain): """ Called when we have a new pdu. We need to do auth checks and put it through the StateHandler. """ event = pdu logger.debug("Processing event: %s", event) # FIXME (erikj): Awful hack to make the case where we are not currently # in the room work # If state and auth_chain are None, then we don't need to do this check # as we already know we have enough state in the DB to handle this # event. if state and auth_chain and not event.internal_metadata.is_outlier(): is_in_room = yield self.auth.check_host_in_room( event.room_id, self.server_name ) else: is_in_room = True if not is_in_room: logger.info( "Got event for room we're not in: %r %r", event.room_id, event.event_id ) try: event_stream_id, max_stream_id = yield self._persist_auth_tree( origin, auth_chain, state, event ) except AuthError as e: raise FederationError( "ERROR", e.code, e.msg, affected=event.event_id, ) else: event_ids = set() if state: event_ids |= {e.event_id for e in state} if auth_chain: event_ids |= {e.event_id for e in auth_chain} seen_ids = set( (yield self.store.have_events(event_ids)).keys() ) if state and auth_chain is not None: # If we have any state or auth_chain given to us by the replication # layer, then we should handle them (if we haven't before.) event_infos = [] for e in itertools.chain(auth_chain, state): if e.event_id in seen_ids: continue e.internal_metadata.outlier = True auth_ids = [e_id for e_id, _ in e.auth_events] auth = { (e.type, e.state_key): e for e in auth_chain if e.event_id in auth_ids or e.type == EventTypes.Create } event_infos.append({ "event": e, "auth_events": auth, }) seen_ids.add(e.event_id) yield self._handle_new_events(origin, event_infos) try: context, event_stream_id, max_stream_id = yield self._handle_new_event( origin, event, state=state, ) except AuthError as e: raise FederationError( "ERROR", e.code, e.msg, affected=event.event_id, ) # if we're receiving valid events from an origin, # it's probably a good idea to mark it as not in retry-state # for sending (although this is a bit of a leap) retry_timings = yield self.store.get_destination_retry_timings(origin) if retry_timings and retry_timings["retry_last_ts"]: self.store.set_destination_retry_timings(origin, 0, 0) room = yield self.store.get_room(event.room_id) if not room: try: yield self.store.store_room( room_id=event.room_id, room_creator_user_id="", is_public=False, ) except StoreError: logger.exception("Failed to store room.") extra_users = [] if event.type == EventTypes.Member: target_user_id = event.state_key target_user = UserID.from_string(target_user_id) extra_users.append(target_user) with PreserveLoggingContext(): self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=extra_users ) if event.type == EventTypes.Member: if event.membership == Membership.JOIN: # Only fire user_joined_room if the user has acutally # joined the room. Don't bother if the user is just # changing their profile info. newly_joined = True prev_state_id = context.prev_state_ids.get( (event.type, event.state_key) ) if prev_state_id: prev_state = yield self.store.get_event( prev_state_id, allow_none=True, ) if prev_state and prev_state.membership == Membership.JOIN: newly_joined = False if newly_joined: user = UserID.from_string(event.state_key) yield user_joined_room(self.distributor, user, event.room_id) @measure_func("_filter_events_for_server") @defer.inlineCallbacks def _filter_events_for_server(self, server_name, room_id, events): event_to_state_ids = yield self.store.get_state_ids_for_events( frozenset(e.event_id for e in events), types=( (EventTypes.RoomHistoryVisibility, ""), (EventTypes.Member, None), ) ) # We only want to pull out member events that correspond to the # server's domain. def check_match(id): try: return server_name == get_domain_from_id(id) except: return False # Parses mapping `event_id -> (type, state_key) -> state event_id` # to get all state ids that we're interested in. event_map = yield self.store.get_events([ e_id for key_to_eid in event_to_state_ids.values() for key, e_id in key_to_eid.items() if key[0] != EventTypes.Member or check_match(key[1]) ]) event_to_state = { e_id: { key: event_map[inner_e_id] for key, inner_e_id in key_to_eid.items() if inner_e_id in event_map } for e_id, key_to_eid in event_to_state_ids.items() } def redact_disallowed(event, state): if not state: return event history = state.get((EventTypes.RoomHistoryVisibility, ''), None) if history: visibility = history.content.get("history_visibility", "shared") if visibility in ["invited", "joined"]: # We now loop through all state events looking for # membership states for the requesting server to determine # if the server is either in the room or has been invited # into the room. for ev in state.values(): if ev.type != EventTypes.Member: continue try: domain = get_domain_from_id(ev.state_key) except: continue if domain != server_name: continue memtype = ev.membership if memtype == Membership.JOIN: return event elif memtype == Membership.INVITE: if visibility == "invited": return event else: return prune_event(event) return event defer.returnValue([ redact_disallowed(e, event_to_state[e.event_id]) for e in events ]) @log_function @defer.inlineCallbacks def backfill(self, dest, room_id, limit, extremities): """ Trigger a backfill request to `dest` for the given `room_id` This will attempt to get more events from the remote. This may return be successfull and still return no events if the other side has no new events to offer. """ if dest == self.server_name: raise SynapseError(400, "Can't backfill from self.") events = yield self.replication_layer.backfill( dest, room_id, limit=limit, extremities=extremities, ) # Don't bother processing events we already have. seen_events = yield self.store.have_events_in_timeline( set(e.event_id for e in events) ) events = [e for e in events if e.event_id not in seen_events] if not events: defer.returnValue([]) event_map = {e.event_id: e for e in events} event_ids = set(e.event_id for e in events) edges = [ ev.event_id for ev in events if set(e_id for e_id, _ in ev.prev_events) - event_ids ] logger.info( "backfill: Got %d events with %d edges", len(events), len(edges), ) # For each edge get the current state. auth_events = {} state_events = {} events_to_state = {} for e_id in edges: state, auth = yield self.replication_layer.get_state_for_room( destination=dest, room_id=room_id, event_id=e_id ) auth_events.update({a.event_id: a for a in auth}) auth_events.update({s.event_id: s for s in state}) state_events.update({s.event_id: s for s in state}) events_to_state[e_id] = state required_auth = set( a_id for event in events + state_events.values() + auth_events.values() for a_id, _ in event.auth_events ) auth_events.update({ e_id: event_map[e_id] for e_id in required_auth if e_id in event_map }) missing_auth = required_auth - set(auth_events) failed_to_fetch = set() # Try and fetch any missing auth events from both DB and remote servers. # We repeatedly do this until we stop finding new auth events. while missing_auth - failed_to_fetch: logger.info("Missing auth for backfill: %r", missing_auth) ret_events = yield self.store.get_events(missing_auth - failed_to_fetch) auth_events.update(ret_events) required_auth.update( a_id for event in ret_events.values() for a_id, _ in event.auth_events ) missing_auth = required_auth - set(auth_events) if missing_auth - failed_to_fetch: logger.info( "Fetching missing auth for backfill: %r", missing_auth - failed_to_fetch ) results = yield preserve_context_over_deferred(defer.gatherResults( [ preserve_fn(self.replication_layer.get_pdu)( [dest], event_id, outlier=True, timeout=10000, ) for event_id in missing_auth - failed_to_fetch ], consumeErrors=True )).addErrback(unwrapFirstError) auth_events.update({a.event_id: a for a in results if a}) required_auth.update( a_id for event in results if event for a_id, _ in event.auth_events ) missing_auth = required_auth - set(auth_events) failed_to_fetch = missing_auth - set(auth_events) seen_events = yield self.store.have_events( set(auth_events.keys()) | set(state_events.keys()) ) ev_infos = [] for a in auth_events.values(): if a.event_id in seen_events: continue a.internal_metadata.outlier = True ev_infos.append({ "event": a, "auth_events": { (auth_events[a_id].type, auth_events[a_id].state_key): auth_events[a_id] for a_id, _ in a.auth_events if a_id in auth_events } }) for e_id in events_to_state: ev_infos.append({ "event": event_map[e_id], "state": events_to_state[e_id], "auth_events": { (auth_events[a_id].type, auth_events[a_id].state_key): auth_events[a_id] for a_id, _ in event_map[e_id].auth_events if a_id in auth_events } }) yield self._handle_new_events( dest, ev_infos, backfilled=True, ) events.sort(key=lambda e: e.depth) for event in events: if event in events_to_state: continue # We store these one at a time since each event depends on the # previous to work out the state. # TODO: We can probably do something more clever here. yield self._handle_new_event( dest, event, backfilled=True, ) defer.returnValue(events) @defer.inlineCallbacks def maybe_backfill(self, room_id, current_depth): """Checks the database to see if we should backfill before paginating, and if so do. """ extremities = yield self.store.get_oldest_events_with_depth_in_room( room_id ) if not extremities: logger.debug("Not backfilling as no extremeties found.") return # Check if we reached a point where we should start backfilling. sorted_extremeties_tuple = sorted( extremities.items(), key=lambda e: -int(e[1]) ) max_depth = sorted_extremeties_tuple[0][1] # We don't want to specify too many extremities as it causes the backfill # request URI to be too long. extremities = dict(sorted_extremeties_tuple[:5]) if current_depth > max_depth: logger.debug( "Not backfilling as we don't need to. %d < %d", max_depth, current_depth, ) return # Now we need to decide which hosts to hit first. # First we try hosts that are already in the room # TODO: HEURISTIC ALERT. curr_state = yield self.state_handler.get_current_state(room_id) def get_domains_from_state(state): joined_users = [ (state_key, int(event.depth)) for (e_type, state_key), event in state.items() if e_type == EventTypes.Member and event.membership == Membership.JOIN ] joined_domains = {} for u, d in joined_users: try: dom = get_domain_from_id(u) old_d = joined_domains.get(dom) if old_d: joined_domains[dom] = min(d, old_d) else: joined_domains[dom] = d except: pass return sorted(joined_domains.items(), key=lambda d: d[1]) curr_domains = get_domains_from_state(curr_state) likely_domains = [ domain for domain, depth in curr_domains if domain != self.server_name ] @defer.inlineCallbacks def try_backfill(domains): # TODO: Should we try multiple of these at a time? for dom in domains: try: yield self.backfill( dom, room_id, limit=100, extremities=[e for e in extremities.keys()] ) # If this succeeded then we probably already have the # appropriate stuff. # TODO: We can probably do something more intelligent here. defer.returnValue(True) except SynapseError as e: logger.info( "Failed to backfill from %s because %s", dom, e, ) continue except CodeMessageException as e: if 400 <= e.code < 500: raise logger.info( "Failed to backfill from %s because %s", dom, e, ) continue except NotRetryingDestination as e: logger.info(e.message) continue except Exception as e: logger.exception( "Failed to backfill from %s because %s", dom, e, ) continue defer.returnValue(False) success = yield try_backfill(likely_domains) if success: defer.returnValue(True) # Huh, well *those* domains didn't work out. Lets try some domains # from the time. tried_domains = set(likely_domains) tried_domains.add(self.server_name) event_ids = list(extremities.keys()) logger.debug("calling resolve_state_groups in _maybe_backfill") states = yield preserve_context_over_deferred(defer.gatherResults([ preserve_fn(self.state_handler.resolve_state_groups)(room_id, [e]) for e in event_ids ])) states = dict(zip(event_ids, [s.state for s in states])) state_map = yield self.store.get_events( [e_id for ids in states.values() for e_id in ids], get_prev_content=False ) states = { key: { k: state_map[e_id] for k, e_id in state_dict.items() if e_id in state_map } for key, state_dict in states.items() } for e_id, _ in sorted_extremeties_tuple: likely_domains = get_domains_from_state(states[e_id]) success = yield try_backfill([ dom for dom in likely_domains if dom not in tried_domains ]) if success: defer.returnValue(True) tried_domains.update(likely_domains) defer.returnValue(False) @defer.inlineCallbacks def send_invite(self, target_host, event): """ Sends the invite to the remote server for signing. Invites must be signed by the invitee's server before distribution. """ pdu = yield self.replication_layer.send_invite( destination=target_host, room_id=event.room_id, event_id=event.event_id, pdu=event ) defer.returnValue(pdu) @defer.inlineCallbacks def on_event_auth(self, event_id): auth = yield self.store.get_auth_chain([event_id]) for event in auth: event.signatures.update( compute_event_signature( event, self.hs.hostname, self.hs.config.signing_key[0] ) ) defer.returnValue([e for e in auth]) @log_function @defer.inlineCallbacks def do_invite_join(self, target_hosts, room_id, joinee, content): """ Attempts to join the `joinee` to the room `room_id` via the server `target_host`. This first triggers a /make_join/ request that returns a partial event that we can fill out and sign. This is then sent to the remote server via /send_join/ which responds with the state at that event and the auth_chains. We suspend processing of any received events from this room until we have finished processing the join. """ logger.debug("Joining %s to %s", joinee, room_id) origin, event = yield self._make_and_verify_event( target_hosts, room_id, joinee, "join", content, ) # This shouldn't happen, because the RoomMemberHandler has a # linearizer lock which only allows one operation per user per room # at a time - so this is just paranoia. assert (room_id not in self.room_queues) self.room_queues[room_id] = [] yield self.store.clean_room_for_join(room_id) handled_events = set() try: event = self._sign_event(event) # Try the host we successfully got a response to /make_join/ # request first. try: target_hosts.remove(origin) target_hosts.insert(0, origin) except ValueError: pass ret = yield self.replication_layer.send_join(target_hosts, event) origin = ret["origin"] state = ret["state"] auth_chain = ret["auth_chain"] auth_chain.sort(key=lambda e: e.depth) handled_events.update([s.event_id for s in state]) handled_events.update([a.event_id for a in auth_chain]) handled_events.add(event.event_id) logger.debug("do_invite_join auth_chain: %s", auth_chain) logger.debug("do_invite_join state: %s", state) logger.debug("do_invite_join event: %s", event) try: yield self.store.store_room( room_id=room_id, room_creator_user_id="", is_public=False ) except: # FIXME pass event_stream_id, max_stream_id = yield self._persist_auth_tree( origin, auth_chain, state, event ) with PreserveLoggingContext(): self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=[joinee] ) logger.debug("Finished joining %s to %s", joinee, room_id) finally: room_queue = self.room_queues[room_id] del self.room_queues[room_id] # we don't need to wait for the queued events to be processed - # it's just a best-effort thing at this point. We do want to do # them roughly in order, though, otherwise we'll end up making # lots of requests for missing prev_events which we do actually # have. Hence we fire off the deferred, but don't wait for it. synapse.util.logcontext.reset_context_after_deferred( self._handle_queued_pdus(room_queue)) defer.returnValue(True) @defer.inlineCallbacks def _handle_queued_pdus(self, room_queue): """Process PDUs which got queued up while we were busy send_joining. Args: room_queue (list[FrozenEvent, str]): list of PDUs to be processed and the servers that sent them """ for p, origin in room_queue: try: logger.info("Processing queued PDU %s which was received " "while we were joining %s", p.event_id, p.room_id) yield self.on_receive_pdu(origin, p) except Exception as e: logger.warn( "Error handling queued PDU %s from %s: %s", p.event_id, origin, e) @defer.inlineCallbacks @log_function def on_make_join_request(self, room_id, user_id): """ We've received a /make_join/ request, so we create a partial join event for the room and return that. We do *not* persist or process it until the other server has signed it and sent it back. """ event_content = {"membership": Membership.JOIN} builder = self.event_builder_factory.new({ "type": EventTypes.Member, "content": event_content, "room_id": room_id, "sender": user_id, "state_key": user_id, }) try: message_handler = self.hs.get_handlers().message_handler event, context = yield message_handler._create_new_client_event( builder=builder, ) except AuthError as e: logger.warn("Failed to create join %r because %s", event, e) raise e # The remote hasn't signed it yet, obviously. We'll do the full checks # when we get the event back in `on_send_join_request` yield self.auth.check_from_context(event, context, do_sig_check=False) defer.returnValue(event) @defer.inlineCallbacks @log_function def on_send_join_request(self, origin, pdu): """ We have received a join event for a room. Fully process it and respond with the current state and auth chains. """ event = pdu logger.debug( "on_send_join_request: Got event: %s, signatures: %s", event.event_id, event.signatures, ) event.internal_metadata.outlier = False # Send this event on behalf of the origin server since they may not # have an up to data view of the state of the room at this event so # will not know which servers to send the event to. event.internal_metadata.send_on_behalf_of = origin context, event_stream_id, max_stream_id = yield self._handle_new_event( origin, event ) logger.debug( "on_send_join_request: After _handle_new_event: %s, sigs: %s", event.event_id, event.signatures, ) extra_users = [] if event.type == EventTypes.Member: target_user_id = event.state_key target_user = UserID.from_string(target_user_id) extra_users.append(target_user) with PreserveLoggingContext(): self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=extra_users ) if event.type == EventTypes.Member: if event.content["membership"] == Membership.JOIN: user = UserID.from_string(event.state_key) yield user_joined_room(self.distributor, user, event.room_id) state_ids = context.prev_state_ids.values() auth_chain = yield self.store.get_auth_chain(set( [event.event_id] + state_ids )) state = yield self.store.get_events(context.prev_state_ids.values()) defer.returnValue({ "state": state.values(), "auth_chain": auth_chain, }) @defer.inlineCallbacks def on_invite_request(self, origin, pdu): """ We've got an invite event. Process and persist it. Sign it. Respond with the now signed event. """ event = pdu event.internal_metadata.outlier = True event.internal_metadata.invite_from_remote = True event.signatures.update( compute_event_signature( event, self.hs.hostname, self.hs.config.signing_key[0] ) ) context = yield self.state_handler.compute_event_context(event) event_stream_id, max_stream_id = yield self.store.persist_event( event, context=context, ) target_user = UserID.from_string(event.state_key) with PreserveLoggingContext(): self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=[target_user], ) defer.returnValue(event) @defer.inlineCallbacks def do_remotely_reject_invite(self, target_hosts, room_id, user_id): try: origin, event = yield self._make_and_verify_event( target_hosts, room_id, user_id, "leave" ) signed_event = self._sign_event(event) except SynapseError: raise except CodeMessageException as e: logger.warn("Failed to reject invite: %s", e) raise SynapseError(500, "Failed to reject invite") # Try the host we successfully got a response to /make_join/ # request first. try: target_hosts.remove(origin) target_hosts.insert(0, origin) except ValueError: pass try: yield self.replication_layer.send_leave( target_hosts, signed_event ) except SynapseError: raise except CodeMessageException as e: logger.warn("Failed to reject invite: %s", e) raise SynapseError(500, "Failed to reject invite") context = yield self.state_handler.compute_event_context(event) event_stream_id, max_stream_id = yield self.store.persist_event( event, context=context, ) target_user = UserID.from_string(event.state_key) self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=[target_user], ) defer.returnValue(event) @defer.inlineCallbacks def _make_and_verify_event(self, target_hosts, room_id, user_id, membership, content={},): origin, pdu = yield self.replication_layer.make_membership_event( target_hosts, room_id, user_id, membership, content, ) logger.debug("Got response to make_%s: %s", membership, pdu) event = pdu # We should assert some things. # FIXME: Do this in a nicer way assert(event.type == EventTypes.Member) assert(event.user_id == user_id) assert(event.state_key == user_id) assert(event.room_id == room_id) defer.returnValue((origin, event)) def _sign_event(self, event): event.internal_metadata.outlier = False builder = self.event_builder_factory.new( unfreeze(event.get_pdu_json()) ) builder.event_id = self.event_builder_factory.create_event_id() builder.origin = self.hs.hostname if not hasattr(event, "signatures"): builder.signatures = {} add_hashes_and_signatures( builder, self.hs.hostname, self.hs.config.signing_key[0], ) return builder.build() @defer.inlineCallbacks @log_function def on_make_leave_request(self, room_id, user_id): """ We've received a /make_leave/ request, so we create a partial join event for the room and return that. We do *not* persist or process it until the other server has signed it and sent it back. """ builder = self.event_builder_factory.new({ "type": EventTypes.Member, "content": {"membership": Membership.LEAVE}, "room_id": room_id, "sender": user_id, "state_key": user_id, }) message_handler = self.hs.get_handlers().message_handler event, context = yield message_handler._create_new_client_event( builder=builder, ) try: # The remote hasn't signed it yet, obviously. We'll do the full checks # when we get the event back in `on_send_leave_request` yield self.auth.check_from_context(event, context, do_sig_check=False) except AuthError as e: logger.warn("Failed to create new leave %r because %s", event, e) raise e defer.returnValue(event) @defer.inlineCallbacks @log_function def on_send_leave_request(self, origin, pdu): """ We have received a leave event for a room. Fully process it.""" event = pdu logger.debug( "on_send_leave_request: Got event: %s, signatures: %s", event.event_id, event.signatures, ) event.internal_metadata.outlier = False context, event_stream_id, max_stream_id = yield self._handle_new_event( origin, event ) logger.debug( "on_send_leave_request: After _handle_new_event: %s, sigs: %s", event.event_id, event.signatures, ) extra_users = [] if event.type == EventTypes.Member: target_user_id = event.state_key target_user = UserID.from_string(target_user_id) extra_users.append(target_user) with PreserveLoggingContext(): self.notifier.on_new_room_event( event, event_stream_id, max_stream_id, extra_users=extra_users ) defer.returnValue(None) @defer.inlineCallbacks def get_state_for_pdu(self, room_id, event_id): """Returns the state at the event. i.e. not including said event. """ yield run_on_reactor() state_groups = yield self.store.get_state_groups( room_id, [event_id] ) if state_groups: _, state = state_groups.items().pop() results = { (e.type, e.state_key): e for e in state } event = yield self.store.get_event(event_id) if event and event.is_state(): # Get previous state if "replaces_state" in event.unsigned: prev_id = event.unsigned["replaces_state"] if prev_id != event.event_id: prev_event = yield self.store.get_event(prev_id) results[(event.type, event.state_key)] = prev_event else: del results[(event.type, event.state_key)] res = results.values() for event in res: # We sign these again because there was a bug where we # incorrectly signed things the first time round if self.hs.is_mine_id(event.event_id): event.signatures.update( compute_event_signature( event, self.hs.hostname, self.hs.config.signing_key[0] ) ) defer.returnValue(res) else: defer.returnValue([]) @defer.inlineCallbacks def get_state_ids_for_pdu(self, room_id, event_id): """Returns the state at the event. i.e. not including said event. """ yield run_on_reactor() state_groups = yield self.store.get_state_groups_ids( room_id, [event_id] ) if state_groups: _, state = state_groups.items().pop() results = state event = yield self.store.get_event(event_id) if event and event.is_state(): # Get previous state if "replaces_state" in event.unsigned: prev_id = event.unsigned["replaces_state"] if prev_id != event.event_id: results[(event.type, event.state_key)] = prev_id else: results.pop((event.type, event.state_key), None) defer.returnValue(results.values()) else: defer.returnValue([]) @defer.inlineCallbacks @log_function def on_backfill_request(self, origin, room_id, pdu_list, limit): in_room = yield self.auth.check_host_in_room(room_id, origin) if not in_room: raise AuthError(403, "Host not in room.") events = yield self.store.get_backfill_events( room_id, pdu_list, limit ) events = yield self._filter_events_for_server(origin, room_id, events) defer.returnValue(events) @defer.inlineCallbacks @log_function def get_persisted_pdu(self, origin, event_id, do_auth=True): """ Get a PDU from the database with given origin and id. Returns: Deferred: Results in a `Pdu`. """ event = yield self.store.get_event( event_id, allow_none=True, allow_rejected=True, ) if event: if self.hs.is_mine_id(event.event_id): # FIXME: This is a temporary work around where we occasionally # return events slightly differently than when they were # originally signed event.signatures.update( compute_event_signature( event, self.hs.hostname, self.hs.config.signing_key[0] ) ) if do_auth: in_room = yield self.auth.check_host_in_room( event.room_id, origin ) if not in_room: raise AuthError(403, "Host not in room.") events = yield self._filter_events_for_server( origin, event.room_id, [event] ) event = events[0] defer.returnValue(event) else: defer.returnValue(None) @log_function def get_min_depth_for_context(self, context): return self.store.get_min_depth(context) @defer.inlineCallbacks @log_function def _handle_new_event(self, origin, event, state=None, auth_events=None, backfilled=False): context = yield self._prep_event( origin, event, state=state, auth_events=auth_events, ) if not event.internal_metadata.is_outlier(): action_generator = ActionGenerator(self.hs) yield action_generator.handle_push_actions_for_event( event, context ) event_stream_id, max_stream_id = yield self.store.persist_event( event, context=context, backfilled=backfilled, ) if not backfilled: # this intentionally does not yield: we don't care about the result # and don't need to wait for it. preserve_fn(self.hs.get_pusherpool().on_new_notifications)( event_stream_id, max_stream_id ) defer.returnValue((context, event_stream_id, max_stream_id)) @defer.inlineCallbacks def _handle_new_events(self, origin, event_infos, backfilled=False): """Creates the appropriate contexts and persists events. The events should not depend on one another, e.g. this should be used to persist a bunch of outliers, but not a chunk of individual events that depend on each other for state calculations. """ contexts = yield preserve_context_over_deferred(defer.gatherResults( [ preserve_fn(self._prep_event)( origin, ev_info["event"], state=ev_info.get("state"), auth_events=ev_info.get("auth_events"), ) for ev_info in event_infos ] )) yield self.store.persist_events( [ (ev_info["event"], context) for ev_info, context in itertools.izip(event_infos, contexts) ], backfilled=backfilled, ) @defer.inlineCallbacks def _persist_auth_tree(self, origin, auth_events, state, event): """Checks the auth chain is valid (and passes auth checks) for the state and event. Then persists the auth chain and state atomically. Persists the event seperately. Will attempt to fetch missing auth events. Args: origin (str): Where the events came from auth_events (list) state (list) event (Event) Returns: 2-tuple of (event_stream_id, max_stream_id) from the persist_event call for `event` """ events_to_context = {} for e in itertools.chain(auth_events, state): e.internal_metadata.outlier = True ctx = yield self.state_handler.compute_event_context(e) events_to_context[e.event_id] = ctx event_map = { e.event_id: e for e in itertools.chain(auth_events, state, [event]) } create_event = None for e in auth_events: if (e.type, e.state_key) == (EventTypes.Create, ""): create_event = e break missing_auth_events = set() for e in itertools.chain(auth_events, state, [event]): for e_id, _ in e.auth_events: if e_id not in event_map: missing_auth_events.add(e_id) for e_id in missing_auth_events: m_ev = yield self.replication_layer.get_pdu( [origin], e_id, outlier=True, timeout=10000, ) if m_ev and m_ev.event_id == e_id: event_map[e_id] = m_ev else: logger.info("Failed to find auth event %r", e_id) for e in itertools.chain(auth_events, state, [event]): auth_for_e = { (event_map[e_id].type, event_map[e_id].state_key): event_map[e_id] for e_id, _ in e.auth_events if e_id in event_map } if create_event: auth_for_e[(EventTypes.Create, "")] = create_event try: self.auth.check(e, auth_events=auth_for_e) except SynapseError as err: # we may get SynapseErrors here as well as AuthErrors. For # instance, there are a couple of (ancient) events in some # rooms whose senders do not have the correct sigil; these # cause SynapseErrors in auth.check. We don't want to give up # the attempt to federate altogether in such cases. logger.warn( "Rejecting %s because %s", e.event_id, err.msg ) if e == event: raise events_to_context[e.event_id].rejected = RejectedReason.AUTH_ERROR yield self.store.persist_events( [ (e, events_to_context[e.event_id]) for e in itertools.chain(auth_events, state) ], ) new_event_context = yield self.state_handler.compute_event_context( event, old_state=state ) event_stream_id, max_stream_id = yield self.store.persist_event( event, new_event_context, ) defer.returnValue((event_stream_id, max_stream_id)) @defer.inlineCallbacks def _prep_event(self, origin, event, state=None, auth_events=None): context = yield self.state_handler.compute_event_context( event, old_state=state, ) if not auth_events: auth_events_ids = yield self.auth.compute_auth_events( event, context.prev_state_ids, for_verification=True, ) auth_events = yield self.store.get_events(auth_events_ids) auth_events = { (e.type, e.state_key): e for e in auth_events.values() } # This is a hack to fix some old rooms where the initial join event # didn't reference the create event in its auth events. if event.type == EventTypes.Member and not event.auth_events: if len(event.prev_events) == 1 and event.depth < 5: c = yield self.store.get_event( event.prev_events[0][0], allow_none=True, ) if c and c.type == EventTypes.Create: auth_events[(c.type, c.state_key)] = c try: yield self.do_auth( origin, event, context, auth_events=auth_events ) except AuthError as e: logger.warn( "Rejecting %s because %s", event.event_id, e.msg ) context.rejected = RejectedReason.AUTH_ERROR if event.type == EventTypes.GuestAccess: yield self.maybe_kick_guest_users(event) defer.returnValue(context) @defer.inlineCallbacks def on_query_auth(self, origin, event_id, remote_auth_chain, rejects, missing): # Just go through and process each event in `remote_auth_chain`. We # don't want to fall into the trap of `missing` being wrong. for e in remote_auth_chain: try: yield self._handle_new_event(origin, e) except AuthError: pass # Now get the current auth_chain for the event. local_auth_chain = yield self.store.get_auth_chain([event_id]) # TODO: Check if we would now reject event_id. If so we need to tell # everyone. ret = yield self.construct_auth_difference( local_auth_chain, remote_auth_chain ) for event in ret["auth_chain"]: event.signatures.update( compute_event_signature( event, self.hs.hostname, self.hs.config.signing_key[0] ) ) logger.debug("on_query_auth returning: %s", ret) defer.returnValue(ret) @defer.inlineCallbacks def on_get_missing_events(self, origin, room_id, earliest_events, latest_events, limit, min_depth): in_room = yield self.auth.check_host_in_room( room_id, origin ) if not in_room: raise AuthError(403, "Host not in room.") limit = min(limit, 20) min_depth = max(min_depth, 0) missing_events = yield self.store.get_missing_events( room_id=room_id, earliest_events=earliest_events, latest_events=latest_events, limit=limit, min_depth=min_depth, ) defer.returnValue(missing_events) @defer.inlineCallbacks @log_function def do_auth(self, origin, event, context, auth_events): # Check if we have all the auth events. current_state = set(e.event_id for e in auth_events.values()) event_auth_events = set(e_id for e_id, _ in event.auth_events) if event.is_state(): event_key = (event.type, event.state_key) else: event_key = None if event_auth_events - current_state: have_events = yield self.store.have_events( event_auth_events - current_state ) else: have_events = {} have_events.update({ e.event_id: "" for e in auth_events.values() }) seen_events = set(have_events.keys()) missing_auth = event_auth_events - seen_events - current_state if missing_auth: logger.info("Missing auth: %s", missing_auth) # If we don't have all the auth events, we need to get them. try: remote_auth_chain = yield self.replication_layer.get_event_auth( origin, event.room_id, event.event_id ) seen_remotes = yield self.store.have_events( [e.event_id for e in remote_auth_chain] ) for e in remote_auth_chain: if e.event_id in seen_remotes.keys(): continue if e.event_id == event.event_id: continue try: auth_ids = [e_id for e_id, _ in e.auth_events] auth = { (e.type, e.state_key): e for e in remote_auth_chain if e.event_id in auth_ids or e.type == EventTypes.Create } e.internal_metadata.outlier = True logger.debug( "do_auth %s missing_auth: %s", event.event_id, e.event_id ) yield self._handle_new_event( origin, e, auth_events=auth ) if e.event_id in event_auth_events: auth_events[(e.type, e.state_key)] = e except AuthError: pass have_events = yield self.store.have_events( [e_id for e_id, _ in event.auth_events] ) seen_events = set(have_events.keys()) except: # FIXME: logger.exception("Failed to get auth chain") # FIXME: Assumes we have and stored all the state for all the # prev_events current_state = set(e.event_id for e in auth_events.values()) different_auth = event_auth_events - current_state if different_auth and not event.internal_metadata.is_outlier(): # Do auth conflict res. logger.info("Different auth: %s", different_auth) different_events = yield preserve_context_over_deferred(defer.gatherResults( [ preserve_fn(self.store.get_event)( d, allow_none=True, allow_rejected=False, ) for d in different_auth if d in have_events and not have_events[d] ], consumeErrors=True )).addErrback(unwrapFirstError) if different_events: local_view = dict(auth_events) remote_view = dict(auth_events) remote_view.update({ (d.type, d.state_key): d for d in different_events if d }) new_state = self.state_handler.resolve_events( [local_view.values(), remote_view.values()], event ) auth_events.update(new_state) current_state = set(e.event_id for e in auth_events.values()) different_auth = event_auth_events - current_state context.current_state_ids = dict(context.current_state_ids) context.current_state_ids.update({ k: a.event_id for k, a in auth_events.items() if k != event_key }) context.prev_state_ids = dict(context.prev_state_ids) context.prev_state_ids.update({ k: a.event_id for k, a in auth_events.items() }) context.state_group = self.store.get_next_state_group() if different_auth and not event.internal_metadata.is_outlier(): logger.info("Different auth after resolution: %s", different_auth) # Only do auth resolution if we have something new to say. # We can't rove an auth failure. do_resolution = False provable = [ RejectedReason.NOT_ANCESTOR, RejectedReason.NOT_ANCESTOR, ] for e_id in different_auth: if e_id in have_events: if have_events[e_id] in provable: do_resolution = True break if do_resolution: # 1. Get what we think is the auth chain. auth_ids = yield self.auth.compute_auth_events( event, context.prev_state_ids ) local_auth_chain = yield self.store.get_auth_chain(auth_ids) try: # 2. Get remote difference. result = yield self.replication_layer.query_auth( origin, event.room_id, event.event_id, local_auth_chain, ) seen_remotes = yield self.store.have_events( [e.event_id for e in result["auth_chain"]] ) # 3. Process any remote auth chain events we haven't seen. for ev in result["auth_chain"]: if ev.event_id in seen_remotes.keys(): continue if ev.event_id == event.event_id: continue try: auth_ids = [e_id for e_id, _ in ev.auth_events] auth = { (e.type, e.state_key): e for e in result["auth_chain"] if e.event_id in auth_ids or event.type == EventTypes.Create } ev.internal_metadata.outlier = True logger.debug( "do_auth %s different_auth: %s", event.event_id, e.event_id ) yield self._handle_new_event( origin, ev, auth_events=auth ) if ev.event_id in event_auth_events: auth_events[(ev.type, ev.state_key)] = ev except AuthError: pass except: # FIXME: logger.exception("Failed to query auth chain") # 4. Look at rejects and their proofs. # TODO. context.current_state_ids = dict(context.current_state_ids) context.current_state_ids.update({ k: a.event_id for k, a in auth_events.items() if k != event_key }) context.prev_state_ids = dict(context.prev_state_ids) context.prev_state_ids.update({ k: a.event_id for k, a in auth_events.items() }) context.state_group = self.store.get_next_state_group() try: self.auth.check(event, auth_events=auth_events) except AuthError as e: logger.warn("Failed auth resolution for %r because %s", event, e) raise e @defer.inlineCallbacks def construct_auth_difference(self, local_auth, remote_auth): """ Given a local and remote auth chain, find the differences. This assumes that we have already processed all events in remote_auth Params: local_auth (list) remote_auth (list) Returns: dict """ logger.debug("construct_auth_difference Start!") # TODO: Make sure we are OK with local_auth or remote_auth having more # auth events in them than strictly necessary. def sort_fun(ev): return ev.depth, ev.event_id logger.debug("construct_auth_difference after sort_fun!") # We find the differences by starting at the "bottom" of each list # and iterating up on both lists. The lists are ordered by depth and # then event_id, we iterate up both lists until we find the event ids # don't match. Then we look at depth/event_id to see which side is # missing that event, and iterate only up that list. Repeat. remote_list = list(remote_auth) remote_list.sort(key=sort_fun) local_list = list(local_auth) local_list.sort(key=sort_fun) local_iter = iter(local_list) remote_iter = iter(remote_list) logger.debug("construct_auth_difference before get_next!") def get_next(it, opt=None): try: return it.next() except: return opt current_local = get_next(local_iter) current_remote = get_next(remote_iter) logger.debug("construct_auth_difference before while") missing_remotes = [] missing_locals = [] while current_local or current_remote: if current_remote is None: missing_locals.append(current_local) current_local = get_next(local_iter) continue if current_local is None: missing_remotes.append(current_remote) current_remote = get_next(remote_iter) continue if current_local.event_id == current_remote.event_id: current_local = get_next(local_iter) current_remote = get_next(remote_iter) continue if current_local.depth < current_remote.depth: missing_locals.append(current_local) current_local = get_next(local_iter) continue if current_local.depth > current_remote.depth: missing_remotes.append(current_remote) current_remote = get_next(remote_iter) continue # They have the same depth, so we fall back to the event_id order if current_local.event_id < current_remote.event_id: missing_locals.append(current_local) current_local = get_next(local_iter) if current_local.event_id > current_remote.event_id: missing_remotes.append(current_remote) current_remote = get_next(remote_iter) continue logger.debug("construct_auth_difference after while") # missing locals should be sent to the server # We should find why we are missing remotes, as they will have been # rejected. # Remove events from missing_remotes if they are referencing a missing # remote. We only care about the "root" rejected ones. missing_remote_ids = [e.event_id for e in missing_remotes] base_remote_rejected = list(missing_remotes) for e in missing_remotes: for e_id, _ in e.auth_events: if e_id in missing_remote_ids: try: base_remote_rejected.remove(e) except ValueError: pass reason_map = {} for e in base_remote_rejected: reason = yield self.store.get_rejection_reason(e.event_id) if reason is None: # TODO: e is not in the current state, so we should # construct some proof of that. continue reason_map[e.event_id] = reason if reason == RejectedReason.AUTH_ERROR: pass elif reason == RejectedReason.REPLACED: # TODO: Get proof pass elif reason == RejectedReason.NOT_ANCESTOR: # TODO: Get proof. pass logger.debug("construct_auth_difference returning") defer.returnValue({ "auth_chain": local_auth, "rejects": { e.event_id: { "reason": reason_map[e.event_id], "proof": None, } for e in base_remote_rejected }, "missing": [e.event_id for e in missing_locals], }) @defer.inlineCallbacks @log_function def exchange_third_party_invite( self, sender_user_id, target_user_id, room_id, signed, ): third_party_invite = { "signed": signed, } event_dict = { "type": EventTypes.Member, "content": { "membership": Membership.INVITE, "third_party_invite": third_party_invite, }, "room_id": room_id, "sender": sender_user_id, "state_key": target_user_id, } if (yield self.auth.check_host_in_room(room_id, self.hs.hostname)): builder = self.event_builder_factory.new(event_dict) EventValidator().validate_new(builder) message_handler = self.hs.get_handlers().message_handler event, context = yield message_handler._create_new_client_event( builder=builder ) event, context = yield self.add_display_name_to_third_party_invite( event_dict, event, context ) try: yield self.auth.check_from_context(event, context) except AuthError as e: logger.warn("Denying new third party invite %r because %s", event, e) raise e yield self._check_signature(event, context) member_handler = self.hs.get_handlers().room_member_handler yield member_handler.send_membership_event(None, event, context) else: destinations = set(x.split(":", 1)[-1] for x in (sender_user_id, room_id)) yield self.replication_layer.forward_third_party_invite( destinations, room_id, event_dict, ) @defer.inlineCallbacks @log_function def on_exchange_third_party_invite_request(self, origin, room_id, event_dict): builder = self.event_builder_factory.new(event_dict) message_handler = self.hs.get_handlers().message_handler event, context = yield message_handler._create_new_client_event( builder=builder, ) event, context = yield self.add_display_name_to_third_party_invite( event_dict, event, context ) try: self.auth.check_from_context(event, context) except AuthError as e: logger.warn("Denying third party invite %r because %s", event, e) raise e yield self._check_signature(event, context) returned_invite = yield self.send_invite(origin, event) # TODO: Make sure the signatures actually are correct. event.signatures.update(returned_invite.signatures) member_handler = self.hs.get_handlers().room_member_handler yield member_handler.send_membership_event(None, event, context) @defer.inlineCallbacks def add_display_name_to_third_party_invite(self, event_dict, event, context): key = ( EventTypes.ThirdPartyInvite, event.content["third_party_invite"]["signed"]["token"] ) original_invite = None original_invite_id = context.prev_state_ids.get(key) if original_invite_id: original_invite = yield self.store.get_event( original_invite_id, allow_none=True ) if original_invite: display_name = original_invite.content["display_name"] event_dict["content"]["third_party_invite"]["display_name"] = display_name else: logger.info( "Could not find invite event for third_party_invite: %r", event_dict ) # We don't discard here as this is not the appropriate place to do # auth checks. If we need the invite and don't have it then the # auth check code will explode appropriately. builder = self.event_builder_factory.new(event_dict) EventValidator().validate_new(builder) message_handler = self.hs.get_handlers().message_handler event, context = yield message_handler._create_new_client_event(builder=builder) defer.returnValue((event, context)) @defer.inlineCallbacks def _check_signature(self, event, context): """ Checks that the signature in the event is consistent with its invite. Args: event (Event): The m.room.member event to check context (EventContext): Raises: AuthError: if signature didn't match any keys, or key has been revoked, SynapseError: if a transient error meant a key couldn't be checked for revocation. """ signed = event.content["third_party_invite"]["signed"] token = signed["token"] invite_event_id = context.prev_state_ids.get( (EventTypes.ThirdPartyInvite, token,) ) invite_event = None if invite_event_id: invite_event = yield self.store.get_event(invite_event_id, allow_none=True) if not invite_event: raise AuthError(403, "Could not find invite") last_exception = None for public_key_object in self.hs.get_auth().get_public_keys(invite_event): try: for server, signature_block in signed["signatures"].items(): for key_name, encoded_signature in signature_block.items(): if not key_name.startswith("ed25519:"): continue public_key = public_key_object["public_key"] verify_key = decode_verify_key_bytes( key_name, decode_base64(public_key) ) verify_signed_json(signed, server, verify_key) if "key_validity_url" in public_key_object: yield self._check_key_revocation( public_key, public_key_object["key_validity_url"] ) return except Exception as e: last_exception = e raise last_exception @defer.inlineCallbacks def _check_key_revocation(self, public_key, url): """ Checks whether public_key has been revoked. Args: public_key (str): base-64 encoded public key. url (str): Key revocation URL. Raises: AuthError: if they key has been revoked. SynapseError: if a transient error meant a key couldn't be checked for revocation. """ try: response = yield self.hs.get_simple_http_client().get_json( url, {"public_key": public_key} ) except Exception: raise SynapseError( 502, "Third party certificate could not be checked" ) if "valid" not in response or not response["valid"]: raise AuthError(403, "Third party certificate was invalid")