diff options
Diffstat (limited to 'webclient/room/room-controller.js')
-rw-r--r-- | webclient/room/room-controller.js | 1094 |
1 files changed, 0 insertions, 1094 deletions
diff --git a/webclient/room/room-controller.js b/webclient/room/room-controller.js deleted file mode 100644 index 2e0f5faff0..0000000000 --- a/webclient/room/room-controller.js +++ /dev/null @@ -1,1094 +0,0 @@ -/* -Copyright 2014 OpenMarket Ltd - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. -*/ - -angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput']) -.controller('RoomController', ['$modal', '$filter', '$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'mPresence', 'eventHandlerService', 'mFileUpload', 'matrixPhoneService', 'MatrixCall', 'notificationService', 'modelService', - function($modal, $filter, $scope, $timeout, $routeParams, $location, $rootScope, matrixService, mPresence, eventHandlerService, mFileUpload, matrixPhoneService, MatrixCall, notificationService, modelService) { - 'use strict'; - var MESSAGES_PER_PAGINATION = 30; - var THUMBNAIL_SIZE = 320; - - // .html needs this - $scope.containsBingWord = function(content) { - return notificationService.containsBingWord( - matrixService.config().user_id, - matrixService.config().display_name, - matrixService.config().bingWords, - content - ); - }; - - // Room ids. Computed and resolved in onInit - $scope.room_id = undefined; - $scope.room_alias = undefined; - - $scope.state = { - user_id: matrixService.config().user_id, - permission_denied: undefined, // If defined, this string contains the reason why the user cannot join the room - first_pagination: true, // this is toggled off when the first pagination is done - can_paginate: false, // this is toggled off when we are not ready yet to paginate or when we run out of items - paginating: false, // used to avoid concurrent pagination requests pulling in dup contents - stream_failure: undefined, // the response when the stream fails - waiting_for_joined_event: false, // true when the join request is pending. Back to false once the corresponding m.room.member event is received - messages_visibility: "hidden", // In order to avoid flickering when scrolling down the message table at the page opening, delay the message table display - }; - $scope.members = {}; - $scope.autoCompleting = false; - $scope.autoCompleteIndex = 0; - $scope.autoCompleteOriginal = ""; - - $scope.imageURLToSend = ""; - $scope.userIDToInvite = ""; - - - // vars and functions for updating the name - $scope.name = { - isEditing: false, - newNameText: "", - editName: function() { - if ($scope.name.isEditing) { - console.log("Warning: Already editing name."); - return; - }; - - var nameEvent = $scope.room.current_room_state.state_events['m.room.name']; - if (nameEvent) { - $scope.name.newNameText = nameEvent.content.name; - } - else { - $scope.name.newNameText = ""; - } - - // Force focus to the input - $timeout(function() { - angular.element('.roomNameInput').focus(); - }, 0); - - $scope.name.isEditing = true; - }, - updateName: function() { - console.log("Updating name to "+$scope.name.newNameText); - matrixService.setName($scope.room_id, $scope.name.newNameText).then( - function() { - }, - function(error) { - $scope.feedback = "Request failed: " + error.data.error; - } - ); - - $scope.name.isEditing = false; - }, - cancelEdit: function() { - $scope.name.isEditing = false; - } - }; - - // vars and functions for updating the topic - $scope.topic = { - isEditing: false, - newTopicText: "", - editTopic: function() { - if ($scope.topic.isEditing) { - console.log("Warning: Already editing topic."); - return; - } - var topicEvent = $scope.room.current_room_state.state_events['m.room.topic']; - if (topicEvent) { - $scope.topic.newTopicText = topicEvent.content.topic; - } - else { - $scope.topic.newTopicText = ""; - } - - // Force focus to the input - $timeout(function() { - angular.element('.roomTopicInput').focus(); - }, 0); - - $scope.topic.isEditing = true; - }, - updateTopic: function() { - console.log("Updating topic to "+$scope.topic.newTopicText); - matrixService.setTopic($scope.room_id, $scope.topic.newTopicText).then( - function() { - }, - function(error) { - $scope.feedback = "Request failed: " + error.data.error; - } - ); - - $scope.topic.isEditing = false; - }, - cancelEdit: function() { - $scope.topic.isEditing = false; - } - }; - - var scrollToBottom = function(force) { - console.log("Scrolling to bottom"); - - // Do not autoscroll to the bottom to display the new event if the user is not at the bottom. - // Exception: in case where the event is from the user, we want to force scroll to the bottom - var objDiv = document.getElementById("messageTableWrapper"); - // add a 10px buffer to this check so if the message list is not *quite* - // at the bottom it still scrolls since it basically is at the bottom. - if ((10 + objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) { - - $timeout(function() { - objDiv.scrollTop = objDiv.scrollHeight; - - // Show the message table once the first scrolldown is done - if ("visible" !== $scope.state.messages_visibility) { - $timeout(function() { - $scope.state.messages_visibility = "visible"; - }, 0); - } - }, 0); - } - }; - - $scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) { - if (isLive && event.room_id === $scope.room_id) { - - scrollToBottom(); - } - }); - - $scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) { - if (isLive && event.room_id === $scope.room_id) { - if ($scope.state.waiting_for_joined_event) { - // The user has successfully joined the room, we can getting data for this room - $scope.state.waiting_for_joined_event = false; - onInit3(); - } - else if (event.state_key === $scope.state.user_id && "invite" !== event.membership && "join" !== event.membership) { - var user; - - if ($scope.members[event.user_id]) { - user = $scope.members[event.user_id].displayname; - } - if (user) { - user = user + " (" + event.user_id + ")"; - } - else { - user = event.user_id; - } - - if ("ban" === event.membership) { - $scope.state.permission_denied = "You have been banned by " + user; - } - else { - $scope.state.permission_denied = "You have been kicked by " + user; - } - } - else { - scrollToBottom(); - updateMemberList(event); - - // Notify when a user joins - if ((document.hidden || matrixService.presence.unavailable === mPresence.getState()) - && event.state_key !== $scope.state.user_id && "join" === event.membership) { - var userName = event.content.displayname; - if (!userName) { - userName = event.state_key; - } - notificationService.showNotification( - userName + - " (" + (matrixService.getRoomIdToAliasMapping(event.room_id) || event.room_id) + ")", - userName + " joined", - event.content.avatar_url ? event.content.avatar_url : undefined, - function() { - console.log("notification.onclick() room=" + event.room_id); - $rootScope.goToPage('room/' + event.room_id); - } - ); - } - } - } - }); - - $scope.$on(eventHandlerService.PRESENCE_EVENT, function(ngEvent, event, isLive) { - if (isLive) { - updatePresence(event); - } - }); - - $scope.$on(eventHandlerService.POWERLEVEL_EVENT, function(ngEvent, event, isLive) { - if (isLive && event.room_id === $scope.room_id) { - for (var user_id in event.content) { - updateUserPowerLevel(user_id); - } - } - }); - - $scope.memberCount = function() { - return Object.keys($scope.members).length; - }; - - $scope.paginateMore = function() { - if ($scope.state.can_paginate) { - // console.log("Paginating more."); - paginate(MESSAGES_PER_PAGINATION); - } - }; - - var paginate = function(numItems) { - //console.log("paginate " + numItems + " and first_pagination is " + $scope.state.first_pagination); - if ($scope.state.paginating || !$scope.room_id) { - return; - } - else { - $scope.state.paginating = true; - } - - console.log("paginateBackMessages from " + $scope.room.old_room_state.pagination_token + " for " + numItems); - var originalTopRow = $("#messageTable>tbody>tr:first")[0]; - - // Paginate events from the point in cache - matrixService.paginateBackMessages($scope.room_id, $scope.room.old_room_state.pagination_token, numItems).then( - function(response) { - - eventHandlerService.handleRoomMessages($scope.room_id, response.data, false, 'b'); - if (response.data.chunk.length < MESSAGES_PER_PAGINATION) { - // no more messages to paginate. this currently never gets turned true again, as we never - // expire paginated contents in the current implementation. - $scope.state.can_paginate = false; - } - - $scope.state.paginating = false; - - var wrapper = $("#messageTableWrapper")[0]; - var table = $("#messageTable")[0]; - // console.log("wrapper height=" + wrapper.clientHeight + ", table scrollHeight=" + table.scrollHeight); - - if ($scope.state.can_paginate) { - // check we don't have to pull in more messages - // n.b. we dispatch through a timeout() to allow the digest to run otherwise the .height methods are stale - $timeout(function() { - if (table.scrollHeight < wrapper.clientHeight) { - paginate(MESSAGES_PER_PAGINATION); - scrollToBottom(); - } - }, 0); - } - - if ($scope.state.first_pagination) { - scrollToBottom(true); - $scope.state.first_pagination = false; - } - else { - // lock the scroll position - $timeout(function() { - // FIXME: this risks a flicker before the scrollTop is actually updated, but we have to - // dispatch it into a function in order to first update the layout. The right solution - // might be to implement it as a directive, more like - // http://stackoverflow.com/questions/23736647/how-to-retain-scroll-position-of-ng-repeat-in-angularjs - // however, this specific solution breaks because it measures the rows height before - // the contents are interpolated. - wrapper.scrollTop = originalTopRow ? (originalTopRow.offsetTop + wrapper.scrollTop) : 0; - }, 0); - } - }, - function(error) { - console.log("Failed to paginateBackMessages: " + JSON.stringify(error)); - $scope.state.paginating = false; - } - ); - }; - - var updateMemberList = function(chunk) { - if (chunk.room_id != $scope.room_id) return; - - - // set target_user_id to keep things clear - var target_user_id = chunk.state_key; - - var isNewMember = !(target_user_id in $scope.members); - if (isNewMember) { - - // Ignore banned and kicked (leave) people - if ("ban" === chunk.membership || "leave" === chunk.membership) { - return; - } - - // FIXME: why are we copying these fields around inside chunk? - if ("presence" in chunk.content) { - chunk.presence = chunk.content.presence; - } - if ("last_active_ago" in chunk.content) { - chunk.last_active_ago = chunk.content.last_active_ago; - $scope.now = new Date().getTime(); - chunk.last_updated = $scope.now; - } - if ("displayname" in chunk.content) { - chunk.displayname = chunk.content.displayname; - } - if ("avatar_url" in chunk.content) { - chunk.avatar_url = chunk.content.avatar_url; - } - $scope.members[target_user_id] = chunk; - - if (target_user_id in $rootScope.presence) { - updatePresence($rootScope.presence[target_user_id]); - } - } - else { - // selectively update membership and presence else it will nuke the picture and displayname too :/ - - // Remove banned and kicked (leave) people - if ("ban" === chunk.membership || "leave" === chunk.membership) { - delete $scope.members[target_user_id]; - return; - } - - var member = $scope.members[target_user_id]; - member.membership = chunk.content.membership; - if ("presence" in chunk.content) { - member.presence = chunk.content.presence; - } - if ("last_active_ago" in chunk.content) { - member.last_active_ago = chunk.content.last_active_ago; - $scope.now = new Date().getTime(); - member.last_updated = $scope.now; - } - } - }; - - var updateMemberListPresenceAge = function() { - $scope.now = new Date().getTime(); - // TODO: don't bother polling every 5s if we know none of our counters are younger than 1 minute - $timeout(updateMemberListPresenceAge, 5 * 1000); - }; - - var updatePresence = function(chunk) { - if (!(chunk.content.user_id in $scope.members)) { - console.log("updatePresence: Unknown member for chunk " + JSON.stringify(chunk)); - return; - } - var member = $scope.members[chunk.content.user_id]; - - // XXX: why not just pass the chunk straight through? - if ("presence" in chunk.content) { - member.presence = chunk.content.presence; - } - - if ("last_active_ago" in chunk.content) { - member.last_active_ago = chunk.content.last_active_ago; - $scope.now = new Date().getTime(); - member.last_updated = $scope.now; - } - - // this may also contain a new display name or avatar url, so check. - if ("displayname" in chunk.content) { - member.displayname = chunk.content.displayname; - } - - if ("avatar_url" in chunk.content) { - member.avatar_url = chunk.content.avatar_url; - } - }; - - var updateUserPowerLevel = function(user_id) { - var member = $scope.members[user_id]; - if (member) { - member.powerLevel = eventHandlerService.getUserPowerLevel($scope.room_id, user_id); - - normaliseMembersPowerLevels(); - } - }; - - // Normalise users power levels so that the user with the higher power level - // will have a bar covering 100% of the width of his avatar - var normaliseMembersPowerLevels = function() { - // Find the max power level - var maxPowerLevel = 0; - for (var i in $scope.members) { - if (!$scope.members.hasOwnProperty(i)) continue; - - var member = $scope.members[i]; - if (member.powerLevel) { - maxPowerLevel = Math.max(maxPowerLevel, member.powerLevel); - } - } - - // Normalized them on a 0..100% scale to be use in css width - if (maxPowerLevel) { - for (var i in $scope.members) { - if (!$scope.members.hasOwnProperty(i)) continue; - - var member = $scope.members[i]; - member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel; - } - } - }; - - $scope.send = function() { - var input = $('#mainInput').val(); - - if (undefined === input || input === "") { - return; - } - - scrollToBottom(true); - - // Store the command in the history - history.push(input); - - var promise; - var cmd; - var args; - var echo = false; - - // Check for IRC style commands first - // trim any trailing whitespace, as it can confuse the parser for IRC-style commands - input = input.replace(/\s+$/, ""); - - if (input[0] === "/" && input[1] !== "/") { - var bits = input.match(/^(\S+?)( +(.*))?$/); - cmd = bits[1]; - args = bits[3]; - - console.log("cmd: " + cmd + ", args: " + args); - - switch (cmd) { - case "/me": - promise = matrixService.sendEmoteMessage($scope.room_id, args); - echo = true; - break; - - case "/nick": - // Change user display name - if (args) { - promise = matrixService.setDisplayName(args); - } - else { - $scope.feedback = "Usage: /nick <display_name>"; - } - break; - - case "/join": - // Join a room - if (args) { - var matches = args.match(/^(\S+)$/); - if (matches) { - var room_alias = matches[1]; - if (room_alias.indexOf(':') == -1) { - // FIXME: actually track the :domain style name of our homeserver - // with or without port as is appropriate and append it at this point - } - - var room_id = matrixService.getAliasToRoomIdMapping(room_alias); - console.log("joining " + room_alias + " id=" + room_id); - if ($scope.room) { // TODO actually check that you = join - // don't send a join event for a room you're already in. - $location.url("room/" + room_alias); - } - else { - promise = matrixService.joinAlias(room_alias).then( - function(response) { - // TODO: factor out the common housekeeping whenever we try to join a room or alias - matrixService.roomState(response.room_id).then( - function(response) { - eventHandlerService.handleEvents(response.data, false, true); - }, - function(error) { - $scope.feedback = "Failed to get room state for: " + response.room_id; - } - ); - $location.url("room/" + room_alias); - }, - function(error) { - $scope.feedback = "Can't join room: " + JSON.stringify(error.data); - } - ); - } - } - } - else { - $scope.feedback = "Usage: /join <room_alias>"; - } - break; - - case "/kick": - // Kick a user from the room with an optional reason - if (args) { - var matches = args.match(/^(\S+?)( +(.*))?$/); - if (matches) { - promise = matrixService.kick($scope.room_id, matches[1], matches[3]); - } - } - - if (!promise) { - $scope.feedback = "Usage: /kick <userId> [<reason>]"; - } - break; - - case "/ban": - // Ban a user from the room with an optional reason - if (args) { - var matches = args.match(/^(\S+?)( +(.*))?$/); - if (matches) { - promise = matrixService.ban($scope.room_id, matches[1], matches[3]); - } - } - - if (!promise) { - $scope.feedback = "Usage: /ban <userId> [<reason>]"; - } - break; - - case "/unban": - // Unban a user from the room - if (args) { - var matches = args.match(/^(\S+)$/); - if (matches) { - // Reset the user membership to "leave" to unban him - promise = matrixService.unban($scope.room_id, matches[1]); - } - } - - if (!promise) { - $scope.feedback = "Usage: /unban <userId>"; - } - break; - - case "/op": - // Define the power level of a user - if (args) { - var matches = args.match(/^(\S+?)( +(\d+))?$/); - var powerLevel = 50; // default power level for op - if (matches) { - var user_id = matches[1]; - if (matches.length === 4 && undefined !== matches[3]) { - powerLevel = parseInt(matches[3]); - } - if (powerLevel !== NaN) { - var powerLevelEvent = $scope.room.current_room_state.state("m.room.power_levels"); - promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel, powerLevelEvent); - } - } - } - - if (!promise) { - $scope.feedback = "Usage: /op <userId> [<power level>]"; - } - break; - - case "/deop": - // Reset the power level of a user - if (args) { - var matches = args.match(/^(\S+)$/); - if (matches) { - var powerLevelEvent = $scope.room.current_room_state.state("m.room.power_levels"); - promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined, powerLevelEvent); - } - } - - if (!promise) { - $scope.feedback = "Usage: /deop <userId>"; - } - break; - - default: - $scope.feedback = ("Unrecognised IRC-style command: " + cmd); - break; - } - } - - // By default send this as a message unless it's an IRC-style command - if (!promise && !cmd) { - // Make the request - promise = matrixService.sendTextMessage($scope.room_id, input); - echo = true; - } - - if (echo) { - // Echo the message to the room - // To do so, create a minimalist fake text message event and add it to the in-memory list of room messages - var echoMessage = { - content: { - body: (cmd === "/me" ? args : input), - msgtype: (cmd === "/me" ? "m.emote" : "m.text"), - }, - origin_server_ts: new Date().getTime(), // fake a timestamp - room_id: $scope.room_id, - type: "m.room.message", - user_id: $scope.state.user_id, - echo_msg_state: "messagePending" // Add custom field to indicate the state of this fake message to HTML - }; - - $('#mainInput').val(''); - $scope.room.addMessageEvent(echoMessage); - scrollToBottom(); - } - - if (promise) { - // Reset previous feedback - $scope.feedback = ""; - - promise.then( - function(response) { - console.log("Request successfully sent"); - - if (echo) { - // Mark this fake message event with its allocated event_id - // When the true message event will come from the events stream (in handleMessage), - // we will be able to replace the fake one by the true one - echoMessage.event_id = response.data.event_id; - } - else { - $('#mainInput').val(''); - } - }, - function(error) { - $scope.feedback = "Request failed: " + error.data.error; - - if (echoMessage) { - // Mark the message as unsent for the rest of the page life - echoMessage.origin_server_ts = "Unsent"; - echoMessage.echo_msg_state = "messageUnSent"; - } - }); - } - }; - - $scope.onInit = function() { - console.log("onInit"); - - // Does the room ID provided in the URL? - var room_id_or_alias; - if ($routeParams.room_id_or_alias) { - room_id_or_alias = decodeURIComponent($routeParams.room_id_or_alias); - } - - if (room_id_or_alias && '!' === room_id_or_alias[0]) { - // Yes. We can go on right now - $scope.room_id = room_id_or_alias; - $scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id); - onInit2(); - } - else { - // No. The URL contains the room alias. Get this alias. - if (room_id_or_alias) { - // The room alias was passed urlencoded, use it as is - $scope.room_alias = room_id_or_alias; - } - else { - // Else get the room alias by hand from the URL - // ie: extract #public:localhost:8080 from http://127.0.0.1:8000/#/room/#public:localhost:8080 - if (3 === location.hash.split("#").length) { - $scope.room_alias = "#" + location.hash.split("#")[2]; - } - else { - // In case of issue, go to the default page - console.log("Error: cannot extract room alias"); - $location.url("/"); - return; - } - } - - // Need a room ID required in Matrix API requests - console.log("Resolving alias: " + $scope.room_alias); - matrixService.resolveRoomAlias($scope.room_alias).then(function(response) { - $scope.room_id = response.data.room_id; - console.log(" -> Room ID: " + $scope.room_id); - - // Now, we can go on - onInit2(); - }, - function () { - // In case of issue, go to the default page - console.log("Error: cannot resolve room alias"); - $location.url("/"); - }); - } - }; - - var onInit2 = function() { - console.log("onInit2"); - // ============================= - $scope.room = modelService.getRoom($scope.room_id); - // ============================= - - // Scroll down as soon as possible so that we point to the last message - // if it already exists in memory - scrollToBottom(true); - - // Make sure the initialSync has been before going further - eventHandlerService.waitForInitialSyncCompletion().then( - function() { - - var needsToJoin = true; - - // The room members is available in the data fetched by initialSync - if ($scope.room) { - - var messages = $scope.room.events; - - if (0 === messages.length - || (1 === messages.length && "m.room.member" === messages[0].type && "invite" === messages[0].content.membership && $scope.state.user_id === messages[0].state_key)) { - // If we just joined a room, we won't have this history from initial sync, so we should try to paginate it anyway - $scope.state.first_pagination = true; - } - else { - // There is no need to do a 1st pagination (initialSync provided enough to fill a page) - $scope.state.first_pagination = false; - } - - var members = $scope.room.current_room_state.members; - - // Update the member list - for (var i in members) { - if (!members.hasOwnProperty(i)) continue; - - var member = members[i]; - updateMemberList(member); - } - - // Check if the user has already join the room - if ($scope.state.user_id in members) { - if ("join" === members[$scope.state.user_id].membership) { - needsToJoin = false; - } - } - } - - // Do we to join the room before starting? - if (needsToJoin) { - $scope.state.waiting_for_joined_event = true; - matrixService.join($scope.room_id).then( - function() { - // TODO: factor out the common housekeeping whenever we try to join a room or alias - matrixService.roomState($scope.room_id).then( - function(response) { - eventHandlerService.handleEvents(response.data, false, true); - }, - function(error) { - console.error("Failed to get room state for: " + $scope.room_id); - } - ); - - // onInit3 will be called once the joined m.room.member event is received from the events stream - // This avoids to get the joined information twice in parallel: - // - one from the events stream - // - one from the pagination because the pagination window covers this event ts - console.log("Joined room "+$scope.room_id); - }, - function(reason) { - console.log("Can't join room: " + JSON.stringify(reason)); - // FIXME: what if it wasn't a perms problem? - $scope.state.permission_denied = "You do not have permission to join this room"; - }); - } - else { - onInit3(); - } - } - ); - }; - - var onInit3 = function() { - console.log("onInit3"); - - // Make recents highlight the current room - $scope.recentsSelectedRoomID = $scope.room_id; - - // Init the history for this room - history.init(); - - // Get the up-to-date the current member list - matrixService.getMemberList($scope.room_id).then( - function(response) { - for (var i = 0; i < response.data.chunk.length; i++) { - var chunk = response.data.chunk[i]; - updateMemberList(chunk); - - // Add his power level - updateUserPowerLevel(chunk.user_id); - } - - // Arm list timing update timer - updateMemberListPresenceAge(); - - // Allow pagination - $scope.state.can_paginate = true; - - // Do a first pagination only if it is required - // FIXME: Should be no more require when initialSync/{room_id} will be available - if ($scope.state.first_pagination) { - paginate(MESSAGES_PER_PAGINATION); - } - else { - // There are already messages, go to the last message - scrollToBottom(true); - } - }, - function(error) { - $scope.feedback = "Failed get member list: " + error.data.error; - } - ); - }; - - $scope.inviteUser = function() { - - matrixService.invite($scope.room_id, $scope.userIDToInvite).then( - function() { - console.log("Invited."); - $scope.feedback = "Invite successfully sent to " + $scope.userIDToInvite; - $scope.userIDToInvite = ""; - }, - function(reason) { - $scope.feedback = "Failure: " + reason.data.error; - }); - }; - - $scope.leaveRoom = function() { - - matrixService.leave($scope.room_id).then( - function(response) { - console.log("Left room " + $scope.room_id); - $location.url("home"); - }, - function(error) { - $scope.feedback = "Failed to leave room: " + error.data.error; - }); - }; - - $scope.sendImage = function(url, body) { - scrollToBottom(true); - - matrixService.sendImageMessage($scope.room_id, url, body).then( - function() { - console.log("Image sent"); - }, - function(error) { - $scope.feedback = "Failed to send image: " + error.data.error; - }); - }; - - $scope.imageFileToSend; - $scope.$watch("imageFileToSend", function(newValue, oldValue) { - if ($scope.imageFileToSend) { - // Upload this image with its thumbnail to Internet - mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then( - function(imageMessage) { - // imageMessage is complete message structure, send it as is - matrixService.sendMessage($scope.room_id, undefined, imageMessage).then( - function() { - console.log("Image message sent"); - }, - function(error) { - $scope.feedback = "Failed to send image message: " + error.data.error; - }); - }, - function(error) { - $scope.feedback = "Can't upload image"; - } - ); - } - }); - - $scope.loadMoreHistory = function() { - paginate(MESSAGES_PER_PAGINATION); - }; - - $scope.startVoiceCall = function() { - var call = new MatrixCall($scope.room_id); - call.onError = $rootScope.onCallError; - call.onHangup = $rootScope.onCallHangup; - // remote video element is used for playing audio in voice calls - call.remoteVideoElement = angular.element('#remoteVideo')[0]; - call.placeVoiceCall(); - $rootScope.currentCall = call; - }; - - $scope.startVideoCall = function() { - var call = new MatrixCall($scope.room_id); - call.onError = $rootScope.onCallError; - call.onHangup = $rootScope.onCallHangup; - call.localVideoElement = angular.element('#localVideo')[0]; - call.remoteVideoElement = angular.element('#remoteVideo')[0]; - call.placeVideoCall(); - $rootScope.currentCall = call; - }; - - // Manage history of typed messages - // History is saved in sessionStoratge so that it survives when the user - // navigates through the rooms and when it refreshes the page - var history = { - // The list of typed messages. Index 0 is the more recents - data: [], - - // The position in the history currently displayed - position: -1, - - // The message the user has started to type before going into the history - typingMessage: undefined, - - // Init/load data for the current room - init: function() { - var data = sessionStorage.getItem("history_" + $scope.room_id); - if (data) { - this.data = JSON.parse(data); - } - }, - - // Store a message in the history - push: function(message) { - this.data.unshift(message); - - // Update the session storage - sessionStorage.setItem("history_" + $scope.room_id, JSON.stringify(this.data)); - - // Reset history position - this.position = -1; - this.typingMessage = undefined; - }, - - // Move in the history - go: function(offset) { - - if (-1 === this.position) { - // User starts to go to into the history, save the current line - this.typingMessage = $('#mainInput').val(); - } - else { - // If the user modified this line in history, keep the change - this.data[this.position] = $('#mainInput').val(); - } - - // Bounds the new position to valid data - var newPosition = this.position + offset; - newPosition = Math.max(-1, newPosition); - newPosition = Math.min(newPosition, this.data.length - 1); - this.position = newPosition; - - if (-1 !== this.position) { - // Show the message from the history - $('#mainInput').val(this.data[this.position]); - } - else if (undefined !== this.typingMessage) { - // Go back to the message the user started to type - $('#mainInput').val(this.typingMessage); - } - } - }; - - // Make history singleton methods available from HTML - $scope.history = { - goUp: function($event) { - if ($scope.room_id) { - history.go(1); - } - $event.preventDefault(); - }, - goDown: function($event) { - if ($scope.room_id) { - history.go(-1); - } - $event.preventDefault(); - } - }; - - $scope.openJson = function(content) { - $scope.event_selected = angular.copy(content); - - // FIXME: Pre-calculated event data should be stripped in a nicer way. - $scope.event_selected.__room_member = undefined; - $scope.event_selected.__target_room_member = undefined; - - // scope this so the template can check power levels and enable/disable - // buttons - $scope.pow = eventHandlerService.getUserPowerLevel; - - var modalInstance = $modal.open({ - templateUrl: 'eventInfoTemplate.html', - controller: 'EventInfoController', - scope: $scope - }); - - modalInstance.result.then(function(action) { - if (action === "redact") { - var eventId = $scope.event_selected.event_id; - console.log("Redacting event ID " + eventId); - matrixService.redactEvent( - $scope.event_selected.room_id, - eventId - ).then(function(response) { - console.log("Redaction = " + JSON.stringify(response)); - }, function(error) { - console.error("Failed to redact event: "+JSON.stringify(error)); - if (error.data.error) { - $scope.feedback = error.data.error; - } - }); - } - }, function() { - // any dismiss code - }); - }; - - $scope.openRoomInfo = function() { - $scope.roomInfo = {}; - $scope.roomInfo.newEvent = { - content: {}, - type: "", - state_key: "" - }; - - var stateEvents = $scope.room.current_room_state.state_events; - // The modal dialog will 2-way bind this field, so we MUST make a deep - // copy of the state events else we will be *actually adjusing our view - // of the world* when fiddling with the JSON!! Apparently parse/stringify - // is faster than jQuery's extend when doing deep copies. - $scope.roomInfo.stateEvents = JSON.parse(JSON.stringify(stateEvents)); - var modalInstance = $modal.open({ - templateUrl: 'roomInfoTemplate.html', - controller: 'RoomInfoController', - size: 'lg', - scope: $scope - }); - }; - -}]) -.controller('EventInfoController', function($scope, $modalInstance) { - console.log("Displaying modal dialog for >>>> " + JSON.stringify($scope.event_selected)); - $scope.redact = function() { - console.log("User level = "+$scope.pow($scope.room_id, $scope.state.user_id)+ - " Redact level = "+$scope.room.current_room_state.state_events["m.room.ops_levels"].content.redact_level); - console.log("Redact event >> " + JSON.stringify($scope.event_selected)); - $modalInstance.close("redact"); - }; -}) -.controller('RoomInfoController', function($scope, $modalInstance, $filter, matrixService) { - console.log("Displaying room info."); - - $scope.submit = function(event) { - if (event.content) { - console.log("submit >>> " + JSON.stringify(event.content)); - matrixService.sendStateEvent($scope.room_id, event.type, - event.content, event.state_key).then(function(response) { - $modalInstance.dismiss(); - }, function(err) { - $scope.feedback = err.data.error; - } - ); - } - }; - - $scope.dismiss = $modalInstance.dismiss; - -}); |