diff options
Diffstat (limited to 'synapse')
-rw-r--r-- | synapse/handlers/presence.py | 37 |
1 files changed, 24 insertions, 13 deletions
diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py index 0a219b7962..cd7df0525f 100644 --- a/synapse/handlers/presence.py +++ b/synapse/handlers/presence.py @@ -95,13 +95,12 @@ bump_active_time_counter = Counter("synapse_handler_presence_bump_active_time", get_updates_counter = Counter("synapse_handler_presence_get_updates", "", ["type"]) notify_reason_counter = Counter( - "synapse_handler_presence_notify_reason", "", ["reason"] + "synapse_handler_presence_notify_reason", "", ["locality", "reason"] ) state_transition_counter = Counter( - "synapse_handler_presence_state_transition", "", ["from", "to"] + "synapse_handler_presence_state_transition", "", ["locality", "from", "to"] ) - # If a user was last active in the last LAST_ACTIVE_GRANULARITY, consider them # "currently_active" LAST_ACTIVE_GRANULARITY = 60 * 1000 @@ -567,8 +566,8 @@ class WorkerPresenceHandler(BasePresenceHandler): for new_state in states: old_state = self.user_to_current_state.get(new_state.user_id) self.user_to_current_state[new_state.user_id] = new_state - - if not old_state or should_notify(old_state, new_state): + is_mine = self.is_mine_id(new_state.user_id) + if not old_state or should_notify(old_state, new_state, is_mine): state_to_notify.append(new_state) stream_id = token @@ -1499,23 +1498,31 @@ class PresenceHandler(BasePresenceHandler): ) -def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> bool: +def should_notify( + old_state: UserPresenceState, new_state: UserPresenceState, is_mine: bool +) -> bool: """Decides if a presence state change should be sent to interested parties.""" + user_location = "remote" + if is_mine: + user_location = "local" + if old_state == new_state: return False if old_state.status_msg != new_state.status_msg: - notify_reason_counter.labels("status_msg_change").inc() + notify_reason_counter.labels(user_location, "status_msg_change").inc() return True if old_state.state != new_state.state: - notify_reason_counter.labels("state_change").inc() - state_transition_counter.labels(old_state.state, new_state.state).inc() + notify_reason_counter.labels(user_location, "state_change").inc() + state_transition_counter.labels( + user_location, old_state.state, new_state.state + ).inc() return True if old_state.state == PresenceState.ONLINE: if new_state.currently_active != old_state.currently_active: - notify_reason_counter.labels("current_active_change").inc() + notify_reason_counter.labels(user_location, "current_active_change").inc() return True if ( @@ -1524,12 +1531,16 @@ def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> ): # Only notify about last active bumps if we're not currently active if not new_state.currently_active: - notify_reason_counter.labels("last_active_change_online").inc() + notify_reason_counter.labels( + user_location, "last_active_change_online" + ).inc() return True elif new_state.last_active_ts - old_state.last_active_ts > LAST_ACTIVE_GRANULARITY: # Always notify for a transition where last active gets bumped. - notify_reason_counter.labels("last_active_change_not_online").inc() + notify_reason_counter.labels( + user_location, "last_active_change_not_online" + ).inc() return True return False @@ -1989,7 +2000,7 @@ def handle_update( ) # Check whether the change was something worth notifying about - if should_notify(prev_state, new_state): + if should_notify(prev_state, new_state, is_mine): new_state = new_state.copy_and_replace(last_federation_update_ts=now) persist_and_notify = True |