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Diffstat (limited to 'syweb/webclient/room/room-controller.js')
-rw-r--r-- | syweb/webclient/room/room-controller.js | 1094 |
1 files changed, 1094 insertions, 0 deletions
diff --git a/syweb/webclient/room/room-controller.js b/syweb/webclient/room/room-controller.js new file mode 100644 index 0000000000..d3fb85b9dc --- /dev/null +++ b/syweb/webclient/room/room-controller.js @@ -0,0 +1,1094 @@ +/* +Copyright 2014 OpenMarket Ltd + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput']) +.controller('RoomController', ['$modal', '$filter', '$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'mPresence', 'eventHandlerService', 'mFileUpload', 'matrixPhoneService', 'MatrixCall', 'notificationService', 'modelService', + function($modal, $filter, $scope, $timeout, $routeParams, $location, $rootScope, matrixService, mPresence, eventHandlerService, mFileUpload, matrixPhoneService, MatrixCall, notificationService, modelService) { + 'use strict'; + var MESSAGES_PER_PAGINATION = 30; + var THUMBNAIL_SIZE = 320; + + // .html needs this + $scope.containsBingWord = function(content) { + return notificationService.containsBingWord( + matrixService.config().user_id, + matrixService.config().display_name, + matrixService.config().bingWords, + content + ); + }; + + // Room ids. Computed and resolved in onInit + $scope.room_id = undefined; + $scope.room_alias = undefined; + + $scope.state = { + user_id: matrixService.config().user_id, + permission_denied: undefined, // If defined, this string contains the reason why the user cannot join the room + first_pagination: true, // this is toggled off when the first pagination is done + can_paginate: false, // this is toggled off when we are not ready yet to paginate or when we run out of items + paginating: false, // used to avoid concurrent pagination requests pulling in dup contents + stream_failure: undefined, // the response when the stream fails + waiting_for_joined_event: false, // true when the join request is pending. Back to false once the corresponding m.room.member event is received + messages_visibility: "hidden", // In order to avoid flickering when scrolling down the message table at the page opening, delay the message table display + }; + $scope.members = {}; + $scope.autoCompleting = false; + $scope.autoCompleteIndex = 0; + $scope.autoCompleteOriginal = ""; + + $scope.imageURLToSend = ""; + $scope.userIDToInvite = ""; + + + // vars and functions for updating the name + $scope.name = { + isEditing: false, + newNameText: "", + editName: function() { + if ($scope.name.isEditing) { + console.log("Warning: Already editing name."); + return; + }; + + var nameEvent = $scope.room.current_room_state.state_events['m.room.name']; + if (nameEvent) { + $scope.name.newNameText = nameEvent.content.name; + } + else { + $scope.name.newNameText = ""; + } + + // Force focus to the input + $timeout(function() { + angular.element('.roomNameInput').focus(); + }, 0); + + $scope.name.isEditing = true; + }, + updateName: function() { + console.log("Updating name to "+$scope.name.newNameText); + matrixService.setName($scope.room_id, $scope.name.newNameText).then( + function() { + }, + function(error) { + $scope.feedback = "Request failed: " + error.data.error; + } + ); + + $scope.name.isEditing = false; + }, + cancelEdit: function() { + $scope.name.isEditing = false; + } + }; + + // vars and functions for updating the topic + $scope.topic = { + isEditing: false, + newTopicText: "", + editTopic: function() { + if ($scope.topic.isEditing) { + console.log("Warning: Already editing topic."); + return; + } + var topicEvent = $scope.room.current_room_state.state_events['m.room.topic']; + if (topicEvent) { + $scope.topic.newTopicText = topicEvent.content.topic; + } + else { + $scope.topic.newTopicText = ""; + } + + // Force focus to the input + $timeout(function() { + angular.element('.roomTopicInput').focus(); + }, 0); + + $scope.topic.isEditing = true; + }, + updateTopic: function() { + console.log("Updating topic to "+$scope.topic.newTopicText); + matrixService.setTopic($scope.room_id, $scope.topic.newTopicText).then( + function() { + }, + function(error) { + $scope.feedback = "Request failed: " + error.data.error; + } + ); + + $scope.topic.isEditing = false; + }, + cancelEdit: function() { + $scope.topic.isEditing = false; + } + }; + + var scrollToBottom = function(force) { + console.log("Scrolling to bottom"); + + // Do not autoscroll to the bottom to display the new event if the user is not at the bottom. + // Exception: in case where the event is from the user, we want to force scroll to the bottom + var objDiv = document.getElementById("messageTableWrapper"); + // add a 10px buffer to this check so if the message list is not *quite* + // at the bottom it still scrolls since it basically is at the bottom. + if ((10 + objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) { + + $timeout(function() { + objDiv.scrollTop = objDiv.scrollHeight; + + // Show the message table once the first scrolldown is done + if ("visible" !== $scope.state.messages_visibility) { + $timeout(function() { + $scope.state.messages_visibility = "visible"; + }, 0); + } + }, 0); + } + }; + + $scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) { + if (isLive && event.room_id === $scope.room_id) { + + scrollToBottom(); + } + }); + + $scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) { + if (isLive && event.room_id === $scope.room_id) { + if ($scope.state.waiting_for_joined_event) { + // The user has successfully joined the room, we can getting data for this room + $scope.state.waiting_for_joined_event = false; + onInit3(); + } + else if (event.state_key === $scope.state.user_id && "invite" !== event.membership && "join" !== event.membership) { + var user; + + if ($scope.members[event.user_id]) { + user = $scope.members[event.user_id].displayname; + } + if (user) { + user = user + " (" + event.user_id + ")"; + } + else { + user = event.user_id; + } + + if ("ban" === event.membership) { + $scope.state.permission_denied = "You have been banned by " + user; + } + else { + $scope.state.permission_denied = "You have been kicked by " + user; + } + } + else { + scrollToBottom(); + updateMemberList(event); + + // Notify when a user joins + if ((document.hidden || matrixService.presence.unavailable === mPresence.getState()) + && event.state_key !== $scope.state.user_id && "join" === event.membership) { + var userName = event.content.displayname; + if (!userName) { + userName = event.state_key; + } + notificationService.showNotification( + userName + + " (" + $filter("mRoomName")(event.room_id) + ")", + userName + " joined", + event.content.avatar_url ? event.content.avatar_url : undefined, + function() { + console.log("notification.onclick() room=" + event.room_id); + $rootScope.goToPage('room/' + event.room_id); + } + ); + } + } + } + }); + + $scope.$on(eventHandlerService.PRESENCE_EVENT, function(ngEvent, event, isLive) { + if (isLive) { + updatePresence(event); + } + }); + + $scope.$on(eventHandlerService.POWERLEVEL_EVENT, function(ngEvent, event, isLive) { + if (isLive && event.room_id === $scope.room_id) { + for (var user_id in event.content) { + updateUserPowerLevel(user_id); + } + } + }); + + $scope.memberCount = function() { + return Object.keys($scope.members).length; + }; + + $scope.paginateMore = function() { + if ($scope.state.can_paginate) { + // console.log("Paginating more."); + paginate(MESSAGES_PER_PAGINATION); + } + }; + + var paginate = function(numItems) { + //console.log("paginate " + numItems + " and first_pagination is " + $scope.state.first_pagination); + if ($scope.state.paginating || !$scope.room_id) { + return; + } + else { + $scope.state.paginating = true; + } + + console.log("paginateBackMessages from " + $scope.room.old_room_state.pagination_token + " for " + numItems); + var originalTopRow = $("#messageTable>tbody>tr:first")[0]; + + // Paginate events from the point in cache + matrixService.paginateBackMessages($scope.room_id, $scope.room.old_room_state.pagination_token, numItems).then( + function(response) { + + eventHandlerService.handleRoomMessages($scope.room_id, response.data, false, 'b'); + if (response.data.chunk.length < MESSAGES_PER_PAGINATION) { + // no more messages to paginate. this currently never gets turned true again, as we never + // expire paginated contents in the current implementation. + $scope.state.can_paginate = false; + } + + $scope.state.paginating = false; + + var wrapper = $("#messageTableWrapper")[0]; + var table = $("#messageTable")[0]; + // console.log("wrapper height=" + wrapper.clientHeight + ", table scrollHeight=" + table.scrollHeight); + + if ($scope.state.can_paginate) { + // check we don't have to pull in more messages + // n.b. we dispatch through a timeout() to allow the digest to run otherwise the .height methods are stale + $timeout(function() { + if (table.scrollHeight < wrapper.clientHeight) { + paginate(MESSAGES_PER_PAGINATION); + scrollToBottom(); + } + }, 0); + } + + if ($scope.state.first_pagination) { + scrollToBottom(true); + $scope.state.first_pagination = false; + } + else { + // lock the scroll position + $timeout(function() { + // FIXME: this risks a flicker before the scrollTop is actually updated, but we have to + // dispatch it into a function in order to first update the layout. The right solution + // might be to implement it as a directive, more like + // http://stackoverflow.com/questions/23736647/how-to-retain-scroll-position-of-ng-repeat-in-angularjs + // however, this specific solution breaks because it measures the rows height before + // the contents are interpolated. + wrapper.scrollTop = originalTopRow ? (originalTopRow.offsetTop + wrapper.scrollTop) : 0; + }, 0); + } + }, + function(error) { + console.log("Failed to paginateBackMessages: " + JSON.stringify(error)); + $scope.state.paginating = false; + } + ); + }; + + var updateMemberList = function(chunk) { + if (chunk.room_id != $scope.room_id) return; + + + // set target_user_id to keep things clear + var target_user_id = chunk.state_key; + + var isNewMember = !(target_user_id in $scope.members); + if (isNewMember) { + + // Ignore banned and kicked (leave) people + if ("ban" === chunk.membership || "leave" === chunk.membership) { + return; + } + + // FIXME: why are we copying these fields around inside chunk? + if ("presence" in chunk.content) { + chunk.presence = chunk.content.presence; + } + if ("last_active_ago" in chunk.content) { + chunk.last_active_ago = chunk.content.last_active_ago; + $scope.now = new Date().getTime(); + chunk.last_updated = $scope.now; + } + if ("displayname" in chunk.content) { + chunk.displayname = chunk.content.displayname; + } + if ("avatar_url" in chunk.content) { + chunk.avatar_url = chunk.content.avatar_url; + } + $scope.members[target_user_id] = chunk; + + if (target_user_id in $rootScope.presence) { + updatePresence($rootScope.presence[target_user_id]); + } + } + else { + // selectively update membership and presence else it will nuke the picture and displayname too :/ + + // Remove banned and kicked (leave) people + if ("ban" === chunk.membership || "leave" === chunk.membership) { + delete $scope.members[target_user_id]; + return; + } + + var member = $scope.members[target_user_id]; + member.membership = chunk.content.membership; + if ("presence" in chunk.content) { + member.presence = chunk.content.presence; + } + if ("last_active_ago" in chunk.content) { + member.last_active_ago = chunk.content.last_active_ago; + $scope.now = new Date().getTime(); + member.last_updated = $scope.now; + } + } + }; + + var updateMemberListPresenceAge = function() { + $scope.now = new Date().getTime(); + // TODO: don't bother polling every 5s if we know none of our counters are younger than 1 minute + $timeout(updateMemberListPresenceAge, 5 * 1000); + }; + + var updatePresence = function(chunk) { + if (!(chunk.content.user_id in $scope.members)) { + console.log("updatePresence: Unknown member for chunk " + JSON.stringify(chunk)); + return; + } + var member = $scope.members[chunk.content.user_id]; + + // XXX: why not just pass the chunk straight through? + if ("presence" in chunk.content) { + member.presence = chunk.content.presence; + } + + if ("last_active_ago" in chunk.content) { + member.last_active_ago = chunk.content.last_active_ago; + $scope.now = new Date().getTime(); + member.last_updated = $scope.now; + } + + // this may also contain a new display name or avatar url, so check. + if ("displayname" in chunk.content) { + member.displayname = chunk.content.displayname; + } + + if ("avatar_url" in chunk.content) { + member.avatar_url = chunk.content.avatar_url; + } + }; + + var updateUserPowerLevel = function(user_id) { + var member = $scope.members[user_id]; + if (member) { + member.powerLevel = eventHandlerService.getUserPowerLevel($scope.room_id, user_id); + + normaliseMembersPowerLevels(); + } + }; + + // Normalise users power levels so that the user with the higher power level + // will have a bar covering 100% of the width of his avatar + var normaliseMembersPowerLevels = function() { + // Find the max power level + var maxPowerLevel = 0; + for (var i in $scope.members) { + if (!$scope.members.hasOwnProperty(i)) continue; + + var member = $scope.members[i]; + if (member.powerLevel) { + maxPowerLevel = Math.max(maxPowerLevel, member.powerLevel); + } + } + + // Normalized them on a 0..100% scale to be use in css width + if (maxPowerLevel) { + for (var i in $scope.members) { + if (!$scope.members.hasOwnProperty(i)) continue; + + var member = $scope.members[i]; + member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel; + } + } + }; + + $scope.send = function() { + var input = $('#mainInput').val(); + + if (undefined === input || input === "") { + return; + } + + scrollToBottom(true); + + // Store the command in the history + history.push(input); + + var promise; + var cmd; + var args; + var echo = false; + + // Check for IRC style commands first + // trim any trailing whitespace, as it can confuse the parser for IRC-style commands + input = input.replace(/\s+$/, ""); + + if (input[0] === "/" && input[1] !== "/") { + var bits = input.match(/^(\S+?)( +(.*))?$/); + cmd = bits[1]; + args = bits[3]; + + console.log("cmd: " + cmd + ", args: " + args); + + switch (cmd) { + case "/me": + promise = matrixService.sendEmoteMessage($scope.room_id, args); + echo = true; + break; + + case "/nick": + // Change user display name + if (args) { + promise = matrixService.setDisplayName(args); + } + else { + $scope.feedback = "Usage: /nick <display_name>"; + } + break; + + case "/join": + // Join a room + if (args) { + var matches = args.match(/^(\S+)$/); + if (matches) { + var room_alias = matches[1]; + if (room_alias.indexOf(':') == -1) { + // FIXME: actually track the :domain style name of our homeserver + // with or without port as is appropriate and append it at this point + } + + var room_id = matrixService.getAliasToRoomIdMapping(room_alias); + console.log("joining " + room_alias + " id=" + room_id); + if ($scope.room) { // TODO actually check that you = join + // don't send a join event for a room you're already in. + $location.url("room/" + room_alias); + } + else { + promise = matrixService.joinAlias(room_alias).then( + function(response) { + // TODO: factor out the common housekeeping whenever we try to join a room or alias + matrixService.roomState(response.room_id).then( + function(response) { + eventHandlerService.handleEvents(response.data, false, true); + }, + function(error) { + $scope.feedback = "Failed to get room state for: " + response.room_id; + } + ); + $location.url("room/" + room_alias); + }, + function(error) { + $scope.feedback = "Can't join room: " + JSON.stringify(error.data); + } + ); + } + } + } + else { + $scope.feedback = "Usage: /join <room_alias>"; + } + break; + + case "/kick": + // Kick a user from the room with an optional reason + if (args) { + var matches = args.match(/^(\S+?)( +(.*))?$/); + if (matches) { + promise = matrixService.kick($scope.room_id, matches[1], matches[3]); + } + } + + if (!promise) { + $scope.feedback = "Usage: /kick <userId> [<reason>]"; + } + break; + + case "/ban": + // Ban a user from the room with an optional reason + if (args) { + var matches = args.match(/^(\S+?)( +(.*))?$/); + if (matches) { + promise = matrixService.ban($scope.room_id, matches[1], matches[3]); + } + } + + if (!promise) { + $scope.feedback = "Usage: /ban <userId> [<reason>]"; + } + break; + + case "/unban": + // Unban a user from the room + if (args) { + var matches = args.match(/^(\S+)$/); + if (matches) { + // Reset the user membership to "leave" to unban him + promise = matrixService.unban($scope.room_id, matches[1]); + } + } + + if (!promise) { + $scope.feedback = "Usage: /unban <userId>"; + } + break; + + case "/op": + // Define the power level of a user + if (args) { + var matches = args.match(/^(\S+?)( +(\d+))?$/); + var powerLevel = 50; // default power level for op + if (matches) { + var user_id = matches[1]; + if (matches.length === 4 && undefined !== matches[3]) { + powerLevel = parseInt(matches[3]); + } + if (powerLevel !== NaN) { + var powerLevelEvent = $scope.room.current_room_state.state("m.room.power_levels"); + promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel, powerLevelEvent); + } + } + } + + if (!promise) { + $scope.feedback = "Usage: /op <userId> [<power level>]"; + } + break; + + case "/deop": + // Reset the power level of a user + if (args) { + var matches = args.match(/^(\S+)$/); + if (matches) { + var powerLevelEvent = $scope.room.current_room_state.state("m.room.power_levels"); + promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined, powerLevelEvent); + } + } + + if (!promise) { + $scope.feedback = "Usage: /deop <userId>"; + } + break; + + default: + $scope.feedback = ("Unrecognised IRC-style command: " + cmd); + break; + } + } + + // By default send this as a message unless it's an IRC-style command + if (!promise && !cmd) { + // Make the request + promise = matrixService.sendTextMessage($scope.room_id, input); + echo = true; + } + + if (echo) { + // Echo the message to the room + // To do so, create a minimalist fake text message event and add it to the in-memory list of room messages + var echoMessage = { + content: { + body: (cmd === "/me" ? args : input), + msgtype: (cmd === "/me" ? "m.emote" : "m.text"), + }, + origin_server_ts: new Date().getTime(), // fake a timestamp + room_id: $scope.room_id, + type: "m.room.message", + user_id: $scope.state.user_id, + echo_msg_state: "messagePending" // Add custom field to indicate the state of this fake message to HTML + }; + + $('#mainInput').val(''); + $scope.room.addMessageEvent(echoMessage); + scrollToBottom(); + } + + if (promise) { + // Reset previous feedback + $scope.feedback = ""; + + promise.then( + function(response) { + console.log("Request successfully sent"); + + if (echo) { + // Mark this fake message event with its allocated event_id + // When the true message event will come from the events stream (in handleMessage), + // we will be able to replace the fake one by the true one + echoMessage.event_id = response.data.event_id; + } + else { + $('#mainInput').val(''); + } + }, + function(error) { + $scope.feedback = "Request failed: " + error.data.error; + + if (echoMessage) { + // Mark the message as unsent for the rest of the page life + echoMessage.origin_server_ts = "Unsent"; + echoMessage.echo_msg_state = "messageUnSent"; + } + }); + } + }; + + $scope.onInit = function() { + console.log("onInit"); + + // Does the room ID provided in the URL? + var room_id_or_alias; + if ($routeParams.room_id_or_alias) { + room_id_or_alias = decodeURIComponent($routeParams.room_id_or_alias); + } + + if (room_id_or_alias && '!' === room_id_or_alias[0]) { + // Yes. We can go on right now + $scope.room_id = room_id_or_alias; + $scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id); + onInit2(); + } + else { + // No. The URL contains the room alias. Get this alias. + if (room_id_or_alias) { + // The room alias was passed urlencoded, use it as is + $scope.room_alias = room_id_or_alias; + } + else { + // Else get the room alias by hand from the URL + // ie: extract #public:localhost:8080 from http://127.0.0.1:8000/#/room/#public:localhost:8080 + if (3 === location.hash.split("#").length) { + $scope.room_alias = "#" + location.hash.split("#")[2]; + } + else { + // In case of issue, go to the default page + console.log("Error: cannot extract room alias"); + $location.url("/"); + return; + } + } + + // Need a room ID required in Matrix API requests + console.log("Resolving alias: " + $scope.room_alias); + matrixService.resolveRoomAlias($scope.room_alias).then(function(response) { + $scope.room_id = response.data.room_id; + console.log(" -> Room ID: " + $scope.room_id); + + // Now, we can go on + onInit2(); + }, + function () { + // In case of issue, go to the default page + console.log("Error: cannot resolve room alias"); + $location.url("/"); + }); + } + }; + + var onInit2 = function() { + console.log("onInit2"); + // ============================= + $scope.room = modelService.getRoom($scope.room_id); + // ============================= + + // Scroll down as soon as possible so that we point to the last message + // if it already exists in memory + scrollToBottom(true); + + // Make sure the initialSync has been before going further + eventHandlerService.waitForInitialSyncCompletion().then( + function() { + + var needsToJoin = true; + + // The room members is available in the data fetched by initialSync + if ($scope.room) { + + var messages = $scope.room.events; + + if (0 === messages.length + || (1 === messages.length && "m.room.member" === messages[0].type && "invite" === messages[0].content.membership && $scope.state.user_id === messages[0].state_key)) { + // If we just joined a room, we won't have this history from initial sync, so we should try to paginate it anyway + $scope.state.first_pagination = true; + } + else { + // There is no need to do a 1st pagination (initialSync provided enough to fill a page) + $scope.state.first_pagination = false; + } + + var members = $scope.room.current_room_state.members; + + // Update the member list + for (var i in members) { + if (!members.hasOwnProperty(i)) continue; + + var member = members[i].event; + updateMemberList(member); + } + + // Check if the user has already join the room + if ($scope.state.user_id in members) { + if ("join" === members[$scope.state.user_id].event.content.membership) { + needsToJoin = false; + } + } + } + + // Do we to join the room before starting? + if (needsToJoin) { + $scope.state.waiting_for_joined_event = true; + matrixService.join($scope.room_id).then( + function() { + // TODO: factor out the common housekeeping whenever we try to join a room or alias + matrixService.roomState($scope.room_id).then( + function(response) { + eventHandlerService.handleEvents(response.data, false, true); + }, + function(error) { + console.error("Failed to get room state for: " + $scope.room_id); + } + ); + + // onInit3 will be called once the joined m.room.member event is received from the events stream + // This avoids to get the joined information twice in parallel: + // - one from the events stream + // - one from the pagination because the pagination window covers this event ts + console.log("Joined room "+$scope.room_id); + }, + function(reason) { + console.log("Can't join room: " + JSON.stringify(reason)); + // FIXME: what if it wasn't a perms problem? + $scope.state.permission_denied = "You do not have permission to join this room"; + }); + } + else { + onInit3(); + } + } + ); + }; + + var onInit3 = function() { + console.log("onInit3"); + + // Make recents highlight the current room + $scope.recentsSelectedRoomID = $scope.room_id; + + // Init the history for this room + history.init(); + + // Get the up-to-date the current member list + matrixService.getMemberList($scope.room_id).then( + function(response) { + for (var i = 0; i < response.data.chunk.length; i++) { + var chunk = response.data.chunk[i]; + updateMemberList(chunk); + + // Add his power level + updateUserPowerLevel(chunk.user_id); + } + + // Arm list timing update timer + updateMemberListPresenceAge(); + + // Allow pagination + $scope.state.can_paginate = true; + + // Do a first pagination only if it is required + // FIXME: Should be no more require when initialSync/{room_id} will be available + if ($scope.state.first_pagination) { + paginate(MESSAGES_PER_PAGINATION); + } + else { + // There are already messages, go to the last message + scrollToBottom(true); + } + }, + function(error) { + $scope.feedback = "Failed get member list: " + error.data.error; + } + ); + }; + + $scope.inviteUser = function() { + + matrixService.invite($scope.room_id, $scope.userIDToInvite).then( + function() { + console.log("Invited."); + $scope.feedback = "Invite successfully sent to " + $scope.userIDToInvite; + $scope.userIDToInvite = ""; + }, + function(reason) { + $scope.feedback = "Failure: " + reason.data.error; + }); + }; + + $scope.leaveRoom = function() { + + matrixService.leave($scope.room_id).then( + function(response) { + console.log("Left room " + $scope.room_id); + $location.url("home"); + }, + function(error) { + $scope.feedback = "Failed to leave room: " + error.data.error; + }); + }; + + $scope.sendImage = function(url, body) { + scrollToBottom(true); + + matrixService.sendImageMessage($scope.room_id, url, body).then( + function() { + console.log("Image sent"); + }, + function(error) { + $scope.feedback = "Failed to send image: " + error.data.error; + }); + }; + + $scope.imageFileToSend; + $scope.$watch("imageFileToSend", function(newValue, oldValue) { + if ($scope.imageFileToSend) { + // Upload this image with its thumbnail to Internet + mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then( + function(imageMessage) { + // imageMessage is complete message structure, send it as is + matrixService.sendMessage($scope.room_id, undefined, imageMessage).then( + function() { + console.log("Image message sent"); + }, + function(error) { + $scope.feedback = "Failed to send image message: " + error.data.error; + }); + }, + function(error) { + $scope.feedback = "Can't upload image"; + } + ); + } + }); + + $scope.loadMoreHistory = function() { + paginate(MESSAGES_PER_PAGINATION); + }; + + $scope.startVoiceCall = function() { + var call = new MatrixCall($scope.room_id); + call.onError = $rootScope.onCallError; + call.onHangup = $rootScope.onCallHangup; + // remote video element is used for playing audio in voice calls + call.remoteVideoElement = angular.element('#remoteVideo')[0]; + call.placeVoiceCall(); + $rootScope.currentCall = call; + }; + + $scope.startVideoCall = function() { + var call = new MatrixCall($scope.room_id); + call.onError = $rootScope.onCallError; + call.onHangup = $rootScope.onCallHangup; + call.localVideoElement = angular.element('#localVideo')[0]; + call.remoteVideoElement = angular.element('#remoteVideo')[0]; + call.placeVideoCall(); + $rootScope.currentCall = call; + }; + + // Manage history of typed messages + // History is saved in sessionStoratge so that it survives when the user + // navigates through the rooms and when it refreshes the page + var history = { + // The list of typed messages. Index 0 is the more recents + data: [], + + // The position in the history currently displayed + position: -1, + + // The message the user has started to type before going into the history + typingMessage: undefined, + + // Init/load data for the current room + init: function() { + var data = sessionStorage.getItem("history_" + $scope.room_id); + if (data) { + this.data = JSON.parse(data); + } + }, + + // Store a message in the history + push: function(message) { + this.data.unshift(message); + + // Update the session storage + sessionStorage.setItem("history_" + $scope.room_id, JSON.stringify(this.data)); + + // Reset history position + this.position = -1; + this.typingMessage = undefined; + }, + + // Move in the history + go: function(offset) { + + if (-1 === this.position) { + // User starts to go to into the history, save the current line + this.typingMessage = $('#mainInput').val(); + } + else { + // If the user modified this line in history, keep the change + this.data[this.position] = $('#mainInput').val(); + } + + // Bounds the new position to valid data + var newPosition = this.position + offset; + newPosition = Math.max(-1, newPosition); + newPosition = Math.min(newPosition, this.data.length - 1); + this.position = newPosition; + + if (-1 !== this.position) { + // Show the message from the history + $('#mainInput').val(this.data[this.position]); + } + else if (undefined !== this.typingMessage) { + // Go back to the message the user started to type + $('#mainInput').val(this.typingMessage); + } + } + }; + + // Make history singleton methods available from HTML + $scope.history = { + goUp: function($event) { + if ($scope.room_id) { + history.go(1); + } + $event.preventDefault(); + }, + goDown: function($event) { + if ($scope.room_id) { + history.go(-1); + } + $event.preventDefault(); + } + }; + + $scope.openJson = function(content) { + $scope.event_selected = angular.copy(content); + + // FIXME: Pre-calculated event data should be stripped in a nicer way. + $scope.event_selected.__room_member = undefined; + $scope.event_selected.__target_room_member = undefined; + + // scope this so the template can check power levels and enable/disable + // buttons + $scope.pow = eventHandlerService.getUserPowerLevel; + + var modalInstance = $modal.open({ + templateUrl: 'eventInfoTemplate.html', + controller: 'EventInfoController', + scope: $scope + }); + + modalInstance.result.then(function(action) { + if (action === "redact") { + var eventId = $scope.event_selected.event_id; + console.log("Redacting event ID " + eventId); + matrixService.redactEvent( + $scope.event_selected.room_id, + eventId + ).then(function(response) { + console.log("Redaction = " + JSON.stringify(response)); + }, function(error) { + console.error("Failed to redact event: "+JSON.stringify(error)); + if (error.data.error) { + $scope.feedback = error.data.error; + } + }); + } + }, function() { + // any dismiss code + }); + }; + + $scope.openRoomInfo = function() { + $scope.roomInfo = {}; + $scope.roomInfo.newEvent = { + content: {}, + type: "", + state_key: "" + }; + + var stateEvents = $scope.room.current_room_state.state_events; + // The modal dialog will 2-way bind this field, so we MUST make a deep + // copy of the state events else we will be *actually adjusing our view + // of the world* when fiddling with the JSON!! Apparently parse/stringify + // is faster than jQuery's extend when doing deep copies. + $scope.roomInfo.stateEvents = JSON.parse(JSON.stringify(stateEvents)); + var modalInstance = $modal.open({ + templateUrl: 'roomInfoTemplate.html', + controller: 'RoomInfoController', + size: 'lg', + scope: $scope + }); + }; + +}]) +.controller('EventInfoController', function($scope, $modalInstance) { + console.log("Displaying modal dialog for >>>> " + JSON.stringify($scope.event_selected)); + $scope.redact = function() { + console.log("User level = "+$scope.pow($scope.room_id, $scope.state.user_id)+ + " Redact level = "+$scope.room.current_room_state.state_events["m.room.ops_levels"].content.redact_level); + console.log("Redact event >> " + JSON.stringify($scope.event_selected)); + $modalInstance.close("redact"); + }; +}) +.controller('RoomInfoController', function($scope, $modalInstance, $filter, matrixService) { + console.log("Displaying room info."); + + $scope.submit = function(event) { + if (event.content) { + console.log("submit >>> " + JSON.stringify(event.content)); + matrixService.sendStateEvent($scope.room_id, event.type, + event.content, event.state_key).then(function(response) { + $modalInstance.dismiss(); + }, function(err) { + $scope.feedback = err.data.error; + } + ); + } + }; + + $scope.dismiss = $modalInstance.dismiss; + +}); |