diff options
Diffstat (limited to 'synapse')
-rw-r--r-- | synapse/handlers/register.py | 63 |
1 files changed, 47 insertions, 16 deletions
diff --git a/synapse/handlers/register.py b/synapse/handlers/register.py index ca1ed6a5c0..4b4b579741 100644 --- a/synapse/handlers/register.py +++ b/synapse/handlers/register.py @@ -386,11 +386,32 @@ class RegistrationHandler(BaseHandler): room_alias = RoomAlias.from_string(r) if self.hs.hostname != room_alias.domain: - logger.warning( - "Cannot create room alias %s, " - "it does not match server domain", + # If the alias is remote, try to join the room. This might fail + # because the room might be invite only, but we don't have any local + # user in the room to invite this one with, so at this point that's + # the best we can do. + logger.info( + "Cannot automatically create room with alias %s as it isn't" + " local, trying to join the room instead", r, ) + + ( + room, + remote_room_hosts, + ) = await room_member_handler.lookup_room_alias(room_alias) + room_id = room.to_string() + + await room_member_handler.update_membership( + requester=create_requester( + user_id, authenticated_entity=self._server_name + ), + target=UserID.from_string(user_id), + room_id=room_id, + remote_room_hosts=remote_room_hosts, + action="join", + ratelimit=False, + ) else: # A shallow copy is OK here since the only key that is # modified is room_alias_name. @@ -448,22 +469,32 @@ class RegistrationHandler(BaseHandler): ) # Calculate whether the room requires an invite or can be - # joined directly. Note that unless a join rule of public exists, - # it is treated as requiring an invite. - requires_invite = True - - state = await self.store.get_filtered_current_state_ids( - room_id, StateFilter.from_types([(EventTypes.JoinRules, "")]) + # joined directly. By default, we consider the room as requiring an + # invite if the homeserver is in the room (unless told otherwise by the + # join rules). Otherwise we consider it as being joinable, at the risk of + # failing to join, but in this case there's little more we can do since + # we don't have a local user in the room to craft up an invite with. + requires_invite = await self.store.is_host_joined( + room_id, + self.server_name, ) - event_id = state.get((EventTypes.JoinRules, "")) - if event_id: - join_rules_event = await self.store.get_event( - event_id, allow_none=True + if requires_invite: + # If the server is in the room, check if the room is public. + state = await self.store.get_filtered_current_state_ids( + room_id, StateFilter.from_types([(EventTypes.JoinRules, "")]) ) - if join_rules_event: - join_rule = join_rules_event.content.get("join_rule", None) - requires_invite = join_rule and join_rule != JoinRules.PUBLIC + + event_id = state.get((EventTypes.JoinRules, "")) + if event_id: + join_rules_event = await self.store.get_event( + event_id, allow_none=True + ) + if join_rules_event: + join_rule = join_rules_event.content.get("join_rule", None) + requires_invite = ( + join_rule and join_rule != JoinRules.PUBLIC + ) # Send the invite, if necessary. if requires_invite: |