diff options
Diffstat (limited to 'tests/handlers')
-rw-r--r-- | tests/handlers/test_presence.py | 104 |
1 files changed, 101 insertions, 3 deletions
diff --git a/tests/handlers/test_presence.py b/tests/handlers/test_presence.py index 914415740a..638787b029 100644 --- a/tests/handlers/test_presence.py +++ b/tests/handlers/test_presence.py @@ -26,6 +26,7 @@ from synapse.api.room_versions import KNOWN_ROOM_VERSIONS from synapse.events.builder import EventBuilder from synapse.federation.sender import FederationSender from synapse.handlers.presence import ( + BUSY_ONLINE_TIMEOUT, EXTERNAL_PROCESS_EXPIRY, FEDERATION_PING_INTERVAL, FEDERATION_TIMEOUT, @@ -913,6 +914,13 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): # If both devices have the same state, online should eventually idle. # Otherwise, the state doesn't change. ( + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.ONLINE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -933,7 +941,29 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): PresenceState.OFFLINE, PresenceState.OFFLINE, ), - # If the second device has a "lower" state it should fallback to it. + # If the second device has a "lower" state it should fallback to it, + # except for "busy" which overrides. + ( + PresenceState.BUSY, + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), ( PresenceState.ONLINE, PresenceState.UNAVAILABLE, @@ -957,6 +987,27 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): ), # If the second device has a "higher" state it should override. ( + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.UNAVAILABLE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1115,6 +1166,12 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): for cases in [ # If both devices have the same state, nothing exciting should happen. ( + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.ONLINE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1132,7 +1189,26 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): PresenceState.OFFLINE, PresenceState.OFFLINE, ), - # If the second device has a "lower" state it should fallback to it. + # If the second device has a "lower" state it should fallback to it, + # except for "busy" which overrides. + ( + PresenceState.BUSY, + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.BUSY, + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + ), ( PresenceState.ONLINE, PresenceState.UNAVAILABLE, @@ -1153,6 +1229,24 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): ), # If the second device has a "higher" state it should override. ( + PresenceState.ONLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.UNAVAILABLE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( + PresenceState.OFFLINE, + PresenceState.BUSY, + PresenceState.BUSY, + PresenceState.BUSY, + ), + ( PresenceState.UNAVAILABLE, PresenceState.ONLINE, PresenceState.ONLINE, @@ -1266,7 +1360,11 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase): # 8. Advance such that the second device should be discarded (the sync timeout), # then pump so _handle_timeouts function to called. - self.reactor.advance(SYNC_ONLINE_TIMEOUT / 1000) + if dev_1_state == PresenceState.BUSY or dev_2_state == PresenceState.BUSY: + timeout = BUSY_ONLINE_TIMEOUT + else: + timeout = SYNC_ONLINE_TIMEOUT + self.reactor.advance(timeout / 1000) self.reactor.pump([5]) # 9. There are no more devices, should be offline. |