diff options
Diffstat (limited to 'synapse/state.py')
-rw-r--r-- | synapse/state.py | 436 |
1 files changed, 275 insertions, 161 deletions
diff --git a/synapse/state.py b/synapse/state.py index 8003099c88..383d32b163 100644 --- a/synapse/state.py +++ b/synapse/state.py @@ -16,12 +16,12 @@ from twisted.internet import defer +from synapse import event_auth from synapse.util.logutils import log_function from synapse.util.caches.expiringcache import ExpiringCache from synapse.util.metrics import Measure from synapse.api.constants import EventTypes from synapse.api.errors import AuthError -from synapse.api.auth import AuthEventTypes from synapse.events.snapshot import EventContext from synapse.util.async import Linearizer @@ -41,12 +41,14 @@ KeyStateTuple = namedtuple("KeyStateTuple", ("context", "type", "state_key")) CACHE_SIZE_FACTOR = float(os.environ.get("SYNAPSE_CACHE_FACTOR", 0.1)) -SIZE_OF_CACHE = int(1000 * CACHE_SIZE_FACTOR) +SIZE_OF_CACHE = int(100000 * CACHE_SIZE_FACTOR) EVICTION_TIMEOUT_SECONDS = 60 * 60 _NEXT_STATE_ID = 1 +POWER_KEY = (EventTypes.PowerLevels, "") + def _gen_state_id(): global _NEXT_STATE_ID @@ -77,6 +79,9 @@ class _StateCacheEntry(object): else: self.state_id = _gen_state_id() + def __len__(self): + return len(self.state) + class StateHandler(object): """ Responsible for doing state conflict resolution. @@ -89,7 +94,7 @@ class StateHandler(object): # dict of set of event_ids -> _StateCacheEntry. self._state_cache = None - self.resolve_linearizer = Linearizer() + self.resolve_linearizer = Linearizer(name="state_resolve_lock") def start_caching(self): logger.debug("start_caching") @@ -99,6 +104,7 @@ class StateHandler(object): clock=self.clock, max_len=SIZE_OF_CACHE, expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000, + iterable=True, reset_expiry_on_get=True, ) @@ -123,7 +129,7 @@ class StateHandler(object): if not latest_event_ids: latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) - logger.info("calling resolve_state_groups from get_current_state") + logger.debug("calling resolve_state_groups from get_current_state") ret = yield self.resolve_state_groups(room_id, latest_event_ids) state = ret.state @@ -148,7 +154,7 @@ class StateHandler(object): if not latest_event_ids: latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) - logger.info("calling resolve_state_groups from get_current_state_ids") + logger.debug("calling resolve_state_groups from get_current_state_ids") ret = yield self.resolve_state_groups(room_id, latest_event_ids) state = ret.state @@ -162,7 +168,7 @@ class StateHandler(object): def get_current_user_in_room(self, room_id, latest_event_ids=None): if not latest_event_ids: latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id) - logger.info("calling resolve_state_groups from get_current_user_in_room") + logger.debug("calling resolve_state_groups from get_current_user_in_room") entry = yield self.resolve_state_groups(room_id, latest_event_ids) joined_users = yield self.store.get_joined_users_from_state( room_id, entry.state_id, entry.state @@ -226,7 +232,7 @@ class StateHandler(object): context.prev_state_events = [] defer.returnValue(context) - logger.info("calling resolve_state_groups from compute_event_context") + logger.debug("calling resolve_state_groups from compute_event_context") if event.is_state(): entry = yield self.resolve_state_groups( event.room_id, [e for e, _ in event.prev_events], @@ -327,20 +333,13 @@ class StateHandler(object): if conflicted_state: logger.info("Resolving conflicted state for %r", room_id) - state_map = yield self.store.get_events( - [e_id for st in state_groups_ids.values() for e_id in st.values()], - get_prev_content=False - ) - state_sets = [ - [state_map[e_id] for key, e_id in st.items() if e_id in state_map] - for st in state_groups_ids.values() - ] - new_state, _ = self._resolve_events( - state_sets, event_type, state_key - ) - new_state = { - key: e.event_id for key, e in new_state.items() - } + with Measure(self.clock, "state._resolve_events"): + new_state = yield resolve_events( + state_groups_ids.values(), + state_map_factory=lambda ev_ids: self.store.get_events( + ev_ids, get_prev_content=False, check_redacted=False, + ), + ) else: new_state = { key: e_ids.pop() for key, e_ids in state.items() @@ -388,152 +387,267 @@ class StateHandler(object): logger.info( "Resolving state for %s with %d groups", event.room_id, len(state_sets) ) - if event.is_state(): - return self._resolve_events( - state_sets, event.type, event.state_key - ) - else: - return self._resolve_events(state_sets) + state_set_ids = [{ + (ev.type, ev.state_key): ev.event_id + for ev in st + } for st in state_sets] + + state_map = { + ev.event_id: ev + for st in state_sets + for ev in st + } - def _resolve_events(self, state_sets, event_type=None, state_key=""): - """ - Returns - (dict[(str, str), synapse.events.FrozenEvent], list[str]): a tuple - (new_state, prev_states). new_state is a map from (type, state_key) - to event. prev_states is a list of event_ids. - """ with Measure(self.clock, "state._resolve_events"): - state = {} - for st in state_sets: - for e in st: - state.setdefault( - (e.type, e.state_key), - {} - )[e.event_id] = e - - unconflicted_state = { - k: v.values()[0] for k, v in state.items() - if len(v.values()) == 1 - } + new_state = resolve_events(state_set_ids, state_map) - conflicted_state = { - k: v.values() - for k, v in state.items() - if len(v.values()) > 1 - } + new_state = { + key: state_map[ev_id] for key, ev_id in new_state.items() + } - if event_type: - prev_states_events = conflicted_state.get( - (event_type, state_key), [] - ) - prev_states = [s.event_id for s in prev_states_events] - else: - prev_states = [] + return new_state - auth_events = { - k: e for k, e in unconflicted_state.items() - if k[0] in AuthEventTypes - } - try: - resolved_state = self._resolve_state_events( - conflicted_state, auth_events - ) - except: - logger.exception("Failed to resolve state") - raise +def _ordered_events(events): + def key_func(e): + return -int(e.depth), hashlib.sha1(e.event_id).hexdigest() - new_state = unconflicted_state - new_state.update(resolved_state) + return sorted(events, key=key_func) - return new_state, prev_states - @log_function - def _resolve_state_events(self, conflicted_state, auth_events): - """ This is where we actually decide which of the conflicted state to - use. - - We resolve conflicts in the following order: - 1. power levels - 2. join rules - 3. memberships - 4. other events. - """ - resolved_state = {} - power_key = (EventTypes.PowerLevels, "") - if power_key in conflicted_state: - events = conflicted_state[power_key] - logger.debug("Resolving conflicted power levels %r", events) - resolved_state[power_key] = self._resolve_auth_events( - events, auth_events) - - auth_events.update(resolved_state) - - for key, events in conflicted_state.items(): - if key[0] == EventTypes.JoinRules: - logger.debug("Resolving conflicted join rules %r", events) - resolved_state[key] = self._resolve_auth_events( - events, - auth_events - ) - - auth_events.update(resolved_state) - - for key, events in conflicted_state.items(): - if key[0] == EventTypes.Member: - logger.debug("Resolving conflicted member lists %r", events) - resolved_state[key] = self._resolve_auth_events( - events, - auth_events - ) - - auth_events.update(resolved_state) - - for key, events in conflicted_state.items(): - if key not in resolved_state: - logger.debug("Resolving conflicted state %r:%r", key, events) - resolved_state[key] = self._resolve_normal_events( - events, auth_events - ) - - return resolved_state - - def _resolve_auth_events(self, events, auth_events): - reverse = [i for i in reversed(self._ordered_events(events))] - - auth_events = dict(auth_events) - - prev_event = reverse[0] - for event in reverse[1:]: - auth_events[(prev_event.type, prev_event.state_key)] = prev_event - try: - # FIXME: hs.get_auth() is bad style, but we need to do it to - # get around circular deps. - # The signatures have already been checked at this point - self.hs.get_auth().check(event, auth_events, do_sig_check=False) - prev_event = event - except AuthError: - return prev_event - - return event - - def _resolve_normal_events(self, events, auth_events): - for event in self._ordered_events(events): - try: - # FIXME: hs.get_auth() is bad style, but we need to do it to - # get around circular deps. - # The signatures have already been checked at this point - self.hs.get_auth().check(event, auth_events, do_sig_check=False) - return event - except AuthError: - pass - - # Use the last event (the one with the least depth) if they all fail - # the auth check. - return event - - def _ordered_events(self, events): - def key_func(e): - return -int(e.depth), hashlib.sha1(e.event_id).hexdigest() - - return sorted(events, key=key_func) +def resolve_events(state_sets, state_map_factory): + """ + Args: + state_sets(list): List of dicts of (type, state_key) -> event_id, + which are the different state groups to resolve. + state_map_factory(dict|callable): If callable, then will be called + with a list of event_ids that are needed, and should return with + a Deferred of dict of event_id to event. Otherwise, should be + a dict from event_id to event of all events in state_sets. + + Returns + dict[(str, str), synapse.events.FrozenEvent] is a map from + (type, state_key) to event. + """ + if len(state_sets) == 1: + return state_sets[0] + + unconflicted_state, conflicted_state = _seperate( + state_sets, + ) + + if callable(state_map_factory): + return _resolve_with_state_fac( + unconflicted_state, conflicted_state, state_map_factory + ) + + state_map = state_map_factory + + auth_events = _create_auth_events_from_maps( + unconflicted_state, conflicted_state, state_map + ) + + return _resolve_with_state( + unconflicted_state, conflicted_state, auth_events, state_map + ) + + +def _seperate(state_sets): + """Takes the state_sets and figures out which keys are conflicted and + which aren't. i.e., which have multiple different event_ids associated + with them in different state sets. + """ + unconflicted_state = dict(state_sets[0]) + conflicted_state = {} + + for state_set in state_sets[1:]: + for key, value in state_set.iteritems(): + # Check if there is an unconflicted entry for the state key. + unconflicted_value = unconflicted_state.get(key) + if unconflicted_value is None: + # There isn't an unconflicted entry so check if there is a + # conflicted entry. + ls = conflicted_state.get(key) + if ls is None: + # There wasn't a conflicted entry so haven't seen this key before. + # Therefore it isn't conflicted yet. + unconflicted_state[key] = value + else: + # This key is already conflicted, add our value to the conflict set. + ls.add(value) + elif unconflicted_value != value: + # If the unconflicted value is not the same as our value then we + # have a new conflict. So move the key from the unconflicted_state + # to the conflicted state. + conflicted_state[key] = {value, unconflicted_value} + unconflicted_state.pop(key, None) + + return unconflicted_state, conflicted_state + + +@defer.inlineCallbacks +def _resolve_with_state_fac(unconflicted_state, conflicted_state, + state_map_factory): + needed_events = set( + event_id + for event_ids in conflicted_state.itervalues() + for event_id in event_ids + ) + + logger.info("Asking for %d conflicted events", len(needed_events)) + + state_map = yield state_map_factory(needed_events) + + auth_events = _create_auth_events_from_maps( + unconflicted_state, conflicted_state, state_map + ) + + new_needed_events = set(auth_events.itervalues()) + new_needed_events -= needed_events + + logger.info("Asking for %d auth events", len(new_needed_events)) + + state_map_new = yield state_map_factory(new_needed_events) + state_map.update(state_map_new) + + defer.returnValue(_resolve_with_state( + unconflicted_state, conflicted_state, auth_events, state_map + )) + + +def _create_auth_events_from_maps(unconflicted_state, conflicted_state, state_map): + auth_events = {} + for event_ids in conflicted_state.itervalues(): + for event_id in event_ids: + if event_id in state_map: + keys = event_auth.auth_types_for_event(state_map[event_id]) + for key in keys: + if key not in auth_events: + event_id = unconflicted_state.get(key, None) + if event_id: + auth_events[key] = event_id + return auth_events + + +def _resolve_with_state(unconflicted_state_ids, conflicted_state_ds, auth_event_ids, + state_map): + conflicted_state = {} + for key, event_ids in conflicted_state_ds.iteritems(): + events = [state_map[ev_id] for ev_id in event_ids if ev_id in state_map] + if len(events) > 1: + conflicted_state[key] = events + elif len(events) == 1: + unconflicted_state_ids[key] = events[0].event_id + + auth_events = { + key: state_map[ev_id] + for key, ev_id in auth_event_ids.items() + if ev_id in state_map + } + + try: + resolved_state = _resolve_state_events( + conflicted_state, auth_events + ) + except: + logger.exception("Failed to resolve state") + raise + + new_state = unconflicted_state_ids + for key, event in resolved_state.iteritems(): + new_state[key] = event.event_id + + return new_state + + +def _resolve_state_events(conflicted_state, auth_events): + """ This is where we actually decide which of the conflicted state to + use. + + We resolve conflicts in the following order: + 1. power levels + 2. join rules + 3. memberships + 4. other events. + """ + resolved_state = {} + if POWER_KEY in conflicted_state: + events = conflicted_state[POWER_KEY] + logger.debug("Resolving conflicted power levels %r", events) + resolved_state[POWER_KEY] = _resolve_auth_events( + events, auth_events) + + auth_events.update(resolved_state) + + for key, events in conflicted_state.items(): + if key[0] == EventTypes.JoinRules: + logger.debug("Resolving conflicted join rules %r", events) + resolved_state[key] = _resolve_auth_events( + events, + auth_events + ) + + auth_events.update(resolved_state) + + for key, events in conflicted_state.items(): + if key[0] == EventTypes.Member: + logger.debug("Resolving conflicted member lists %r", events) + resolved_state[key] = _resolve_auth_events( + events, + auth_events + ) + + auth_events.update(resolved_state) + + for key, events in conflicted_state.items(): + if key not in resolved_state: + logger.debug("Resolving conflicted state %r:%r", key, events) + resolved_state[key] = _resolve_normal_events( + events, auth_events + ) + + return resolved_state + + +def _resolve_auth_events(events, auth_events): + reverse = [i for i in reversed(_ordered_events(events))] + + auth_keys = set( + key + for event in events + for key in event_auth.auth_types_for_event(event) + ) + + new_auth_events = {} + for key in auth_keys: + auth_event = auth_events.get(key, None) + if auth_event: + new_auth_events[key] = auth_event + + auth_events = new_auth_events + + prev_event = reverse[0] + for event in reverse[1:]: + auth_events[(prev_event.type, prev_event.state_key)] = prev_event + try: + # The signatures have already been checked at this point + event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False) + prev_event = event + except AuthError: + return prev_event + + return event + + +def _resolve_normal_events(events, auth_events): + for event in _ordered_events(events): + try: + # The signatures have already been checked at this point + event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False) + return event + except AuthError: + pass + + # Use the last event (the one with the least depth) if they all fail + # the auth check. + return event |