diff --git a/webclient/js/angular-animate.js b/webclient/js/angular-animate.js
index bea4bc5232..c15f793c1b 100644
--- a/webclient/js/angular-animate.js
+++ b/webclient/js/angular-animate.js
@@ -1,5 +1,5 @@
/**
- * @license AngularJS v1.2.20
+ * @license AngularJS v1.3.0-rc.1
* (c) 2010-2014 Google, Inc. http://angularjs.org
* License: MIT
*/
@@ -12,11 +12,8 @@
* @name ngAnimate
* @description
*
- * # ngAnimate
- *
* The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
*
- *
* <div doc-module-components="ngAnimate"></div>
*
* # Usage
@@ -28,17 +25,18 @@
*
* Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
*
- * | Directive | Supported Animations |
- * |---------------------------------------------------------- |----------------------------------------------------|
- * | {@link ng.directive:ngRepeat#usage_animations ngRepeat} | enter, leave and move |
- * | {@link ngRoute.directive:ngView#usage_animations ngView} | enter and leave |
- * | {@link ng.directive:ngInclude#usage_animations ngInclude} | enter and leave |
- * | {@link ng.directive:ngSwitch#usage_animations ngSwitch} | enter and leave |
- * | {@link ng.directive:ngIf#usage_animations ngIf} | enter and leave |
- * | {@link ng.directive:ngClass#usage_animations ngClass} | add and remove |
- * | {@link ng.directive:ngShow#usage_animations ngShow & ngHide} | add and remove (the ng-hide class value) |
- * | {@link ng.directive:form#usage_animations form} | add and remove (dirty, pristine, valid, invalid & all other validations) |
- * | {@link ng.directive:ngModel#usage_animations ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
+ * | Directive | Supported Animations |
+ * |-----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
+ * | {@link ng.directive:ngRepeat#usage_animations ngRepeat} | enter, leave and move |
+ * | {@link ngRoute.directive:ngView#usage_animations ngView} | enter and leave |
+ * | {@link ng.directive:ngInclude#usage_animations ngInclude} | enter and leave |
+ * | {@link ng.directive:ngSwitch#usage_animations ngSwitch} | enter and leave |
+ * | {@link ng.directive:ngIf#usage_animations ngIf} | enter and leave |
+ * | {@link ng.directive:ngClass#usage_animations ngClass} | add and remove (the CSS class(es) present) |
+ * | {@link ng.directive:ngShow#usage_animations ngShow} & {@link ng.directive:ngHide#usage_animations ngHide} | add and remove (the ng-hide class value) |
+ * | {@link ng.directive:form#usage_animations form} & {@link ng.directive:ngModel#usage_animations ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
+ * | {@link ngMessages.directive:ngMessage#usage_animations ngMessages} | add and remove (ng-active & ng-inactive) |
+ * | {@link ngMessages.directive:ngMessage#usage_animations ngMessage} | enter and leave |
*
* You can find out more information about animations upon visiting each directive page.
*
@@ -52,9 +50,9 @@
* }
*
* .slide.ng-enter { } /* starting animations for enter */
- * .slide.ng-enter-active { } /* terminal animations for enter */
+ * .slide.ng-enter.ng-enter-active { } /* terminal animations for enter */
* .slide.ng-leave { } /* starting animations for leave */
- * .slide.ng-leave-active { } /* terminal animations for leave */
+ * .slide.ng-leave.ng-leave-active { } /* terminal animations for leave */
* </style>
*
* <!--
@@ -81,6 +79,16 @@
* When the `on` expression value changes and an animation is triggered then each of the elements within
* will all animate without the block being applied to child elements.
*
+ * ## Are animations run when the application starts?
+ * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
+ * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
+ * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
+ * layout changes in the application will trigger animations as normal.
+ *
+ * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
+ * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
+ * are complete.
+ *
* <h2>CSS-defined Animations</h2>
* The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
* are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
@@ -150,7 +158,74 @@
* immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
* has no CSS transition/animation classes applied to it.
*
- * <h3>CSS Staggering Animations</h3>
+ * ### Structural transition animations
+ *
+ * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
+ * value to force the browser into rendering the styles defined in the setup (.ng-enter, .ng-leave
+ * or .ng-move) class. This means that any active transition animations operating on the element
+ * will be cut off to make way for the enter, leave or move animation.
+ *
+ * ### Class-based transition animations
+ *
+ * Class-based transitions refer to transition animations that are triggered when a CSS class is
+ * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
+ * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
+ * They are different when compared to structural animations since they **do not cancel existing
+ * animations** nor do they **block successive transitions** from rendering on the same element.
+ * This distinction allows for **multiple class-based transitions** to be performed on the same element.
+ *
+ * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
+ * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
+ * developer in further styling the element throughout the transition animation. Earlier versions
+ * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
+ * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
+ * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
+ * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
+ * class transitions are compatible with ngAnimate.
+ *
+ * There is, however, one special case when dealing with class-based transitions in ngAnimate.
+ * When rendering class-based transitions that make use of the setup and active CSS classes
+ * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
+ * the transition value **on the active CSS class** and not the setup class.
+ *
+ * ```css
+ * .fade-add {
+ * /* remember to place a 0s transition here
+ * to ensure that the styles are applied instantly
+ * even if the element already has a transition style */
+ * transition:0s linear all;
+ *
+ * /* starting CSS styles */
+ * opacity:1;
+ * }
+ * .fade-add.fade-add-active {
+ * /* this will be the length of the animation */
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
+ * has a duration of zero. This may not be required, however, incase the browser is unable to render
+ * the styling present in this CSS class instantly then it could be that the browser is attempting
+ * to perform an unnecessary transition.
+ *
+ * This workaround, however, does not apply to standard class-based transitions that are rendered
+ * when a CSS class containing a transition is applied to an element:
+ *
+ * ```css
+ * .fade {
+ * /* this works as expected */
+ * transition:1s linear all;
+ * opacity:0;
+ * }
+ * ```
+ *
+ * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
+ * Also, try not to mix the two class-based animation flavors together since the CSS code may become
+ * overly complex.
+ *
+ * ### CSS Staggering Animations
* A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
* curtain-like effect. The ngAnimate module, as of 1.2.0, supports staggering animations and the stagger effect can be
* performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
@@ -205,7 +280,7 @@
*
* Stagger animations are currently only supported within CSS-defined animations.
*
- * <h2>JavaScript-defined Animations</h2>
+ * ## JavaScript-defined Animations
* In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
* yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
*
@@ -273,7 +348,7 @@ angular.module('ngAnimate', ['ng'])
var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
return function(scope, element, attrs) {
var val = attrs.ngAnimateChildren;
- if(angular.isString(val) && val.length === 0) { //empty attribute
+ if (angular.isString(val) && val.length === 0) { //empty attribute
element.data(NG_ANIMATE_CHILDREN, true);
} else {
scope.$watch(val, function(value) {
@@ -307,6 +382,7 @@ angular.module('ngAnimate', ['ng'])
var noop = angular.noop;
var forEach = angular.forEach;
var selectors = $animateProvider.$$selectors;
+ var isArray = angular.isArray;
var ELEMENT_NODE = 1;
var NG_ANIMATE_STATE = '$$ngAnimateState';
@@ -317,7 +393,7 @@ angular.module('ngAnimate', ['ng'])
function extractElementNode(element) {
for(var i = 0; i < element.length; i++) {
var elm = element[i];
- if(elm.nodeType == ELEMENT_NODE) {
+ if (elm.nodeType == ELEMENT_NODE) {
return elm;
}
}
@@ -335,24 +411,38 @@ angular.module('ngAnimate', ['ng'])
return extractElementNode(elm1) == extractElementNode(elm2);
}
- $provide.decorator('$animate', ['$delegate', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document',
- function($delegate, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document) {
+ $provide.decorator('$animate',
+ ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest',
+ function($delegate, $$q, $injector, $sniffer, $rootElement, $$asyncCallback, $rootScope, $document, $templateRequest) {
- var globalAnimationCounter = 0;
$rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
- // disable animations during bootstrap, but once we bootstrapped, wait again
- // for another digest until enabling animations. The reason why we digest twice
- // is because all structural animations (enter, leave and move) all perform a
- // post digest operation before animating. If we only wait for a single digest
- // to pass then the structural animation would render its animation on page load.
- // (which is what we're trying to avoid when the application first boots up.)
- $rootScope.$$postDigest(function() {
- $rootScope.$$postDigest(function() {
- rootAnimateState.running = false;
- });
- });
+ // Wait until all directive and route-related templates are downloaded and
+ // compiled. The $templateRequest.totalPendingRequests variable keeps track of
+ // all of the remote templates being currently downloaded. If there are no
+ // templates currently downloading then the watcher will still fire anyway.
+ var deregisterWatch = $rootScope.$watch(
+ function() { return $templateRequest.totalPendingRequests; },
+ function(val, oldVal) {
+ if (val !== 0) return;
+ deregisterWatch();
+
+ // Now that all templates have been downloaded, $animate will wait until
+ // the post digest queue is empty before enabling animations. By having two
+ // calls to $postDigest calls we can ensure that the flag is enabled at the
+ // very end of the post digest queue. Since all of the animations in $animate
+ // use $postDigest, it's important that the code below executes at the end.
+ // This basically means that the page is fully downloaded and compiled before
+ // any animations are triggered.
+ $rootScope.$$postDigest(function() {
+ $rootScope.$$postDigest(function() {
+ rootAnimateState.running = false;
+ });
+ });
+ }
+ );
+ var globalAnimationCounter = 0;
var classNameFilter = $animateProvider.classNameFilter();
var isAnimatableClassName = !classNameFilter
? function() { return true; }
@@ -360,10 +450,81 @@ angular.module('ngAnimate', ['ng'])
return classNameFilter.test(className);
};
- function blockElementAnimations(element) {
+ function classBasedAnimationsBlocked(element, setter) {
var data = element.data(NG_ANIMATE_STATE) || {};
- data.running = true;
- element.data(NG_ANIMATE_STATE, data);
+ if (setter) {
+ data.running = true;
+ data.structural = true;
+ element.data(NG_ANIMATE_STATE, data);
+ }
+ return data.disabled || (data.running && data.structural);
+ }
+
+ function runAnimationPostDigest(fn) {
+ var cancelFn, defer = $$q.defer();
+ defer.promise.$$cancelFn = function() {
+ cancelFn && cancelFn();
+ };
+ $rootScope.$$postDigest(function() {
+ cancelFn = fn(function() {
+ defer.resolve();
+ });
+ });
+ return defer.promise;
+ }
+
+ function resolveElementClasses(element, cache, runningAnimations) {
+ runningAnimations = runningAnimations || {};
+ var map = {};
+
+ forEach(cache.add, function(className) {
+ if (className && className.length) {
+ map[className] = map[className] || 0;
+ map[className]++;
+ }
+ });
+
+ forEach(cache.remove, function(className) {
+ if (className && className.length) {
+ map[className] = map[className] || 0;
+ map[className]--;
+ }
+ });
+
+ var lookup = [];
+ forEach(runningAnimations, function(data, selector) {
+ forEach(selector.split(' '), function(s) {
+ lookup[s]=data;
+ });
+ });
+
+ var toAdd = [], toRemove = [];
+ forEach(map, function(status, className) {
+ var hasClass = angular.$$hasClass(element[0], className);
+ var matchingAnimation = lookup[className] || {};
+
+ // When addClass and removeClass is called then $animate will check to
+ // see if addClass and removeClass cancel each other out. When there are
+ // more calls to removeClass than addClass then the count falls below 0
+ // and then the removeClass animation will be allowed. Otherwise if the
+ // count is above 0 then that means an addClass animation will commence.
+ // Once an animation is allowed then the code will also check to see if
+ // there exists any on-going animation that is already adding or remvoing
+ // the matching CSS class.
+ if (status < 0) {
+ //does it have the class or will it have the class
+ if (hasClass || matchingAnimation.event == 'addClass') {
+ toRemove.push(className);
+ }
+ } else if (status > 0) {
+ //is the class missing or will it be removed?
+ if (!hasClass || matchingAnimation.event == 'removeClass') {
+ toAdd.push(className);
+ }
+ }
+ });
+
+ return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
}
function lookup(name) {
@@ -387,7 +548,7 @@ angular.module('ngAnimate', ['ng'])
for(var i=0; i < classes.length; i++) {
var klass = classes[i],
selectorFactoryName = selectors[klass];
- if(selectorFactoryName && !flagMap[klass]) {
+ if (selectorFactoryName && !flagMap[klass]) {
matches.push($injector.get(selectorFactoryName));
flagMap[klass] = true;
}
@@ -400,25 +561,34 @@ angular.module('ngAnimate', ['ng'])
//transcluded directives may sometimes fire an animation using only comment nodes
//best to catch this early on to prevent any animation operations from occurring
var node = element[0];
- if(!node) {
+ if (!node) {
return;
}
+ var classNameAdd;
+ var classNameRemove;
+ if (isArray(className)) {
+ classNameAdd = className[0];
+ classNameRemove = className[1];
+ if (!classNameAdd) {
+ className = classNameRemove;
+ animationEvent = 'removeClass';
+ } else if (!classNameRemove) {
+ className = classNameAdd;
+ animationEvent = 'addClass';
+ } else {
+ className = classNameAdd + ' ' + classNameRemove;
+ }
+ }
+
var isSetClassOperation = animationEvent == 'setClass';
var isClassBased = isSetClassOperation ||
animationEvent == 'addClass' ||
animationEvent == 'removeClass';
- var classNameAdd, classNameRemove;
- if(angular.isArray(className)) {
- classNameAdd = className[0];
- classNameRemove = className[1];
- className = classNameAdd + ' ' + classNameRemove;
- }
-
var currentClassName = element.attr('class');
var classes = currentClassName + ' ' + className;
- if(!isAnimatableClassName(classes)) {
+ if (!isAnimatableClassName(classes)) {
return;
}
@@ -432,7 +602,7 @@ angular.module('ngAnimate', ['ng'])
var animationLookup = (' ' + classes).replace(/\s+/g,'.');
forEach(lookup(animationLookup), function(animationFactory) {
var created = registerAnimation(animationFactory, animationEvent);
- if(!created && isSetClassOperation) {
+ if (!created && isSetClassOperation) {
registerAnimation(animationFactory, 'addClass');
registerAnimation(animationFactory, 'removeClass');
}
@@ -441,8 +611,8 @@ angular.module('ngAnimate', ['ng'])
function registerAnimation(animationFactory, event) {
var afterFn = animationFactory[event];
var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
- if(afterFn || beforeFn) {
- if(event == 'leave') {
+ if (afterFn || beforeFn) {
+ if (event == 'leave') {
beforeFn = afterFn;
//when set as null then animation knows to skip this phase
afterFn = null;
@@ -465,9 +635,9 @@ angular.module('ngAnimate', ['ng'])
var count = 0;
function afterAnimationComplete(index) {
- if(cancellations) {
+ if (cancellations) {
(cancellations[index] || noop)();
- if(++count < animations.length) return;
+ if (++count < animations.length) return;
cancellations = null;
}
allCompleteFn();
@@ -496,7 +666,7 @@ angular.module('ngAnimate', ['ng'])
}
});
- if(cancellations && cancellations.length === 0) {
+ if (cancellations && cancellations.length === 0) {
allCompleteFn();
}
}
@@ -522,13 +692,13 @@ angular.module('ngAnimate', ['ng'])
});
},
cancel : function() {
- if(beforeCancel) {
+ if (beforeCancel) {
forEach(beforeCancel, function(cancelFn) {
(cancelFn || noop)(true);
});
beforeComplete(true);
}
- if(afterCancel) {
+ if (afterCancel) {
forEach(afterCancel, function(cancelFn) {
(cancelFn || noop)(true);
});
@@ -541,7 +711,7 @@ angular.module('ngAnimate', ['ng'])
/**
* @ngdoc service
* @name $animate
- * @kind function
+ * @kind object
*
* @description
* The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
@@ -555,6 +725,46 @@ angular.module('ngAnimate', ['ng'])
* Requires the {@link ngAnimate `ngAnimate`} module to be installed.
*
* Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
+ * ## Callback Promises
+ * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
+ * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
+ * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
+ * call the resolve function of the animation.)
+ *
+ * ```js
+ * $animate.enter(element, container).then(function() {
+ * //...this is called once the animation is complete...
+ * });
+ * ```
+ *
+ * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
+ * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
+ * `$scope.$apply(...)`;
+ *
+ * ```js
+ * $animate.leave(element).then(function() {
+ * $scope.$apply(function() {
+ * $location.path('/new-page');
+ * });
+ * });
+ * ```
+ *
+ * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
+ * promise that was returned when the animation was started.
+ *
+ * ```js
+ * var promise = $animate.addClass(element, 'super-long-animation').then(function() {
+ * //this will still be called even if cancelled
+ * });
+ *
+ * element.on('click', function() {
+ * //tooo lazy to wait for the animation to end
+ * $animate.cancel(promise);
+ * });
+ * ```
+ *
+ * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
+ * general cannot be cancelled.)
*
*/
return {
@@ -569,34 +779,36 @@ angular.module('ngAnimate', ['ng'])
*
* Below is a breakdown of each step that occurs during enter animation:
*
- * | Animation Step | What the element class attribute looks like |
- * |----------------------------------------------------------------------------------------------|---------------------------------------------|
- * | 1. $animate.enter(...) is called | class="my-animation" |
- * | 2. element is inserted into the parentElement element or beside the afterElement element | class="my-animation" |
- * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
- * | 4. the .ng-enter class is added to the element | class="my-animation ng-animate ng-enter" |
- * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-enter" |
- * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-enter" |
- * | 7. the .ng-enter-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
- * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-enter ng-enter-active" |
- * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | Animation Step | What the element class attribute looks like |
+ * |-------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
+ * | 1. $animate.enter(...) is called | class="my-animation" |
+ * | 2. element is inserted into the parentElement element or beside the afterElement element | class="my-animation" |
+ * | 3. $animate waits for the next digest to start the animation | class="my-animation ng-animate" |
+ * | 4. $animate runs the JavaScript-defined animations detected on the element | class="my-animation ng-animate" |
+ * | 5. the .ng-enter class is added to the element | class="my-animation ng-animate ng-enter" |
+ * | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-enter" |
+ * | 7. $animate blocks all CSS transitions on the element to ensure the .ng-enter class styling is applied right away | class="my-animation ng-animate ng-enter" |
+ * | 8. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate ng-enter" |
+ * | 9. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-enter" |
+ * | 10. the .ng-enter-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-enter ng-enter-active" |
+ * | 11. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-enter ng-enter-active" |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
+ * | 13. The returned promise is resolved. | class="my-animation" |
*
* @param {DOMElement} element the element that will be the focus of the enter animation
* @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
* @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
+ * @return {Promise} the animation callback promise
*/
- enter : function(element, parentElement, afterElement, doneCallback) {
+ enter : function(element, parentElement, afterElement) {
element = angular.element(element);
parentElement = prepareElement(parentElement);
afterElement = prepareElement(afterElement);
- blockElementAnimations(element);
+ classBasedAnimationsBlocked(element, true);
$delegate.enter(element, parentElement, afterElement);
- $rootScope.$$postDigest(function() {
- element = stripCommentsFromElement(element);
- performAnimation('enter', 'ng-enter', element, parentElement, afterElement, noop, doneCallback);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, done);
});
},
@@ -611,30 +823,35 @@ angular.module('ngAnimate', ['ng'])
*
* Below is a breakdown of each step that occurs during leave animation:
*
- * | Animation Step | What the element class attribute looks like |
- * |----------------------------------------------------------------------------------------------|---------------------------------------------|
- * | 1. $animate.leave(...) is called | class="my-animation" |
- * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
- * | 3. the .ng-leave class is added to the element | class="my-animation ng-animate ng-leave" |
- * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-leave" |
- * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-leave" |
- * | 6. the .ng-leave-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
- * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-leave ng-leave-active" |
- * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 9. The element is removed from the DOM | ... |
- * | 10. The doneCallback() callback is fired (if provided) | ... |
+ * | Animation Step | What the element class attribute looks like |
+ * |-------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
+ * | 1. $animate.leave(...) is called | class="my-animation" |
+ * | 2. $animate runs the JavaScript-defined animations detected on the element | class="my-animation ng-animate" |
+ * | 3. $animate waits for the next digest to start the animation | class="my-animation ng-animate" |
+ * | 4. the .ng-leave class is added to the element | class="my-animation ng-animate ng-leave" |
+ * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-leave" |
+ * | 6. $animate blocks all CSS transitions on the element to ensure the .ng-leave class styling is applied right away | class="my-animation ng-animate ng-leave” |
+ * | 7. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate ng-leave" |
+ * | 8. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-leave” |
+ * | 9. the .ng-leave-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-leave ng-leave-active" |
+ * | 10. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-leave ng-leave-active" |
+ * | 11. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
+ * | 12. The element is removed from the DOM | ... |
+ * | 13. The returned promise is resolved. | ... |
*
* @param {DOMElement} element the element that will be the focus of the leave animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
+ * @return {Promise} the animation callback promise
*/
- leave : function(element, doneCallback) {
+ leave : function(element) {
element = angular.element(element);
+
cancelChildAnimations(element);
- blockElementAnimations(element);
- $rootScope.$$postDigest(function() {
- performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
+ classBasedAnimationsBlocked(element, true);
+ this.enabled(false, element);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
$delegate.leave(element);
- }, doneCallback);
+ }, done);
});
},
@@ -650,35 +867,37 @@ angular.module('ngAnimate', ['ng'])
*
* Below is a breakdown of each step that occurs during move animation:
*
- * | Animation Step | What the element class attribute looks like |
- * |----------------------------------------------------------------------------------------------|---------------------------------------------|
- * | 1. $animate.move(...) is called | class="my-animation" |
- * | 2. element is moved into the parentElement element or beside the afterElement element | class="my-animation" |
- * | 3. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
- * | 4. the .ng-move class is added to the element | class="my-animation ng-animate ng-move" |
- * | 5. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-move" |
- * | 6. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate ng-move" |
- * | 7. the .ng-move-active and .ng-animate-active classes is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
- * | 8. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active ng-move ng-move-active" |
- * | 9. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 10. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | Animation Step | What the element class attribute looks like |
+ * |------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------|
+ * | 1. $animate.move(...) is called | class="my-animation" |
+ * | 2. element is moved into the parentElement element or beside the afterElement element | class="my-animation" |
+ * | 3. $animate waits for the next digest to start the animation | class="my-animation ng-animate" |
+ * | 4. $animate runs the JavaScript-defined animations detected on the element | class="my-animation ng-animate" |
+ * | 5. the .ng-move class is added to the element | class="my-animation ng-animate ng-move" |
+ * | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate ng-move" |
+ * | 7. $animate blocks all CSS transitions on the element to ensure the .ng-move class styling is applied right away | class="my-animation ng-animate ng-move” |
+ * | 8. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate ng-move" |
+ * | 9. $animate removes the CSS transition block placed on the element | class="my-animation ng-animate ng-move” |
+ * | 10. the .ng-move-active class is added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-move ng-move-active" |
+ * | 11. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate ng-move ng-move-active" |
+ * | 12. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
+ * | 13. The returned promise is resolved. | class="my-animation" |
*
* @param {DOMElement} element the element that will be the focus of the move animation
* @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
* @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
+ * @return {Promise} the animation callback promise
*/
- move : function(element, parentElement, afterElement, doneCallback) {
+ move : function(element, parentElement, afterElement) {
element = angular.element(element);
parentElement = prepareElement(parentElement);
afterElement = prepareElement(afterElement);
cancelChildAnimations(element);
- blockElementAnimations(element);
+ classBasedAnimationsBlocked(element, true);
$delegate.move(element, parentElement, afterElement);
- $rootScope.$$postDigest(function() {
- element = stripCommentsFromElement(element);
- performAnimation('move', 'ng-move', element, parentElement, afterElement, noop, doneCallback);
+ return runAnimationPostDigest(function(done) {
+ return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, done);
});
},
@@ -690,33 +909,29 @@ angular.module('ngAnimate', ['ng'])
* Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
* Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
* the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
- * or keyframes are defined on the -add or base CSS class).
+ * or keyframes are defined on the -add-active or base CSS class).
*
* Below is a breakdown of each step that occurs during addClass animation:
*
- * | Animation Step | What the element class attribute looks like |
- * |------------------------------------------------------------------------------------------------|---------------------------------------------|
- * | 1. $animate.addClass(element, 'super') is called | class="my-animation" |
- * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation ng-animate" |
- * | 3. the .super-add class are added to the element | class="my-animation ng-animate super-add" |
- * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate super-add" |
- * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation ng-animate super-add" |
- * | 6. the .super, .super-add-active and .ng-animate-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super super-add super-add-active" |
- * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation super super-add super-add-active" |
- * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation super" |
- * | 9. The super class is kept on the element | class="my-animation super" |
- * | 10. The doneCallback() callback is fired (if provided) | class="my-animation super" |
+ * | Animation Step | What the element class attribute looks like |
+ * |----------------------------------------------------------------------------------------------------|------------------------------------------------------------------|
+ * | 1. $animate.addClass(element, 'super') is called | class="my-animation" |
+ * | 2. $animate runs the JavaScript-defined animations detected on the element | class="my-animation ng-animate" |
+ * | 3. the .super-add class is added to the element | class="my-animation ng-animate super-add" |
+ * | 4. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate super-add" |
+ * | 5. the .super and .super-add-active classes are added (this triggers the CSS transition/animation) | class="my-animation ng-animate super super-add super-add-active" |
+ * | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate super-add" |
+ * | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation super super-add super-add-active" |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation super" |
+ * | 9. The super class is kept on the element | class="my-animation super" |
+ * | 10. The returned promise is resolved. | class="my-animation super" |
*
* @param {DOMElement} element the element that will be animated
* @param {string} className the CSS class that will be added to the element and then animated
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
+ * @return {Promise} the animation callback promise
*/
- addClass : function(element, className, doneCallback) {
- element = angular.element(element);
- element = stripCommentsFromElement(element);
- performAnimation('addClass', className, element, null, null, function() {
- $delegate.addClass(element, className);
- }, doneCallback);
+ addClass : function(element, className) {
+ return this.setClass(element, className, []);
},
/**
@@ -731,51 +946,106 @@ angular.module('ngAnimate', ['ng'])
*
* Below is a breakdown of each step that occurs during removeClass animation:
*
- * | Animation Step | What the element class attribute looks like |
- * |-----------------------------------------------------------------------------------------------|---------------------------------------------|
- * | 1. $animate.removeClass(element, 'super') is called | class="my-animation super" |
- * | 2. $animate runs any JavaScript-defined animations on the element | class="my-animation super ng-animate" |
- * | 3. the .super-remove class are added to the element | class="my-animation super ng-animate super-remove"|
- * | 4. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation super ng-animate super-remove" |
- * | 5. $animate waits for 10ms (this performs a reflow) | class="my-animation super ng-animate super-remove" |
- * | 6. the .super-remove-active and .ng-animate-active classes are added and .super is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
- * | 7. $animate waits for X milliseconds for the animation to complete | class="my-animation ng-animate ng-animate-active super-remove super-remove-active" |
- * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
- * | 9. The doneCallback() callback is fired (if provided) | class="my-animation" |
+ * | Animation Step | What the element class attribute looks like |
+ * |------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------------|
+ * | 1. $animate.removeClass(element, 'super') is called | class="my-animation super" |
+ * | 2. $animate runs the JavaScript-defined animations detected on the element | class="my-animation super ng-animate" |
+ * | 3. the .super-remove class is added to the element | class="my-animation super ng-animate super-remove" |
+ * | 4. $animate waits for a single animation frame (this performs a reflow) | class="my-animation super ng-animate super-remove" |
+ * | 5. the .super-remove-active classes are added and .super is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate super-remove super-remove-active" |
+ * | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation super ng-animate super-remove" |
+ * | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate super-remove super-remove-active" |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation" |
+ * | 9. The returned promise is resolved. | class="my-animation" |
*
*
* @param {DOMElement} element the element that will be animated
* @param {string} className the CSS class that will be animated and then removed from the element
- * @param {function()=} doneCallback the callback function that will be called once the animation is complete
+ * @return {Promise} the animation callback promise
*/
- removeClass : function(element, className, doneCallback) {
- element = angular.element(element);
- element = stripCommentsFromElement(element);
- performAnimation('removeClass', className, element, null, null, function() {
- $delegate.removeClass(element, className);
- }, doneCallback);
+ removeClass : function(element, className) {
+ return this.setClass(element, [], className);
},
- /**
- *
- * @ngdoc function
- * @name $animate#setClass
- * @function
- * @description Adds and/or removes the given CSS classes to and from the element.
- * Once complete, the done() callback will be fired (if provided).
- * @param {DOMElement} element the element which will its CSS classes changed
- * removed from it
- * @param {string} add the CSS classes which will be added to the element
- * @param {string} remove the CSS class which will be removed from the element
- * @param {Function=} done the callback function (if provided) that will be fired after the
- * CSS classes have been set on the element
- */
- setClass : function(element, add, remove, doneCallback) {
+ /**
+ *
+ * @ngdoc method
+ * @name $animate#setClass
+ *
+ * @description Adds and/or removes the given CSS classes to and from the element.
+ * Once complete, the done() callback will be fired (if provided).
+ *
+ * | Animation Step | What the element class attribute looks like |
+ * |--------------------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------|
+ * | 1. $animate.removeClass(element, ‘on’, ‘off’) is called | class="my-animation super off” |
+ * | 2. $animate runs the JavaScript-defined animations detected on the element | class="my-animation super ng-animate off” |
+ * | 3. the .on-add and .off-remove classes are added to the element | class="my-animation ng-animate on-add off-remove off” |
+ * | 4. $animate waits for a single animation frame (this performs a reflow) | class="my-animation ng-animate on-add off-remove off” |
+ * | 5. the .on, .on-add-active and .off-remove-active classes are added and .off is removed (this triggers the CSS transition/animation) | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active” |
+ * | 6. $animate scans the element styles to get the CSS transition/animation duration and delay | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active" |
+ * | 7. $animate waits for the animation to complete (via events and timeout) | class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active" |
+ * | 8. The animation ends and all generated CSS classes are removed from the element | class="my-animation on" |
+ * | 9. The returned promise is resolved. | class="my-animation on" |
+ *
+ * @param {DOMElement} element the element which will have its CSS classes changed
+ * removed from it
+ * @param {string} add the CSS classes which will be added to the element
+ * @param {string} remove the CSS class which will be removed from the element
+ * CSS classes have been set on the element
+ * @return {Promise} the animation callback promise
+ */
+ setClass : function(element, add, remove) {
+ var STORAGE_KEY = '$$animateClasses';
element = angular.element(element);
element = stripCommentsFromElement(element);
- performAnimation('setClass', [add, remove], element, null, null, function() {
- $delegate.setClass(element, add, remove);
- }, doneCallback);
+
+ if (classBasedAnimationsBlocked(element)) {
+ return $delegate.setClass(element, add, remove);
+ }
+
+ add = isArray(add) ? add : add.split(' ');
+ remove = isArray(remove) ? remove : remove.split(' ');
+
+ var cache = element.data(STORAGE_KEY);
+ if (cache) {
+ cache.add = cache.add.concat(add);
+ cache.remove = cache.remove.concat(remove);
+
+ //the digest cycle will combine all the animations into one function
+ return cache.promise;
+ } else {
+ element.data(STORAGE_KEY, cache = {
+ add : add,
+ remove : remove
+ });
+ }
+
+ return cache.promise = runAnimationPostDigest(function(done) {
+ var cache = element.data(STORAGE_KEY);
+ element.removeData(STORAGE_KEY);
+
+ var state = element.data(NG_ANIMATE_STATE) || {};
+ var classes = resolveElementClasses(element, cache, state.active);
+ return !classes
+ ? done()
+ : performAnimation('setClass', classes, element, null, null, function() {
+ $delegate.setClass(element, classes[0], classes[1]);
+ }, done);
+ });
+ },
+
+ /**
+ * @ngdoc method
+ * @name $animate#cancel
+ * @kind function
+ *
+ * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
+ *
+ * @description
+ * Cancels the provided animation.
+ */
+ cancel : function(promise) {
+ promise.$$cancelFn();
},
/**
@@ -794,7 +1064,7 @@ angular.module('ngAnimate', ['ng'])
enabled : function(value, element) {
switch(arguments.length) {
case 2:
- if(value) {
+ if (value) {
cleanup(element);
} else {
var data = element.data(NG_ANIMATE_STATE) || {};
@@ -824,15 +1094,17 @@ angular.module('ngAnimate', ['ng'])
*/
function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, doneCallback) {
+ var noopCancel = noop;
var runner = animationRunner(element, animationEvent, className);
- if(!runner) {
+ if (!runner) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
closeAnimation();
- return;
+ return noopCancel;
}
+ animationEvent = runner.event;
className = runner.className;
var elementEvents = angular.element._data(runner.node);
elementEvents = elementEvents && elementEvents.events;
@@ -841,54 +1113,44 @@ angular.module('ngAnimate', ['ng'])
parentElement = afterElement ? afterElement.parent() : element.parent();
}
- var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
- var runningAnimations = ngAnimateState.active || {};
- var totalActiveAnimations = ngAnimateState.totalActive || 0;
- var lastAnimation = ngAnimateState.last;
-
- //only allow animations if the currently running animation is not structural
- //or if there is no animation running at all
- var skipAnimations;
- if (runner.isClassBased) {
- skipAnimations = ngAnimateState.running ||
- ngAnimateState.disabled ||
- (lastAnimation && !lastAnimation.isClassBased);
- }
-
//skip the animation if animations are disabled, a parent is already being animated,
//the element is not currently attached to the document body or then completely close
//the animation if any matching animations are not found at all.
//NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
- if (skipAnimations || animationsDisabled(element, parentElement)) {
+ if (animationsDisabled(element, parentElement)) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
closeAnimation();
- return;
+ return noopCancel;
}
+ var ngAnimateState = element.data(NG_ANIMATE_STATE) || {};
+ var runningAnimations = ngAnimateState.active || {};
+ var totalActiveAnimations = ngAnimateState.totalActive || 0;
+ var lastAnimation = ngAnimateState.last;
var skipAnimation = false;
- if(totalActiveAnimations > 0) {
+
+ if (totalActiveAnimations > 0) {
var animationsToCancel = [];
- if(!runner.isClassBased) {
- if(animationEvent == 'leave' && runningAnimations['ng-leave']) {
+ if (!runner.isClassBased) {
+ if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
skipAnimation = true;
} else {
//cancel all animations when a structural animation takes place
for(var klass in runningAnimations) {
animationsToCancel.push(runningAnimations[klass]);
- cleanup(element, klass);
}
- runningAnimations = {};
- totalActiveAnimations = 0;
+ ngAnimateState = {};
+ cleanup(element, true);
}
- } else if(lastAnimation.event == 'setClass') {
+ } else if (lastAnimation.event == 'setClass') {
animationsToCancel.push(lastAnimation);
cleanup(element, className);
}
- else if(runningAnimations[className]) {
+ else if (runningAnimations[className]) {
var current = runningAnimations[className];
- if(current.event == animationEvent) {
+ if (current.event == animationEvent) {
skipAnimation = true;
} else {
animationsToCancel.push(current);
@@ -896,35 +1158,38 @@ angular.module('ngAnimate', ['ng'])
}
}
- if(animationsToCancel.length > 0) {
+ if (animationsToCancel.length > 0) {
forEach(animationsToCancel, function(operation) {
operation.cancel();
});
}
}
- if(runner.isClassBased && !runner.isSetClassOperation && !skipAnimation) {
+ if (runner.isClassBased && !runner.isSetClassOperation && !skipAnimation) {
skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
}
- if(skipAnimation) {
+ if (skipAnimation) {
fireDOMOperation();
fireBeforeCallbackAsync();
fireAfterCallbackAsync();
fireDoneCallbackAsync();
- return;
+ return noopCancel;
}
- if(animationEvent == 'leave') {
+ runningAnimations = ngAnimateState.active || {};
+ totalActiveAnimations = ngAnimateState.totalActive || 0;
+
+ if (animationEvent == 'leave') {
//there's no need to ever remove the listener since the element
//will be removed (destroyed) after the leave animation ends or
//is cancelled midway
element.one('$destroy', function(e) {
var element = angular.element(this);
var state = element.data(NG_ANIMATE_STATE);
- if(state) {
+ if (state) {
var activeLeaveAnimation = state.active['ng-leave'];
- if(activeLeaveAnimation) {
+ if (activeLeaveAnimation) {
activeLeaveAnimation.cancel();
cleanup(element, 'ng-leave');
}
@@ -957,7 +1222,7 @@ angular.module('ngAnimate', ['ng'])
(runner.isClassBased && data.active[className].event != animationEvent);
fireDOMOperation();
- if(cancelled === true) {
+ if (cancelled === true) {
closeAnimation();
} else {
fireAfterCallbackAsync();
@@ -965,9 +1230,11 @@ angular.module('ngAnimate', ['ng'])
}
});
+ return runner.cancel;
+
function fireDOMCallback(animationPhase) {
var eventName = '$animate:' + animationPhase;
- if(elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
+ if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
$$asyncCallback(function() {
element.triggerHandler(eventName, {
event : animationEvent,
@@ -987,37 +1254,33 @@ angular.module('ngAnimate', ['ng'])
function fireDoneCallbackAsync() {
fireDOMCallback('close');
- if(doneCallback) {
- $$asyncCallback(function() {
- doneCallback();
- });
- }
+ doneCallback();
}
//it is less complicated to use a flag than managing and canceling
//timeouts containing multiple callbacks.
function fireDOMOperation() {
- if(!fireDOMOperation.hasBeenRun) {
+ if (!fireDOMOperation.hasBeenRun) {
fireDOMOperation.hasBeenRun = true;
domOperation();
}
}
function closeAnimation() {
- if(!closeAnimation.hasBeenRun) {
+ if (!closeAnimation.hasBeenRun) {
closeAnimation.hasBeenRun = true;
var data = element.data(NG_ANIMATE_STATE);
- if(data) {
+ if (data) {
/* only structural animations wait for reflow before removing an
animation, but class-based animations don't. An example of this
failing would be when a parent HTML tag has a ng-class attribute
causing ALL directives below to skip animations during the digest */
- if(runner && runner.isClassBased) {
+ if (runner && runner.isClassBased) {
cleanup(element, className);
} else {
$$asyncCallback(function() {
var data = element.data(NG_ANIMATE_STATE) || {};
- if(localAnimationCount == data.index) {
+ if (localAnimationCount == data.index) {
cleanup(element, className, animationEvent);
}
});
@@ -1038,7 +1301,7 @@ angular.module('ngAnimate', ['ng'])
forEach(nodes, function(element) {
element = angular.element(element);
var data = element.data(NG_ANIMATE_STATE);
- if(data && data.active) {
+ if (data && data.active) {
forEach(data.active, function(runner) {
runner.cancel();
});
@@ -1048,21 +1311,21 @@ angular.module('ngAnimate', ['ng'])
}
function cleanup(element, className) {
- if(isMatchingElement(element, $rootElement)) {
- if(!rootAnimateState.disabled) {
+ if (isMatchingElement(element, $rootElement)) {
+ if (!rootAnimateState.disabled) {
rootAnimateState.running = false;
rootAnimateState.structural = false;
}
- } else if(className) {
+ } else if (className) {
var data = element.data(NG_ANIMATE_STATE) || {};
var removeAnimations = className === true;
- if(!removeAnimations && data.active && data.active[className]) {
+ if (!removeAnimations && data.active && data.active[className]) {
data.totalActive--;
delete data.active[className];
}
- if(removeAnimations || !data.totalActive) {
+ if (removeAnimations || !data.totalActive) {
element.removeClass(NG_ANIMATE_CLASS_NAME);
element.removeData(NG_ANIMATE_STATE);
}
@@ -1101,7 +1364,7 @@ angular.module('ngAnimate', ['ng'])
//it will be discarded and all child animations will be restricted
if (allowChildAnimations !== false) {
var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
- if(angular.isDefined(animateChildrenFlag)) {
+ if (angular.isDefined(animateChildrenFlag)) {
allowChildAnimations = animateChildrenFlag;
}
}
@@ -1151,9 +1414,9 @@ angular.module('ngAnimate', ['ng'])
var PROPERTY_KEY = 'Property';
var DELAY_KEY = 'Delay';
var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
+ var ANIMATION_PLAYSTATE_KEY = 'PlayState';
var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
- var NG_ANIMATE_BLOCK_CLASS_NAME = 'ng-animate-block-transitions';
var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
var CLOSING_TIME_BUFFER = 1.5;
var ONE_SECOND = 1000;
@@ -1163,7 +1426,7 @@ angular.module('ngAnimate', ['ng'])
var animationReflowQueue = [];
var cancelAnimationReflow;
function afterReflow(element, callback) {
- if(cancelAnimationReflow) {
+ if (cancelAnimationReflow) {
cancelAnimationReflow();
}
animationReflowQueue.push(callback);
@@ -1192,7 +1455,7 @@ angular.module('ngAnimate', ['ng'])
//but it may not need to cancel out the existing timeout
//if the timestamp is less than the previous one
var futureTimestamp = Date.now() + totalTime;
- if(futureTimestamp <= closingTimestamp) {
+ if (futureTimestamp <= closingTimestamp) {
return;
}
@@ -1208,64 +1471,52 @@ angular.module('ngAnimate', ['ng'])
function closeAllAnimations(elements) {
forEach(elements, function(element) {
var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(elementData) {
- (elementData.closeAnimationFn || noop)();
+ if (elementData) {
+ forEach(elementData.closeAnimationFns, function(fn) {
+ fn();
+ });
}
});
}
function getElementAnimationDetails(element, cacheKey) {
var data = cacheKey ? lookupCache[cacheKey] : null;
- if(!data) {
+ if (!data) {
var transitionDuration = 0;
var transitionDelay = 0;
var animationDuration = 0;
var animationDelay = 0;
- var transitionDelayStyle;
- var animationDelayStyle;
- var transitionDurationStyle;
- var transitionPropertyStyle;
//we want all the styles defined before and after
forEach(element, function(element) {
if (element.nodeType == ELEMENT_NODE) {
var elementStyles = $window.getComputedStyle(element) || {};
- transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
-
+ var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
- transitionPropertyStyle = elementStyles[TRANSITION_PROP + PROPERTY_KEY];
-
- transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
-
+ var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
transitionDelay = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
- animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
-
- animationDelay = Math.max(parseMaxTime(animationDelayStyle), animationDelay);
+ var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
+ animationDelay = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
var aDuration = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
- if(aDuration > 0) {
+ if (aDuration > 0) {
aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
}
-
animationDuration = Math.max(aDuration, animationDuration);
}
});
data = {
total : 0,
- transitionPropertyStyle: transitionPropertyStyle,
- transitionDurationStyle: transitionDurationStyle,
- transitionDelayStyle: transitionDelayStyle,
transitionDelay: transitionDelay,
transitionDuration: transitionDuration,
- animationDelayStyle: animationDelayStyle,
animationDelay: animationDelay,
animationDuration: animationDuration
};
- if(cacheKey) {
+ if (cacheKey) {
lookupCache[cacheKey] = data;
}
}
@@ -1286,20 +1537,22 @@ angular.module('ngAnimate', ['ng'])
function getCacheKey(element) {
var parentElement = element.parent();
var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
- if(!parentID) {
+ if (!parentID) {
parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
parentID = parentCounter;
}
return parentID + '-' + extractElementNode(element).getAttribute('class');
}
- function animateSetup(animationEvent, element, className, calculationDecorator) {
+ function animateSetup(animationEvent, element, className) {
+ var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
+
var cacheKey = getCacheKey(element);
var eventCacheKey = cacheKey + ' ' + className;
var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
var stagger = {};
- if(itemIndex > 0) {
+ if (itemIndex > 0) {
var staggerClassName = className + '-stagger';
var staggerCacheKey = cacheKey + ' ' + staggerClassName;
var applyClasses = !lookupCache[staggerCacheKey];
@@ -1311,154 +1564,137 @@ angular.module('ngAnimate', ['ng'])
applyClasses && element.removeClass(staggerClassName);
}
- /* the animation itself may need to add/remove special CSS classes
- * before calculating the anmation styles */
- calculationDecorator = calculationDecorator ||
- function(fn) { return fn(); };
-
element.addClass(className);
var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
-
- var timings = calculationDecorator(function() {
- return getElementAnimationDetails(element, eventCacheKey);
- });
-
+ var timings = getElementAnimationDetails(element, eventCacheKey);
var transitionDuration = timings.transitionDuration;
var animationDuration = timings.animationDuration;
- if(transitionDuration === 0 && animationDuration === 0) {
+
+ if (structural && transitionDuration === 0 && animationDuration === 0) {
element.removeClass(className);
return false;
}
+ var blockTransition = structural && transitionDuration > 0;
+ var blockAnimation = animationDuration > 0 &&
+ stagger.animationDelay > 0 &&
+ stagger.animationDuration === 0;
+
+ var closeAnimationFns = formerData.closeAnimationFns || [];
element.data(NG_ANIMATE_CSS_DATA_KEY, {
+ stagger : stagger,
+ cacheKey : eventCacheKey,
running : formerData.running || 0,
itemIndex : itemIndex,
- stagger : stagger,
- timings : timings,
- closeAnimationFn : noop
+ blockTransition : blockTransition,
+ closeAnimationFns : closeAnimationFns
});
- //temporarily disable the transition so that the enter styles
- //don't animate twice (this is here to avoid a bug in Chrome/FF).
- var isCurrentlyAnimating = formerData.running > 0 || animationEvent == 'setClass';
- if(transitionDuration > 0) {
- blockTransitions(element, className, isCurrentlyAnimating);
- }
-
- //staggering keyframe animations work by adjusting the `animation-delay` CSS property
- //on the given element, however, the delay value can only calculated after the reflow
- //since by that time $animate knows how many elements are being animated. Therefore,
- //until the reflow occurs the element needs to be blocked (where the keyframe animation
- //is set to `none 0s`). This blocking mechanism should only be set for when a stagger
- //animation is detected and when the element item index is greater than 0.
- if(animationDuration > 0 && stagger.animationDelay > 0 && stagger.animationDuration === 0) {
- blockKeyframeAnimations(element);
- }
-
- return true;
- }
-
- function isStructuralAnimation(className) {
- return className == 'ng-enter' || className == 'ng-move' || className == 'ng-leave';
- }
+ var node = extractElementNode(element);
- function blockTransitions(element, className, isAnimating) {
- if(isStructuralAnimation(className) || !isAnimating) {
- extractElementNode(element).style[TRANSITION_PROP + PROPERTY_KEY] = 'none';
- } else {
- element.addClass(NG_ANIMATE_BLOCK_CLASS_NAME);
+ if (blockTransition) {
+ blockTransitions(node, true);
}
- }
-
- function blockKeyframeAnimations(element) {
- extractElementNode(element).style[ANIMATION_PROP] = 'none 0s';
- }
- function unblockTransitions(element, className) {
- var prop = TRANSITION_PROP + PROPERTY_KEY;
- var node = extractElementNode(element);
- if(node.style[prop] && node.style[prop].length > 0) {
- node.style[prop] = '';
+ if (blockAnimation) {
+ blockAnimations(node, true);
}
- element.removeClass(NG_ANIMATE_BLOCK_CLASS_NAME);
- }
- function unblockKeyframeAnimations(element) {
- var prop = ANIMATION_PROP;
- var node = extractElementNode(element);
- if(node.style[prop] && node.style[prop].length > 0) {
- node.style[prop] = '';
- }
+ return true;
}
function animateRun(animationEvent, element, className, activeAnimationComplete) {
var node = extractElementNode(element);
var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(node.getAttribute('class').indexOf(className) == -1 || !elementData) {
+ if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
activeAnimationComplete();
return;
}
+ if (elementData.blockTransition) {
+ blockTransitions(node, false);
+ }
+
var activeClassName = '';
+ var pendingClassName = '';
forEach(className.split(' '), function(klass, i) {
- activeClassName += (i > 0 ? ' ' : '') + klass + '-active';
+ var prefix = (i > 0 ? ' ' : '') + klass;
+ activeClassName += prefix + '-active';
+ pendingClassName += prefix + '-pending';
});
- var stagger = elementData.stagger;
- var timings = elementData.timings;
+ var style = '';
+ var appliedStyles = [];
var itemIndex = elementData.itemIndex;
- var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
- var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
- var maxDelayTime = maxDelay * ONE_SECOND;
-
- var startTime = Date.now();
- var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
+ var stagger = elementData.stagger;
+ var staggerTime = 0;
+ if (itemIndex > 0) {
+ var transitionStaggerDelay = 0;
+ if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
+ transitionStaggerDelay = stagger.transitionDelay * itemIndex;
+ }
- var style = '', appliedStyles = [];
- if(timings.transitionDuration > 0) {
- var propertyStyle = timings.transitionPropertyStyle;
- if(propertyStyle.indexOf('all') == -1) {
- style += CSS_PREFIX + 'transition-property: ' + propertyStyle + ';';
- style += CSS_PREFIX + 'transition-duration: ' + timings.transitionDurationStyle + ';';
- appliedStyles.push(CSS_PREFIX + 'transition-property');
- appliedStyles.push(CSS_PREFIX + 'transition-duration');
+ var animationStaggerDelay = 0;
+ if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
+ animationStaggerDelay = stagger.animationDelay * itemIndex;
+ appliedStyles.push(CSS_PREFIX + 'animation-play-state');
}
+
+ staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
}
- if(itemIndex > 0) {
- if(stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
- var delayStyle = timings.transitionDelayStyle;
- style += CSS_PREFIX + 'transition-delay: ' +
- prepareStaggerDelay(delayStyle, stagger.transitionDelay, itemIndex) + '; ';
- appliedStyles.push(CSS_PREFIX + 'transition-delay');
- }
+ if (!staggerTime) {
+ element.addClass(activeClassName);
+ }
- if(stagger.animationDelay > 0 && stagger.animationDuration === 0) {
- style += CSS_PREFIX + 'animation-delay: ' +
- prepareStaggerDelay(timings.animationDelayStyle, stagger.animationDelay, itemIndex) + '; ';
- appliedStyles.push(CSS_PREFIX + 'animation-delay');
- }
+ var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
+ var timings = getElementAnimationDetails(element, eventCacheKey);
+ var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
+ if (maxDuration === 0) {
+ element.removeClass(activeClassName);
+ animateClose(element, className);
+ activeAnimationComplete();
+ return;
}
- if(appliedStyles.length > 0) {
+ var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
+ var maxDelayTime = maxDelay * ONE_SECOND;
+
+ if (appliedStyles.length > 0) {
//the element being animated may sometimes contain comment nodes in
//the jqLite object, so we're safe to use a single variable to house
//the styles since there is always only one element being animated
var oldStyle = node.getAttribute('style') || '';
- node.setAttribute('style', oldStyle + '; ' + style);
+ if (oldStyle.charAt(oldStyle.length-1) !== ';') {
+ oldStyle += ';';
+ }
+ node.setAttribute('style', oldStyle + ' ' + style);
+ }
+
+ var startTime = Date.now();
+ var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
+ var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
+ var totalTime = (staggerTime + animationTime) * ONE_SECOND;
+
+ var staggerTimeout;
+ if (staggerTime > 0) {
+ element.addClass(pendingClassName);
+ staggerTimeout = $timeout(function() {
+ staggerTimeout = null;
+ element.addClass(activeClassName);
+ element.removeClass(pendingClassName);
+ if (timings.animationDuration > 0) {
+ blockAnimations(node, false);
+ }
+ }, staggerTime * ONE_SECOND, false);
}
element.on(css3AnimationEvents, onAnimationProgress);
- element.addClass(activeClassName);
- elementData.closeAnimationFn = function() {
+ elementData.closeAnimationFns.push(function() {
onEnd();
activeAnimationComplete();
- };
-
- var staggerTime = itemIndex * (Math.max(stagger.animationDelay, stagger.transitionDelay) || 0);
- var animationTime = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
- var totalTime = (staggerTime + animationTime) * ONE_SECOND;
+ });
elementData.running++;
animationCloseHandler(element, totalTime);
@@ -1470,6 +1706,10 @@ angular.module('ngAnimate', ['ng'])
function onEnd(cancelled) {
element.off(css3AnimationEvents, onAnimationProgress);
element.removeClass(activeClassName);
+ element.removeClass(pendingClassName);
+ if (staggerTimeout) {
+ $timeout.cancel(staggerTimeout);
+ }
animateClose(element, className);
var node = extractElementNode(element);
for (var i in appliedStyles) {
@@ -1493,23 +1733,22 @@ angular.module('ngAnimate', ['ng'])
* We're checking to see if the timeStamp surpasses the expected delay,
* but we're using elapsedTime instead of the timeStamp on the 2nd
* pre-condition since animations sometimes close off early */
- if(Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
+ if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
activeAnimationComplete();
}
}
}
- function prepareStaggerDelay(delayStyle, staggerDelay, index) {
- var style = '';
- forEach(delayStyle.split(','), function(val, i) {
- style += (i > 0 ? ',' : '') +
- (index * staggerDelay + parseInt(val, 10)) + 's';
- });
- return style;
+ function blockTransitions(node, bool) {
+ node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
+ }
+
+ function blockAnimations(node, bool) {
+ node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
}
function animateBefore(animationEvent, element, className, calculationDecorator) {
- if(animateSetup(animationEvent, element, className, calculationDecorator)) {
+ if (animateSetup(animationEvent, element, className, calculationDecorator)) {
return function(cancelled) {
cancelled && animateClose(element, className);
};
@@ -1517,7 +1756,7 @@ angular.module('ngAnimate', ['ng'])
}
function animateAfter(animationEvent, element, className, afterAnimationComplete) {
- if(element.data(NG_ANIMATE_CSS_DATA_KEY)) {
+ if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
return animateRun(animationEvent, element, className, afterAnimationComplete);
} else {
animateClose(element, className);
@@ -1530,7 +1769,7 @@ angular.module('ngAnimate', ['ng'])
//cancellation function then it means that there is no animation
//to perform at all
var preReflowCancellation = animateBefore(animationEvent, element, className);
- if(!preReflowCancellation) {
+ if (!preReflowCancellation) {
animationComplete();
return;
}
@@ -1542,8 +1781,6 @@ angular.module('ngAnimate', ['ng'])
//happen in the first place
var cancel = preReflowCancellation;
afterReflow(element, function() {
- unblockTransitions(element, className);
- unblockKeyframeAnimations(element);
//once the reflow is complete then we point cancel to
//the new cancellation function which will remove all of the
//animation properties from the active animation
@@ -1558,11 +1795,11 @@ angular.module('ngAnimate', ['ng'])
function animateClose(element, className) {
element.removeClass(className);
var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
- if(data) {
- if(data.running) {
+ if (data) {
+ if (data.running) {
data.running--;
}
- if(!data.running || data.running === 0) {
+ if (!data.running || data.running === 0) {
element.removeData(NG_ANIMATE_CSS_DATA_KEY);
}
}
@@ -1584,49 +1821,27 @@ angular.module('ngAnimate', ['ng'])
beforeSetClass : function(element, add, remove, animationCompleted) {
var className = suffixClasses(remove, '-remove') + ' ' +
suffixClasses(add, '-add');
- var cancellationMethod = animateBefore('setClass', element, className, function(fn) {
- /* when classes are removed from an element then the transition style
- * that is applied is the transition defined on the element without the
- * CSS class being there. This is how CSS3 functions outside of ngAnimate.
- * http://plnkr.co/edit/j8OzgTNxHTb4n3zLyjGW?p=preview */
- var klass = element.attr('class');
- element.removeClass(remove);
- element.addClass(add);
- var timings = fn();
- element.attr('class', klass);
- return timings;
- });
-
- if(cancellationMethod) {
- afterReflow(element, function() {
- unblockTransitions(element, className);
- unblockKeyframeAnimations(element);
- animationCompleted();
- });
+ var cancellationMethod = animateBefore('setClass', element, className);
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
return cancellationMethod;
}
animationCompleted();
},
beforeAddClass : function(element, className, animationCompleted) {
- var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), function(fn) {
-
- /* when a CSS class is added to an element then the transition style that
- * is applied is the transition defined on the element when the CSS class
- * is added at the time of the animation. This is how CSS3 functions
- * outside of ngAnimate. */
- element.addClass(className);
- var timings = fn();
- element.removeClass(className);
- return timings;
- });
+ var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'));
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
+ return cancellationMethod;
+ }
+ animationCompleted();
+ },
- if(cancellationMethod) {
- afterReflow(element, function() {
- unblockTransitions(element, className);
- unblockKeyframeAnimations(element);
- animationCompleted();
- });
+ beforeRemoveClass : function(element, className, animationCompleted) {
+ var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'));
+ if (cancellationMethod) {
+ afterReflow(element, animationCompleted);
return cancellationMethod;
}
animationCompleted();
@@ -1643,30 +1858,6 @@ angular.module('ngAnimate', ['ng'])
return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted);
},
- beforeRemoveClass : function(element, className, animationCompleted) {
- var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), function(fn) {
- /* when classes are removed from an element then the transition style
- * that is applied is the transition defined on the element without the
- * CSS class being there. This is how CSS3 functions outside of ngAnimate.
- * http://plnkr.co/edit/j8OzgTNxHTb4n3zLyjGW?p=preview */
- var klass = element.attr('class');
- element.removeClass(className);
- var timings = fn();
- element.attr('class', klass);
- return timings;
- });
-
- if(cancellationMethod) {
- afterReflow(element, function() {
- unblockTransitions(element, className);
- unblockKeyframeAnimations(element);
- animationCompleted();
- });
- return cancellationMethod;
- }
- animationCompleted();
- },
-
removeClass : function(element, className, animationCompleted) {
return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted);
}
@@ -1674,9 +1865,9 @@ angular.module('ngAnimate', ['ng'])
function suffixClasses(classes, suffix) {
var className = '';
- classes = angular.isArray(classes) ? classes : classes.split(/\s+/);
+ classes = isArray(classes) ? classes : classes.split(/\s+/);
forEach(classes, function(klass, i) {
- if(klass && klass.length > 0) {
+ if (klass && klass.length > 0) {
className += (i > 0 ? ' ' : '') + klass + suffix;
}
});
|