From 8c793e0704caaf3e96a407d59cc33897b1cf2001 Mon Sep 17 00:00:00 2001 From: Kegan Dougal Date: Wed, 3 Sep 2014 09:14:16 +0100 Subject: howto: Link jsfiddles correctly. Hide ugly TODOs. --- docs/client-server/howto.rst | 32 ++++++++++++++++++++++---------- 1 file changed, 22 insertions(+), 10 deletions(-) (limited to 'docs/client-server') diff --git a/docs/client-server/howto.rst b/docs/client-server/howto.rst index 54b80e7dea..c02ea8d897 100644 --- a/docs/client-server/howto.rst +++ b/docs/client-server/howto.rst @@ -1,7 +1,8 @@ -TODO(kegan): Room config (specifically: message history, -public rooms). /register seems super simplistic compared to /login, maybe it -would be better if /register used the same technique as /login? /register should -be "user" not "user_id". +.. TODO kegan + Room config (specifically: message history, + public rooms). /register seems super simplistic compared to /login, maybe it + would be better if /register used the same technique as /login? /register should + be "user" not "user_id". How to use the client-server API @@ -21,7 +22,9 @@ Accounts Before you can send and receive messages, you must **register** for an account. If you already have an account, you must **login** into it. -**Try out the fiddle: http://jsfiddle.net/4q2jyxng/** +`Try out the fiddle`__ + +.. __: http://jsfiddle.net/4q2jyxng/ Registration ------------ @@ -82,7 +85,9 @@ Communicating In order to communicate with another user, you must **create a room** with that user and **send a message** to that room. -**Try out the fiddle: http://jsfiddle.net/zL3zto9g/** +`Try out the fiddle`__ + +.. __: http://jsfiddle.net/zL3zto9g/ Creating a room --------------- @@ -100,7 +105,8 @@ The "room alias" is a human-readable string which can be shared with other users so they can join a room, rather than the room ID which is a randomly generated string. You can have multiple room aliases per room. -TODO(kegan): How to add/remove aliases from an existing room. +.. TODO(kegan) + How to add/remove aliases from an existing room. Sending messages @@ -129,7 +135,9 @@ these rules may specify if you require an **invitation** from someone already in the room in order to **join the room**. In addition, you may also be able to join a room **via a room alias** if one was set up. -**Try out the fiddle: http://jsfiddle.net/7fhotf1b/** +`Try out the fiddle`__ + +.. __: http://jsfiddle.net/7fhotf1b/ Inviting a user to a room ------------------------- @@ -173,7 +181,9 @@ An event is some interesting piece of data that a client may be interested in. It can be a message in a room, a room invite, etc. There are many different ways of getting events, depending on what the client already knows. -**Try out the fiddle: http://jsfiddle.net/vw11mg37/** +`Try out the fiddle`__ + +.. __: http://jsfiddle.net/vw11mg37/ Getting all state ----------------- @@ -621,4 +631,6 @@ creating and joining rooms, sending messages, getting member lists and getting historical messages for a room. This covers most functionality of a messaging application. -**Try out the fiddle: http://jsfiddle.net/uztL3yme/** +`Try out the fiddle`__ + +.. __: http://jsfiddle.net/uztL3yme/ -- cgit 1.4.1