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-rw-r--r--synapse/federation/sender/__init__.py2
-rw-r--r--synapse/handlers/presence.py56
2 files changed, 43 insertions, 15 deletions
diff --git a/synapse/federation/sender/__init__.py b/synapse/federation/sender/__init__.py
index 97fc4d0a82..24ebc4b803 100644
--- a/synapse/federation/sender/__init__.py
+++ b/synapse/federation/sender/__init__.py
@@ -474,7 +474,7 @@ class FederationSender:
             self._processing_pending_presence = False
 
     def send_presence_to_destinations(
-        self, states: List[UserPresenceState], destinations: List[str]
+        self, states: Iterable[UserPresenceState], destinations: Iterable[str]
     ) -> None:
         """Send the given presence states to the given destinations.
         destinations (list[str])
diff --git a/synapse/handlers/presence.py b/synapse/handlers/presence.py
index fb85b19770..b6a9ce4f38 100644
--- a/synapse/handlers/presence.py
+++ b/synapse/handlers/presence.py
@@ -849,6 +849,9 @@ class PresenceHandler(BasePresenceHandler):
         """Process current state deltas to find new joins that need to be
         handled.
         """
+        # A map of destination to a set of user state that they should receive
+        presence_destinations = {}  # type: Dict[str, Set[UserPresenceState]]
+
         for delta in deltas:
             typ = delta["type"]
             state_key = delta["state_key"]
@@ -858,6 +861,7 @@ class PresenceHandler(BasePresenceHandler):
 
             logger.debug("Handling: %r %r, %s", typ, state_key, event_id)
 
+            # Drop any event that isn't a membership join
             if typ != EventTypes.Member:
                 continue
 
@@ -880,13 +884,38 @@ class PresenceHandler(BasePresenceHandler):
                     # Ignore changes to join events.
                     continue
 
-            await self._on_user_joined_room(room_id, state_key)
+            # Retrieve any user presence state updates that need to be sent as a result,
+            # and the destinations that need to receive it
+            destinations, user_presence_states = await self._on_user_joined_room(
+                room_id, state_key
+            )
+
+            # Insert the destinations and respective updates into our destinations dict
+            for destination in destinations:
+                presence_destinations.setdefault(destination, set()).update(
+                    user_presence_states
+                )
+
+        # Send out user presence updates for each destination
+        for destination, user_state_set in presence_destinations.items():
+            self.federation.send_presence_to_destinations(
+                destinations=[destination], states=user_state_set
+            )
 
-    async def _on_user_joined_room(self, room_id: str, user_id: str) -> None:
+    async def _on_user_joined_room(
+        self, room_id: str, user_id: str
+    ) -> Tuple[List[str], List[UserPresenceState]]:
         """Called when we detect a user joining the room via the current state
-        delta stream.
-        """
+        delta stream. Returns the destinations that need to be updated and the
+        presence updates to send to them.
+
+        Args:
+            room_id: The ID of the room that the user has joined.
+            user_id: The ID of the user that has joined the room.
 
+        Returns:
+            A tuple of destinations and presence updates to send to them.
+        """
         if self.is_mine_id(user_id):
             # If this is a local user then we need to send their presence
             # out to hosts in the room (who don't already have it)
@@ -894,15 +923,15 @@ class PresenceHandler(BasePresenceHandler):
             # TODO: We should be able to filter the hosts down to those that
             # haven't previously seen the user
 
-            state = await self.current_state_for_user(user_id)
-            hosts = await self.state.get_current_hosts_in_room(room_id)
+            remote_hosts = await self.state.get_current_hosts_in_room(room_id)
 
             # Filter out ourselves.
-            hosts = {host for host in hosts if host != self.server_name}
+            filtered_remote_hosts = [
+                host for host in remote_hosts if host != self.server_name
+            ]
 
-            self.federation.send_presence_to_destinations(
-                states=[state], destinations=hosts
-            )
+            state = await self.current_state_for_user(user_id)
+            return filtered_remote_hosts, [state]
         else:
             # A remote user has joined the room, so we need to:
             #   1. Check if this is a new server in the room
@@ -915,6 +944,8 @@ class PresenceHandler(BasePresenceHandler):
             # TODO: Check that this is actually a new server joining the
             # room.
 
+            remote_host = get_domain_from_id(user_id)
+
             users = await self.state.get_current_users_in_room(room_id)
             user_ids = list(filter(self.is_mine_id, users))
 
@@ -934,10 +965,7 @@ class PresenceHandler(BasePresenceHandler):
                 or state.status_msg is not None
             ]
 
-            if states:
-                self.federation.send_presence_to_destinations(
-                    states=states, destinations=[get_domain_from_id(user_id)]
-                )
+            return [remote_host], states
 
 
 def should_notify(old_state, new_state):